Заполнение класса DrawningAirBomber
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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@ -22,30 +23,23 @@ namespace AirBomber
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/// <summary>
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/// Ширина прорисовки бомбардировщика
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/// </summary>
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private readonly int _bomberWidth = 110;
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private readonly int _bomberWidth = 150;
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/// <summary>
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/// Высота прорисовки бомбардировщика
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/// </summary>
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private readonly int _bomberHeight = 60;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="fuelTanks">Признак наличия топливных баков</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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private readonly int _bomberHeight = 120;
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int width, int height)
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height)
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{
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// TODO: Продумать проверки
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_pictureWidth = width;
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_pictureHeight = height;
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if (width < _bomberWidth || height < _bomberHeight)
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{
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return false;
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}
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
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return true;
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}
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/// <summary>
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@ -55,7 +49,14 @@ namespace AirBomber
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y
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if (x < 0 || x + _bomberWidth > _pictureWidth)
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{
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x = 15;
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}
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if (y < 0 || y + _bomberHeight > _pictureHeight)
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{
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y = 15;
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}
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_startPosX = x;
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_startPosY = y;
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}
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@ -71,140 +72,140 @@ namespace AirBomber
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityAirBomber.Step > 0)
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{
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_startPosX -= (int)EntityAirBomber.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityAirBomber.Step > 0)
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{
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_startPosY -= (int)EntityAirBomber.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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// TODO: Продумать логику
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if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirBomber.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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// TODO: Продумать логику
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if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirBomber.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public void DrawBomber(Graphics g)
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{
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if (EntityAirBomber == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityAirBomber.AdditionalColor);
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// обвесы
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Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
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Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor);
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Brush bombsColor = new SolidBrush(EntityAirBomber.BombsColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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// bombs
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if (EntityAirBomber.Bombs)
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{
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g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
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20);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
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20, 40);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
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15);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
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15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 90,
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_startPosY, 20, 20);
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g.FillEllipse(additionalBrush, _startPosX + 90,
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_startPosY + 40, 20, 20);
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g.FillRectangle(additionalBrush, _startPosX + 90,
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_startPosY + 10, 20, 40);
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g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY + 1, 15, 15);
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g.FillRectangle(additionalBrush, _startPosX + 90,
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_startPosY + 45, 15, 15);
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g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
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g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
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g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
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40);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
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15);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
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14, 15);
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g.FillEllipse(additionalBrush, _startPosX, _startPosY,
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20, 20);
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g.FillEllipse(additionalBrush, _startPosX, _startPosY +
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40, 20, 20);
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g.FillRectangle(additionalBrush, _startPosX + 1,
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_startPosY + 10, 25, 40);
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g.FillRectangle(additionalBrush, _startPosX + 5,
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_startPosY + 1, 15, 15);
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g.FillRectangle(additionalBrush, _startPosX + 5,
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_startPosY + 45, 15, 15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
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15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
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39, 15);
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g.FillRectangle(additionalBrush, _startPosX + 35,
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_startPosY + 1, 40, 15);
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g.FillRectangle(additionalBrush, _startPosX + 35,
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_startPosY + 45, 40, 15);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
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}
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//границы автомобиля
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
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g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
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30);
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g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
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//задние фары
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Brush brRed = new SolidBrush(Color.Red);
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g.FillEllipse(brRed, _startPosX + 10, _startPosY + 5, 20, 20);
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g.FillEllipse(brRed, _startPosX + 10, _startPosY + 35, 20,
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20);
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//передние фары
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Brush brYellow = new SolidBrush(Color.Yellow);
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g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
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20);
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g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
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20);
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//кузов
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Brush br = new SolidBrush(EntityAirBomber.BodyColor);
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g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
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g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
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g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
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//стекла
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Brush brBlue = new SolidBrush(Color.LightBlue);
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g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 10, 5,
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40);
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g.FillRectangle(brBlue, _startPosX + 30, _startPosY + 10, 5,
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40);
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g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 8, 35,
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2);
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g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 51, 35,
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2);
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//выделяем рамкой крышу
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 35,
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40);
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g.DrawRectangle(pen, _startPosX + 75, _startPosY + 15, 25,
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30);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 15, 15,
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30);
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// крыло
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//границы бомбера
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g.FillPolygon(additionalBrush, new Point[] //nose
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{
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new Point(_startPosX + 19, _startPosY + 50),
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new Point(_startPosX + 19, _startPosY + 69),
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new Point(_startPosX + 1, _startPosY + 59),
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}
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);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //korpus
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g.FillPolygon(additionalBrush, new Point[] //up left wing
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{
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new Point(_startPosX + 36, _startPosY + 49),
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new Point(_startPosX + 36, _startPosY + 1),
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new Point(_startPosX + 45, _startPosY + 1),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.FillPolygon(additionalBrush, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //down right wing
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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g.DrawPolygon(pen, new Point[] //nose
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{
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new Point(_startPosX + 20, _startPosY + 49),
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new Point(_startPosX + 20, _startPosY + 70),
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new Point(_startPosX, _startPosY + 59),
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}
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);
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g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //корпус
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g.DrawPolygon(pen, new Point[] //верхнее left крыло
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{
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new Point(_startPosX + 35, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY),
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new Point(_startPosX + 45, _startPosY),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //нижнее left крыло
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.DrawPolygon(pen, new Point[] //up right крыло
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down right крыло
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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if (EntityAirBomber.FuelTanks)
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{
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g.FillRectangle(additionalBrush, _startPosX, _startPosY
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+ 5, 10, 50);
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g.DrawRectangle(pen, _startPosX, _startPosY + 5, 10,
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50);
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
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}
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}
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}
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@ -13,7 +13,8 @@ namespace AirBomber
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Bombs { get; private set; }
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public bool Bombs { get; private set; }
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public Color BombsColor { get; private set; }
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public bool FuelTanks { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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@ -26,13 +27,14 @@ namespace AirBomber
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="fuelTanks">Признак наличия топливных баков</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bombs, bool fuelTanks)
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additionalColor, bool bombs, Color bombsColor, bool fuelTanks)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Bombs = bombs;
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BombsColor = bombsColor;
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FuelTanks = fuelTanks;
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}
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22
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
22
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -33,6 +33,8 @@
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buttonLeft = new Button();
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buttonRight = new Button();
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buttonUp = new Button();
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pictureBoxAirBomber = new PictureBox();
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((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
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SuspendLayout();
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//
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// buttonCreate
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@ -44,6 +46,7 @@
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buttonCreate.TabIndex = 0;
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buttonCreate.Text = "Создать";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += buttonCreate_Click;
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//
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// buttonDown
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//
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@ -55,6 +58,7 @@
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buttonDown.Size = new Size(30, 30);
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buttonDown.TabIndex = 1;
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buttonDown.UseVisualStyleBackColor = true;
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buttonDown.Click += buttonMove_Click;
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//
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// buttonLeft
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//
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@ -66,6 +70,7 @@
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buttonLeft.Size = new Size(30, 30);
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buttonLeft.TabIndex = 2;
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buttonLeft.UseVisualStyleBackColor = true;
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buttonLeft.Click += buttonMove_Click;
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//
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// buttonRight
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//
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@ -77,6 +82,7 @@
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buttonRight.Size = new Size(30, 30);
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buttonRight.TabIndex = 3;
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buttonRight.UseVisualStyleBackColor = true;
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buttonRight.Click += buttonMove_Click;
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//
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// buttonUp
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//
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@ -88,6 +94,17 @@
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buttonUp.Size = new Size(30, 30);
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buttonUp.TabIndex = 4;
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buttonUp.UseVisualStyleBackColor = true;
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buttonUp.Click += buttonMove_Click;
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//
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// pictureBoxAirBomber
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//
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pictureBoxAirBomber.BackColor = SystemColors.Control;
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pictureBoxAirBomber.Dock = DockStyle.Fill;
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pictureBoxAirBomber.Location = new Point(0, 0);
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pictureBoxAirBomber.Name = "pictureBoxAirBomber";
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pictureBoxAirBomber.Size = new Size(986, 540);
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pictureBoxAirBomber.TabIndex = 5;
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pictureBoxAirBomber.TabStop = false;
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//
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// FormAirBomber
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//
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@ -99,8 +116,10 @@
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Controls.Add(buttonLeft);
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Controls.Add(buttonDown);
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Controls.Add(buttonCreate);
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Controls.Add(pictureBoxAirBomber);
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Name = "FormAirBomber";
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Text = "Form1";
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Text = "Бомбардировщик";
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((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
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ResumeLayout(false);
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}
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@ -111,5 +130,6 @@
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private Button buttonLeft;
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private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private PictureBox pictureBoxAirBomber;
|
||||
}
|
||||
}
|
@ -1,10 +1,70 @@
|
||||
namespace AirBomber
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormAirBomber : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningAirBomber? _drawningAirBomber;
|
||||
|
||||
public FormAirBomber()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirBomber.DrawBomber(gr);
|
||||
pictureBoxAirBomber.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirBomber = new DrawningAirBomber();
|
||||
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height); _drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user