generic classes

This commit is contained in:
Марат Заргаров 2022-11-27 14:30:08 +04:00
parent 0e4164f751
commit 6ee33ab213
2 changed files with 285 additions and 0 deletions

View File

@ -0,0 +1,198 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus
{
internal class MapWithSetBusesGeneric<T,U>
where T : class, IDrawningObject
where U : AbstractMap
{
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetBusesGeneric<T> _setBuses;
/// <summary>
/// Карта
/// </summary>
private readonly U _map;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="map"></param>
public MapWithSetBusesGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setBuses = new SetBusesGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="map"></param>
/// <param name="bus></param>
/// <returns></returns>
public static int operator +(MapWithSetBusesGeneric<T, U> map, T bus)
{
return map._setBuses.Insert(bus);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="map"></param>
/// <param name="position"></param>
/// <returns></returns>
public static T operator -(MapWithSetBusesGeneric<T, U> map, int position)
{
return map._setBuses.Remove(position);
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawBuses(gr);
return bmp;
}
/// <summary>
/// Просмотр объекта на карте
/// </summary>
/// <returns></returns>
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setBuses.Count; i++)
{
var bus = _setBuses.Get(i);
if (bus != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, bus);
}
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Перемещение объекта по крате
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
/// </summary>
private void Shaking()
{
int j = _setBuses.Count - 1;
for (int i = 0; i < _setBuses.Count; i++)
{
if (_setBuses.Get(i) == null)
{
for (; j > i; j--)
{
var bus = _setBuses.Get(j);
if (bus != null)
{
_setBuses.Insert(bus, i);
_setBuses.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
Brush pointColor = new SolidBrush(Color.Orange);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight,
i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (40)));
g.FillPolygon(pointColor, new Point[] {
new Point(i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (40))),
new Point(i * _placeSizeWidth + _placeSizeWidth / 2 - 10, (int)((j * _placeSizeHeight) - (50))),
new Point(i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (60))),
new Point(i * _placeSizeWidth + _placeSizeWidth / 2 + 10, (int)((j * _placeSizeHeight) - (50)))
});
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawBuses(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int currentWidth = width - 1;
int currentHeight = 0;
for (int i = 0; i < _setBuses.Count; i++)
{
_setBuses.Get(i)?.SetObject(currentWidth * _placeSizeWidth,
currentHeight * _placeSizeHeight,
_pictureWidth, _pictureHeight);
_setBuses.Get(i)?.DrawningObject(g);
if (currentWidth > 0)
currentWidth--;
else
{
currentWidth = width - 1;
currentHeight++;
}
if (currentHeight > height) return;
}
}
}
}

View File

@ -0,0 +1,87 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus
{
internal class SetBusesGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
private int BusyPlaces = 0;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetBusesGeneric(int count)
{
_places = new T[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="bus">Добавляемый автобус</param>
/// <returns></returns>
public int Insert(T bus)
{
return Insert(bus, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="bus">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T bus, int position)
{
if (position < 0 || position >= _places.Length || BusyPlaces == _places.Length) return -1;
BusyPlaces++;
while (_places[position] != null)
{
for (int i = _places.Length - 1; i > 0; --i)
{
if (_places[i] == null && _places[i - 1] != null)
{
_places[i] = _places[i - 1];
_places[i - 1] = null;
}
}
}
_places[position] = bus;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
if (position < 0 || position >= _places.Length) return null;
T savedBus = _places[position];
_places[position] = null;
return savedBus;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
{
if (position < 0 || position >= _places.Length) return null;
return _places[position];
}
}
}