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4 changed files with 227 additions and 185 deletions

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@ -6,190 +6,37 @@ using System.Threading.Tasks;
namespace AirBomber namespace AirBomber
{ {
public class DrawningAirBomber public class DrawningAirBomber : DrawningAirPlane
{ {
public EntityAirBomber? EntityAirBomber { get; private set; } public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int width, int height) :
private int _pictureWidth; base(speed, weight, bodyColor, width, height, 160, 118)
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _bomberWidth = 160;
private readonly int _bomberHeight = 118;
private DrawningEngines drawningEngines;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int engines, int width, int height)
{ {
if (width < _bomberWidth || height < _bomberHeight) if (EntityAirPlane != null)
{ {
return false; EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirBomber = new EntityAirBomber();
EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, fuelTanks, engines);
drawningEngines = new DrawningEngines();
drawningEngines.SetAmount(engines);
return true;
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _bomberWidth > _pictureWidth)
{
x = _pictureWidth - _bomberWidth;
}
if (y < 0 || y + _bomberWidth > _pictureHeight)
{
y = _pictureHeight - _bomberHeight;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (EntityAirBomber == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityAirBomber.Step > 0)
{
_startPosX -= (int)EntityAirBomber.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityAirBomber.Step > 0)
{
_startPosY -= (int)EntityAirBomber.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
{
_startPosX += (int)EntityAirBomber.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
{
_startPosY += (int)EntityAirBomber.Step;
}
break;
} }
} }
public void DrawBomber(Graphics g) public override void DrawPlane(Graphics g)
{ {
if (EntityAirBomber == null) if (EntityAirPlane is not EntityAirBomber airBomber)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor); Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor); base.DrawPlane(g);
Brush wingsColor = new SolidBrush(Color.DeepPink); // bombs
if (EntityAirBomber.Bombs) g.FillEllipse(additionalBrush, _startPosX + 90, _startPosY + 20, 15, 29);
{ g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
g.FillEllipse(additionalBrush, _startPosX + 90, _startPosY + 70, 15, 29);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15); g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15); g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 30, 15, 15); // fueltanks
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 30, 15, 15); g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 70, 15, 15); g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 70, 15, 15); g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
} g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
g.FillPolygon(additionalBrush, new Point[] //nose
{
new Point(_startPosX + 19, _startPosY + 50),
new Point(_startPosX + 19, _startPosY + 69),
new Point(_startPosX + 1, _startPosY + 59),
}
);
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
g.FillPolygon(additionalBrush, new Point[] //up left wing
{
new Point(_startPosX + 36, _startPosY + 49),
new Point(_startPosX + 36, _startPosY + 1),
new Point(_startPosX + 45, _startPosY + 1),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.FillPolygon(additionalBrush, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.FillPolygon(wingsColor, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.FillPolygon(wingsColor, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
g.DrawPolygon(pen, new Point[] //nose
{
new Point(_startPosX + 20, _startPosY + 49),
new Point(_startPosX + 20, _startPosY + 70),
new Point(_startPosX, _startPosY + 59),
}
);
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
g.DrawPolygon(pen, new Point[] //up left wing
{
new Point(_startPosX + 35, _startPosY + 49),
new Point(_startPosX + 35, _startPosY),
new Point(_startPosX + 45, _startPosY),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.DrawPolygon(pen, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
if (EntityAirBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 34, 30, 15);
g.DrawRectangle(pen, _startPosX + 85, _startPosY + 34, 30, 15);
g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 70, 30, 15);
g.DrawRectangle(pen, _startPosX + 85, _startPosY + 70, 30, 15);
}
drawningEngines.DrawEngines(g, _startPosX, _startPosY);
} }
} }
} }

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@ -0,0 +1,192 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningAirPlane
{
public EntityAirPlane? EntityAirPlane { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _airPlaneWidth = 150;
protected readonly int _airPlaneHeight = 118;
public DrawningAirPlane(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _airPlaneWidth || height < _airPlaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
}
protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
width, int height, int airPlaneWidth, int airPlaneHeight)
{
if (width < _airPlaneWidth || height < _airPlaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_airPlaneWidth = airPlaneWidth;
_airPlaneHeight = airPlaneHeight;
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
{
x = _pictureWidth - _airPlaneWidth;
}
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
{
y = _pictureHeight - _airPlaneHeight;
}
_startPosX = x;
_startPosY = y;
}
public virtual void DrawPlane(Graphics g)
{
if (EntityAirPlane == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
Brush wingsColor = new SolidBrush(Color.DeepPink);
g.FillPolygon(bodyColor, new Point[] //nose
{
new Point(_startPosX + 19, _startPosY + 50),
new Point(_startPosX + 19, _startPosY + 69),
new Point(_startPosX + 1, _startPosY + 59),
}
);
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
g.FillPolygon(bodyColor, new Point[] //up left wing
{
new Point(_startPosX + 36, _startPosY + 49),
new Point(_startPosX + 36, _startPosY + 1),
new Point(_startPosX + 45, _startPosY + 1),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.FillPolygon(bodyColor, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.FillPolygon(wingsColor, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.FillPolygon(wingsColor, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
g.DrawPolygon(pen, new Point[] //nose
{
new Point(_startPosX + 20, _startPosY + 49),
new Point(_startPosX + 20, _startPosY + 70),
new Point(_startPosX, _startPosY + 59),
}
);
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
g.DrawPolygon(pen, new Point[] //up left wing
{
new Point(_startPosX + 35, _startPosY + 49),
new Point(_startPosX + 35, _startPosY),
new Point(_startPosX + 45, _startPosY),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.DrawPolygon(pen, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
}
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _airPlaneWidth;
public int GetHeight => _airPlaneHeight;
public bool CanMove(DirectionType direction)
{
if (EntityAirPlane == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
_ => false,
};
}
public void MovePlane(DirectionType direction)
{
if (!CanMove(direction) || EntityAirPlane == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
_startPosX -= (int)EntityAirPlane.Step;
break;
case DirectionType.Up:
_startPosY -= (int)EntityAirPlane.Step;
break;
case DirectionType.Right:
_startPosX += (int)EntityAirPlane.Step;
break;
case DirectionType.Down:
_startPosY += (int)EntityAirPlane.Step;
break;
}
}
}
}

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@ -6,25 +6,16 @@ using System.Threading.Tasks;
namespace AirBomber namespace AirBomber
{ {
public class EntityAirBomber public class EntityAirBomber : EntityAirPlane
{ {
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; } public Color AdditionalColor { get; private set; }
public bool Bombs { get; private set; } public bool Bombs { get; private set; }
public bool FuelTanks { get; private set; } public bool FuelTanks { get; private set; }
public int Engines { get; private set; } public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks) : base(speed, weight, bodyColor)
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int engines)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
Bombs = bombs; Bombs = bombs;
FuelTanks = fuelTanks; FuelTanks = fuelTanks;
Engines = engines;
} }
} }
} }

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
internal class EntityAirPlane
{
}
}