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using FurnitureAssemblyContracts.BindingModels;
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using FurnitureAssemblyContracts.ViewModels;
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using FurnitureAssemblyDataModels.Models;
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using System.Runtime.Serialization;
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using System.Xml.Linq;
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namespace FurnitureAssemblyFileImplement.Models
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{
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[DataContract]
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public class Component : IComponentModel
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{
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[DataMember]
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public int Id { get; private set; }
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[DataMember]
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public string ComponentName { get; private set; } = string.Empty;
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[DataMember]
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public double Cost { get; set; }
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public static Component? Create(ComponentBindingModel model)
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{
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if (model == null)
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{
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return null;
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}
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return new Component()
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{
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Id = model.Id,
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ComponentName = model.ComponentName,
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Cost = model.Cost
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};
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}
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public static Component? Create(XElement element)
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{
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if (element == null)
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{
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return null;
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}
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return new Component()
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{
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Id = Convert.ToInt32(element.Attribute("Id")!.Value),
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ComponentName = element.Element("ComponentName")!.Value,
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Cost = Convert.ToDouble(element.Element("Cost")!.Value)
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};
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}
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public void Update(ComponentBindingModel model)
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{
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if (model == null)
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{
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return;
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}
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ComponentName = model.ComponentName;
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Cost = model.Cost;
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}
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public ComponentViewModel GetViewModel => new()
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{
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Id = Id,
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ComponentName = ComponentName,
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Cost = Cost
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};
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public XElement GetXElement => new("Component",
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new XAttribute("Id", Id),
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new XElement("ComponentName", ComponentName),
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new XElement("Cost", Cost.ToString()));
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}
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}
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