59 lines
1.9 KiB
C#
59 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.Metrics;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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namespace ContainerShip
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{
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internal class ModifyMap : AbstractMap
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{
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private readonly Brush barrierColor = new SolidBrush(Color.WhiteSmoke);
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private readonly Brush roadColor = new SolidBrush(Color.Blue);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void GenerateMap()
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{
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Random random = new Random();
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int firstPointX;
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int secondPointX;
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int pointY;
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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while(counter < 15)
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{
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bool freePlace = true;
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firstPointX = random.Next(0, _map.GetLength(0)-10);
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secondPointX = random.Next(firstPointX, _map.GetLength(0)-10);
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pointY = random.Next(0, _map.GetLength(1)-10);
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for(int i = firstPointX; i <secondPointX; i++)
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{
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if (_map[i, pointY] == _barrier)
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{
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freePlace = false;
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break;
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}
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_map[i, pointY] = _barrier;
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}
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if (freePlace)
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{
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counter++;
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}
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}
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}
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}
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}
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