This commit is contained in:
Казначеева Елизавета 2023-12-21 16:07:51 +04:00
parent 56a73ee947
commit 3fbab7e641
9 changed files with 319 additions and 3 deletions

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<option name="DESCRIPTION" value="Uncommitted changes before Checkout at 21.12.2023 16:01 [Changes]" />
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</changelist>

5
src/BlocksNumber.java Normal file
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public enum BlocksNumber {
TWO,
FOUR,
SIX
}

6
src/DirectionType.java Normal file
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public enum DirectionType {
UP,
DOWN,
LEFT,
RIGHT
}

130
src/DrawingBattleship.java Normal file
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import java.awt.*;
public class DrawingBattleship {
public EntityBattleship entityBattleship;
private DrawingBlocks drawingBlocks;
private int pictureWidth;
private int pictureHeight;
private int startPosX;
private int startPosY;
private final int shipWidth = 175;
private final int shipHeight = 80;
public boolean Init(int speed, double weight, Color bodyColor, Color
additionalColor, boolean turret, boolean rocketLauncher, int width, int height, int blocksNumber) {
if (width < shipWidth || height < shipHeight)
return false;
pictureWidth = width;
pictureHeight = height;
entityBattleship = new EntityBattleship();
entityBattleship.Init(speed, weight, bodyColor, additionalColor, turret, rocketLauncher);
drawingBlocks = new DrawingBlocks();
drawingBlocks.setNumber(blocksNumber);
return true;
}
public void SetPosition(int x, int y) {
if (x < 0 || y < 0 || x + shipWidth > pictureWidth || y + shipHeight > pictureHeight) {
x = 0;
y = 0;
}
startPosX = x;
startPosY = y;
}
public void moveTransport(DirectionType direction) {
if (entityBattleship == null)
return;
switch (direction) {
//влево
case LEFT:
if (startPosX - entityBattleship.Step > 0) {
startPosX -= entityBattleship.Step;
}
break;
case UP:
if (startPosY - entityBattleship.Step > 0) {
startPosY -= entityBattleship.Step;
}
break;
case RIGHT:
if (startPosX + shipWidth + entityBattleship.Step < pictureWidth) {
startPosX += entityBattleship.Step;
}
break;
case DOWN:
if (startPosY + shipHeight + entityBattleship.Step < pictureHeight) {
startPosY += entityBattleship.Step;
}
break;
default:
break;
}
}
public void drawTransport(Graphics2D g2d){
if(entityBattleship == null)
return;
BasicStroke pen = new BasicStroke(2);
g2d.setStroke(pen);
Color bodyColor = entityBattleship.BodyColor;
Color additionalColor = entityBattleship.AdditionalColor;
//основа
int[] xPoints = {startPosX + 5, startPosX + 120, startPosX + 160, startPosX + 120, startPosX + 5};
int[] yPoints = {startPosY + 0, startPosY + 0, startPosY + 35, startPosY + 70, startPosY + 70};
g2d.setColor(bodyColor);
g2d.fillPolygon(xPoints, yPoints, 5);
g2d.setPaint(Color.BLACK);
g2d.drawPolygon(xPoints, yPoints, 5);
//блоки
g2d.setPaint(Color.DARK_GRAY);
g2d.fillRect(startPosX + 70, startPosY + 15, 20, 40);
g2d.setPaint(Color.BLACK);
g2d.drawRect(startPosX + 70, startPosY + 15, 20, 40);
g2d.setPaint(Color.DARK_GRAY);
g2d.fillRect(startPosX + 40, startPosY + 25, 30, 20);
g2d.setPaint(Color.BLACK);
g2d.drawRect(startPosX + 40, startPosY + 25, 30, 20);
g2d.setPaint(Color.DARK_GRAY);
g2d.fillOval(startPosX + 100, startPosY + 20, 30, 30);
g2d.setPaint(Color.BLACK);
g2d.drawOval(startPosX + 100, startPosY + 20, 30, 30);
//для ускорения
g2d.setPaint(Color.YELLOW);
g2d.fillRect(startPosX + 0, startPosY + 10, 5, 20);
g2d.fillRect(startPosX + 0, startPosY + 40, 5, 20);
g2d.setPaint(Color.BLACK);
g2d.drawRect(startPosX + 0, startPosY + 40, 5, 20);
g2d.drawRect(startPosX + 0, startPosY + 10, 5, 20);
//блоки
if (drawingBlocks != null) {
drawingBlocks.drawBlocks(g2d, startPosX, startPosY);
}
//орудийная башня
if (entityBattleship.Tower) {
g2d.setColor(additionalColor);
g2d.fillRect(startPosX + 108, startPosY + 28, 15, 15);
g2d.drawRect(startPosX + 108, startPosY + 28, 15, 15);
// добавить черный цвет пушке
Color gunColor = Color.BLACK;
g2d.setColor(gunColor);
g2d.setStroke(pen);
g2d.fillRect(startPosX + 123, startPosY + 32, 47, 6);
g2d.drawRect(startPosX + 123, startPosY + 32, 55, 6);
}
//отсеки под ракеты
if (entityBattleship.Section) {
//добавить серый цвет
g2d.setColor(additionalColor);
g2d.fillRect(startPosX + 20, startPosY + 70, 40, 10);
g2d.fillRect(startPosX + 75, startPosY + 70, 40, 10);
g2d.setPaint(Color.BLACK);
g2d.drawRect(startPosX + 20, startPosY + 70, 40, 10);
g2d.drawRect(startPosX + 75, startPosY + 70, 40, 10);
}
}
}

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src/DrawingBlocks.java Normal file
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import java.awt.*;
public class DrawingBlocks {
private BlocksNumber number;
public void setNumber(int x){
if(x <= 2)
number = BlocksNumber.TWO;
if(x == 4)
number = BlocksNumber.FOUR;
if(x >= 6)
number = BlocksNumber.SIX;
}
public void drawBlocks(Graphics2D graphics2D, int _startX, int _startY){
graphics2D.fillRect(_startX+45, _startY+15, 5, 5);
graphics2D.fillRect(_startX+45, _startY+50, 5, 5);
if (number == BlocksNumber.FOUR || number == BlocksNumber.SIX){
graphics2D.fillRect(_startX+55, _startY+15, 5, 5);
graphics2D.fillRect(_startX+55, _startY+50, 5, 5);
if (number == BlocksNumber.SIX){
graphics2D.fillRect(_startX+35, _startY+15, 5, 5);
graphics2D.fillRect(_startX+35, _startY+50, 5, 5);
}
}
}
}

21
src/EntityBattleship.java Normal file
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import java.awt.*;
public class EntityBattleship {
public int Speed;
public double Weight;
public Color BodyColor;
public Color AdditionalColor;
public boolean Tower;
public boolean Section;
public double Step = (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor,Color
additionalColor, boolean tower, boolean section){
Speed = speed;
Weight = weight;
Step = (double)Speed * 100 / Weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Tower = tower;
Section = section;
}
}

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src/FrameBattleship.java Normal file
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import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.io.File;
import java.io.IOException;
import java.util.Random;
public class FrameBattleship extends JFrame {
private DrawingBattleship drawingBattleship;
private JComponent pictureBox;
public FrameBattleship() throws IOException {
super("Линкор");
setSize(new Dimension(900, 500));
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//components initialisation
pictureBox = new JComponent() {
public void paintComponent(Graphics graphics) {
super.paintComponent(graphics);
Graphics2D graphics2D = (Graphics2D) graphics;
if (drawingBattleship != null) drawingBattleship.drawTransport(graphics2D);
super.repaint();
}
};
pictureBox.setBounds(0, 0, getContentPane().getWidth(), getContentPane().getHeight());
JButton createButton = new JButton("Создать");
JButton rightButton = new JButton(new ImageIcon(ImageIO.read(new File("C:\\RPP intellij\\LabWork_01\\images\\right-arrow.png"))));
rightButton.setPreferredSize(new Dimension(30, 30));
JButton leftButton = new JButton(new ImageIcon(ImageIO.read(new File("C:\\RPP intellij\\LabWork_01\\images\\left-arrow.png"))));
leftButton.setPreferredSize(new Dimension(30, 30));
JButton upButton = new JButton(new ImageIcon(ImageIO.read(new File("C:\\RPP intellij\\LabWork_01\\images\\upper-arrow.png"))));
upButton.setPreferredSize(new Dimension(30, 30));
JButton downButton = new JButton(new ImageIcon(ImageIO.read(new File("C:\\RPP intellij\\LabWork_01\\images\\down-arrow.png"))));
downButton.setPreferredSize(new Dimension(30, 30));
//ActionListeners and ActionCommand addition
createButton.addActionListener(e -> buttonCreateClick());
rightButton.setActionCommand("right");
rightButton.addActionListener(this::buttonMoveClick);
leftButton.setActionCommand("left");
leftButton.addActionListener(this::buttonMoveClick);
upButton.setActionCommand("up");
upButton.addActionListener(this::buttonMoveClick);
downButton.setActionCommand("down");
downButton.addActionListener(this::buttonMoveClick);
//panels and constraints initialisation
JPanel panelBattleship = new JPanel(new BorderLayout());
JPanel createPanel = new JPanel(new BorderLayout());
createPanel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2));
JPanel movementPanel = new JPanel(new GridBagLayout());
JPanel rightPanel = new JPanel(new BorderLayout());
GridBagConstraints constraints = new GridBagConstraints();
constraints.insets.left = constraints.insets.top = constraints.insets.bottom = constraints.insets.right = 2;
//addition to createPanel
createPanel.add(createButton, BorderLayout.SOUTH);
//addition to movementPanel
constraints.gridx = 2;
constraints.gridy = 1;
movementPanel.add(rightButton, constraints);
constraints.gridx = 0;
constraints.gridy = 1;
movementPanel.add(leftButton, constraints);
constraints.gridx = 1;
constraints.gridy = 0;
movementPanel.add(upButton, constraints);
constraints.gridx = 1;
constraints.gridy = 1;
movementPanel.add(downButton, constraints);
//addition to frame
setLayout(new BorderLayout());
add(pictureBox);
rightPanel.add(movementPanel, BorderLayout.SOUTH);
panelBattleship.add(rightPanel, BorderLayout.EAST);
panelBattleship.add(createPanel, BorderLayout.WEST);
add(panelBattleship, BorderLayout.CENTER);
setVisible(true);
}
private void buttonCreateClick() {
Random random = new Random();
drawingBattleship = new DrawingBattleship();
pictureBox.setBounds(0, 0, getContentPane().getWidth(), getContentPane().getHeight());
drawingBattleship.Init(random.nextInt(200) + 100, random.nextInt(2000) + 1000, new Color(random.nextInt(256), random.nextInt(256), random.nextInt(256)),
new Color(random.nextInt(256), random.nextInt(256), random.nextInt(256)), random.nextBoolean(), random.nextBoolean(), pictureBox.getWidth(), pictureBox.getHeight(), (random.nextInt(3) + 1) * 2);
drawingBattleship.SetPosition(random.nextInt(90) + 10, random.nextInt(90) + 10);
draw();
}
private void buttonMoveClick(ActionEvent event) {
if (drawingBattleship == null || drawingBattleship.entityBattleship == null)
return;
switch (event.getActionCommand()) {
case "left":
drawingBattleship.moveTransport(DirectionType.LEFT);
break;
case "right":
drawingBattleship.moveTransport(DirectionType.RIGHT);
break;
case "up":
drawingBattleship.moveTransport(DirectionType.UP);
break;
case "down":
drawingBattleship.moveTransport(DirectionType.DOWN);
break;
default:
break;
}
draw();
}
private void draw() {
if (drawingBattleship == null) {
return;
}
pictureBox.repaint();
}
}

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import javax.swing.*;
import java.io.IOException;
public class Main {
public static void main(String[] args) {
System.out.println("Hello world!");
public static void main(String[] args) throws IOException { new FrameBattleship();
}
}