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@ -1,131 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -8,19 +8,4 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,16 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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public enum DirectionType
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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@ -1,57 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber;
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namespace AirBomber
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{
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public class DrawningAirBomber : DrawningAirPlane
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bombs">Признак наличия обвеса</param>
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/// <param name="fuelTanks">Признак наличия антикрыла</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningAirBomber(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height) :
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base(speed, weight, bodyColor, width, height, 160, 118)
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{
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if (EntityAirPlane != null)
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{
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EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
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}
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}
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public override void DrawPlane(Graphics g)
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{
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if (EntityAirPlane is not EntityAirBomber airBomber)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
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Brush bombsColor = new SolidBrush(airBomber.BombsColor);
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base.DrawPlane(g);
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// обвесы
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
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// fueltanks
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
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}
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}
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}
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@ -1,273 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber;
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namespace AirBomber
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{
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public class DrawningAirPlane
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirPlane? EntityAirPlane { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки самолета
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки самолета
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки самолета
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/// </summary>
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protected readonly int _airPlaneWidth = 150;
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/// <summary>
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/// Высота прорисовки самолета
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/// </summary>
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protected readonly int _airPlaneHeight = 118;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningAirPlane(int speed, double weight, Color bodyColor, int
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width, int height)
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{
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// TODO: Продумать проверки
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if (width < _airPlaneWidth || height < _airPlaneHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="airPlaneWidth">Ширина прорисовки самолета</param>
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/// <param name="airPlaneHeight">Высота прорисовки самолета</param>
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protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
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width, int height, int airPlaneWidth, int airPlaneHeight)
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{
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// TODO: Продумать проверки
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if (width < _airPlaneWidth || height < _airPlaneHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_airPlaneWidth = airPlaneWidth;
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_airPlaneHeight = airPlaneHeight;
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EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y, если при установке объект выходит за границы
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if (x < 0 || x + _airPlaneWidth > _pictureWidth)
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{
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x = _pictureWidth - _airPlaneWidth;
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}
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if (y < 0 || y + _airPlaneHeight > _pictureHeight)
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{
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y = _pictureHeight - _airPlaneHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawPlane(Graphics g)
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{
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if (EntityAirPlane == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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g.FillPolygon(bodyColor, new Point[] //nose
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{
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new Point(_startPosX + 19, _startPosY + 50),
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new Point(_startPosX + 19, _startPosY + 69),
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new Point(_startPosX + 1, _startPosY + 59),
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}
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);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
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g.FillPolygon(bodyColor, new Point[] //up left wing
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{
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new Point(_startPosX + 36, _startPosY + 49),
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new Point(_startPosX + 36, _startPosY + 1),
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new Point(_startPosX + 45, _startPosY + 1),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.FillPolygon(bodyColor, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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||||||
}
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||||||
);
|
|
||||||
g.FillPolygon(wingsColor, new Point[] //down right wing
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 120, _startPosY + 70),
|
|
||||||
new Point(_startPosX + 120, _startPosY + 77),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 112),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 70),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
|
|
||||||
g.DrawPolygon(pen, new Point[] //nose
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 20, _startPosY + 49),
|
|
||||||
new Point(_startPosX + 20, _startPosY + 70),
|
|
||||||
new Point(_startPosX, _startPosY + 59),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
|
|
||||||
g.DrawPolygon(pen, new Point[] //up left wing
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 35, _startPosY + 49),
|
|
||||||
new Point(_startPosX + 35, _startPosY),
|
|
||||||
new Point(_startPosX + 45, _startPosY),
|
|
||||||
new Point(_startPosX + 55, _startPosY + 49),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
g.DrawPolygon(pen, new Point[] //down left wing
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 36, _startPosY + 71),
|
|
||||||
new Point(_startPosX + 36, _startPosY + 116),
|
|
||||||
new Point(_startPosX + 45, _startPosY + 116),
|
|
||||||
new Point(_startPosX + 54, _startPosY + 71),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
g.DrawPolygon(pen, new Point[] //up right wing
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 120, _startPosY + 49),
|
|
||||||
new Point(_startPosX + 120, _startPosY + 42),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 7),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 49),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
g.DrawPolygon(pen, new Point[] //down right wing
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 120, _startPosY + 70),
|
|
||||||
new Point(_startPosX + 120, _startPosY + 77),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 112),
|
|
||||||
new Point(_startPosX + 140, _startPosY + 70),
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetPosX => _startPosX;
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetPosY => _startPosY;
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetWidth => _airPlaneWidth;
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetHeight => _airPlaneHeight;
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка, что объект может переместится по указанному направлению
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
|
||||||
public bool CanMove(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (EntityAirPlane == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
|
|
||||||
//вверх
|
|
||||||
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
|
|
||||||
// вправо
|
|
||||||
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
|
|
||||||
//вниз
|
|
||||||
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
|
|
||||||
_ => false,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
public void MovePlane(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (!CanMove(direction) || EntityAirPlane == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
case DirectionType.Left:
|
|
||||||
_startPosX -= (int)EntityAirPlane.Step;
|
|
||||||
break;
|
|
||||||
//вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
_startPosY -= (int)EntityAirPlane.Step;
|
|
||||||
break;
|
|
||||||
// вправо
|
|
||||||
case DirectionType.Right:
|
|
||||||
_startPosX += (int)EntityAirPlane.Step;
|
|
||||||
break;
|
|
||||||
//вниз
|
|
||||||
case DirectionType.Down:
|
|
||||||
_startPosY += (int)EntityAirPlane.Step;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,35 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class DrawningObjectAirPlane : IMoveableObject
|
|
||||||
{
|
|
||||||
private readonly DrawningAirPlane? _drawningAirPlane = null;
|
|
||||||
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
|
|
||||||
{
|
|
||||||
_drawningAirPlane = drawningAirPlane;
|
|
||||||
}
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane ==
|
|
||||||
null)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_drawningAirPlane.GetPosX,
|
|
||||||
_drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
|
|
||||||
public bool CheckCanMove(DirectionType direction) =>
|
|
||||||
_drawningAirPlane?.CanMove(direction) ?? false;
|
|
||||||
public void MoveObject(DirectionType direction) =>
|
|
||||||
_drawningAirPlane?.MovePlane(direction);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,25 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using AirBomber;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class EntityAirBomber : EntityAirPlane
|
|
||||||
{
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
public bool Bombs { get; private set; }
|
|
||||||
public Color BombsColor { get; private set; }
|
|
||||||
public bool FuelTanks { get; private set; }
|
|
||||||
public EntityAirBomber(int speed, double weight, Color bodyColor, Color
|
|
||||||
additionalColor, bool bombs, Color bombsColor, bool fuelTanks) : base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Bombs = bombs;
|
|
||||||
BombsColor = bombsColor;
|
|
||||||
FuelTanks = fuelTanks;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,41 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using AirBomber;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class EntityAirPlane
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения самолета
|
|
||||||
/// </summary>
|
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор с параметрами
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес самолета</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
public EntityAirPlane(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
39
AirBomber/AirBomber/Form1.Designer.cs
generated
Normal file
39
AirBomber/AirBomber/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.components = new System.ComponentModel.Container();
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Text = "Form1";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
AirBomber/AirBomber/Form1.cs
Normal file
10
AirBomber/AirBomber/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,17 +117,4 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
</root>
|
177
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
177
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -1,177 +0,0 @@
|
|||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
partial class FormAirBomber
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
buttonCreateAirBomber = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
pictureBoxAirBomber = new PictureBox();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonCreateAirPlane = new Button();
|
|
||||||
buttonStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// buttonCreateAirBomber
|
|
||||||
//
|
|
||||||
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateAirBomber.Location = new Point(29, 447);
|
|
||||||
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
|
|
||||||
buttonCreateAirBomber.Size = new Size(191, 66);
|
|
||||||
buttonCreateAirBomber.TabIndex = 0;
|
|
||||||
buttonCreateAirBomber.Text = "Создать бомбардировщик";
|
|
||||||
buttonCreateAirBomber.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonDown.Location = new Point(842, 483);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(30, 30);
|
|
||||||
buttonDown.TabIndex = 1;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonLeft.Location = new Point(806, 483);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(30, 30);
|
|
||||||
buttonLeft.TabIndex = 2;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonRight.Location = new Point(878, 483);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(30, 30);
|
|
||||||
buttonRight.TabIndex = 3;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonUp.Location = new Point(842, 447);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(30, 30);
|
|
||||||
buttonUp.TabIndex = 4;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// pictureBoxAirBomber
|
|
||||||
//
|
|
||||||
pictureBoxAirBomber.BackColor = SystemColors.Control;
|
|
||||||
pictureBoxAirBomber.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxAirBomber.Location = new Point(0, 0);
|
|
||||||
pictureBoxAirBomber.Name = "pictureBoxAirBomber";
|
|
||||||
pictureBoxAirBomber.Size = new Size(986, 540);
|
|
||||||
pictureBoxAirBomber.TabIndex = 5;
|
|
||||||
pictureBoxAirBomber.TabStop = false;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
|
||||||
comboBoxStrategy.Location = new Point(755, 26);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(219, 33);
|
|
||||||
comboBoxStrategy.TabIndex = 6;
|
|
||||||
//
|
|
||||||
// buttonCreateAirPlane
|
|
||||||
//
|
|
||||||
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateAirPlane.Location = new Point(249, 447);
|
|
||||||
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
|
|
||||||
buttonCreateAirPlane.Size = new Size(191, 65);
|
|
||||||
buttonCreateAirPlane.TabIndex = 7;
|
|
||||||
buttonCreateAirPlane.Text = "Создать самолёт";
|
|
||||||
buttonCreateAirPlane.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
|
|
||||||
//
|
|
||||||
// buttonStep
|
|
||||||
//
|
|
||||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
|
||||||
buttonStep.Location = new Point(862, 77);
|
|
||||||
buttonStep.Name = "buttonStep";
|
|
||||||
buttonStep.Size = new Size(112, 49);
|
|
||||||
buttonStep.TabIndex = 8;
|
|
||||||
buttonStep.Text = "Шаг";
|
|
||||||
buttonStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStep.Click += buttonStep_Click;
|
|
||||||
//
|
|
||||||
// FormAirBomber
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(986, 540);
|
|
||||||
Controls.Add(buttonStep);
|
|
||||||
Controls.Add(buttonCreateAirPlane);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonCreateAirBomber);
|
|
||||||
Controls.Add(pictureBoxAirBomber);
|
|
||||||
Name = "FormAirBomber";
|
|
||||||
Text = "Бомбардировщик";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private Button buttonCreateAirBomber;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonUp;
|
|
||||||
private PictureBox pictureBoxAirBomber;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonCreateAirPlane;
|
|
||||||
private Button buttonStep;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,110 +0,0 @@
|
|||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public partial class FormAirBomber : Form
|
|
||||||
{
|
|
||||||
private DrawningAirPlane? _drawningAirPlane;
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения
|
|
||||||
/// </summary>
|
|
||||||
private AbstractStrategy? _abstractStrategy;
|
|
||||||
public FormAirBomber()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawningAirPlane == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningAirPlane.DrawPlane(gr);
|
|
||||||
pictureBoxAirBomber.Image = bmp;
|
|
||||||
}
|
|
||||||
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
|
||||||
|
|
||||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
}
|
|
||||||
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
|
||||||
|
|
||||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
private void buttonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningAirPlane == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
_drawningAirPlane.MovePlane(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
_drawningAirPlane.MovePlane(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
_drawningAirPlane.MovePlane(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
_drawningAirPlane.MovePlane(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
private void buttonStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningAirPlane == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
|
||||||
switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.SetData(new
|
|
||||||
DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
|
|
||||||
pictureBoxAirBomber.Height);
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
}
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_abstractStrategy = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,60 +0,0 @@
|
|||||||
<root>
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,31 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты X объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка, можно ли переместиться по нужному направлению
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
bool CheckCanMove(DirectionType direction);
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления пермещения объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
void MoveObject(DirectionType direction);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,26 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null) return false;
|
|
||||||
|
|
||||||
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null) return;
|
|
||||||
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
|
||||||
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,57 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,54 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
private readonly int _x;
|
|
||||||
private readonly int _y;
|
|
||||||
private readonly int _width;
|
|
||||||
private readonly int _height;
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина</param>
|
|
||||||
/// <param name="height">Высота</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace AirBomber
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormAirBomber());
|
Application.Run(new Form1());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace AirBomber.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirBomber.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowDown {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowLeft {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowRight {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowUp {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Binary file not shown.
Before Width: | Height: | Size: 1.8 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.9 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.9 KiB |
Binary file not shown.
Before Width: | Height: | Size: 2.6 KiB |
@ -1,15 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public enum Status
|
|
||||||
{
|
|
||||||
NotInit,
|
|
||||||
InProgress,
|
|
||||||
Finish
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user