generic classes
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DoubleDeckerBus/DoubleDeckerBus/MapWithSetBusesGeneric.cs
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198
DoubleDeckerBus/DoubleDeckerBus/MapWithSetBusesGeneric.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DoubleDeckerBus
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{
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internal class MapWithSetBusesGeneric<T,U>
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where T : class, IDrawningObject
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where U : AbstractMap
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{
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 90;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetBusesGeneric<T> _setBuses;
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/// <summary>
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/// Карта
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/// </summary>
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private readonly U _map;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="map"></param>
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public MapWithSetBusesGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setBuses = new SetBusesGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="map"></param>
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/// <param name="bus></param>
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/// <returns></returns>
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public static int operator +(MapWithSetBusesGeneric<T, U> map, T bus)
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{
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return map._setBuses.Insert(bus);
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="map"></param>
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/// <param name="position"></param>
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/// <returns></returns>
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public static T operator -(MapWithSetBusesGeneric<T, U> map, int position)
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{
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return map._setBuses.Remove(position);
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawBuses(gr);
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return bmp;
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}
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/// <summary>
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/// Просмотр объекта на карте
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i < _setBuses.Count; i++)
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{
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var bus = _setBuses.Get(i);
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if (bus != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, bus);
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}
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// Перемещение объекта по крате
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// "Взбалтываем" набор, чтобы все элементы оказались в начале
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/// </summary>
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private void Shaking()
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{
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int j = _setBuses.Count - 1;
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for (int i = 0; i < _setBuses.Count; i++)
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{
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if (_setBuses.Get(i) == null)
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{
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for (; j > i; j--)
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{
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var bus = _setBuses.Get(j);
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if (bus != null)
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{
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_setBuses.Insert(bus, i);
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_setBuses.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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Brush pointColor = new SolidBrush(Color.Orange);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
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g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight,
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i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (40)));
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g.FillPolygon(pointColor, new Point[] {
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new Point(i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (40))),
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new Point(i * _placeSizeWidth + _placeSizeWidth / 2 - 10, (int)((j * _placeSizeHeight) - (50))),
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new Point(i * _placeSizeWidth + _placeSizeWidth / 2, (int)((j * _placeSizeHeight) - (60))),
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new Point(i * _placeSizeWidth + _placeSizeWidth / 2 + 10, (int)((j * _placeSizeHeight) - (50)))
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});
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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/// <summary>
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/// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawBuses(Graphics g)
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int currentWidth = width - 1;
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int currentHeight = 0;
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for (int i = 0; i < _setBuses.Count; i++)
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{
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_setBuses.Get(i)?.SetObject(currentWidth * _placeSizeWidth,
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currentHeight * _placeSizeHeight,
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_pictureWidth, _pictureHeight);
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_setBuses.Get(i)?.DrawningObject(g);
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if (currentWidth > 0)
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currentWidth--;
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else
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{
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currentWidth = width - 1;
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currentHeight++;
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}
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if (currentHeight > height) return;
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}
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}
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}
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}
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87
DoubleDeckerBus/DoubleDeckerBus/SetBusesGeneric.cs
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87
DoubleDeckerBus/DoubleDeckerBus/SetBusesGeneric.cs
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@ -0,0 +1,87 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DoubleDeckerBus
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{
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internal class SetBusesGeneric<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private readonly T[] _places;
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/// <summary>
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/// Количество объектов в массиве
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/// </summary>
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public int Count => _places.Length;
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private int BusyPlaces = 0;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="count"></param>
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public SetBusesGeneric(int count)
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{
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_places = new T[count];
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}
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/// <summary>
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/// Добавление объекта в набор
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/// </summary>
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/// <param name="bus">Добавляемый автобус</param>
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/// <returns></returns>
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public int Insert(T bus)
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{
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return Insert(bus, 0);
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}
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/// <summary>
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/// Добавление объекта в набор на конкретную позицию
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/// </summary>
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/// <param name="bus">Добавляемый автомобиль</param>
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/// <param name="position">Позиция</param>
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/// <returns></returns>
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public int Insert(T bus, int position)
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{
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if (position < 0 || position >= _places.Length || BusyPlaces == _places.Length) return -1;
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BusyPlaces++;
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while (_places[position] != null)
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{
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for (int i = _places.Length - 1; i > 0; --i)
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{
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if (_places[i] == null && _places[i - 1] != null)
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{
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_places[i] = _places[i - 1];
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_places[i - 1] = null;
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}
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}
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}
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_places[position] = bus;
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return position;
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}
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/// <summary>
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/// Удаление объекта из набора с конкретной позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Remove(int position)
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{
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if (position < 0 || position >= _places.Length) return null;
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T savedBus = _places[position];
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_places[position] = null;
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return savedBus;
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}
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/// <summary>
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/// Получение объекта из набора по позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Get(int position)
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{
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if (position < 0 || position >= _places.Length) return null;
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return _places[position];
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}
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}
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}
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