202 lines
7.3 KiB
C#
202 lines
7.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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internal class DrawingWarship
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityWarship Ship { protected set; get; }
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/// <summary>
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/// Левая координата отрисовки корабля
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/// </summary>
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки корабля
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/// </summary>
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки корабля
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/// </summary>
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private readonly int _shipWidth = 200;
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/// <summary>
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/// Высота отрисовки корабля
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/// </summary>
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private readonly int _shipHeight = 50;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес корабля</param>
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/// <param name="bodyColor">Цвет</param>
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public DrawingWarship(int speed, float weight, Color bodyColor)
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{
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Ship = new EntityWarship(speed, weight, bodyColor);
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}
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес корабля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="shipWidth">Ширина отрисовки корабля</param>
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/// <param name="shipHeight">Высота отрисовки корабля</param>
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protected DrawingWarship(int speed, float weight, Color bodyColor, int
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shipWidth, int shipHeight) :
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this(speed, weight, bodyColor)
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{
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_shipWidth = shipWidth;
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_shipHeight = shipHeight;
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}
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/// <summary>
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/// Установка позиции корабля
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || width < x + _shipWidth)
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{
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_pictureWidth = null;
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return;
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}
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if (y < 0 || height < y + _shipHeight)
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{
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_pictureHeight = null;
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return;
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}
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
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{
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_startPosX += Ship.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Ship.Step > 0)
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{
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_startPosX -= Ship.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Ship.Step > 0)
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{
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_startPosY -= Ship.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
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{
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_startPosY += Ship.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка корабля
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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//границы корабля
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g.DrawRectangle(pen, _startPosX + 5, _startPosY - 1, 140, 52);
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g.DrawLine(pen, _startPosX + 145, _startPosY + 0, _startPosX + 200, _startPosY + 25);
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g.DrawLine(pen, _startPosX + 145, _startPosY + 50, _startPosX + 200, _startPosY + 25);
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//Пропеллеры
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillRectangle(brBlack, _startPosX, _startPosY + 3, 5, 20);
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g.FillRectangle(brBlack, _startPosX, _startPosY + 30, 5, 20);
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//Блоки на палубе
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g.DrawRectangle(pen, _startPosX + 70, _startPosY + 5, 35, 40);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 15, 35, 20);
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//Труба
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Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
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g.FillEllipse(br, _startPosX + 120, _startPosY + 15, 20, 20);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _shipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _shipWidth;
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}
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if (_startPosY + _shipHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _shipHeight;
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}
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
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}
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}
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}
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