Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
3be2467d2f | |||
e787a6d765 | |||
ab8360df4b | |||
da0951ea0d | |||
994ef88dee |
28
.gitignore
vendored
28
.gitignore
vendored
@ -398,3 +398,31 @@ FodyWeavers.xsd
|
|||||||
# JetBrains Rider
|
# JetBrains Rider
|
||||||
*.sln.iml
|
*.sln.iml
|
||||||
|
|
||||||
|
# Common IntelliJ Platform excludes
|
||||||
|
|
||||||
|
# User specific
|
||||||
|
**/.idea/**/workspace.xml
|
||||||
|
**/.idea/**/tasks.xml
|
||||||
|
**/.idea/shelf/*
|
||||||
|
**/.idea/dictionaries
|
||||||
|
**/.idea/httpRequests/
|
||||||
|
|
||||||
|
# Sensitive or high-churn files
|
||||||
|
**/.idea/**/dataSources/
|
||||||
|
**/.idea/**/dataSources.ids
|
||||||
|
**/.idea/**/dataSources.xml
|
||||||
|
**/.idea/**/dataSources.local.xml
|
||||||
|
**/.idea/**/sqlDataSources.xml
|
||||||
|
**/.idea/**/dynamic.xml
|
||||||
|
|
||||||
|
# Rider
|
||||||
|
# Rider auto-generates .iml files, and contentModel.xml
|
||||||
|
**/.idea/**/*.iml
|
||||||
|
**/.idea/**/contentModel.xml
|
||||||
|
**/.idea/**/modules.xml
|
||||||
|
|
||||||
|
[Pp]ackages/
|
||||||
|
.idea/
|
||||||
|
Thumbs.db
|
||||||
|
Desktop.ini
|
||||||
|
.DS_Store
|
25
ElectricLocomotive.sln
Normal file
25
ElectricLocomotive.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.7.34024.191
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ElectricLocomotive", "lab1\ElectricLocomotive.csproj", "{1873D890-4FFF-4880-BEA6-DFF8127E35CC}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{1873D890-4FFF-4880-BEA6-DFF8127E35CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{1873D890-4FFF-4880-BEA6-DFF8127E35CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{1873D890-4FFF-4880-BEA6-DFF8127E35CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{1873D890-4FFF-4880-BEA6-DFF8127E35CC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {CFC6C768-9D70-4856-A850-6C5A15A7C83C}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
30
lab1/DrawingObjects/DrawingElectricLocomotiv.cs
Normal file
30
lab1/DrawingObjects/DrawingElectricLocomotiv.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using System.Drawing.Drawing2D;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class DrawingElectricLocomotiv : DrawingLocomotiv
|
||||||
|
{
|
||||||
|
public DrawingElectricLocomotiv(int speed, double weight, int width, int height, Color mainColor, Color dopColor, Color batteryColor, Color rogaColor) : base(speed, weight, width,
|
||||||
|
height, mainColor, dopColor)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv != null)
|
||||||
|
{
|
||||||
|
EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, batteryColor, rogaColor, mainColor, dopColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawLoco(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null) return;
|
||||||
|
base.DrawLoco(g);
|
||||||
|
if (EntityLocomotiv is not EntityElectricLocomotiv electricLocomotiv) return;
|
||||||
|
SolidBrush batteryBrush = new(electricLocomotiv.BatteryColor);
|
||||||
|
Pen rogaPen = new(electricLocomotiv.RogaColor);
|
||||||
|
//Roga
|
||||||
|
g.DrawLine(rogaPen, new Point(_startPosX + _vehicleWidth / 2, _startPosY + 30), new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15));
|
||||||
|
g.DrawLine(rogaPen, new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15), new Point(_startPosX + _vehicleWidth / 2, _startPosY));
|
||||||
|
//battery
|
||||||
|
Point[] batteryPoints = { new Point(_startPosX + _vehicleWidth - 10,_startPosY + _vehicleHeight - 25), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 20), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 55), new Point(_startPosX + _vehicleWidth - 10, _startPosY + _vehicleHeight - 50) };
|
||||||
|
g.FillPolygon(batteryBrush, batteryPoints);
|
||||||
|
}
|
||||||
|
}
|
138
lab1/DrawingObjects/DrawingLocomotiv.cs
Normal file
138
lab1/DrawingObjects/DrawingLocomotiv.cs
Normal file
@ -0,0 +1,138 @@
|
|||||||
|
using ElectricLocomotive;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing.Imaging;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public class DrawingLocomotiv
|
||||||
|
{
|
||||||
|
public EntityLocomotiv? EntityLocomotiv { get; protected set; }
|
||||||
|
protected int _pictureWidth;
|
||||||
|
protected int _pictureHeight;
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
public int GetWidth => _vehicleWidth;
|
||||||
|
public int GetHeight => _vehicleHeight;
|
||||||
|
protected int _startPosX;
|
||||||
|
protected int _startPosY;
|
||||||
|
protected readonly int _vehicleWidth = 170;
|
||||||
|
protected readonly int _vehicleHeight = 110;
|
||||||
|
public IMoveableObject GetMoveableObject => new DrawingObjectLocomotiv(this);
|
||||||
|
|
||||||
|
public DrawingLocomotiv(int speed, double weight,int width,int height, Color mainColor, Color dopColor)
|
||||||
|
{
|
||||||
|
if (width <= _vehicleWidth || height <= _vehicleHeight) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
|
||||||
|
}
|
||||||
|
protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth, Color mainColor, Color dopColor)
|
||||||
|
{
|
||||||
|
if (width <= _vehicleWidth || height <= _vehicleHeight) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
|
||||||
|
}
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null)
|
||||||
|
return false;
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
DirectionType.Left => _startPosX - EntityLocomotiv.Step > 0,
|
||||||
|
DirectionType.Up => _startPosY - EntityLocomotiv.Step > 0,
|
||||||
|
DirectionType.Right => _startPosX + EntityLocomotiv.Step < _pictureWidth,
|
||||||
|
DirectionType.Down => _startPosY -+ EntityLocomotiv.Step < _pictureHeight
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public void SetPosition(int x,int y)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null) return;
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
if (x + _vehicleWidth >= _pictureWidth || y + _vehicleHeight >= _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosX = 1;
|
||||||
|
_startPosY = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null) return;
|
||||||
|
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX - EntityLocomotiv.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityLocomotiv.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX + EntityLocomotiv.Step + _vehicleWidth < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityLocomotiv.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY - EntityLocomotiv.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityLocomotiv.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY + EntityLocomotiv.Step + _vehicleHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityLocomotiv.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public virtual void DrawLoco(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null) return;
|
||||||
|
Pen penBody = new(EntityLocomotiv.ColorBody, 3);
|
||||||
|
Pen penWindow = new(EntityLocomotiv.ColorWindow, 3);
|
||||||
|
SolidBrush doorBrush = new(EntityLocomotiv.ColorFillBody);
|
||||||
|
Pen penWheel = new(EntityLocomotiv.ColorBody, 2);
|
||||||
|
|
||||||
|
//Body
|
||||||
|
g.DrawRectangle(penBody, _startPosX, _startPosY + _vehicleHeight - 50, _vehicleWidth - 10, _vehicleHeight - 80);
|
||||||
|
Point[] upBodyPoints = { new Point(_startPosX, _startPosY + 60), new Point(_startPosX + 10, _startPosY + 30), new Point(_startPosX + 150, _startPosY + 30), new Point(_startPosX + 160, _startPosY + 60) };
|
||||||
|
g.DrawPolygon(penBody, upBodyPoints);
|
||||||
|
//Door
|
||||||
|
g.DrawRectangle(penBody, _startPosX + _vehicleWidth / 2 - 15, _startPosY + 45, _vehicleWidth / 10, _vehicleHeight / 2 - 10);
|
||||||
|
g.FillRectangle(doorBrush, _startPosX + _vehicleWidth / 2 - 14, _startPosY + 46, _vehicleWidth / 10 - 1, _vehicleHeight / 2 - 12);
|
||||||
|
//Windows
|
||||||
|
int xWindow = _startPosX + 15;
|
||||||
|
int yWindow = _startPosY + 37;
|
||||||
|
for (int i = 0; i < 2; i++)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(penWindow, xWindow, yWindow, 15, 15);
|
||||||
|
xWindow += 25;
|
||||||
|
}
|
||||||
|
xWindow += 35;
|
||||||
|
for (int i = 0; i < 2; i++)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(penWindow, xWindow, yWindow, 15, 15);
|
||||||
|
xWindow += 25;
|
||||||
|
}
|
||||||
|
//wheels
|
||||||
|
int xWheel = _startPosX + 5;
|
||||||
|
int yWheel = _startPosY + _vehicleHeight - 20;
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
g.DrawEllipse(penWheel, xWheel, yWheel, 20, 20);
|
||||||
|
xWheel += 40;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
lab1/ElectricLocomotive.csproj
Normal file
23
lab1/ElectricLocomotive.csproj
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net6.0-windows</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="FormLocomotivCollection.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
12
lab1/Entities/EntityElectricLocomotiv.cs
Normal file
12
lab1/Entities/EntityElectricLocomotiv.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class EntityElectricLocomotiv : EntityLocomotiv
|
||||||
|
{
|
||||||
|
public Color BatteryColor { get; private set; }
|
||||||
|
public Color RogaColor { get; private set; }
|
||||||
|
public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor, Color mainColor, Color dopColor) : base(speed, weight, mainColor, dopColor)
|
||||||
|
{
|
||||||
|
BatteryColor = batteryColor;
|
||||||
|
RogaColor = rogaColor;
|
||||||
|
}
|
||||||
|
}
|
27
lab1/Entities/EntityLocomotiv.cs
Normal file
27
lab1/Entities/EntityLocomotiv.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public class EntityLocomotiv
|
||||||
|
{
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
public Color ColorBody = Color.Black;
|
||||||
|
public Color ColorWindow = Color.Blue;
|
||||||
|
public readonly Color ColorFillBody = Color.White;
|
||||||
|
|
||||||
|
public EntityLocomotiv(int speed,double weight, Color mainColor, Color dopColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
ColorBody = mainColor;
|
||||||
|
ColorWindow = dopColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
178
lab1/FormLocomotiv.Designer.cs
generated
Normal file
178
lab1/FormLocomotiv.Designer.cs
generated
Normal file
@ -0,0 +1,178 @@
|
|||||||
|
namespace ElectricLocomotive {
|
||||||
|
partial class FormLocomotiv {
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing) {
|
||||||
|
if (disposing && (components != null)) {
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent() {
|
||||||
|
locoBox = new PictureBox();
|
||||||
|
moveRightButton = new Button();
|
||||||
|
moveDownButton = new Button();
|
||||||
|
moveLeftButton = new Button();
|
||||||
|
moveUpButton = new Button();
|
||||||
|
paintLocoButton = new Button();
|
||||||
|
paintElectricLocoButton = new Button();
|
||||||
|
movesBox = new ComboBox();
|
||||||
|
moveButton = new Button();
|
||||||
|
selectLocoButton = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)locoBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// locoBox
|
||||||
|
//
|
||||||
|
locoBox.Dock = DockStyle.Fill;
|
||||||
|
locoBox.Location = new Point(0, 0);
|
||||||
|
locoBox.Name = "locoBox";
|
||||||
|
locoBox.Size = new Size(1265, 731);
|
||||||
|
locoBox.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
|
locoBox.TabIndex = 0;
|
||||||
|
locoBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// moveRightButton
|
||||||
|
//
|
||||||
|
moveRightButton.Location = new Point(1168, 647);
|
||||||
|
moveRightButton.Margin = new Padding(0);
|
||||||
|
moveRightButton.Name = "moveRightButton";
|
||||||
|
moveRightButton.Size = new Size(76, 60);
|
||||||
|
moveRightButton.TabIndex = 4;
|
||||||
|
moveRightButton.Text = "Вправо";
|
||||||
|
moveRightButton.UseVisualStyleBackColor = true;
|
||||||
|
moveRightButton.Click += MoveSideButton_Click;
|
||||||
|
//
|
||||||
|
// moveDownButton
|
||||||
|
//
|
||||||
|
moveDownButton.Location = new Point(1083, 647);
|
||||||
|
moveDownButton.Margin = new Padding(0);
|
||||||
|
moveDownButton.Name = "moveDownButton";
|
||||||
|
moveDownButton.Size = new Size(76, 60);
|
||||||
|
moveDownButton.TabIndex = 3;
|
||||||
|
moveDownButton.Text = "Вниз";
|
||||||
|
moveDownButton.UseVisualStyleBackColor = true;
|
||||||
|
moveDownButton.Click += MoveSideButton_Click;
|
||||||
|
//
|
||||||
|
// moveLeftButton
|
||||||
|
//
|
||||||
|
moveLeftButton.Location = new Point(997, 647);
|
||||||
|
moveLeftButton.Margin = new Padding(0);
|
||||||
|
moveLeftButton.Name = "moveLeftButton";
|
||||||
|
moveLeftButton.Size = new Size(76, 60);
|
||||||
|
moveLeftButton.TabIndex = 2;
|
||||||
|
moveLeftButton.Text = "Влево";
|
||||||
|
moveLeftButton.UseVisualStyleBackColor = true;
|
||||||
|
moveLeftButton.Click += MoveSideButton_Click;
|
||||||
|
//
|
||||||
|
// moveUpButton
|
||||||
|
//
|
||||||
|
moveUpButton.Location = new Point(1083, 571);
|
||||||
|
moveUpButton.Margin = new Padding(0);
|
||||||
|
moveUpButton.Name = "moveUpButton";
|
||||||
|
moveUpButton.Size = new Size(76, 60);
|
||||||
|
moveUpButton.TabIndex = 1;
|
||||||
|
moveUpButton.Text = "Вверх";
|
||||||
|
moveUpButton.UseVisualStyleBackColor = true;
|
||||||
|
moveUpButton.Click += MoveSideButton_Click;
|
||||||
|
//
|
||||||
|
// paintLocoButton
|
||||||
|
//
|
||||||
|
paintLocoButton.Location = new Point(36, 643);
|
||||||
|
paintLocoButton.Name = "paintLocoButton";
|
||||||
|
paintLocoButton.Size = new Size(179, 68);
|
||||||
|
paintLocoButton.TabIndex = 0;
|
||||||
|
paintLocoButton.Text = "Нарисовать локомотив";
|
||||||
|
paintLocoButton.UseVisualStyleBackColor = true;
|
||||||
|
paintLocoButton.Click += PaintLocoButton_click;
|
||||||
|
//
|
||||||
|
// paintElectricLocoButton
|
||||||
|
//
|
||||||
|
paintElectricLocoButton.Location = new Point(250, 647);
|
||||||
|
paintElectricLocoButton.Name = "paintElectricLocoButton";
|
||||||
|
paintElectricLocoButton.Size = new Size(189, 64);
|
||||||
|
paintElectricLocoButton.TabIndex = 5;
|
||||||
|
paintElectricLocoButton.Text = "Нарисовать электровоз";
|
||||||
|
paintElectricLocoButton.UseVisualStyleBackColor = true;
|
||||||
|
paintElectricLocoButton.Click += PaintElectricLocoButton_click;
|
||||||
|
//
|
||||||
|
// movesBox
|
||||||
|
//
|
||||||
|
movesBox.FormattingEnabled = true;
|
||||||
|
movesBox.Items.AddRange(new object[] { "Довести до края", "Довести до центра" });
|
||||||
|
movesBox.Location = new Point(1093, 12);
|
||||||
|
movesBox.Name = "movesBox";
|
||||||
|
movesBox.Size = new Size(151, 28);
|
||||||
|
movesBox.TabIndex = 6;
|
||||||
|
//
|
||||||
|
// moveButton
|
||||||
|
//
|
||||||
|
moveButton.Location = new Point(1093, 58);
|
||||||
|
moveButton.Name = "moveButton";
|
||||||
|
moveButton.Size = new Size(151, 29);
|
||||||
|
moveButton.TabIndex = 7;
|
||||||
|
moveButton.Text = "Шаг";
|
||||||
|
moveButton.UseVisualStyleBackColor = true;
|
||||||
|
moveButton.Click += MoveButton_Click;
|
||||||
|
//
|
||||||
|
// selectLocoButton
|
||||||
|
//
|
||||||
|
selectLocoButton.Location = new Point(491, 647);
|
||||||
|
selectLocoButton.Name = "selectLocoButton";
|
||||||
|
selectLocoButton.Size = new Size(198, 64);
|
||||||
|
selectLocoButton.TabIndex = 8;
|
||||||
|
selectLocoButton.Text = "Выбрать локомотив";
|
||||||
|
selectLocoButton.UseVisualStyleBackColor = true;
|
||||||
|
selectLocoButton.Click += selectLocoButton_Click;
|
||||||
|
//
|
||||||
|
// FormLocomotiv
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1265, 731);
|
||||||
|
Controls.Add(selectLocoButton);
|
||||||
|
Controls.Add(moveButton);
|
||||||
|
Controls.Add(movesBox);
|
||||||
|
Controls.Add(paintElectricLocoButton);
|
||||||
|
Controls.Add(moveRightButton);
|
||||||
|
Controls.Add(moveDownButton);
|
||||||
|
Controls.Add(moveLeftButton);
|
||||||
|
Controls.Add(moveUpButton);
|
||||||
|
Controls.Add(paintLocoButton);
|
||||||
|
Controls.Add(locoBox);
|
||||||
|
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||||
|
Name = "FormLocomotiv";
|
||||||
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
|
Text = "Лабораторная работа 1";
|
||||||
|
((System.ComponentModel.ISupportInitialize)locoBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
private Button paintLocoButton;
|
||||||
|
private Button moveRightButton;
|
||||||
|
private Button moveDownButton;
|
||||||
|
private Button moveLeftButton;
|
||||||
|
private Button moveUpButton;
|
||||||
|
private PictureBox locoBox;
|
||||||
|
private Button paintElectricLocoButton;
|
||||||
|
private ComboBox movesBox;
|
||||||
|
private Button moveButton;
|
||||||
|
private Button selectLocoButton;
|
||||||
|
}
|
||||||
|
}
|
108
lab1/FormLocomotiv.cs
Normal file
108
lab1/FormLocomotiv.cs
Normal file
@ -0,0 +1,108 @@
|
|||||||
|
using ElectricLocomotive;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive {
|
||||||
|
public partial class FormLocomotiv : Form {
|
||||||
|
private DrawingLocomotiv? _drawingLocomotiv;
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
public DrawingLocomotiv? SelectedLocomotiv { get; private set; }
|
||||||
|
public FormLocomotiv() {
|
||||||
|
InitializeComponent();
|
||||||
|
_abstractStrategy = null;
|
||||||
|
SelectedLocomotiv = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw() {
|
||||||
|
if (_drawingLocomotiv == null) return;
|
||||||
|
Bitmap bmp = new(locoBox.Width, locoBox.Height);
|
||||||
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
|
_drawingLocomotiv.DrawLoco(g);
|
||||||
|
locoBox.Image = bmp;
|
||||||
|
}
|
||||||
|
private void PaintLocoButton_click(object sender, EventArgs e) {
|
||||||
|
Random random = new();
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new();
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
color = dialog.Color;
|
||||||
|
_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor);
|
||||||
|
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PaintElectricLocoButton_click(object sender, EventArgs e) {
|
||||||
|
Random random = new();
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
Color batteryColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
Color rogaColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new();
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
color = dialog.Color;
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
dopColor = dialog.Color;
|
||||||
|
|
||||||
|
_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor, batteryColor, rogaColor);
|
||||||
|
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MoveSideButton_Click(object sender, EventArgs e) {
|
||||||
|
if (_drawingLocomotiv == null) return;
|
||||||
|
|
||||||
|
Control button = sender as Control;
|
||||||
|
|
||||||
|
string name = button.Name;
|
||||||
|
switch (name) {
|
||||||
|
case "moveUpButton":
|
||||||
|
_drawingLocomotiv.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "moveDownButton":
|
||||||
|
_drawingLocomotiv.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "moveLeftButton":
|
||||||
|
_drawingLocomotiv.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "moveRightButton":
|
||||||
|
_drawingLocomotiv.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MoveButton_Click(object sender, EventArgs e) {
|
||||||
|
if (_drawingLocomotiv == null)
|
||||||
|
return;
|
||||||
|
if (movesBox.Enabled) {
|
||||||
|
_abstractStrategy = movesBox.SelectedIndex
|
||||||
|
switch {
|
||||||
|
0 => new MoveToEdge(),
|
||||||
|
1 => new MoveToCenter(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawingObjectLocomotiv(_drawingLocomotiv), locoBox.Width,
|
||||||
|
locoBox.Height);
|
||||||
|
movesBox.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish) {
|
||||||
|
movesBox.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void selectLocoButton_Click(object sender, EventArgs e) {
|
||||||
|
SelectedLocomotiv = _drawingLocomotiv;
|
||||||
|
DialogResult = DialogResult.OK;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
lab1/FormLocomotiv.resx
Normal file
120
lab1/FormLocomotiv.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
185
lab1/FormLocomotivCollection.Designer.cs
generated
Normal file
185
lab1/FormLocomotivCollection.Designer.cs
generated
Normal file
@ -0,0 +1,185 @@
|
|||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
partial class FormLocomotivCollection {
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing) {
|
||||||
|
if (disposing && (components != null)) {
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent() {
|
||||||
|
toolsBox = new GroupBox();
|
||||||
|
collectionGroupBoxes = new GroupBox();
|
||||||
|
storageListBox = new ListBox();
|
||||||
|
delStorageButton = new Button();
|
||||||
|
addStorageButton = new Button();
|
||||||
|
storageIndexInput = new TextBox();
|
||||||
|
refreshCollection = new Button();
|
||||||
|
deleteLoco = new Button();
|
||||||
|
locoIndexInput = new TextBox();
|
||||||
|
addLocomotiv = new Button();
|
||||||
|
collectionPictureBox = new PictureBox();
|
||||||
|
toolsBox.SuspendLayout();
|
||||||
|
collectionGroupBoxes.SuspendLayout();
|
||||||
|
((ISupportInitialize)collectionPictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// toolsBox
|
||||||
|
//
|
||||||
|
toolsBox.Controls.Add(collectionGroupBoxes);
|
||||||
|
toolsBox.Controls.Add(refreshCollection);
|
||||||
|
toolsBox.Controls.Add(deleteLoco);
|
||||||
|
toolsBox.Controls.Add(locoIndexInput);
|
||||||
|
toolsBox.Controls.Add(addLocomotiv);
|
||||||
|
toolsBox.Location = new Point(944, 12);
|
||||||
|
toolsBox.Name = "toolsBox";
|
||||||
|
toolsBox.Size = new Size(309, 707);
|
||||||
|
toolsBox.TabIndex = 0;
|
||||||
|
toolsBox.TabStop = false;
|
||||||
|
toolsBox.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// collectionGroupBoxes
|
||||||
|
//
|
||||||
|
collectionGroupBoxes.Controls.Add(storageListBox);
|
||||||
|
collectionGroupBoxes.Controls.Add(delStorageButton);
|
||||||
|
collectionGroupBoxes.Controls.Add(addStorageButton);
|
||||||
|
collectionGroupBoxes.Controls.Add(storageIndexInput);
|
||||||
|
collectionGroupBoxes.Location = new Point(7, 38);
|
||||||
|
collectionGroupBoxes.Name = "collectionGroupBoxes";
|
||||||
|
collectionGroupBoxes.Size = new Size(296, 325);
|
||||||
|
collectionGroupBoxes.TabIndex = 5;
|
||||||
|
collectionGroupBoxes.TabStop = false;
|
||||||
|
collectionGroupBoxes.Text = "Наборы";
|
||||||
|
//
|
||||||
|
// storageListBox
|
||||||
|
//
|
||||||
|
storageListBox.FormattingEnabled = true;
|
||||||
|
storageListBox.ItemHeight = 20;
|
||||||
|
storageListBox.Location = new Point(14, 139);
|
||||||
|
storageListBox.Name = "storageListBox";
|
||||||
|
storageListBox.Size = new Size(271, 124);
|
||||||
|
storageListBox.TabIndex = 7;
|
||||||
|
storageListBox.SelectedIndexChanged += storagesListBox_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// delStorageButton
|
||||||
|
//
|
||||||
|
delStorageButton.Location = new Point(14, 278);
|
||||||
|
delStorageButton.Name = "delStorageButton";
|
||||||
|
delStorageButton.Size = new Size(271, 32);
|
||||||
|
delStorageButton.TabIndex = 6;
|
||||||
|
delStorageButton.Text = "Удалить набор";
|
||||||
|
delStorageButton.UseVisualStyleBackColor = true;
|
||||||
|
delStorageButton.Click += delStorageButton_Click;
|
||||||
|
//
|
||||||
|
// addStorageButton
|
||||||
|
//
|
||||||
|
addStorageButton.Location = new Point(14, 87);
|
||||||
|
addStorageButton.Name = "addStorageButton";
|
||||||
|
addStorageButton.Size = new Size(271, 31);
|
||||||
|
addStorageButton.TabIndex = 5;
|
||||||
|
addStorageButton.Text = "Добавить набор";
|
||||||
|
addStorageButton.UseVisualStyleBackColor = true;
|
||||||
|
addStorageButton.Click += addStorageButton_Click;
|
||||||
|
//
|
||||||
|
// storageIndexInput
|
||||||
|
//
|
||||||
|
storageIndexInput.Location = new Point(14, 41);
|
||||||
|
storageIndexInput.Name = "storageIndexInput";
|
||||||
|
storageIndexInput.Size = new Size(271, 27);
|
||||||
|
storageIndexInput.TabIndex = 4;
|
||||||
|
//
|
||||||
|
// refreshCollection
|
||||||
|
//
|
||||||
|
refreshCollection.Location = new Point(21, 642);
|
||||||
|
refreshCollection.Name = "refreshCollection";
|
||||||
|
refreshCollection.Size = new Size(271, 59);
|
||||||
|
refreshCollection.TabIndex = 3;
|
||||||
|
refreshCollection.Text = "Обновить коллекцию";
|
||||||
|
refreshCollection.UseVisualStyleBackColor = true;
|
||||||
|
refreshCollection.Click += refreshCollection_Click;
|
||||||
|
//
|
||||||
|
// deleteLoco
|
||||||
|
//
|
||||||
|
deleteLoco.Location = new Point(21, 559);
|
||||||
|
deleteLoco.Name = "deleteLoco";
|
||||||
|
deleteLoco.Size = new Size(271, 59);
|
||||||
|
deleteLoco.TabIndex = 2;
|
||||||
|
deleteLoco.Text = "Удалить электровоз";
|
||||||
|
deleteLoco.UseVisualStyleBackColor = true;
|
||||||
|
deleteLoco.Click += deleteLoco_Click;
|
||||||
|
//
|
||||||
|
// locoIndexInput
|
||||||
|
//
|
||||||
|
locoIndexInput.Location = new Point(53, 512);
|
||||||
|
locoIndexInput.Name = "locoIndexInput";
|
||||||
|
locoIndexInput.Size = new Size(214, 27);
|
||||||
|
locoIndexInput.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// addLocomotiv
|
||||||
|
//
|
||||||
|
addLocomotiv.Location = new Point(21, 431);
|
||||||
|
addLocomotiv.Name = "addLocomotiv";
|
||||||
|
addLocomotiv.Size = new Size(271, 59);
|
||||||
|
addLocomotiv.TabIndex = 0;
|
||||||
|
addLocomotiv.Text = "Добавить электровоз";
|
||||||
|
addLocomotiv.UseVisualStyleBackColor = true;
|
||||||
|
addLocomotiv.Click += addLocomotiv_Click;
|
||||||
|
//
|
||||||
|
// collectionPictureBox
|
||||||
|
//
|
||||||
|
collectionPictureBox.Location = new Point(12, 12);
|
||||||
|
collectionPictureBox.Name = "collectionPictureBox";
|
||||||
|
collectionPictureBox.Size = new Size(933, 707);
|
||||||
|
collectionPictureBox.TabIndex = 1;
|
||||||
|
collectionPictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// FormLocomotivCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1265, 731);
|
||||||
|
Controls.Add(collectionPictureBox);
|
||||||
|
Controls.Add(toolsBox);
|
||||||
|
Name = "FormLocomotivCollection";
|
||||||
|
Text = "Набор локомотивов";
|
||||||
|
toolsBox.ResumeLayout(false);
|
||||||
|
toolsBox.PerformLayout();
|
||||||
|
collectionGroupBoxes.ResumeLayout(false);
|
||||||
|
collectionGroupBoxes.PerformLayout();
|
||||||
|
((ISupportInitialize)collectionPictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox toolsBox;
|
||||||
|
private TextBox locoIndexInput;
|
||||||
|
private Button addLocomotiv;
|
||||||
|
private PictureBox collectionPictureBox;
|
||||||
|
private Button refreshCollection;
|
||||||
|
private Button deleteLoco;
|
||||||
|
private GroupBox collectionGroupBoxes;
|
||||||
|
private Button delStorageButton;
|
||||||
|
private Button addStorageButton;
|
||||||
|
private TextBox storageIndexInput;
|
||||||
|
private ListBox storageListBox;
|
||||||
|
}
|
106
lab1/FormLocomotivCollection.cs
Normal file
106
lab1/FormLocomotivCollection.cs
Normal file
@ -0,0 +1,106 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public partial class FormLocomotivCollection : Form {
|
||||||
|
private readonly LocosGenericStorage _storage;
|
||||||
|
public FormLocomotivCollection() {
|
||||||
|
InitializeComponent();
|
||||||
|
_storage = new(collectionPictureBox.Width, collectionPictureBox.Height);
|
||||||
|
}
|
||||||
|
private void ReloadObjects() {
|
||||||
|
int index = storageListBox.SelectedIndex;
|
||||||
|
storageListBox.Items.Clear();
|
||||||
|
for (int i = 0; i < _storage.Keys.Count; i++) {
|
||||||
|
storageListBox.Items.Add(_storage.Keys[i]);
|
||||||
|
}
|
||||||
|
if (storageListBox.Items.Count > 0 && (index == -1 || index
|
||||||
|
>= storageListBox.Items.Count)) {
|
||||||
|
storageListBox.SelectedIndex = 0;
|
||||||
|
}
|
||||||
|
else if (storageListBox.Items.Count > 0 && index > -1 &&
|
||||||
|
index < storageListBox.Items.Count) {
|
||||||
|
storageListBox.SelectedIndex = index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addLocomotiv_Click(object sender, EventArgs e) {
|
||||||
|
if (storageListBox.SelectedIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var obj = _storage[storageListBox.SelectedItem.ToString() ?? string.Empty];
|
||||||
|
if (obj == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
FormLocomotiv form = new();
|
||||||
|
if (form.ShowDialog() == DialogResult.OK) {
|
||||||
|
if (obj + form.SelectedLocomotiv) {
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
collectionPictureBox.Image = obj.ShowLocos();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void deleteLoco_Click(object sender, EventArgs e) {
|
||||||
|
if (storageListBox.SelectedIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var obj = _storage[storageListBox.SelectedItem.ToString() ??
|
||||||
|
string.Empty];
|
||||||
|
if (obj == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||||
|
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int pos = Convert.ToInt32(locoIndexInput.Text);
|
||||||
|
if (obj - pos != null) {
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
collectionPictureBox.Image = obj.ShowLocos();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void refreshCollection_Click(object sender, EventArgs e) {
|
||||||
|
if (storageListBox.SelectedIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var obj = _storage[storageListBox.SelectedItem.ToString() ??
|
||||||
|
string.Empty];
|
||||||
|
if (obj == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
collectionPictureBox.Image = obj.ShowLocos();
|
||||||
|
}
|
||||||
|
private void storagesListBox_SelectedIndexChanged(object sender, EventArgs e) {
|
||||||
|
collectionPictureBox.Image =
|
||||||
|
_storage[storageListBox.SelectedItem?.ToString() ?? string.Empty]?.ShowLocos();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void delStorageButton_Click(object sender, EventArgs e) {
|
||||||
|
if (storageListBox.SelectedIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show($"Удалить объект{storageListBox.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo,
|
||||||
|
MessageBoxIcon.Question) == DialogResult.Yes) {
|
||||||
|
_storage.DelSet(storageListBox.SelectedItem.ToString()
|
||||||
|
?? string.Empty);
|
||||||
|
ReloadObjects();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addStorageButton_Click(object sender, EventArgs e) {
|
||||||
|
if (string.IsNullOrEmpty(storageIndexInput.Text)) {
|
||||||
|
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||||
|
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storage.AddSet(storageIndexInput.Text);
|
||||||
|
ReloadObjects();
|
||||||
|
}
|
||||||
|
}
|
120
lab1/FormLocomotivCollection.resx
Normal file
120
lab1/FormLocomotivCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
79
lab1/Generics/LocosGenericCollection.cs
Normal file
79
lab1/Generics/LocosGenericCollection.cs
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class LocosGenericCollection <T, U> where T : DrawingLocomotiv where U : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly int _pictureWidth;
|
||||||
|
private readonly int _pictureHeight;
|
||||||
|
private readonly int _placeSizeWidth = 170;
|
||||||
|
private readonly int _placeSizeHeight = 110;
|
||||||
|
private readonly SetGeneric<T> _collection;
|
||||||
|
public LocosGenericCollection(int picWidth, int picHeight)
|
||||||
|
{
|
||||||
|
int width = picWidth / _placeSizeWidth;
|
||||||
|
int height = picHeight / _placeSizeHeight;
|
||||||
|
_pictureWidth = picWidth;
|
||||||
|
_pictureHeight = picHeight;
|
||||||
|
_collection = new SetGeneric<T>(width * height);
|
||||||
|
}
|
||||||
|
public static bool operator +(LocosGenericCollection<T, U> collect, T?
|
||||||
|
obj)
|
||||||
|
{
|
||||||
|
if (obj == null) return false;
|
||||||
|
|
||||||
|
return collect?._collection.Insert(obj) ?? false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static T? operator -(LocosGenericCollection<T, U> collect, int
|
||||||
|
pos)
|
||||||
|
{
|
||||||
|
T? obj = collect._collection[pos];
|
||||||
|
if (obj != null)
|
||||||
|
{
|
||||||
|
collect._collection.Remove(pos);
|
||||||
|
}
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
public U? GetU(int pos)
|
||||||
|
{
|
||||||
|
return (U?)_collection[pos]?.GetMoveableObject;
|
||||||
|
}
|
||||||
|
public Bitmap ShowLocos()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
DrawBackground(gr);
|
||||||
|
DrawObjects(gr);
|
||||||
|
return bmp;
|
||||||
|
}
|
||||||
|
private void DrawBackground(Graphics g)
|
||||||
|
{
|
||||||
|
Pen pen = new(Color.Black, 3);
|
||||||
|
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||||
|
1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||||
|
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||||
|
_placeSizeHeight);
|
||||||
|
}
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||||
|
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void DrawObjects(Graphics g)
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
foreach(var electricLoco in _collection.GetElectricLocos())
|
||||||
|
{
|
||||||
|
if (electricLoco != null)
|
||||||
|
{
|
||||||
|
int inRow = _pictureWidth / _placeSizeWidth;
|
||||||
|
electricLoco.SetPosition(i % inRow * _placeSizeWidth, _pictureHeight - _pictureHeight % _placeSizeHeight - (i / inRow + 1) * _placeSizeHeight);
|
||||||
|
electricLoco.DrawLoco(g);
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
41
lab1/Generics/LocosGenericStorage.cs
Normal file
41
lab1/Generics/LocosGenericStorage.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class LocosGenericStorage
|
||||||
|
{
|
||||||
|
readonly Dictionary<string, LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv>> _electricLocoStorages;
|
||||||
|
public List<string> Keys => _electricLocoStorages.Keys.ToList();
|
||||||
|
|
||||||
|
private readonly int _pictureWidth;
|
||||||
|
|
||||||
|
private readonly int _pictureHeight;
|
||||||
|
|
||||||
|
public LocosGenericStorage(int pictureWidth, int pictureHeight)
|
||||||
|
{
|
||||||
|
_electricLocoStorages = new Dictionary<string,
|
||||||
|
LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv>>();
|
||||||
|
_pictureWidth = pictureWidth;
|
||||||
|
_pictureHeight = pictureHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddSet(string name)
|
||||||
|
{
|
||||||
|
_electricLocoStorages.Add(name, new LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv> (_pictureWidth, _pictureHeight));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DelSet(string name)
|
||||||
|
{
|
||||||
|
if (!_electricLocoStorages.ContainsKey(name))
|
||||||
|
return;
|
||||||
|
_electricLocoStorages.Remove(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv>? this[string ind]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_electricLocoStorages.ContainsKey(ind))
|
||||||
|
return _electricLocoStorages[ind];
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
65
lab1/Generics/SetGeneric.cs
Normal file
65
lab1/Generics/SetGeneric.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class SetGeneric <T> where T : class
|
||||||
|
{
|
||||||
|
private readonly List<T?> _places;
|
||||||
|
|
||||||
|
public int Count => _places.Count;
|
||||||
|
private readonly int _maxCount;
|
||||||
|
|
||||||
|
public SetGeneric(int count)
|
||||||
|
{
|
||||||
|
_maxCount = count;
|
||||||
|
_places = new List<T>(count);
|
||||||
|
}
|
||||||
|
public bool Insert(T electricLocomotiv)
|
||||||
|
{
|
||||||
|
if (_places.Count == _maxCount)
|
||||||
|
return false;
|
||||||
|
Insert(electricLocomotiv, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Insert(T electricLocomotiv, int position)
|
||||||
|
{
|
||||||
|
if (!(position >= 0 && position <= Count && _places.Count < _maxCount))
|
||||||
|
return false;
|
||||||
|
_places.Insert(position, electricLocomotiv);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Remove(int position)
|
||||||
|
{
|
||||||
|
if (!(position >= 0 && position < Count))
|
||||||
|
return false;
|
||||||
|
_places.RemoveAt(position);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? this[int position]
|
||||||
|
{
|
||||||
|
get {
|
||||||
|
if (!(position >= 0 && position < Count))
|
||||||
|
return null;
|
||||||
|
return _places[position];
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
if (!(position >= 0 && position < Count && _places.Count < _maxCount))
|
||||||
|
return;
|
||||||
|
_places.Insert(position, value);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public IEnumerable<T?> GetElectricLocos(int? maxElectricLocos = null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _places.Count; ++i)
|
||||||
|
{
|
||||||
|
yield return _places[i];
|
||||||
|
if (maxElectricLocos.HasValue && i == maxElectricLocos.Value)
|
||||||
|
{
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
79
lab1/MovementStrategy/AbstractStrategy.cs
Normal file
79
lab1/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
16
lab1/MovementStrategy/DirectionType.cs
Normal file
16
lab1/MovementStrategy/DirectionType.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
Up = 1,
|
||||||
|
Down = 2,
|
||||||
|
Left = 3,
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
}
|
29
lab1/MovementStrategy/DrawingObjectLocomotiv.cs
Normal file
29
lab1/MovementStrategy/DrawingObjectLocomotiv.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class DrawingObjectLocomotiv : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingLocomotiv? _drawingLocomotiv = null;
|
||||||
|
|
||||||
|
public DrawingObjectLocomotiv(DrawingLocomotiv drawingLocomotiv)
|
||||||
|
{
|
||||||
|
_drawingLocomotiv = drawingLocomotiv;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawingLocomotiv == null || _drawingLocomotiv.EntityLocomotiv ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawingLocomotiv.GetPosX,
|
||||||
|
_drawingLocomotiv.GetPosY, _drawingLocomotiv.GetWidth, _drawingLocomotiv.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawingLocomotiv?.EntityLocomotiv?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) =>
|
||||||
|
_drawingLocomotiv?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) =>
|
||||||
|
_drawingLocomotiv?.MoveTransport(direction);
|
||||||
|
}
|
12
lab1/MovementStrategy/IMoveableObject.cs
Normal file
12
lab1/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
50
lab1/MovementStrategy/MoveToCenter.cs
Normal file
50
lab1/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
lab1/MovementStrategy/MoveToEdge.cs
Normal file
39
lab1/MovementStrategy/MoveToEdge.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class MoveToEdge: AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder < FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.RightBorder - (FieldWidth-1);
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX < 0)
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.DownBorder - (FieldHeight-1);
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY < 0)
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
29
lab1/MovementStrategy/ObjectParameters.cs
Normal file
29
lab1/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
8
lab1/MovementStrategy/Status.cs
Normal file
8
lab1/MovementStrategy/Status.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit = 1,
|
||||||
|
InProgress = 2,
|
||||||
|
Finish = 3
|
||||||
|
}
|
17
lab1/Program.cs
Normal file
17
lab1/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new FormLocomotivCollection());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user