Заполнение класса DrawningAirBomber
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -22,30 +23,23 @@ namespace AirBomber
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/// <summary>
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/// <summary>
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/// Ширина прорисовки бомбардировщика
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/// Ширина прорисовки бомбардировщика
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/// </summary>
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/// </summary>
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private readonly int _bomberWidth = 110;
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private readonly int _bomberWidth = 150;
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/// <summary>
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/// <summary>
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/// Высота прорисовки бомбардировщика
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/// Высота прорисовки бомбардировщика
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/// </summary>
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/// </summary>
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private readonly int _bomberHeight = 60;
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private readonly int _bomberHeight = 120;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="fuelTanks">Признак наличия топливных баков</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int width, int height)
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height)
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{
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{
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// TODO: Продумать проверки
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// TODO: Продумать проверки
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_pictureWidth = width;
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_pictureWidth = width;
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_pictureHeight = height;
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_pictureHeight = height;
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if (width < _bomberWidth || height < _bomberHeight)
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{
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return false;
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}
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
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return true;
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return true;
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}
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}
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/// <summary>
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/// <summary>
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@ -55,7 +49,14 @@ namespace AirBomber
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/// <param name="y">Координата Y</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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public void SetPosition(int x, int y)
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{
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{
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// TODO: Изменение x, y
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if (x < 0 || x + _bomberWidth > _pictureWidth)
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{
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x = 15;
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}
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if (y < 0 || y + _bomberHeight > _pictureHeight)
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{
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y = 15;
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}
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_startPosX = x;
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_startPosX = x;
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_startPosY = y;
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_startPosY = y;
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}
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}
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@ -71,140 +72,140 @@ namespace AirBomber
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}
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}
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switch (direction)
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switch (direction)
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{
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{
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX - EntityAirBomber.Step > 0)
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if (_startPosX - EntityAirBomber.Step > 0)
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{
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{
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_startPosX -= (int)EntityAirBomber.Step;
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_startPosX -= (int)EntityAirBomber.Step;
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}
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}
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break;
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break;
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY - EntityAirBomber.Step > 0)
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if (_startPosY - EntityAirBomber.Step > 0)
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{
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{
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_startPosY -= (int)EntityAirBomber.Step;
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_startPosY -= (int)EntityAirBomber.Step;
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}
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}
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break;
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break;
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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// TODO: Продумать логику
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if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirBomber.Step;
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}
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break;
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break;
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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// TODO: Продумать логику
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if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirBomber.Step;
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}
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break;
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break;
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}
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}
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}
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}
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/// <summary>
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public void DrawBomber(Graphics g)
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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{
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if (EntityAirBomber == null)
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if (EntityAirBomber == null)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
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SolidBrush(EntityAirBomber.AdditionalColor);
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Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor);
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// обвесы
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Brush bombsColor = new SolidBrush(EntityAirBomber.BombsColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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// bombs
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if (EntityAirBomber.Bombs)
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if (EntityAirBomber.Bombs)
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{
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{
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g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
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20);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
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20, 40);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
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15);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
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15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 90,
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_startPosY, 20, 20);
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g.FillEllipse(additionalBrush, _startPosX + 90,
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_startPosY + 40, 20, 20);
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g.FillRectangle(additionalBrush, _startPosX + 90,
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_startPosY + 10, 20, 40);
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g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY + 1, 15, 15);
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g.FillRectangle(additionalBrush, _startPosX + 90,
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_startPosY + 45, 15, 15);
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g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
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g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
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g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
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40);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
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15);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
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14, 15);
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g.FillEllipse(additionalBrush, _startPosX, _startPosY,
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20, 20);
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g.FillEllipse(additionalBrush, _startPosX, _startPosY +
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40, 20, 20);
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g.FillRectangle(additionalBrush, _startPosX + 1,
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_startPosY + 10, 25, 40);
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g.FillRectangle(additionalBrush, _startPosX + 5,
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_startPosY + 1, 15, 15);
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g.FillRectangle(additionalBrush, _startPosX + 5,
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_startPosY + 45, 15, 15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
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15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
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39, 15);
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g.FillRectangle(additionalBrush, _startPosX + 35,
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_startPosY + 1, 40, 15);
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g.FillRectangle(additionalBrush, _startPosX + 35,
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_startPosY + 45, 40, 15);
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}
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}
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//границы автомобиля
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//границы бомбера
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
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g.FillPolygon(additionalBrush, new Point[] //nose
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
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{
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
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new Point(_startPosX + 19, _startPosY + 50),
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
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new Point(_startPosX + 19, _startPosY + 69),
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g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
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new Point(_startPosX + 1, _startPosY + 59),
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
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}
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30);
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);
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g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //korpus
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//задние фары
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g.FillPolygon(additionalBrush, new Point[] //up left wing
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Brush brRed = new SolidBrush(Color.Red);
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{
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g.FillEllipse(brRed, _startPosX + 10, _startPosY + 5, 20, 20);
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new Point(_startPosX + 36, _startPosY + 49),
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g.FillEllipse(brRed, _startPosX + 10, _startPosY + 35, 20,
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new Point(_startPosX + 36, _startPosY + 1),
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20);
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new Point(_startPosX + 45, _startPosY + 1),
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//передние фары
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new Point(_startPosX + 55, _startPosY + 49),
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Brush brYellow = new SolidBrush(Color.Yellow);
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}
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g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
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);
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20);
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g.FillPolygon(additionalBrush, new Point[] //down left wing
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g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
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{
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20);
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new Point(_startPosX + 36, _startPosY + 71),
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//кузов
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new Point(_startPosX + 36, _startPosY + 116),
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Brush br = new SolidBrush(EntityAirBomber.BodyColor);
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new Point(_startPosX + 45, _startPosY + 116),
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g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
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new Point(_startPosX + 54, _startPosY + 71),
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g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
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}
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g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
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);
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//стекла
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g.FillPolygon(wingsColor, new Point[] //up right wing
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Brush brBlue = new SolidBrush(Color.LightBlue);
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{
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g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 10, 5,
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new Point(_startPosX + 120, _startPosY + 49),
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40);
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new Point(_startPosX + 120, _startPosY + 42),
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g.FillRectangle(brBlue, _startPosX + 30, _startPosY + 10, 5,
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new Point(_startPosX + 140, _startPosY + 7),
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40);
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new Point(_startPosX + 140, _startPosY + 49),
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g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 8, 35,
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}
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2);
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);
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g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 51, 35,
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g.FillPolygon(wingsColor, new Point[] //down right wing
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2);
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{
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//выделяем рамкой крышу
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new Point(_startPosX + 120, _startPosY + 70),
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 35,
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new Point(_startPosX + 120, _startPosY + 77),
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40);
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new Point(_startPosX + 140, _startPosY + 112),
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g.DrawRectangle(pen, _startPosX + 75, _startPosY + 15, 25,
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new Point(_startPosX + 140, _startPosY + 70),
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30);
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}
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 15, 15,
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);
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30);
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// крыло
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g.DrawPolygon(pen, new Point[] //nose
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{
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new Point(_startPosX + 20, _startPosY + 49),
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new Point(_startPosX + 20, _startPosY + 70),
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new Point(_startPosX, _startPosY + 59),
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}
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);
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g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //корпус
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g.DrawPolygon(pen, new Point[] //верхнее left крыло
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{
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new Point(_startPosX + 35, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY),
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new Point(_startPosX + 45, _startPosY),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //нижнее left крыло
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.DrawPolygon(pen, new Point[] //up right крыло
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down right крыло
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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if (EntityAirBomber.FuelTanks)
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if (EntityAirBomber.FuelTanks)
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{
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{
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g.FillRectangle(additionalBrush, _startPosX, _startPosY
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
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+ 5, 10, 50);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
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g.DrawRectangle(pen, _startPosX, _startPosY + 5, 10,
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
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50);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
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}
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}
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}
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}
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}
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}
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@ -13,7 +13,8 @@ namespace AirBomber
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public double Weight { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Bombs { get; private set; }
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public bool Bombs { get; private set; }
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public Color BombsColor { get; private set; }
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public bool FuelTanks { get; private set; }
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public bool FuelTanks { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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/// <summary>
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@ -26,13 +27,14 @@ namespace AirBomber
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="fuelTanks">Признак наличия топливных баков</param>
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/// <param name="fuelTanks">Признак наличия топливных баков</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bombs, bool fuelTanks)
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additionalColor, bool bombs, Color bombsColor, bool fuelTanks)
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{
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{
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Speed = speed;
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Speed = speed;
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Weight = weight;
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Weight = weight;
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BodyColor = bodyColor;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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AdditionalColor = additionalColor;
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Bombs = bombs;
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Bombs = bombs;
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BombsColor = bombsColor;
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FuelTanks = fuelTanks;
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FuelTanks = fuelTanks;
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}
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}
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||||||
|
|
||||||
|
22
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
22
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -33,6 +33,8 @@
|
|||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
|
pictureBoxAirBomber = new PictureBox();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
// buttonCreate
|
// buttonCreate
|
||||||
@ -44,6 +46,7 @@
|
|||||||
buttonCreate.TabIndex = 0;
|
buttonCreate.TabIndex = 0;
|
||||||
buttonCreate.Text = "Создать";
|
buttonCreate.Text = "Создать";
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += buttonCreate_Click;
|
||||||
//
|
//
|
||||||
// buttonDown
|
// buttonDown
|
||||||
//
|
//
|
||||||
@ -55,6 +58,7 @@
|
|||||||
buttonDown.Size = new Size(30, 30);
|
buttonDown.Size = new Size(30, 30);
|
||||||
buttonDown.TabIndex = 1;
|
buttonDown.TabIndex = 1;
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonLeft
|
// buttonLeft
|
||||||
//
|
//
|
||||||
@ -66,6 +70,7 @@
|
|||||||
buttonLeft.Size = new Size(30, 30);
|
buttonLeft.Size = new Size(30, 30);
|
||||||
buttonLeft.TabIndex = 2;
|
buttonLeft.TabIndex = 2;
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonRight
|
// buttonRight
|
||||||
//
|
//
|
||||||
@ -77,6 +82,7 @@
|
|||||||
buttonRight.Size = new Size(30, 30);
|
buttonRight.Size = new Size(30, 30);
|
||||||
buttonRight.TabIndex = 3;
|
buttonRight.TabIndex = 3;
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonUp
|
// buttonUp
|
||||||
//
|
//
|
||||||
@ -88,6 +94,17 @@
|
|||||||
buttonUp.Size = new Size(30, 30);
|
buttonUp.Size = new Size(30, 30);
|
||||||
buttonUp.TabIndex = 4;
|
buttonUp.TabIndex = 4;
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// pictureBoxAirBomber
|
||||||
|
//
|
||||||
|
pictureBoxAirBomber.BackColor = SystemColors.Control;
|
||||||
|
pictureBoxAirBomber.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxAirBomber.Location = new Point(0, 0);
|
||||||
|
pictureBoxAirBomber.Name = "pictureBoxAirBomber";
|
||||||
|
pictureBoxAirBomber.Size = new Size(986, 540);
|
||||||
|
pictureBoxAirBomber.TabIndex = 5;
|
||||||
|
pictureBoxAirBomber.TabStop = false;
|
||||||
//
|
//
|
||||||
// FormAirBomber
|
// FormAirBomber
|
||||||
//
|
//
|
||||||
@ -99,8 +116,10 @@
|
|||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonCreate);
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxAirBomber);
|
||||||
Name = "FormAirBomber";
|
Name = "FormAirBomber";
|
||||||
Text = "Form1";
|
Text = "Бомбардировщик";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
|
||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -111,5 +130,6 @@
|
|||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private PictureBox pictureBoxAirBomber;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,10 +1,70 @@
|
|||||||
namespace AirBomber
|
namespace AirBomber
|
||||||
{
|
{
|
||||||
public partial class FormAirBomber : Form
|
public partial class FormAirBomber : Form
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningAirBomber? _drawningAirBomber;
|
||||||
|
|
||||||
public FormAirBomber()
|
public FormAirBomber()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningAirBomber == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningAirBomber.DrawBomber(gr);
|
||||||
|
pictureBoxAirBomber.Image = bmp;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawningAirBomber = new DrawningAirBomber();
|
||||||
|
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height); _drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение размеров формы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningAirBomber == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawningAirBomber.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawningAirBomber.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawningAirBomber.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawningAirBomber.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user