исправление ошибки

This commit is contained in:
foxkerik6 2022-11-28 22:40:03 +04:00
commit d740eda7c3
11 changed files with 40 additions and 25 deletions

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@ -1,4 +1,5 @@
using System; using Strormtrooper;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;

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@ -1,4 +1,5 @@
using System; using Strormtrooper;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;

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@ -37,9 +37,9 @@ namespace Stormtrooper
/// Высота отрисовки самолёта /// Высота отрисовки самолёта
/// </summary> /// </summary>
protected readonly int _airplaneHeight; protected readonly int _airplaneHeight;
public DrawningMilitaryAirplane(int speed, int weight, int wight = 80, int height = 100) public DrawningMilitaryAirplane(int speed, int weight,Color color, int wight = 80, int height = 100)
{ {
Airplane = new EntityMilitaryAirplane(speed, weight); Airplane = new EntityMilitaryAirplane(speed, weight, color);
_airplaneWidth = wight; _airplaneWidth = wight;
_airplaneHeight = height; _airplaneHeight = height;
} }
@ -110,7 +110,7 @@ namespace Stormtrooper
Pen pen = new Pen(Color.Black); Pen pen = new Pen(Color.Black);
Brush brush = new SolidBrush(Color.DarkGreen); Brush brush = new SolidBrush(Airplane.Color);
g.FillPolygon(brush, new PointF[3] {new PointF(_startPosX, _startPosY + _airplaneHeight / 2), g.FillPolygon(brush, new PointF[3] {new PointF(_startPosX, _startPosY + _airplaneHeight / 2),
new PointF(_startPosX + _airplaneWidth * 0.1f, _startPosY + _airplaneHeight * 0.45f), new PointF(_startPosX + _airplaneWidth * 0.1f, _startPosY + _airplaneHeight * 0.45f),
new PointF(_startPosX + _airplaneWidth * 0.1f, _startPosY + _airplaneHeight * 0.55f)}); new PointF(_startPosX + _airplaneWidth * 0.1f, _startPosY + _airplaneHeight * 0.55f)});

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@ -8,9 +8,9 @@ namespace Stormtrooper
{ {
internal class DrawningStormtrooper : DrawningMilitaryAirplane internal class DrawningStormtrooper : DrawningMilitaryAirplane
{ {
public DrawningStormtrooper(int speed, int weight, int crew, Color advColor, bool rockets, bool boosters, bool radar) : base(speed, weight) public DrawningStormtrooper(int speed, int weight, Color color, Color advColor, bool rockets, bool boosters, bool radar) : base(speed, weight, color)
{ {
Airplane = new EntityStormtrooper(speed, weight,crew, advColor, rockets, boosters, radar); Airplane = new EntityStormtrooper(speed, weight,color, advColor, rockets, boosters, radar);
} }
public override void DrawAirplane(Graphics g) public override void DrawAirplane(Graphics g)
{ {

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@ -10,16 +10,16 @@ namespace Stormtrooper
{ {
public int Speed { get; private set; } public int Speed { get; private set; }
public int Weight { get; private set; } public int Weight { get; private set; }
public int Crew { get; private set; } public Color Color { get; private set; }
public float Step => Speed * 25 / Weight; public float Step => Speed * 25 / Weight;
public EntityMilitaryAirplane(int speed, int weight, int crew = 10) public EntityMilitaryAirplane(int speed, int weight, Color color)
{ {
Random random = new Random(); Random random = new Random();
Speed = speed <= 0 ? random.Next(10, 100) : speed; Speed = speed <= 0 ? random.Next(10, 100) : speed;
Weight = weight <= 0 ? random.Next(50, 150) : weight; Weight = weight <= 0 ? random.Next(50, 150) : weight;
Crew = crew; Color = color;
} }

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@ -25,8 +25,8 @@ namespace Stormtrooper
/// </summary> /// </summary>
public bool Radar { get; private set; } public bool Radar { get; private set; }
public EntityStormtrooper(int speed, int weight, int crew, Color advColor, bool rockets, bool boosters, bool radar) public EntityStormtrooper(int speed, int weight, Color color, Color advColor, bool rockets, bool boosters, bool radar)
: base(speed, weight, crew) : base(speed, weight, color)
{ {
Rockets = rockets; Rockets = rockets;
Booster = boosters; Booster = boosters;

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@ -1,4 +1,5 @@
using System; using Strormtrooper;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Data; using System.Data;
@ -22,7 +23,7 @@ namespace Stormtrooper
private void buttonCreate_Click(object sender, EventArgs e) private void buttonCreate_Click(object sender, EventArgs e)
{ {
Random random = new Random(); Random random = new Random();
_airplane = new DrawningMilitaryAirplane(10, 50); _airplane = new DrawningMilitaryAirplane(10, 50, Color.DarkGreen);
_airplane.SetPosition(random.Next(100,150), random.Next(100,150), pictureBoxAirplane.Width, pictureBoxAirplane.Height); _airplane.SetPosition(random.Next(100,150), random.Next(100,150), pictureBoxAirplane.Width, pictureBoxAirplane.Height);
SetData(); SetData();
} }
@ -53,7 +54,6 @@ namespace Stormtrooper
{ {
toolStripLabelSpeed.Text = $"Скорость: {_airplane.Airplane.Speed}"; toolStripLabelSpeed.Text = $"Скорость: {_airplane.Airplane.Speed}";
toolStripLabelWeight.Text = $"Вес: {_airplane.Airplane.Weight}"; toolStripLabelWeight.Text = $"Вес: {_airplane.Airplane.Weight}";
toolStripLabelCrew.Text = $"Экипаж: {_airplane.Airplane.Crew}";
pictureBoxAirplane.Image = _abstractMap.CreateMap(pictureBoxAirplane.Width, pictureBoxAirplane.Height, pictureBoxAirplane.Image = _abstractMap.CreateMap(pictureBoxAirplane.Width, pictureBoxAirplane.Height,
new DrawningObject(_airplane)); new DrawningObject(_airplane));
} }
@ -62,7 +62,7 @@ namespace Stormtrooper
{ {
Random random = new Random(); Random random = new Random();
_airplane = new DrawningStormtrooper(random.Next(10,100),random.Next(50,250),random.Next(1,100), _airplane = new DrawningStormtrooper(random.Next(10,100),random.Next(50,250), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0,256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0,256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_airplane.SetPosition(random.Next(100, 150), random.Next(100, 150), pictureBoxAirplane.Width, pictureBoxAirplane.Height); _airplane.SetPosition(random.Next(100, 150), random.Next(100, 150), pictureBoxAirplane.Width, pictureBoxAirplane.Height);

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@ -1,4 +1,5 @@
using System; using Strormtrooper;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Data; using System.Data;

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@ -29,10 +29,15 @@ namespace Stormtrooper
} }
private void buttonCreate_Click(object sender, EventArgs e) private void buttonCreate_Click(object sender, EventArgs e)
{ {
Random rnd = new Random(); Random random = new Random();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
_airplane = new DrawningMilitaryAirplane(10, 50); ColorDialog dialog = new();
_airplane.SetPosition(rnd.Next(100,150), rnd.Next(100,150), pictureBoxAirplane.Width, pictureBoxAirplane.Height); if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_airplane = new DrawningMilitaryAirplane(10, 50, color);
_airplane.SetPosition(random.Next(100,150), random.Next(100,150), pictureBoxAirplane.Width, pictureBoxAirplane.Height);
SetData(); SetData();
Draw(); Draw();
} }
@ -68,7 +73,6 @@ namespace Stormtrooper
{ {
toolStripLabelSpeed.Text = $"Скорость: {_airplane.Airplane.Speed}"; toolStripLabelSpeed.Text = $"Скорость: {_airplane.Airplane.Speed}";
toolStripLabelWeight.Text = $"Вес: {_airplane.Airplane.Weight}"; toolStripLabelWeight.Text = $"Вес: {_airplane.Airplane.Weight}";
toolStripLabelCrew.Text = $"Экипаж: {_airplane.Airplane.Crew}";
} }
private void buttonCreateMod_Click(object sender, EventArgs e) private void buttonCreateMod_Click(object sender, EventArgs e)
@ -76,12 +80,17 @@ namespace Stormtrooper
Random random = new Random(); Random random = new Random();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color advColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new(); ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK) if (dialog.ShowDialog() == DialogResult.OK)
{ {
color = dialog.Color; color = dialog.Color;
} }
_airplane = new DrawningStormtrooper(random.Next(10,100),random.Next(50,250),random.Next(1,100), if (dialog.ShowDialog() == DialogResult.OK)
{
advColor = dialog.Color;
}
_airplane = new DrawningStormtrooper(random.Next(10,100),random.Next(50,250),advColor,
color, color,
Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_airplane.SetPosition(random.Next(100, 150), random.Next(100, 150), pictureBoxAirplane.Width, pictureBoxAirplane.Height); _airplane.SetPosition(random.Next(100, 150), random.Next(100, 150), pictureBoxAirplane.Width, pictureBoxAirplane.Height);

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@ -1,4 +1,5 @@
using System; using Strormtrooper;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;

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@ -1,4 +1,6 @@
namespace Stormtrooper using Stormtrooper;
namespace Strormtrooper
{ {
/// <summary> /// <summary>
/// Простая реализация абсрактного класса AbstractMap /// Простая реализация абсрактного класса AbstractMap