diff --git a/ContainerShip/ContainerShip/DrawingObjectShip.cs b/ContainerShip/ContainerShip/DrawingObjectShip.cs
new file mode 100644
index 0000000..ad486ff
--- /dev/null
+++ b/ContainerShip/ContainerShip/DrawingObjectShip.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ContainerShip
+{
+ internal class DrawingObjectShip : IDrawingObject
+ {
+ private DrawingShip _ship = null;
+
+ public DrawingObjectShip(DrawingShip ship)
+ {
+ _ship = ship;
+ }
+
+ public float Step => _ship?.Ship?.Step ?? 0;
+
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return _ship?.GetCurrentPosition() ?? default;
+ }
+
+ public void MoveObject(Direction direction)
+ {
+ _ship?.MoveTransport(direction);
+ }
+
+ public void SetObject(int x, int y, int width, int height)
+ {
+ _ship.SetPosition(x, y, width, height);
+ }
+
+ void IDrawingObject.DrawingObject(Graphics g)
+ {
+ //TODO
+ }
+ }
+}
diff --git a/ContainerShip/ContainerShip/DrawingShip.cs b/ContainerShip/ContainerShip/DrawingShip.cs
index e11497c..49b7aa4 100644
--- a/ContainerShip/ContainerShip/DrawingShip.cs
+++ b/ContainerShip/ContainerShip/DrawingShip.cs
@@ -155,5 +155,14 @@ namespace ContainerShip
_startPosY = _pictureHeight.Value - _shipHeight;
}
}
+
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
+ }
}
}
diff --git a/ContainerShip/ContainerShip/IDrawingObject.cs b/ContainerShip/ContainerShip/IDrawingObject.cs
new file mode 100644
index 0000000..9cc5652
--- /dev/null
+++ b/ContainerShip/ContainerShip/IDrawingObject.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ContainerShip
+{
+ internal interface IDrawingObject
+ {
+ ///
+ /// Шаг перемещения объекта
+ ///
+ public float Step { get; }
+ ///
+ /// Установка позиции объекта
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина полотна
+ /// Высота полотна
+ void SetObject(int x, int y, int width, int height);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ ///
+ void MoveObject(Direction direction);
+ ///
+ /// Отрисовка объекта
+ ///
+ ///
+ void DrawingObject(Graphics g);
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ (float Left, float Right, float Top, float Bottom) GetCurrentPosition();
+ }
+}