diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DirectionType.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DirectionType.cs new file mode 100644 index 0000000..0f9516b --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DirectionType.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Project_SelfPropelledArtilleryUnit +{ + public enum DirectionType + { + Up=1, + Down=2, + Left=3, + Right=4 + } +} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DrawingSAU.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DrawingSAU.cs new file mode 100644 index 0000000..164efc8 --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/DrawingSAU.cs @@ -0,0 +1,191 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Project_SelfPropelledArtilleryUnit +{ + public class DrawingSAU + { + public EntitySAU? EntitySAU { get; private set; } + + private int? _pictureWidth; + private int? _pictureHeight; + private int? _startPosX; + private int? _startPosY; + private readonly int _drawingSAUWidth = 150; + private readonly int _drawingSAUHeight = 90; + + public void Init (int speed, double weight, Color bodyColor, Color additionalColor, bool armor, bool guns) + { + EntitySAU = new EntitySAU(); + EntitySAU.Init(speed, weight, bodyColor, additionalColor, armor, guns); + _pictureWidth = null; + _pictureHeight = null; + _startPosX = null; + _startPosY = null; + } + + public bool SetPictureSize(int width,int height) + { + if (width > _pictureWidth || height > _pictureHeight) + { + return false; + } + + _pictureWidth = width; + _pictureHeight = height; + + if (_startPosX.HasValue && _startPosY.HasValue) + { + if (_startPosX + _pictureWidth > width) + { + _startPosX = width - _pictureWidth; + } + if (_startPosY + _pictureHeight > height) + { + _startPosY = height - _pictureHeight; + } + } + return false; + + } + + public void SetPosition(int x, int y) + { + + + + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + + _startPosX = x; + _startPosY = y; + + if (x < 0) + { + _startPosX = 0; + } + + if (y < 0) + { + _startPosY = 0; + } + + if (x + _drawingSAUWidth > _pictureWidth) + { + _startPosX = _pictureWidth - _drawingSAUWidth; + } + + if (y + _pictureHeight > _pictureHeight) + { + _startPosY = _pictureHeight - _drawingSAUHeight; + } + + } + + + public bool MoveSAU(DirectionType direction) + { + if(EntitySAU==null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + switch (direction) + { + case DirectionType.Left: + if (_startPosX.Value - EntitySAU.Step >0) + { + _startPosX-=(int)EntitySAU.Step; + } + return true; + case DirectionType.Up: + if(_startPosY.Value - EntitySAU.Step >0) + { + _startPosY-=(int)EntitySAU.Step; + } + return true; + case DirectionType.Right: + if (_startPosX.Value + EntitySAU.Step +_drawingSAUWidth < _pictureWidth.Value) + { + _startPosX += (int)EntitySAU.Step; + } + return true; + case DirectionType.Down: + if (_startPosY.Value + EntitySAU.Step + _drawingSAUHeight < _pictureHeight.Value) + { + _startPosY += (int)EntitySAU.Step; + } + return true; + default: + return false; + } + } + + public void DrawSAU(Graphics g) + { + if (EntitySAU == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(EntitySAU.AdditionalColor); + Brush BaseBrush = new SolidBrush(Color.Brown); + Brush brBlack = new SolidBrush(Color.Black); + + if (EntitySAU.Wheels) + { + g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 45, 40, 40); + g.FillEllipse(additionalBrush, _startPosX.Value + 40, _startPosY.Value + 45, 40, 40); + g.FillEllipse(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 45, 40, 40); + } + else + { + g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 55, 130, 40); + } + + //Корпус + Point point1 = new Point(_startPosX.Value, _startPosY.Value + 45); + Point point2 = new Point(_startPosX.Value + 120, _startPosY.Value + 45); + Point point3 = new Point(_startPosX.Value + 140, _startPosY.Value + 75); + Point point4 = new Point(_startPosX.Value + 120, _startPosY.Value + 65); + Point point5 = new Point(_startPosX.Value, _startPosY.Value + 65); + + Point[] Points1 = { point1, point2, point3, point4, point5 }; + g.FillPolygon (BaseBrush, Points1); + + g.FillRectangle(BaseBrush, _startPosX.Value + 20, _startPosY.Value + 15, 80, 30); + + //Ствол + + Point point6 = new Point(_startPosX.Value+ 100, _startPosY.Value + 25); + Point point7 = new Point(_startPosX.Value + 150, _startPosY.Value + 10); + Point point8 = new Point(_startPosX.Value + 150, _startPosY.Value + 20); + Point point9 = new Point(_startPosX.Value + 100, _startPosY.Value + 35); + Point[] Points2 = { point6, point7, point8, point9}; + g.FillPolygon(BaseBrush, Points2); + + Point point10 = new Point(_startPosX.Value + 140, _startPosY.Value + 10); + Point point11 = new Point(_startPosX.Value + 145, _startPosY.Value + 5); + Point point12 = new Point(_startPosX.Value + 150, _startPosY.Value + 15); + Point point13 = new Point(_startPosX.Value + 145, _startPosY.Value + 20); + Point[] Points3 = { point10, point11, point12, point13 }; + g.FillPolygon(BaseBrush, Points3); + + //пулеметы + + if (EntitySAU.Guns) + { + + g.FillRectangle(additionalBrush, _startPosX.Value + 40, _startPosY.Value, 5, 15); + g.FillRectangle(additionalBrush, _startPosX.Value + 75, _startPosY.Value, 5, 15); + + } + + } + } +} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/EntitySAU.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/EntitySAU.cs new file mode 100644 index 0000000..2564a14 --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/EntitySAU.cs @@ -0,0 +1,33 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Project_SelfPropelledArtilleryUnit +{ + public class EntitySAU + { + public int Speed { get; private set; } + public double Weight{ get; private set; } + public Color BodyColor { get; private set; } + public Color AdditionalColor { get; private set; } + public bool Wheels { get; private set; } + //длина ствола + public bool Guns { get; private set; } + + public double Step => Speed * 100 / Weight; + + + + public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wheels, bool guns) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + AdditionalColor = additionalColor; + Wheels = wheels; + Guns = guns; + } + } +} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.Designer.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.Designer.cs deleted file mode 100644 index 7bcae36..0000000 --- a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace Project_SelfPropelledArtilleryUnit -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.cs deleted file mode 100644 index b15d4c4..0000000 --- a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace Project_SelfPropelledArtilleryUnit -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.Designer.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.Designer.cs new file mode 100644 index 0000000..819c41d --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.Designer.cs @@ -0,0 +1,134 @@ +namespace Project_SelfPropelledArtilleryUnit +{ + partial class FormSAU + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + pictureBox1 = new PictureBox(); + create = new Button(); + left = new Button(); + up = new Button(); + right = new Button(); + down = new Button(); + ((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit(); + SuspendLayout(); + // + // pictureBox1 + // + pictureBox1.Dock = DockStyle.Fill; + pictureBox1.Location = new Point(0, 0); + pictureBox1.Name = "pictureBox1"; + pictureBox1.Size = new Size(1054, 522); + pictureBox1.TabIndex = 0; + pictureBox1.TabStop = false; + // + // create + // + create.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + create.Location = new Point(12, 481); + create.Name = "create"; + create.Size = new Size(94, 29); + create.TabIndex = 1; + create.Text = "create"; + create.UseVisualStyleBackColor = true; + create.Click += Create_Click; + // + // left + // + left.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + left.BackgroundImage = Properties.Resources.left; + left.BackgroundImageLayout = ImageLayout.Stretch; + left.Location = new Point(904, 467); + left.Name = "left"; + left.Size = new Size(40, 40); + left.TabIndex = 2; + left.UseVisualStyleBackColor = true; + left.Click += Move_Click; + // + // up + // + up.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + up.BackgroundImage = Properties.Resources.up; + up.BackgroundImageLayout = ImageLayout.Stretch; + up.Location = new Point(950, 421); + up.Name = "up"; + up.Size = new Size(40, 40); + up.TabIndex = 3; + up.UseVisualStyleBackColor = true; + up.Click += Move_Click; + // + // right + // + right.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + right.BackgroundImage = Properties.Resources.right; + right.BackgroundImageLayout = ImageLayout.Stretch; + right.Location = new Point(996, 467); + right.Name = "right"; + right.Size = new Size(40, 40); + right.TabIndex = 4; + right.UseVisualStyleBackColor = true; + right.Click += Move_Click; + // + // down + // + down.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + down.BackgroundImage = Properties.Resources.down; + down.BackgroundImageLayout = ImageLayout.Stretch; + down.Location = new Point(950, 467); + down.Name = "down"; + down.Size = new Size(40, 40); + down.TabIndex = 5; + down.UseVisualStyleBackColor = true; + down.Click += Move_Click; + // + // FormSAU + // + AutoScaleDimensions = new SizeF(8F, 20F); + AutoScaleMode = AutoScaleMode.Font; + ClientSize = new Size(1054, 522); + Controls.Add(down); + Controls.Add(right); + Controls.Add(up); + Controls.Add(left); + Controls.Add(create); + Controls.Add(pictureBox1); + Name = "FormSAU"; + Text = "Самоходная артиллерийская установка"; + ((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit(); + ResumeLayout(false); + } + + #endregion + + private PictureBox pictureBox1; + private Button create; + private Button left; + private Button up; + private Button right; + private Button down; + } +} \ No newline at end of file diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.cs new file mode 100644 index 0000000..40665ab --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.cs @@ -0,0 +1,88 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Project_SelfPropelledArtilleryUnit +{ + public partial class FormSAU : Form + { + private DrawingSAU? _drawingSAU; + private EntitySAU? _entity; + + public FormSAU() + { + InitializeComponent(); + } + + private void Draw() + { + if (_drawingSAU == null) + { + return; + } + + Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawingSAU.DrawSAU(gr); + pictureBox1.Image = bmp; + } + + private void Create_Click(object sender, EventArgs e) + { + + + + Random random = new(); + _drawingSAU = new DrawingSAU(); + // _entity = new EntitySAU(); + _drawingSAU.Init(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + + _drawingSAU.SetPictureSize(pictureBox1.Width, pictureBox1.Height); + _drawingSAU.SetPosition(pictureBox1.Width , pictureBox1.Height); + + + + Draw(); + } + + private void Move_Click(object sender, EventArgs e) + { + if(_drawingSAU==null) + { + return; + } + + string name=((Button)sender)?.Name ?? string.Empty; + bool result = false; + switch (name) + { + case "up": + result = _drawingSAU.MoveSAU(DirectionType.Up); + break; + case "down": + result = _drawingSAU.MoveSAU(DirectionType.Down); + break; + case "left": + result = _drawingSAU.MoveSAU(DirectionType.Left); + break; + case "right": + result = _drawingSAU.MoveSAU(DirectionType.Right); + break; + } + + if(result) + { + Draw(); + } + } + } +} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.resx b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.resx similarity index 93% rename from Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.resx rename to Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.resx index 1af7de1..af32865 100644 --- a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Form1.resx +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/FormSAU.resx @@ -1,17 +1,17 @@  - diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Program.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Program.cs index 15adad9..909fec7 100644 --- a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Program.cs +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Program.cs @@ -11,7 +11,7 @@ namespace Project_SelfPropelledArtilleryUnit // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); + Application.Run(new FormSAU()); } } } \ No newline at end of file diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit.csproj b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit.csproj index 663fdb8..af03d74 100644 --- a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit.csproj +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit.csproj @@ -8,4 +8,19 @@ enable + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + \ No newline at end of file diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs new file mode 100644 index 0000000..3603868 --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs @@ -0,0 +1,113 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace Project_SelfPropelledArtilleryUnit.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project_SelfPropelledArtilleryUnit.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrow { + get { + object obj = ResourceManager.GetObject("arrow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap down { + get { + object obj = ResourceManager.GetObject("down", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap left { + get { + object obj = ResourceManager.GetObject("left", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap right { + get { + object obj = ResourceManager.GetObject("right", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap up { + get { + object obj = ResourceManager.GetObject("up", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.resx b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.resx new file mode 100644 index 0000000..dbd77ef --- /dev/null +++ b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Properties/Resources.resx @@ -0,0 +1,136 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/arrow.png b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/arrow.png new file mode 100644 index 0000000..ef80486 Binary files /dev/null and b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/arrow.png differ diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/down.png b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/down.png new file mode 100644 index 0000000..de6c88f Binary files /dev/null and b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/down.png differ diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/left.png b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/left.png new file mode 100644 index 0000000..dafaaf9 Binary files /dev/null and b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/left.png differ diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/right.png b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/right.png new file mode 100644 index 0000000..ef80486 Binary files /dev/null and b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/right.png differ diff --git a/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/up.png b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/up.png new file mode 100644 index 0000000..f920a80 Binary files /dev/null and b/Project_SelfPropelledArtilleryUnit/Project_SelfPropelledArtilleryUnit/Resources/up.png differ