import java.awt.*; public class IslandsMap extends AbstractMap{ private final Color barrierColor = Color.YELLOW; private final Color roadColor = Color.CYAN; @Override protected void DrawBarrierPart(Graphics g, int i, int j) { Graphics2D g2d = (Graphics2D) g; g2d.setPaint(barrierColor); g2d.fillRect((int)(i * _size_x), (int) (j * _size_y), (int)(i * (_size_x + 1)), (int)(j * (_size_y + 1))); } @Override protected void DrawRoadPart(Graphics g, int i, int j) { Graphics2D g2d = (Graphics2D) g; g2d.setPaint(roadColor); g2d.fillRect((int)(i * _size_x), (int) (j * _size_y), (int)(i * (_size_x + 1)), (int)(j * (_size_y + 1))); } @Override protected void GenerateMap() { _map = new int[100][100]; _size_x = (float)_width / _map.length; _size_y = (float)_height / _map[0].length; int counter = 0; for (int i = 0; i < _map.length; ++i) { for (int j = 0; j < _map[0].length; ++j) { _map[i][j] = _water; } } while (counter < 10) { int x = _random.nextInt(0, 100); int y = _random.nextInt(0, 100); if (_map[x][y] == _water && x < 98 && y < 99) if (_map[x][y] == _water && x < 97 && y < 97) { _map[x + 1][y] = _barrier; _map[x + 2][y] = _barrier; _map[x][y + 1] = _barrier; _map[x + 1][y + 1] = _barrier; _map[x + 2][y + 1] = _barrier; _map[x + 3][y + 1] = _barrier; _map[x][y + 2] = _barrier; _map[x + 1][y + 2] = _barrier; _map[x + 2][y + 2] = _barrier; _map[x + 3][y + 2] = _barrier; _map[x + 1][y + 3] = _barrier; _map[x + 2][y + 3] = _barrier; counter++; } } } }