Продвинутый объект
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87
Warship/Warship/DrawingPlaneWarship.cs
Normal file
87
Warship/Warship/DrawingPlaneWarship.cs
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@ -0,0 +1,87 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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internal class DrawingPlaneWarship : DrawingWarship
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес корабля</param>
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/// <param name="bodyColor">Цвет</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Признак наличия обвеса</param>
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/// <param name="controlplace">Признак наличия рубки управления</param>
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/// <param name="runway">Признак наличия взлетной полосы</param>
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public DrawingPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
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base(speed, weight, bodyColor, 244, 100)
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{
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Ship = new EntityPlaneWarship(speed, weight, bodyColor, dopColor, bodyKit, controlplace, runway);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Ship is not EntityPlaneWarship planeWarship)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush dopBrush = new SolidBrush(planeWarship.DopColor);
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Brush brYellow = new SolidBrush(Color.Yellow);
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Brush br = new SolidBrush(Ship?.BodyColor ?? Color.White);
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if (planeWarship.BodyKit)
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{
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// броня носовой части корабля
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PointF pointShipArmor1 = new PointF(_startPosX + 167, _startPosY + 25);
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PointF pointShipArmor2 = new PointF(_startPosX + 237, _startPosY + 40);
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PointF pointShipArmor3 = new PointF(_startPosX + 167, _startPosY + 75);
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PointF pointShipArmor4 = new PointF(_startPosX + 237, _startPosY + 55);
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PointF[] PointsShipArmor =
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{
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pointShipArmor1, pointShipArmor2, pointShipArmor3, pointShipArmor4,
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};
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g.FillPolygon(br, PointsShipArmor);
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g.DrawPolygon(pen, PointsShipArmor);
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g.DrawEllipse(pen, _startPosX + 224, _startPosY + 37, 20, 20);
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g.FillEllipse(br, _startPosX + 224, _startPosY + 37, 20, 20);
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}
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if (planeWarship.RunWay)
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{
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//взлетная полоса
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g.DrawRectangle(pen, _startPosX + 27, _startPosY + 75, 140, 25);
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g.DrawRectangle(pen, _startPosX + 32, _startPosY + 87, 25, 5);
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g.DrawRectangle(pen, _startPosX + 82, _startPosY + 87, 25, 5);
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g.DrawRectangle(pen, _startPosX + 132, _startPosY + 87, 25, 5);
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g.FillRectangle(brYellow, _startPosX + 32, _startPosY + 87, 25, 5);
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g.FillRectangle(brYellow, _startPosX + 82, _startPosY + 87, 25, 5);
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g.FillRectangle(brYellow, _startPosX + 132, _startPosY + 87, 25, 5);
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}
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_startPosX += 22;
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_startPosY += 25;
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base.DrawTransport(g);
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_startPosX -= 22;
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_startPosY -= 25;
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if (planeWarship.СontrolPlace)
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{
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g.FillEllipse(dopBrush, _startPosX + 127, _startPosY + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX + 127, _startPosY + 30, 10, 10);
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g.FillEllipse(dopBrush, _startPosX + 137, _startPosY + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX + 137, _startPosY + 30, 10, 10);
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g.FillRectangle(dopBrush, _startPosX + 132, _startPosY + 30, 10, 10);
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g.DrawRectangle(pen, _startPosX + 132, _startPosY + 30, 10, 10);
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}
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}
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}
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}
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@ -14,15 +14,15 @@ namespace AircraftCarrier
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityWarship Ship { private set; get; }
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public EntityWarship Ship { protected set; get; }
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/// <summary>
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/// <summary>
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/// Левая координата отрисовки корабля
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/// Левая координата отрисовки корабля
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/// </summary>
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/// </summary>
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private float _startPosX;
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protected float _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната отрисовки корабля
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/// Верхняя кооридната отрисовки корабля
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/// </summary>
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/// </summary>
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private float _startPosY;
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protected float _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина окна отрисовки
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/// Ширина окна отрисовки
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/// </summary>
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/// </summary>
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@ -50,6 +50,21 @@ namespace AircraftCarrier
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Ship = new EntityWarship(speed, weight, bodyColor);
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Ship = new EntityWarship(speed, weight, bodyColor);
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}
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}
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/// <summary>
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес корабля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="shipWidth">Ширина отрисовки корабля</param>
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/// <param name="shipHeight">Высота отрисовки корабля</param>
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protected DrawingWarship(int speed, float weight, Color bodyColor, int
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shipWidth, int shipHeight) :
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this(speed, weight, bodyColor)
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{
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_shipWidth = shipWidth;
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_shipHeight = shipHeight;
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}
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/// <summary>
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/// Установка позиции корабля
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/// Установка позиции корабля
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/// </summary>
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="x">Координата X</param>
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@ -119,7 +134,7 @@ namespace AircraftCarrier
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/// Отрисовка корабля
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/// Отрисовка корабля
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (_startPosX < 0 || _startPosY < 0
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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50
Warship/Warship/EntityPlaneWarship.cs
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50
Warship/Warship/EntityPlaneWarship.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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/// <summary>
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/// Класс-сущность "Авианосец"
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/// </summary>
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internal class EntityPlaneWarship : EntityWarship
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{
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/// <summary>
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/// Дополнительный цвет
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/// </summary>
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public Color DopColor { get; private set; }
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/// <summary>
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/// Признак наличия обвеса
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/// </summary>
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public bool BodyKit { get; private set; }
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/// <summary>
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/// Признак наличия рубки управления
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/// </summary>
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public bool СontrolPlace { get; private set; }
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/// <summary>
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/// Признак наличия взлетной полосы
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/// </summary>
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public bool RunWay { get; private set; }
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес корабля</param>
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/// <param name="bodyColor">Цвет</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Признак наличия обвеса</param>
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/// <param name="controlplace">Признак наличия рубки управления</param>
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/// <param name="runway">Признак наличия взлетной полосы</param>
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public EntityPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
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base(speed, weight, bodyColor)
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{
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DopColor = dopColor;
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BodyKit = bodyKit;
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СontrolPlace = controlplace;
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RunWay = runway;
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}
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}
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}
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13
Warship/Warship/FormShip.Designer.cs
generated
13
Warship/Warship/FormShip.Designer.cs
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonCreateModif = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
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this.statusStrip1.SuspendLayout();
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this.statusStrip1.SuspendLayout();
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this.SuspendLayout();
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this.SuspendLayout();
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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//
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// buttonCreateModif
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//
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this.buttonCreateModif.Location = new System.Drawing.Point(107, 382);
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this.buttonCreateModif.Name = "buttonCreateModif";
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this.buttonCreateModif.Size = new System.Drawing.Size(130, 23);
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this.buttonCreateModif.TabIndex = 7;
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this.buttonCreateModif.Text = "Модификация";
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this.buttonCreateModif.UseVisualStyleBackColor = true;
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this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
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//
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// FormShip
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// FormShip
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//
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.buttonCreateModif);
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this.Controls.Add(this.buttonRight);
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this.Controls.Add(this.buttonRight);
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this.Controls.Add(this.buttonUp);
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this.Controls.Add(this.buttonUp);
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this.Controls.Add(this.buttonDown);
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this.Controls.Add(this.buttonDown);
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@ -175,5 +187,6 @@
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private Button buttonDown;
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private Button buttonDown;
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private Button buttonUp;
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private Button buttonUp;
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private Button buttonRight;
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private Button buttonRight;
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private Button buttonCreateModif;
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}
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}
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}
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}
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@ -8,7 +8,7 @@ namespace AircraftCarrier
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InitializeComponent();
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InitializeComponent();
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}
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}
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/// <summary>
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/// <summary>
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/// Ìåòîä ïðîðèñîâêè ìàøèíû
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/// Ìåòîä ïðîðèñîâêè êîðàáëÿ
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/// </summary>
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/// </summary>
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private void Draw()
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private void Draw()
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{
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{
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@ -18,6 +18,17 @@ namespace AircraftCarrier
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pictureBoxShip.Image = bmp;
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pictureBoxShip.Image = bmp;
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}
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}
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/// <summary>
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/// <summary>
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/// Ìåòîä óñòàíîâêè äàííûõ
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/// </summary>
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private void Setdata()
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{
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Random rnd = new();
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_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
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toolStripStatusLabelColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
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/// </summary>
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="sender"></param>
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Random rnd = new();
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Random rnd = new();
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_ship = new DrawingWarship(rnd.Next(50, 100), rnd.Next(20000, 30000),
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_ship = new DrawingWarship(rnd.Next(50, 100), rnd.Next(20000, 30000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
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Setdata();
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pictureBoxShip.Width, pictureBoxShip.Height);
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
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toolStripStatusLabelColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
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Draw();
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Draw();
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}
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}
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private void ButtonMove_Click(object sender, EventArgs e)
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private void ButtonMove_Click(object sender, EventArgs e)
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_ship?.ChangeBorders(pictureBoxShip.Width, pictureBoxShip.Height);
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_ship?.ChangeBorders(pictureBoxShip.Width, pictureBoxShip.Height);
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Draw();
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Draw();
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}
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonCreateModif_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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_ship = new DrawingPlaneWarship(rnd.Next(50, 100), rnd.Next(20000, 30000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0,256)),
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Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0,2)), Convert.ToBoolean(rnd.Next(0, 2)));
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Setdata();
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Draw();
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}
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}
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}
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}
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}
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