using FurnitureAssemblyContracts.BindingModels; using FurnitureAssemblyContracts.ViewModels; using FurnitureAssemblyDataModels.Models; using System.Xml.Linq; namespace FurnitureAssemblyFileImplement.Models { public class Component : IComponentModel { public int Id { get; private set; } public string ComponentName { get; private set; } = string.Empty; public double Cost { get; set; } public static Component? Create(ComponentBindingModel model) { if (model == null) { return null; } return new Component() { Id = model.Id, ComponentName = model.ComponentName, Cost = model.Cost }; } public static Component? Create(XElement element) { if (element == null) { return null; } return new Component() { Id = Convert.ToInt32(element.Attribute("Id")!.Value), ComponentName = element.Element("ComponentName")!.Value, Cost = Convert.ToDouble(element.Element("Cost")!.Value) }; } public void Update(ComponentBindingModel model) { if (model == null) { return; } ComponentName = model.ComponentName; Cost = model.Cost; } public ComponentViewModel GetViewModel => new() { Id = Id, ComponentName = ComponentName, Cost = Cost }; public XElement GetXElement => new("Component", new XAttribute("Id", Id), new XElement("ComponentName", ComponentName), new XElement("Cost", Cost.ToString())); } }