Compare commits
9 Commits
Author | SHA1 | Date | |
---|---|---|---|
0a636cd3f2 | |||
250685f040 | |||
52405afadb | |||
d75256eac8 | |||
74bd09ed74 | |||
b2e5bc9cf0 | |||
27127e27fa | |||
471887324e | |||
8ad0fe65dc |
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.3.32901.215
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Warship", "Warship\Warship.csproj", "{9CFF4FD7-9721-45C9-84DC-020B509D6024}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AircraftCarrier", "Warship\AircraftCarrier.csproj", "{9CFF4FD7-9721-45C9-84DC-020B509D6024}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
150
Warship/Warship/AbstractMap.cs
Normal file
150
Warship/Warship/AbstractMap.cs
Normal file
@ -0,0 +1,150 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal abstract class AbstractMap
|
||||
{
|
||||
private IDrawingObject _drawingObjectWarship = null;
|
||||
protected int[,] _map = null;
|
||||
protected int _width;
|
||||
protected int _height;
|
||||
protected float _size_x;
|
||||
protected float _size_y;
|
||||
protected readonly Random _random = new();
|
||||
protected readonly int _freeRoad = 0;
|
||||
protected readonly int _barrier = 1;
|
||||
public Bitmap CreateMap(int width, int height, IDrawingObject drawingObjectWarship)
|
||||
{
|
||||
_width = width;
|
||||
_height = height;
|
||||
_drawingObjectWarship = drawingObjectWarship;
|
||||
GenerateMap();
|
||||
while (!SetObjectOnMap())
|
||||
{
|
||||
GenerateMap();
|
||||
}
|
||||
return DrawMapWithObject();
|
||||
}
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (true)
|
||||
{
|
||||
_drawingObjectWarship.MoveObject(direction);
|
||||
}
|
||||
(float Left, float Right, float Top, float Bottom) = _drawingObjectWarship.GetCurrentPosition();
|
||||
|
||||
if (Check(Left, Right, Top, Bottom) != 0)
|
||||
{
|
||||
_drawingObjectWarship.MoveObject(GetOpositDirection(direction));
|
||||
}
|
||||
return DrawMapWithObject();
|
||||
}
|
||||
private Direction GetOpositDirection(Direction dir)
|
||||
{
|
||||
switch (dir)
|
||||
{
|
||||
case Direction.None:
|
||||
return Direction.None;
|
||||
case Direction.Up:
|
||||
return Direction.Down;
|
||||
case Direction.Down:
|
||||
return Direction.Up;
|
||||
case Direction.Left:
|
||||
return Direction.Right;
|
||||
case Direction.Right:
|
||||
return Direction.Left;
|
||||
}
|
||||
return Direction.None;
|
||||
}
|
||||
private bool SetObjectOnMap()
|
||||
{
|
||||
if (_drawingObjectWarship == null || _map == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
int x = _random.Next(0, 10);
|
||||
int y = _random.Next(0, 10);
|
||||
_drawingObjectWarship.SetObject(x, y, _width, _height);
|
||||
(float Left, float Right, float Top, float Bottom) = _drawingObjectWarship.GetCurrentPosition();
|
||||
float nowX = Left;
|
||||
float nowY = Right;
|
||||
float lenX = Top - Left;
|
||||
float lenY = Bottom - Right;
|
||||
while (Check(nowX, nowY, nowX + lenX, nowY + lenY) != 2)
|
||||
{
|
||||
int result;
|
||||
do
|
||||
{
|
||||
result = Check(nowX, nowY, nowX + lenX, nowY + lenY);
|
||||
if (result == 0)
|
||||
{
|
||||
_drawingObjectWarship.SetObject((int)nowX, (int)nowY, _width, _height);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
nowX += _size_x;
|
||||
}
|
||||
} while (result != 2);
|
||||
nowX = x;
|
||||
nowY += _size_y;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private int Check(float Left, float Right, float Top, float Bottom)
|
||||
{
|
||||
int startX = (int)(Left / _size_x);
|
||||
int startY = (int)(Right / _size_y);
|
||||
int endX = (int)(Top / _size_x);
|
||||
int endY = (int)(Bottom / _size_y);
|
||||
if (startX < 0 || startY < 0 || endX >= _map.GetLength(0) || endY >= _map.GetLength(0))
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
for (int i = startX; i <= endX; i++)
|
||||
{
|
||||
for (int j = startY; j <= endY; j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
private Bitmap DrawMapWithObject()
|
||||
{
|
||||
Bitmap bmp = new(_width, _height);
|
||||
if (_drawingObjectWarship == null || _map == null)
|
||||
{
|
||||
return bmp;
|
||||
}
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
if (_map[i, j] == _freeRoad)
|
||||
{
|
||||
DrawRoadPart(gr, i, j);
|
||||
}
|
||||
else if (_map[i, j] == _barrier)
|
||||
{
|
||||
DrawBarrierPart(gr, i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
_drawingObjectWarship.DrawningObject(gr);
|
||||
return bmp;
|
||||
}
|
||||
protected abstract void GenerateMap();
|
||||
protected abstract void DrawRoadPart(Graphics g, int i, int j);
|
||||
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
|
||||
}
|
||||
}
|
@ -4,13 +4,14 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
internal enum Direction
|
||||
public enum Direction
|
||||
{
|
||||
None = 0,
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
|
37
Warship/Warship/DrawingObjectWarship.cs
Normal file
37
Warship/Warship/DrawingObjectWarship.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using AircraftCarrier;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class DrawingObjectWarship : IDrawingObject
|
||||
{
|
||||
private DrawingWarship _warship = null;
|
||||
public DrawingObjectWarship(DrawingWarship warship)
|
||||
{
|
||||
_warship = warship;
|
||||
}
|
||||
public float Step => _warship?.Ship?.Step ?? 0;
|
||||
public void DrawningObject(Graphics g)
|
||||
{
|
||||
_warship.DrawTransport(g);
|
||||
}
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _warship?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_warship?.MoveTransport(direction);
|
||||
}
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_warship.SetPosition(x, y, width, height);
|
||||
}
|
||||
public string GetInfo() => _warship?.GetDataForSave();
|
||||
public static IDrawingObject Create(string data) => new DrawingObjectWarship(data.CreateDrawingWarship());
|
||||
}
|
||||
}
|
96
Warship/Warship/DrawingPlaneWarship.cs
Normal file
96
Warship/Warship/DrawingPlaneWarship.cs
Normal file
@ -0,0 +1,96 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
internal class DrawingPlaneWarship : DrawingWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||
/// <param name="controlplace">Признак наличия рубки управления</param>
|
||||
/// <param name="runway">Признак наличия взлетной полосы</param>
|
||||
public DrawingPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
|
||||
base(speed, weight, bodyColor, 244, 100)
|
||||
{
|
||||
Ship = new EntityPlaneWarship(speed, weight, bodyColor, dopColor, bodyKit, controlplace, runway);
|
||||
}
|
||||
public void SetDopColor(Color color)
|
||||
{
|
||||
((EntityPlaneWarship)Ship).DopColor = color;
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (Ship is not EntityPlaneWarship planeWarship)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush dopBrush = new SolidBrush(planeWarship.DopColor);
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.White);
|
||||
if (planeWarship.BodyKit)
|
||||
{
|
||||
// броня корабля
|
||||
PointF pointShipArmor1 = new PointF(_startPosX + 167, _startPosY + 25);
|
||||
PointF pointShipArmor2 = new PointF(_startPosX + 237, _startPosY + 40);
|
||||
PointF pointShipArmor3 = new PointF(_startPosX + 167, _startPosY + 75);
|
||||
PointF pointShipArmor4 = new PointF(_startPosX + 237, _startPosY + 55);
|
||||
PointF[] PointsShipArmor =
|
||||
{
|
||||
pointShipArmor1, pointShipArmor2, pointShipArmor3, pointShipArmor4,
|
||||
};
|
||||
g.FillPolygon(dopBrush, PointsShipArmor);
|
||||
g.DrawPolygon(pen, PointsShipArmor);
|
||||
g.DrawEllipse(pen, _startPosX + 224, _startPosY + 37, 20, 20);
|
||||
g.FillEllipse(dopBrush, _startPosX + 224, _startPosY + 37, 20, 20);
|
||||
// торпеда
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 8, 105, 15);
|
||||
g.FillRectangle(dopBrush, _startPosX + 30, _startPosY + 8, 105, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 130, _startPosY + 5, 35, 20);
|
||||
g.FillEllipse(dopBrush, _startPosX + 130, _startPosY + 5, 35, 20);
|
||||
}
|
||||
|
||||
_startPosX += 22;
|
||||
_startPosY += 25;
|
||||
base.DrawTransport(g);
|
||||
_startPosX -= 22;
|
||||
_startPosY -= 25;
|
||||
|
||||
if (planeWarship.RunWay)
|
||||
{
|
||||
//взлетная полоса
|
||||
g.DrawRectangle(pen, _startPosX + 27, _startPosY + 75, 140, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 32, _startPosY + 87, 25, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 82, _startPosY + 87, 25, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 132, _startPosY + 87, 25, 5);
|
||||
g.FillRectangle(brYellow, _startPosX + 32, _startPosY + 87, 25, 5);
|
||||
g.FillRectangle(brYellow, _startPosX + 82, _startPosY + 87, 25, 5);
|
||||
g.FillRectangle(brYellow, _startPosX + 132, _startPosY + 87, 25, 5);
|
||||
}
|
||||
|
||||
if (planeWarship.СontrolPlace)
|
||||
{
|
||||
g.FillEllipse(dopBrush, _startPosX + 127, _startPosY + 30, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX + 127, _startPosY + 30, 10, 10);
|
||||
|
||||
g.FillEllipse(dopBrush, _startPosX + 137, _startPosY + 30, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX + 137, _startPosY + 30, 10, 10);
|
||||
|
||||
g.FillRectangle(dopBrush, _startPosX + 132, _startPosY + 30, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 132, _startPosY + 30, 10, 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -4,25 +4,25 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
internal class DrawingWarship
|
||||
public class DrawingWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityWarship Ship { private set; get; }
|
||||
public EntityWarship Ship { protected set; get; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки корабля
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
protected float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки корабля
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
protected float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
@ -45,11 +45,28 @@ namespace Warship
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public DrawingWarship(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Ship = new EntityWarship();
|
||||
Ship.Init(speed, weight, bodyColor);
|
||||
Ship = new EntityWarship(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="shipWidth">Ширина отрисовки корабля</param>
|
||||
/// <param name="shipHeight">Высота отрисовки корабля</param>
|
||||
protected DrawingWarship(int speed, float weight, Color bodyColor, int
|
||||
shipWidth, int shipHeight) :
|
||||
this(speed, weight, bodyColor)
|
||||
{
|
||||
_shipWidth = shipWidth;
|
||||
_shipHeight = shipHeight;
|
||||
}
|
||||
|
||||
public void SetColor(Color color) => Ship.BodyColor = color;
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции корабля
|
||||
/// </summary>
|
||||
@ -120,7 +137,7 @@ namespace Warship
|
||||
/// Отрисовка корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
@ -171,6 +188,14 @@ namespace Warship
|
||||
_startPosY = _pictureHeight.Value - _shipHeight;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
50
Warship/Warship/EntityPlaneWarship.cs
Normal file
50
Warship/Warship/EntityPlaneWarship.cs
Normal file
@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Авианосец"
|
||||
/// </summary>
|
||||
internal class EntityPlaneWarship : EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; set; }
|
||||
/// <summary>
|
||||
/// Признак наличия обвеса
|
||||
/// </summary>
|
||||
public bool BodyKit { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия рубки управления
|
||||
/// </summary>
|
||||
public bool СontrolPlace { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия взлетной полосы
|
||||
/// </summary>
|
||||
public bool RunWay { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||
/// <param name="controlplace">Признак наличия рубки управления</param>
|
||||
/// <param name="runway">Признак наличия взлетной полосы</param>
|
||||
public EntityPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
BodyKit = bodyKit;
|
||||
СontrolPlace = controlplace;
|
||||
RunWay = runway;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -4,12 +4,12 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Военный корабль"
|
||||
/// </summary>
|
||||
internal class EntityWarship
|
||||
public class EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
@ -22,11 +22,11 @@ namespace Warship
|
||||
/// <summary>
|
||||
/// Цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
public Color BodyColor { get; set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения корабля
|
||||
/// </summary>
|
||||
public float Step => Speed * 5000 / Weight;
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса корабля
|
||||
/// </summary>
|
||||
@ -34,11 +34,11 @@ namespace Warship
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityWarship(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 100) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(20000, 30000) : weight;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
|
56
Warship/Warship/ExtentionWarship.cs
Normal file
56
Warship/Warship/ExtentionWarship.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Расширение для класса DrawingWarship
|
||||
/// </summary>
|
||||
internal static class ExtentionWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по объекту в файл
|
||||
/// </summary>
|
||||
private static readonly char _separatorForObject = ':';
|
||||
/// <summary>
|
||||
/// Создание объекта из строки
|
||||
/// </summary>
|
||||
/// <param name="info"></param>
|
||||
/// <returns></returns>
|
||||
public static DrawingWarship CreateDrawingWarship(this string info)
|
||||
{
|
||||
string[] strs = info.Split(_separatorForObject);
|
||||
if (strs.Length == 3)
|
||||
{
|
||||
return new DrawingWarship(Convert.ToInt32(strs[0]),
|
||||
Convert.ToInt32(strs[1]), Color.FromName(strs[2]));
|
||||
}
|
||||
if (strs.Length == 7)
|
||||
{
|
||||
return new DrawingPlaneWarship(Convert.ToInt32(strs[0]),
|
||||
Convert.ToInt32(strs[1]), Color.FromName(strs[2]),
|
||||
Color.FromName(strs[3]), Convert.ToBoolean(strs[4]),
|
||||
Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение данных для сохранения в файл
|
||||
/// </summary>
|
||||
/// <param name="drawingWarship"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetDataForSave(this DrawingWarship drawingWarship)
|
||||
{
|
||||
var warship = drawingWarship.Ship;
|
||||
var str = $"{warship.Speed}{_separatorForObject}{warship.Weight}{_separatorForObject}{warship.BodyColor.Name}";
|
||||
if (warship is not EntityPlaneWarship planeWarship)
|
||||
{
|
||||
return str;
|
||||
}
|
||||
return $"{str}{_separatorForObject}{planeWarship.DopColor.Name}{_separatorForObject}{planeWarship.BodyKit}{_separatorForObject}{planeWarship.СontrolPlace}{_separatorForObject}{planeWarship.RunWay}";
|
||||
}
|
||||
}
|
||||
}
|
339
Warship/Warship/FormMapWithSetWarship.Designer.cs
generated
Normal file
339
Warship/Warship/FormMapWithSetWarship.Designer.cs
generated
Normal file
@ -0,0 +1,339 @@
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
partial class FormMapWithSetWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxTools = new System.Windows.Forms.GroupBox();
|
||||
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
|
||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonRemoveWarship = new System.Windows.Forms.Button();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonAddWarship = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.menuStrip = new System.Windows.Forms.MenuStrip();
|
||||
this.FileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.SaveToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.LoadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.openFileDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.saveFileDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
this.groupBoxTools.SuspendLayout();
|
||||
this.groupBoxMaps.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.menuStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
this.groupBoxTools.Controls.Add(this.groupBoxMaps);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRemoveWarship);
|
||||
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxTools.Controls.Add(this.buttonAddWarship);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRight);
|
||||
this.groupBoxTools.Controls.Add(this.buttonLeft);
|
||||
this.groupBoxTools.Controls.Add(this.buttonUp);
|
||||
this.groupBoxTools.Controls.Add(this.buttonDown);
|
||||
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxTools.Location = new System.Drawing.Point(841, 24);
|
||||
this.groupBoxTools.Name = "groupBoxTools";
|
||||
this.groupBoxTools.Size = new System.Drawing.Size(217, 650);
|
||||
this.groupBoxTools.TabIndex = 0;
|
||||
this.groupBoxTools.TabStop = false;
|
||||
this.groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// groupBoxMaps
|
||||
//
|
||||
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
|
||||
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
|
||||
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
|
||||
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
|
||||
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxMaps.Location = new System.Drawing.Point(6, 22);
|
||||
this.groupBoxMaps.Name = "groupBoxMaps";
|
||||
this.groupBoxMaps.Size = new System.Drawing.Size(205, 257);
|
||||
this.groupBoxMaps.TabIndex = 19;
|
||||
this.groupBoxMaps.TabStop = false;
|
||||
this.groupBoxMaps.Text = "Карты";
|
||||
//
|
||||
// buttonAddMap
|
||||
//
|
||||
this.buttonAddMap.Location = new System.Drawing.Point(14, 80);
|
||||
this.buttonAddMap.Name = "buttonAddMap";
|
||||
this.buttonAddMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonAddMap.TabIndex = 2;
|
||||
this.buttonAddMap.Text = "Добавить карту";
|
||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
||||
//
|
||||
// buttonDeleteMap
|
||||
//
|
||||
this.buttonDeleteMap.Location = new System.Drawing.Point(14, 206);
|
||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
||||
this.buttonDeleteMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonDeleteMap.TabIndex = 4;
|
||||
this.buttonDeleteMap.Text = "Удалить карту";
|
||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
||||
//
|
||||
// listBoxMaps
|
||||
//
|
||||
this.listBoxMaps.FormattingEnabled = true;
|
||||
this.listBoxMaps.ItemHeight = 15;
|
||||
this.listBoxMaps.Location = new System.Drawing.Point(14, 121);
|
||||
this.listBoxMaps.Name = "listBoxMaps";
|
||||
this.listBoxMaps.Size = new System.Drawing.Size(180, 79);
|
||||
this.listBoxMaps.TabIndex = 3;
|
||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
||||
//
|
||||
// textBoxNewMapName
|
||||
//
|
||||
this.textBoxNewMapName.Location = new System.Drawing.Point(14, 22);
|
||||
this.textBoxNewMapName.Multiline = true;
|
||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
||||
this.textBoxNewMapName.Size = new System.Drawing.Size(180, 23);
|
||||
this.textBoxNewMapName.TabIndex = 0;
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Морская карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(14, 51);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(180, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 9;
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(20, 489);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonShowOnMap.TabIndex = 18;
|
||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(20, 448);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonShowStorage.TabIndex = 17;
|
||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonRemoveWarship
|
||||
//
|
||||
this.buttonRemoveWarship.Location = new System.Drawing.Point(20, 407);
|
||||
this.buttonRemoveWarship.Name = "buttonRemoveWarship";
|
||||
this.buttonRemoveWarship.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonRemoveWarship.TabIndex = 16;
|
||||
this.buttonRemoveWarship.Text = "Удалить военный корабль";
|
||||
this.buttonRemoveWarship.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveWarship.Click += new System.EventHandler(this.ButtonRemoveWarship_Click);
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(20, 378);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(180, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 15;
|
||||
this.maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddWarship
|
||||
//
|
||||
this.buttonAddWarship.Location = new System.Drawing.Point(20, 337);
|
||||
this.buttonAddWarship.Name = "buttonAddWarship";
|
||||
this.buttonAddWarship.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonAddWarship.TabIndex = 14;
|
||||
this.buttonAddWarship.Text = "Добавить военный корабль";
|
||||
this.buttonAddWarship.UseVisualStyleBackColor = true;
|
||||
this.buttonAddWarship.Click += new System.EventHandler(this.ButtonAddWarship_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаright;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(126, 610);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 13;
|
||||
this.buttonRight.Text = " ";
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелка;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(54, 610);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 12;
|
||||
this.buttonLeft.Text = " ";
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаtop;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(90, 574);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 11;
|
||||
this.buttonUp.Text = " ";
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаbott;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(90, 610);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 10;
|
||||
this.buttonDown.Text = " ";
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 24);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(841, 650);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// menuStrip
|
||||
//
|
||||
this.menuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.FileToolStripMenuItem});
|
||||
this.menuStrip.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip.Name = "menuStrip";
|
||||
this.menuStrip.Size = new System.Drawing.Size(1058, 24);
|
||||
this.menuStrip.TabIndex = 2;
|
||||
//
|
||||
// FileToolStripMenuItem
|
||||
//
|
||||
this.FileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.SaveToolStripMenuItem,
|
||||
this.LoadToolStripMenuItem});
|
||||
this.FileToolStripMenuItem.Name = "FileToolStripMenuItem";
|
||||
this.FileToolStripMenuItem.Size = new System.Drawing.Size(48, 20);
|
||||
this.FileToolStripMenuItem.Text = "Файл";
|
||||
//
|
||||
// SaveToolStripMenuItem
|
||||
//
|
||||
this.SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
|
||||
this.SaveToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.SaveToolStripMenuItem.Text = "Сохранение ";
|
||||
this.SaveToolStripMenuItem.Click += new System.EventHandler(this.SaveToolStripMenuItem_Click);
|
||||
//
|
||||
// LoadToolStripMenuItem
|
||||
//
|
||||
this.LoadToolStripMenuItem.Name = "LoadToolStripMenuItem";
|
||||
this.LoadToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.LoadToolStripMenuItem.Text = "Загрузка";
|
||||
this.LoadToolStripMenuItem.Click += new System.EventHandler(this.LoadToolStripMenuItem_Click);
|
||||
//
|
||||
// openFileDialog
|
||||
//
|
||||
this.openFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
this.saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// FormMapWithSetWarship
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1058, 674);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBoxTools);
|
||||
this.Controls.Add(this.menuStrip);
|
||||
this.MainMenuStrip = this.menuStrip;
|
||||
this.Name = "FormMapWithSetWarship";
|
||||
this.Text = "Карта с набором объектов";
|
||||
this.groupBoxTools.ResumeLayout(false);
|
||||
this.groupBoxTools.PerformLayout();
|
||||
this.groupBoxMaps.ResumeLayout(false);
|
||||
this.groupBoxMaps.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.menuStrip.ResumeLayout(false);
|
||||
this.menuStrip.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private PictureBox pictureBox;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveWarship;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonAddWarship;
|
||||
private GroupBox groupBoxMaps;
|
||||
private Button buttonAddMap;
|
||||
private Button buttonDeleteMap;
|
||||
private ListBox listBoxMaps;
|
||||
private TextBox textBoxNewMapName;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem FileToolStripMenuItem;
|
||||
private ToolStripMenuItem SaveToolStripMenuItem;
|
||||
private ToolStripMenuItem LoadToolStripMenuItem;
|
||||
private OpenFileDialog openFileDialog;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
}
|
||||
}
|
271
Warship/Warship/FormMapWithSetWarship.cs
Normal file
271
Warship/Warship/FormMapWithSetWarship.cs
Normal file
@ -0,0 +1,271 @@
|
||||
using AircraftCarrier;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static System.Windows.Forms.DataFormats;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
public partial class FormMapWithSetWarship : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь для выпадающего списка
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
|
||||
{
|
||||
{ "Простая карта", new SimpleMap() },
|
||||
{ "Морская карта", new SeaMap() }
|
||||
};
|
||||
/// <summary>
|
||||
/// Объект от коллекции карт
|
||||
/// </summary>
|
||||
private readonly MapsCollection _mapsCollection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetWarship()
|
||||
{
|
||||
InitializeComponent();
|
||||
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
|
||||
comboBoxSelectorMap.Items.Clear();
|
||||
foreach (var elem in _mapsDict)
|
||||
{
|
||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxMaps
|
||||
/// </summary>
|
||||
private void ReloadMaps()
|
||||
{
|
||||
int index = listBoxMaps.SelectedIndex;
|
||||
|
||||
listBoxMaps.Items.Clear();
|
||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
||||
{
|
||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
||||
}
|
||||
|
||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
||||
{
|
||||
listBoxMaps.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
||||
{
|
||||
listBoxMaps.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
||||
{
|
||||
MessageBox.Show("Какое-то поле пустое", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
||||
{
|
||||
MessageBox.Show("Карта отсутсвует", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
|
||||
ReloadMaps();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
||||
ReloadMaps();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
var formWarshipConfig = new FormWarshipConfig();
|
||||
formWarshipConfig.AddEvent(AddWarshipOnForm);
|
||||
formWarshipConfig.Show();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void AddWarshipOnForm(DrawingWarship drawningWarship)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawingObjectWarship warship = new(drawningWarship);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + warship >= 0)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Сохранение"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_mapsCollection.SaveData(saveFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Загрузка"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_mapsCollection.LoadData(openFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
ReloadMaps();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не загрузилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
60
Warship/Warship/FormMapWithSetWarship.resx
Normal file
60
Warship/Warship/FormMapWithSetWarship.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
38
Warship/Warship/FormShip.Designer.cs
generated
38
Warship/Warship/FormShip.Designer.cs
generated
@ -1,4 +1,4 @@
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
partial class FormShip
|
||||
{
|
||||
@ -38,6 +38,8 @@
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.ButtonSelectWarship = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -96,7 +98,7 @@
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.стрелка;
|
||||
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелка;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(657, 375);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
@ -108,7 +110,7 @@
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.стрелкаbott;
|
||||
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаbott;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(693, 375);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
@ -120,7 +122,7 @@
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.стрелкаtop;
|
||||
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаtop;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(693, 339);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
@ -132,7 +134,7 @@
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.стрелкаright;
|
||||
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаright;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(729, 375);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
@ -141,11 +143,35 @@
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(107, 382);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(130, 23);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// ButtonSelectWarship
|
||||
//
|
||||
this.ButtonSelectWarship.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonSelectWarship.Location = new System.Drawing.Point(548, 382);
|
||||
this.ButtonSelectWarship.Name = "ButtonSelectWarship";
|
||||
this.ButtonSelectWarship.Size = new System.Drawing.Size(75, 23);
|
||||
this.ButtonSelectWarship.TabIndex = 8;
|
||||
this.ButtonSelectWarship.Text = "Выбрать";
|
||||
this.ButtonSelectWarship.UseVisualStyleBackColor = true;
|
||||
this.ButtonSelectWarship.Click += new System.EventHandler(this.ButtonSelectWarship_Click_1);
|
||||
//
|
||||
// FormShip
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.ButtonSelectWarship);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
@ -175,5 +201,7 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateModif;
|
||||
private Button ButtonSelectWarship;
|
||||
}
|
||||
}
|
@ -1,14 +1,16 @@
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
public partial class FormShip : Form
|
||||
{
|
||||
private DrawingWarship _ship;
|
||||
|
||||
public DrawingWarship SelectedWarship { get; private set; }
|
||||
public FormShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// Ěĺňîä ďđîđčńîâęč ęîđŕáë˙
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
@ -18,6 +20,17 @@ namespace Warship
|
||||
pictureBoxShip.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ěĺňîä óńňŕíîâęč äŕííűő
|
||||
/// </summary>
|
||||
private void Setdata()
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ńęîđîńňü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âĺń: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Öâĺň: {_ship.Ship.BodyColor.Name}";
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
@ -25,14 +38,14 @@ namespace Warship
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship = new DrawingWarship();
|
||||
_ship.Init(rnd.Next(50, 100), rnd.Next(20000, 30000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_ship = new DrawingWarship(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
||||
Setdata();
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
@ -62,6 +75,41 @@ namespace Warship
|
||||
_ship?.ChangeBorders(pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáđŕáîňęŕ íŕćŕňč˙ ęíîďęč "Ěîäčôčęŕöč˙"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_ship = new DrawingPlaneWarship(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
Setdata();
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáđŕáîňęŕ íŕćŕňč˙ ęíîďęč "Âűáđŕňü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectWarship_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
SelectedWarship = _ship;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
394
Warship/Warship/FormWarshipConfig.Designer.cs
generated
Normal file
394
Warship/Warship/FormWarshipConfig.Designer.cs
generated
Normal file
@ -0,0 +1,394 @@
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
partial class FormWarshipConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxConfig = new System.Windows.Forms.GroupBox();
|
||||
this.labelModifiedObject = new System.Windows.Forms.Label();
|
||||
this.labelSimpleObject = new System.Windows.Forms.Label();
|
||||
this.groupBoxColors = new System.Windows.Forms.GroupBox();
|
||||
this.panelPurple = new System.Windows.Forms.Panel();
|
||||
this.panelYellow = new System.Windows.Forms.Panel();
|
||||
this.panelBlack = new System.Windows.Forms.Panel();
|
||||
this.panelBlue = new System.Windows.Forms.Panel();
|
||||
this.panelGray = new System.Windows.Forms.Panel();
|
||||
this.panelGreen = new System.Windows.Forms.Panel();
|
||||
this.panelWhite = new System.Windows.Forms.Panel();
|
||||
this.panelRed = new System.Windows.Forms.Panel();
|
||||
this.checkBoxSportLine = new System.Windows.Forms.CheckBox();
|
||||
this.checkBoxWing = new System.Windows.Forms.CheckBox();
|
||||
this.checkBoxBodyKit = new System.Windows.Forms.CheckBox();
|
||||
this.numericUpDownWeight = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelWeight = new System.Windows.Forms.Label();
|
||||
this.numericUpDownSpeed = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelSpeed = new System.Windows.Forms.Label();
|
||||
this.buttonCancel = new System.Windows.Forms.Button();
|
||||
this.buttonOk = new System.Windows.Forms.Button();
|
||||
this.panelObject = new System.Windows.Forms.Panel();
|
||||
this.labelDopColor = new System.Windows.Forms.Label();
|
||||
this.labelBaseColor = new System.Windows.Forms.Label();
|
||||
this.pictureBoxObject = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxConfig.SuspendLayout();
|
||||
this.groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).BeginInit();
|
||||
this.panelObject.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
this.groupBoxConfig.Controls.Add(this.labelModifiedObject);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSimpleObject);
|
||||
this.groupBoxConfig.Controls.Add(this.groupBoxColors);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxSportLine);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxWing);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxBodyKit);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.labelWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownSpeed);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSpeed);
|
||||
this.groupBoxConfig.Location = new System.Drawing.Point(12, 12);
|
||||
this.groupBoxConfig.Name = "groupBoxConfig";
|
||||
this.groupBoxConfig.Size = new System.Drawing.Size(520, 220);
|
||||
this.groupBoxConfig.TabIndex = 1;
|
||||
this.groupBoxConfig.TabStop = false;
|
||||
this.groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
this.labelModifiedObject.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelModifiedObject.Location = new System.Drawing.Point(394, 162);
|
||||
this.labelModifiedObject.Name = "labelModifiedObject";
|
||||
this.labelModifiedObject.Size = new System.Drawing.Size(97, 38);
|
||||
this.labelModifiedObject.TabIndex = 16;
|
||||
this.labelModifiedObject.Text = "Продвинутый";
|
||||
this.labelModifiedObject.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelModifiedObject.MouseDown += new System.Windows.Forms.MouseEventHandler(this.LabelObject_MouseDown);
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
this.labelSimpleObject.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelSimpleObject.Location = new System.Drawing.Point(282, 162);
|
||||
this.labelSimpleObject.Name = "labelSimpleObject";
|
||||
this.labelSimpleObject.Size = new System.Drawing.Size(97, 38);
|
||||
this.labelSimpleObject.TabIndex = 15;
|
||||
this.labelSimpleObject.Text = "Простой";
|
||||
this.labelSimpleObject.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelSimpleObject.MouseDown += new System.Windows.Forms.MouseEventHandler(this.LabelObject_MouseDown);
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
this.groupBoxColors.Controls.Add(this.panelPurple);
|
||||
this.groupBoxColors.Controls.Add(this.panelYellow);
|
||||
this.groupBoxColors.Controls.Add(this.panelBlack);
|
||||
this.groupBoxColors.Controls.Add(this.panelBlue);
|
||||
this.groupBoxColors.Controls.Add(this.panelGray);
|
||||
this.groupBoxColors.Controls.Add(this.panelGreen);
|
||||
this.groupBoxColors.Controls.Add(this.panelWhite);
|
||||
this.groupBoxColors.Controls.Add(this.panelRed);
|
||||
this.groupBoxColors.Location = new System.Drawing.Point(267, 22);
|
||||
this.groupBoxColors.Name = "groupBoxColors";
|
||||
this.groupBoxColors.Size = new System.Drawing.Size(241, 127);
|
||||
this.groupBoxColors.TabIndex = 14;
|
||||
this.groupBoxColors.TabStop = false;
|
||||
this.groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
this.panelPurple.BackColor = System.Drawing.Color.Purple;
|
||||
this.panelPurple.Location = new System.Drawing.Point(184, 73);
|
||||
this.panelPurple.Name = "panelPurple";
|
||||
this.panelPurple.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelPurple.TabIndex = 3;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
this.panelYellow.BackColor = System.Drawing.Color.Yellow;
|
||||
this.panelYellow.Location = new System.Drawing.Point(184, 22);
|
||||
this.panelYellow.Name = "panelYellow";
|
||||
this.panelYellow.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
this.panelBlack.BackColor = System.Drawing.Color.Black;
|
||||
this.panelBlack.Location = new System.Drawing.Point(127, 73);
|
||||
this.panelBlack.Name = "panelBlack";
|
||||
this.panelBlack.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelBlack.TabIndex = 4;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
this.panelBlue.BackColor = System.Drawing.Color.Blue;
|
||||
this.panelBlue.Location = new System.Drawing.Point(127, 22);
|
||||
this.panelBlue.Name = "panelBlue";
|
||||
this.panelBlue.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
this.panelGray.BackColor = System.Drawing.Color.Gray;
|
||||
this.panelGray.Location = new System.Drawing.Point(72, 73);
|
||||
this.panelGray.Name = "panelGray";
|
||||
this.panelGray.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelGray.TabIndex = 5;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
this.panelGreen.BackColor = System.Drawing.Color.Green;
|
||||
this.panelGreen.Location = new System.Drawing.Point(72, 22);
|
||||
this.panelGreen.Name = "panelGreen";
|
||||
this.panelGreen.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
this.panelWhite.BackColor = System.Drawing.Color.White;
|
||||
this.panelWhite.Location = new System.Drawing.Point(15, 73);
|
||||
this.panelWhite.Name = "panelWhite";
|
||||
this.panelWhite.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelWhite.TabIndex = 2;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
this.panelRed.BackColor = System.Drawing.Color.Red;
|
||||
this.panelRed.Location = new System.Drawing.Point(15, 22);
|
||||
this.panelRed.Name = "panelRed";
|
||||
this.panelRed.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxSportLine
|
||||
//
|
||||
this.checkBoxSportLine.AutoSize = true;
|
||||
this.checkBoxSportLine.Location = new System.Drawing.Point(22, 185);
|
||||
this.checkBoxSportLine.Name = "checkBoxSportLine";
|
||||
this.checkBoxSportLine.Size = new System.Drawing.Size(222, 19);
|
||||
this.checkBoxSportLine.TabIndex = 13;
|
||||
this.checkBoxSportLine.Text = "Признак наличия взлетной полосы";
|
||||
this.checkBoxSportLine.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxWing
|
||||
//
|
||||
this.checkBoxWing.AutoSize = true;
|
||||
this.checkBoxWing.Location = new System.Drawing.Point(22, 149);
|
||||
this.checkBoxWing.Name = "checkBoxWing";
|
||||
this.checkBoxWing.Size = new System.Drawing.Size(227, 19);
|
||||
this.checkBoxWing.TabIndex = 12;
|
||||
this.checkBoxWing.Text = "Признак наличия рубки управления";
|
||||
this.checkBoxWing.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxBodyKit
|
||||
//
|
||||
this.checkBoxBodyKit.AutoSize = true;
|
||||
this.checkBoxBodyKit.Location = new System.Drawing.Point(22, 115);
|
||||
this.checkBoxBodyKit.Name = "checkBoxBodyKit";
|
||||
this.checkBoxBodyKit.Size = new System.Drawing.Size(164, 19);
|
||||
this.checkBoxBodyKit.TabIndex = 11;
|
||||
this.checkBoxBodyKit.Text = "Признак наличия обвеса";
|
||||
this.checkBoxBodyKit.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
this.numericUpDownWeight.Location = new System.Drawing.Point(90, 72);
|
||||
this.numericUpDownWeight.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
this.numericUpDownWeight.Size = new System.Drawing.Size(79, 23);
|
||||
this.numericUpDownWeight.TabIndex = 10;
|
||||
this.numericUpDownWeight.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
this.labelWeight.AutoSize = true;
|
||||
this.labelWeight.Location = new System.Drawing.Point(22, 74);
|
||||
this.labelWeight.Name = "labelWeight";
|
||||
this.labelWeight.Size = new System.Drawing.Size(29, 15);
|
||||
this.labelWeight.TabIndex = 9;
|
||||
this.labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
this.numericUpDownSpeed.Location = new System.Drawing.Point(90, 30);
|
||||
this.numericUpDownSpeed.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
this.numericUpDownSpeed.Size = new System.Drawing.Size(79, 23);
|
||||
this.numericUpDownSpeed.TabIndex = 8;
|
||||
this.numericUpDownSpeed.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
this.labelSpeed.AutoSize = true;
|
||||
this.labelSpeed.Location = new System.Drawing.Point(22, 32);
|
||||
this.labelSpeed.Name = "labelSpeed";
|
||||
this.labelSpeed.Size = new System.Drawing.Size(62, 15);
|
||||
this.labelSpeed.TabIndex = 7;
|
||||
this.labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
this.buttonCancel.Location = new System.Drawing.Point(715, 202);
|
||||
this.buttonCancel.Name = "buttonCancel";
|
||||
this.buttonCancel.Size = new System.Drawing.Size(104, 30);
|
||||
this.buttonCancel.TabIndex = 8;
|
||||
this.buttonCancel.Text = "Отмена";
|
||||
this.buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// buttonOk
|
||||
//
|
||||
this.buttonOk.Location = new System.Drawing.Point(558, 202);
|
||||
this.buttonOk.Name = "buttonOk";
|
||||
this.buttonOk.Size = new System.Drawing.Size(104, 30);
|
||||
this.buttonOk.TabIndex = 7;
|
||||
this.buttonOk.Text = "Добавить";
|
||||
this.buttonOk.UseVisualStyleBackColor = true;
|
||||
this.buttonOk.Click += new System.EventHandler(this.ButtonOk_Click);
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
this.panelObject.AllowDrop = true;
|
||||
this.panelObject.Controls.Add(this.labelDopColor);
|
||||
this.panelObject.Controls.Add(this.labelBaseColor);
|
||||
this.panelObject.Controls.Add(this.pictureBoxObject);
|
||||
this.panelObject.Location = new System.Drawing.Point(538, 12);
|
||||
this.panelObject.Name = "panelObject";
|
||||
this.panelObject.Size = new System.Drawing.Size(298, 184);
|
||||
this.panelObject.TabIndex = 6;
|
||||
this.panelObject.DragDrop += new System.Windows.Forms.DragEventHandler(this.PanelObject_DragDrop);
|
||||
this.panelObject.DragEnter += new System.Windows.Forms.DragEventHandler(this.PanelObject_DragEnter);
|
||||
//
|
||||
// labelDopColor
|
||||
//
|
||||
this.labelDopColor.AllowDrop = true;
|
||||
this.labelDopColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelDopColor.Location = new System.Drawing.Point(177, 9);
|
||||
this.labelDopColor.Name = "labelDopColor";
|
||||
this.labelDopColor.Size = new System.Drawing.Size(104, 32);
|
||||
this.labelDopColor.TabIndex = 2;
|
||||
this.labelDopColor.Text = "Доп. цвет";
|
||||
this.labelDopColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelDopColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.LabelDopColor_DragDrop);
|
||||
this.labelDopColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.LabelBaseColor_DragEnter);
|
||||
//
|
||||
// labelBaseColor
|
||||
//
|
||||
this.labelBaseColor.AllowDrop = true;
|
||||
this.labelBaseColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelBaseColor.Location = new System.Drawing.Point(20, 9);
|
||||
this.labelBaseColor.Name = "labelBaseColor";
|
||||
this.labelBaseColor.Size = new System.Drawing.Size(104, 32);
|
||||
this.labelBaseColor.TabIndex = 1;
|
||||
this.labelBaseColor.Text = "Цвет";
|
||||
this.labelBaseColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelBaseColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.LabelBaseColor_DragDrop);
|
||||
this.labelBaseColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.LabelBaseColor_DragEnter);
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
this.pictureBoxObject.Location = new System.Drawing.Point(20, 44);
|
||||
this.pictureBoxObject.Name = "pictureBoxObject";
|
||||
this.pictureBoxObject.Size = new System.Drawing.Size(261, 125);
|
||||
this.pictureBoxObject.TabIndex = 0;
|
||||
this.pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// FormWarshipConfig
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(882, 244);
|
||||
this.Controls.Add(this.buttonCancel);
|
||||
this.Controls.Add(this.buttonOk);
|
||||
this.Controls.Add(this.panelObject);
|
||||
this.Controls.Add(this.groupBoxConfig);
|
||||
this.Name = "FormWarshipConfig";
|
||||
this.Text = "Создание объекта";
|
||||
this.groupBoxConfig.ResumeLayout(false);
|
||||
this.groupBoxConfig.PerformLayout();
|
||||
this.groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).EndInit();
|
||||
this.panelObject.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelPurple;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlack;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGray;
|
||||
private Panel panelGreen;
|
||||
private Panel panelWhite;
|
||||
private Panel panelRed;
|
||||
private CheckBox checkBoxSportLine;
|
||||
private CheckBox checkBoxWing;
|
||||
private CheckBox checkBoxBodyKit;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private Button buttonCancel;
|
||||
private Button buttonOk;
|
||||
private Panel panelObject;
|
||||
private Label labelDopColor;
|
||||
private Label labelBaseColor;
|
||||
private PictureBox pictureBoxObject;
|
||||
}
|
||||
}
|
173
Warship/Warship/FormWarshipConfig.cs
Normal file
173
Warship/Warship/FormWarshipConfig.cs
Normal file
@ -0,0 +1,173 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма создания объекта
|
||||
/// </summary>
|
||||
public partial class FormWarshipConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Переменная-выбранный корабль
|
||||
/// </summary>
|
||||
DrawingWarship _warship = null;
|
||||
/// <summary>
|
||||
/// Событие
|
||||
/// </summary>
|
||||
private event Action<DrawingWarship> EventAddWarship;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarshipConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelBlack.MouseDown += PanelColor_MouseDown;
|
||||
panelPurple.MouseDown += PanelColor_MouseDown;
|
||||
panelGray.MouseDown += PanelColor_MouseDown;
|
||||
panelGreen.MouseDown += PanelColor_MouseDown;
|
||||
panelRed.MouseDown += PanelColor_MouseDown;
|
||||
panelWhite.MouseDown += PanelColor_MouseDown;
|
||||
panelYellow.MouseDown += PanelColor_MouseDown;
|
||||
panelBlue.MouseDown += PanelColor_MouseDown;
|
||||
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовать корабль
|
||||
/// </summary>
|
||||
private void DrawingWarship()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_warship?.SetPosition(5, 5, pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_warship?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
/// Добавление события
|
||||
/// </summary>
|
||||
/// <param name="ev"></param>
|
||||
public void AddEvent(Action<DrawingWarship> ev)
|
||||
{
|
||||
if (EventAddWarship == null)
|
||||
{
|
||||
EventAddWarship = ev;
|
||||
}
|
||||
else
|
||||
{
|
||||
EventAddWarship += ev;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label).DoDragDrop((sender as Label).Name, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.Text))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data.GetData(DataFormats.Text).ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_warship = new DrawingWarship((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_warship = new DrawingPlaneWarship((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value, Color.White, Color.Black,
|
||||
checkBoxBodyKit.Checked, checkBoxWing.Checked, checkBoxSportLine.Checked);
|
||||
break;
|
||||
}
|
||||
DrawingWarship();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отправляем цвет с панели
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelColor_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelBaseColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем основной цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelBaseColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
Color color = (Color)e.Data.GetData(typeof(Color));
|
||||
_warship.SetColor(color);
|
||||
DrawingWarship();
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем дополнительный цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelDopColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
Color dopColor = (Color)e.Data.GetData(typeof(Color));
|
||||
if (_warship is DrawingPlaneWarship planeWarship)
|
||||
{
|
||||
planeWarship.SetDopColor(dopColor);
|
||||
DrawingWarship();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление корабля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonOk_Click(object sender, EventArgs e)
|
||||
{
|
||||
EventAddWarship?.Invoke(_warship);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
60
Warship/Warship/FormWarshipConfig.resx
Normal file
60
Warship/Warship/FormWarshipConfig.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
47
Warship/Warship/IDrawingObject.cs
Normal file
47
Warship/Warship/IDrawingObject.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с объектом, прорисовываемым на форме
|
||||
/// </summary>
|
||||
internal interface IDrawingObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
/// <summary>
|
||||
/// Получение информации по объекту
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
string GetInfo();
|
||||
}
|
||||
}
|
207
Warship/Warship/MapWithSetWarshipGeneric.cs
Normal file
207
Warship/Warship/MapWithSetWarshipGeneric.cs
Normal file
@ -0,0 +1,207 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Карта с набром объектов под нее
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class MapWithSetWarshipsGeneric<T, U>
|
||||
where T : class, IDrawingObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 260;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 161;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetWarshipsGeneric<T> _setWarships;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetWarshipsGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setWarships = new SetWarshipsGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="warship"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetWarshipsGeneric<T, U> map, T warship)
|
||||
{
|
||||
return map._setWarships.Insert(warship);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetWarshipsGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setWarships.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawWarship(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
{
|
||||
Shaking();
|
||||
foreach (var warship in _setWarships.GetWarships())
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, warship);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение данных в виде строки
|
||||
/// </summary>
|
||||
/// <param name="sep"></param>
|
||||
/// <returns></returns>
|
||||
public string GetData(char separatorType, char separatorData)
|
||||
{
|
||||
string data = $"{_map.GetType().Name}{separatorType}";
|
||||
foreach (var warship in _setWarships.GetWarships())
|
||||
{
|
||||
data += $"{warship.GetInfo()}{separatorData}";
|
||||
}
|
||||
return data;
|
||||
}
|
||||
/// <summary>
|
||||
/// Загрузка списка из массива строк
|
||||
/// </summary>
|
||||
/// <param name="records"></param>
|
||||
public void LoadData(string[] records)
|
||||
{
|
||||
foreach (var rec in records)
|
||||
{
|
||||
_setWarships.Insert(DrawingObjectWarship.Create(rec) as T);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setWarships.Count - 1;
|
||||
for (int i = 0; i < _setWarships.Count; i++)
|
||||
{
|
||||
if (_setWarships[i] == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var warship = _setWarships[j];
|
||||
if (warship != null)
|
||||
{
|
||||
_setWarships.Insert(warship, i);
|
||||
_setWarships.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.DimGray, 3);
|
||||
g.FillRectangle(Brushes.Aquamarine, 0, 0, _pictureWidth, _pictureHeight);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + _placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 20, _pictureHeight / _placeSizeHeight * _placeSizeHeight + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), _pictureHeight / _placeSizeHeight * _placeSizeHeight + 2);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawWarship(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
int i = 0;
|
||||
|
||||
foreach (var warship in _setWarships.GetWarships())
|
||||
{
|
||||
warship.SetObject(i % width * _placeSizeWidth + 10, (height - 1 - i / width) * _placeSizeHeight + 25, _pictureWidth, _pictureHeight);
|
||||
warship.DrawningObject(g);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
136
Warship/Warship/MapsCollection.cs
Normal file
136
Warship/Warship/MapsCollection.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class MapsCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с картами
|
||||
/// </summary>
|
||||
readonly Dictionary<string, MapWithSetWarshipsGeneric<IDrawingObject, AbstractMap>> _mapStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий карт
|
||||
/// </summary>
|
||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по элементу словаря в файл
|
||||
/// </summary>
|
||||
private readonly char separatorDict = '|';
|
||||
/// <summary>
|
||||
/// Разделитель для записей коллекции данных в файл
|
||||
/// </summary>
|
||||
private readonly char separatorData = ';';
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_mapStorages = new Dictionary<string, MapWithSetWarshipsGeneric<IDrawingObject, AbstractMap>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
/// <param name="map">Карта</param>
|
||||
public void AddMap(string name, AbstractMap map)
|
||||
{
|
||||
_mapStorages.Add(name, new(_pictureWidth, _pictureHeight, map));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
public void DelMap(string name)
|
||||
{
|
||||
_mapStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к докам
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public MapWithSetWarshipsGeneric<IDrawingObject, AbstractMap> this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
_mapStorages.TryGetValue(ind, out var MapWithSetWarshipsGeneric);
|
||||
return MapWithSetWarshipsGeneric;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Сохранение информации по кораблям в хранилище в файл
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
/// <returns></returns>
|
||||
public bool SaveData(string filename)
|
||||
{
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
using (StreamWriter sw = new(filename))
|
||||
{
|
||||
sw.Write($"MapsCollection{Environment.NewLine}");
|
||||
foreach (var storage in _mapStorages)
|
||||
{
|
||||
sw.Write($"{storage.Key}{separatorDict}{storage.Value.GetData(separatorDict, separatorData)}{Environment.NewLine}");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Загрузка информации по кораблям в доках из файла
|
||||
/// </summary>
|
||||
/// <param name="filename"></param>
|
||||
/// <returns></returns>
|
||||
public bool LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
using (StreamReader sr = new(filename))
|
||||
{
|
||||
string str = "";
|
||||
if ((str = sr.ReadLine()) == null || !str.Contains("MapsCollection"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_mapStorages.Clear();
|
||||
while ((str = sr.ReadLine()) != null)
|
||||
{
|
||||
var elem = str.Split(separatorDict);
|
||||
AbstractMap map = null;
|
||||
switch (elem[1])
|
||||
{
|
||||
case "Простая карта":
|
||||
map = new SimpleMap();
|
||||
break;
|
||||
case "Морская карта":
|
||||
map = new SeaMap();
|
||||
break;
|
||||
}
|
||||
_mapStorages.Add(elem[0], new MapWithSetWarshipsGeneric<IDrawingObject, AbstractMap>(_pictureWidth, _pictureHeight, map));
|
||||
_mapStorages[elem[0]].LoadData(elem[2].Split(separatorData, StringSplitOptions.RemoveEmptyEntries));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace Warship
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace Warship
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormShip());
|
||||
Application.Run(new FormMapWithSetWarship());
|
||||
}
|
||||
}
|
||||
}
|
4
Warship/Warship/Properties/Resources.Designer.cs
generated
4
Warship/Warship/Properties/Resources.Designer.cs
generated
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Warship.Properties {
|
||||
namespace AircraftCarrier.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ namespace Warship.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Warship.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AircraftCarrier.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
|
58
Warship/Warship/SeaMap.cs
Normal file
58
Warship/Warship/SeaMap.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class SeaMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Red);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Aqua);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 105];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
|
||||
while (counter < 10)
|
||||
{
|
||||
int x = _random.Next(5, 95);
|
||||
int y = _random.Next(5, 95);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
_map[x - 1, y] = _barrier;
|
||||
_map[x + 1, y] = _barrier;
|
||||
_map[x, y - 1] = _barrier;
|
||||
_map[x, y + 1] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
107
Warship/Warship/SetWarshipGeneric.cs
Normal file
107
Warship/Warship/SetWarshipGeneric.cs
Normal file
@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetWarshipsGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в списке
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetWarshipsGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T>();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="ship">Добавляемый корабль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T ship)
|
||||
{
|
||||
return Insert(ship, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="ship">Добавляемый корабль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T ship, int position)
|
||||
{
|
||||
if (position >= _maxCount || position < 0) return -1; _places.Insert(position, ship);
|
||||
return 1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position >= _maxCount || position < 0)
|
||||
return null;
|
||||
|
||||
var result = _places[position];
|
||||
_places.RemoveAt(position);
|
||||
return result;
|
||||
}
|
||||
public T this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (position >= _maxCount || position < 0) return null;
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
Insert(value, position);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по набору до первого пустого
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T> GetWarships()
|
||||
{
|
||||
foreach (var warship in _places)
|
||||
{
|
||||
if (warship != null)
|
||||
{
|
||||
yield return warship;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
55
Warship/Warship/SimpleMap.cs
Normal file
55
Warship/Warship/SimpleMap.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Простая реализация абсрактного класса AbstractMap
|
||||
/// </summary>
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 105];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user