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Author SHA1 Message Date
2094c0eaa8 commit2 2024-11-14 11:53:03 +04:00
ba4495df46 commit1 2024-11-14 11:52:41 +04:00
4 changed files with 294 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35222.181
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "лаба 9", "лаба 9\лаба 9.vcxproj", "{EB396CEA-066C-4710-9797-48BFD50A9BA7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Debug|x64.ActiveCfg = Debug|x64
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Debug|x64.Build.0 = Debug|x64
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Debug|x86.ActiveCfg = Debug|Win32
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Debug|x86.Build.0 = Debug|Win32
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Release|x64.ActiveCfg = Release|x64
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Release|x64.Build.0 = Release|x64
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Release|x86.ActiveCfg = Release|Win32
{EB396CEA-066C-4710-9797-48BFD50A9BA7}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B94AAD81-88ED-47B4-B1BA-A7F1DAD5A7C2}
EndGlobalSection
EndGlobal

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#include <stdio.h>
#include <Windows.h>
void print1_10() {
int a = 1;
do {
printf("%d ", a);
a += 1;
} while (a <= 10);
}
void print10_1() {
int a = 10;
do {
printf("%d ", a);
a -= 1;
} while (a >= 1);
}
void print50dds() {
int a = 1;
int i = 1;
do {
printf("%d ", a);
a += 2;
i += 1;
} while (i <= 5);
}
void print100do10() {
int a = 100;
int i = 0;
while (i < 10) {
printf("%d ", a);
a -= 10;
i++;
}
}
void print1000do100() {
int a = 1000;
int i = 0;
while (i < 10) {
printf("%d ", a);
a -= 100;
i++;
}
}
void print100024() {
int a = 1000;
while (a > 0) {
printf("%d ", a);
a -= 24;
}
}
void main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
int n;
do {
printf("\n");
printf("\n");
printf("Âûáåðèòå íóæíóþ âàì îïåðàöèþ:\n");
printf("1: Âûâåñòè ÷èñëà îò 1 äî 10\n");
printf("2: Âûâåñòè ÷èñëà îò 10 äî 1\n");
printf("3: Âûâåñòè 5 ïåðâûõ íå÷åòíûõ ÷èñåë íà÷èíàÿ ñ 1\n");
printf("11: Âûâåñòè ÷èñëà îò 100 äî 10 ñ øàãîì 10\n");
printf("12: Âûâåñòè ÷èñëà îò 1000 äî 100 ñ øàãîì 10\n");
printf("20: Âûâåñòè ÷èñëà îò 1000 äî 100 ñ øàãîì n=24\n");
printf("\n");
printf("0: Âûéòè èç ïðîãðàììû\n");
printf("fjnvofvnoeiajrvgjjo\n");
scanf_s("%d", &n);
switch (n)
{
case 1:
print1_10();
break;
case 2:
print10_1();
break;
case 3:
print50dds();
break;
case 11:
print100do10();
break;
case 12:
print1000do100();
break;
case 20:
print100024();
break;
}
} while (n != 0);
}

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<ProjectConfiguration Include="Debug|x64">
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
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<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{eb396cea-066c-4710-9797-48bfd50a9ba7}</ProjectGuid>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemGroup>
<ClCompile Include="9.1.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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