PIbd-21. Teryokhin A.S. Lab work 02 #2

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katana wants to merge 1 commits from Lab2Base into Lab1Base
14 changed files with 853 additions and 239 deletions

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@ -0,0 +1,137 @@
using ProjectSeaplane.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectSeaplane.Direction;
namespace ProjectSeaplane.MovementStrategy
{/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -6,26 +6,29 @@ using System.Threading.Tasks;
namespace ProjectSeaplane namespace ProjectSeaplane
{ {
/// <summary> public class Direction
/// Направление перемещения
/// </summary>
public enum DirectionType
{ {
/// <summary> /// <summary>
/// Вверх /// Направление перемещения
/// </summary> /// </summary>
Up = 1, public enum DirectionType
/// <summary> {
/// Вниз /// <summary>
/// </summary> /// Вверх
Down = 2, /// </summary>
/// <summary> Up = 1,
/// Влево /// <summary>
/// </summary> /// Вниз
Left = 3, /// </summary>
/// <summary> Down = 2,
/// Вправо /// <summary>
/// </summary> /// Влево
Right = 4 /// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
} }
} }

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@ -0,0 +1,243 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectSeaplane.Entities;
using static ProjectSeaplane.Direction;
namespace ProjectSeaplane.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningPlane
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityPlane? EntityPlane { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private int _planeWidth = 200;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private int _planeHeight = 90;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningPlane(int speed, double weight, Color bodyColor, int width, int height)
{
// TODO: Продумать проверки
if (width > _planeWidth && height > _planeHeight)
{
_pictureWidth = width;
_pictureHeight = height;
EntityPlane = new EntityPlane(speed, weight, bodyColor);
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="planeWidth">Ширина прорисовки автомобиля</param>
/// <param name="planeHeight">Высота прорисовки автомобиля</param>
protected DrawningPlane(int speed, double weight, Color bodyColor, int width, int height, int planeWidth, int planeHeight)
{
// TODO: Продумать проверки
if (width > _planeWidth && height > _planeHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_planeWidth = planeWidth;
_planeHeight = planeHeight;
EntityPlane = new EntityPlane(speed, weight, bodyColor);
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x > 0) && (x < _pictureWidth - _planeWidth))
_startPosX = x;
else _startPosX = 0;
if ((y > 0) && (y < _pictureHeight - _planeHeight))
_startPosY = y;
else _startPosY = 0;
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _planeWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _planeHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityPlane == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityPlane.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityPlane.Step > 0,
// вправо
DirectionType.Right => _startPosX + _planeWidth + EntityPlane.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _planeHeight + EntityPlane.Step < _pictureHeight,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityPlane == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityPlane.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityPlane.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityPlane.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityPlane.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityPlane == null)
{
return;
}
Brush BodyBrush = new SolidBrush(EntityPlane.BodyColor);
Pen pen = new(Color.Black);
g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 10, _startPosY + 30);
g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 40, _startPosY + 30);
g.DrawLine(pen, _startPosX + 10, _startPosY + 30, _startPosX + 150, _startPosY + 30);
g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 150, _startPosY + 80);
g.DrawLine(pen, _startPosX + 10, _startPosY + 80, _startPosX + 150, _startPosY + 80);
g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 200, _startPosY + 55);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 80);
g.DrawPie(pen, _startPosX, _startPosY + 30, 20, 50, 90, 180);
g.DrawEllipse(pen, _startPosX, _startPosY + 25, 35, 10);
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 50, 80, 10);
//вертикальная стабилизация
Brush mainBrush = new SolidBrush(EntityPlane.BodyColor);
Point point7 = new Point(_startPosX + 11, _startPosY + 1);
Point point8 = new Point(_startPosX + 11, _startPosY + 31);
Point point9 = new Point(_startPosX + 39, _startPosY + 31);
Point[] vert_stab = { point7, point8, point9, point7 };
g.FillPolygon(mainBrush, vert_stab);
//хвостовая часть
g.FillPie(mainBrush, _startPosX, _startPosY + 30, 20, 50, 90, 180);
//нос
Brush brGray = new SolidBrush(Color.Gray);
Point point1 = new Point(_startPosX + 150, _startPosY + 30);
Point point2 = new Point(_startPosX + 200, _startPosY + 55);
Point point3 = new Point(_startPosX + 150, _startPosY + 55);
Point[] nos1 = { point1, point2, point3, point1 };
g.FillPolygon(brGray, nos1);
Point point4 = new Point(_startPosX + 150, _startPosY + 55);
Point point5 = new Point(_startPosX + 200, _startPosY + 55);
Point point6 = new Point(_startPosX + 150, _startPosY + 80);
Point[] nos2 = { point4, point5, point6, point4 };
g.FillPolygon(brGray, nos2);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
//корпус
Point point10 = new Point(_startPosX + 10, _startPosY + 31);
Point point11 = new Point(_startPosX + 149, _startPosY + 31);
Point point12 = new Point(_startPosX + 149, _startPosY + 79);
Point point13 = new Point(_startPosX + 10, _startPosY + 79);
Point[] body = { point10, point11, point12, point13, point10 };
g.FillPolygon(mainBrush, body);
//крылья
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 50, 80, 10);
g.FillEllipse(brBlack, _startPosX, _startPosY + 25, 35, 10);
}
}
}

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@ -3,43 +3,15 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using ProjectSeaplane.Entities;
namespace ProjectSeaplane namespace ProjectSeaplane.DrawningObjects
{ {
/// <summary> /// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary> /// </summary>
public class DrawningSeaplane public class DrawningSeaplane : DrawningPlane
{ {
/// <summary>
/// Класс-сущность
/// </summary>
public EntitySeaplane? EntitySeaplane { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private int _seaplaneWidth = 200;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private int _seaplaneHeight = 110;
/// <summary> /// <summary>
/// Инициализация свойств /// Инициализация свойств
/// </summary> /// </summary>
@ -52,115 +24,32 @@ namespace ProjectSeaplane
/// <param name="width">Ширина картинки</param> /// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param> /// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns> /// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color public DrawningSeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool boat, bool floater, int width, int height) :
additionalColor, bool boat, bool floater, int width, int height) base(speed, weight, bodyColor, width, height, 200, 110)
{ {
if (width < _pictureWidth || height < _pictureHeight) if (EntityPlane != null)
{ {
return false; EntityPlane = new EntitySeaplane(speed, weight, bodyColor, additionalColor, boat, floater);
}
if (!floater)
{
_seaplaneHeight = 90;
}
else
{
_seaplaneHeight = 110;
}
_pictureWidth = width;
_pictureHeight = height;
EntitySeaplane = new EntitySeaplane();
EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, boat, floater);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x <= _pictureWidth - _seaplaneWidth && y <= _pictureHeight - _seaplaneHeight)
{
_startPosX = x;
_startPosY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntitySeaplane == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntitySeaplane.Step > 0)
{
_startPosX -= (int)EntitySeaplane.Step;
}
else
{
_startPosX = 0;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntitySeaplane.Step > 0)
{
_startPosY -= (int)EntitySeaplane.Step;
}
else
{
_startPosY = 0;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + _seaplaneWidth + EntitySeaplane.Step <= _pictureWidth)
{
_startPosX += (int)EntitySeaplane.Step;
}
else
{
_startPosX = _pictureWidth - _seaplaneWidth;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _seaplaneHeight + EntitySeaplane.Step <= _pictureHeight)
{
_startPosY += (int)EntitySeaplane.Step;
}
else
{
_startPosY = _pictureHeight - _seaplaneHeight;
}
break;
} }
} }
/// <summary> /// <summary>
/// Прорисовка объекта /// Прорисовка объекта
/// </summary> /// </summary>
/// <param name="g"></param> /// <param name="g"></param>
public void DrawTransport(Graphics g) public override void DrawTransport(Graphics g)
{ {
if (EntitySeaplane == null) if (EntityPlane is not EntitySeaplane seaPlane)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntitySeaplane.AdditionalColor); Brush additionalBrush = new SolidBrush(seaPlane.AdditionalColor);
// лодка // лодка
if (EntitySeaplane.Boat) if (seaPlane.Boat)
{ {
g.DrawEllipse(pen, _startPosX + 40, _startPosY, 90, 20); g.DrawEllipse(pen, _startPosX + 40, _startPosY, 90, 20);
g.DrawLine(pen, _startPosX + 60, _startPosY + 20, _startPosX + 50, _startPosY + 30); g.DrawLine(pen, _startPosX + 60, _startPosY + 20, _startPosX + 50, _startPosY + 30);
@ -169,58 +58,8 @@ namespace ProjectSeaplane
g.DrawLine(pen, _startPosX + 110, _startPosY + 20, _startPosX + 120, _startPosY + 30); g.DrawLine(pen, _startPosX + 110, _startPosY + 20, _startPosX + 120, _startPosY + 30);
g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY, 90, 20); g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY, 90, 20);
} }
// границы гидролета
g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 10, _startPosY + 30);
g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 40, _startPosY + 30);
g.DrawLine(pen, _startPosX + 10, _startPosY + 30, _startPosX + 150, _startPosY + 30);
g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 150, _startPosY + 80);
g.DrawLine(pen, _startPosX + 10, _startPosY + 80, _startPosX + 150, _startPosY + 80);
g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 200, _startPosY + 55);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 80);
g.DrawPie(pen, _startPosX, _startPosY + 30, 20, 50, 90, 180);
g.DrawEllipse(pen, _startPosX, _startPosY + 25, 35, 10);
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 50, 80, 10);
//вертикальная стабилизация
Brush mainBrush = new SolidBrush(EntitySeaplane.BodyColor);
Point point7 = new Point(_startPosX + 11, _startPosY + 1);
Point point8 = new Point(_startPosX + 11, _startPosY + 31);
Point point9 = new Point(_startPosX + 39, _startPosY + 31);
Point[] vert_stab = {point7, point8, point9, point7 };
g.FillPolygon(mainBrush, vert_stab);
//хвостовая часть
g.FillPie(mainBrush, _startPosX, _startPosY + 30, 20, 50, 90, 180);
//нос
Brush brGray = new SolidBrush(Color.Gray);
Point point1 = new Point(_startPosX + 150, _startPosY + 30);
Point point2 = new Point(_startPosX + 200, _startPosY + 55);
Point point3 = new Point(_startPosX + 150, _startPosY + 55);
Point[] nos1 = { point1, point2, point3, point1 };
g.FillPolygon(brGray, nos1);
Point point4 = new Point(_startPosX + 150, _startPosY + 55);
Point point5 = new Point(_startPosX + 200, _startPosY + 55);
Point point6 = new Point(_startPosX + 150, _startPosY + 80);
Point[] nos2 = { point4, point5, point6, point4 };
g.FillPolygon(brGray, nos2);
g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
//корпус
Point point10 = new Point(_startPosX + 10, _startPosY + 31);
Point point11 = new Point(_startPosX + 149, _startPosY + 31);
Point point12 = new Point(_startPosX + 149, _startPosY + 79);
Point point13 = new Point(_startPosX + 10, _startPosY + 79);
Point[] body = {point10, point11, point12, point13, point10 };
g.FillPolygon(mainBrush, body);
//крылья
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 50, 80, 10);
g.FillEllipse(brBlack, _startPosX, _startPosY + 25, 35, 10);
//поплавок //поплавок
if(EntitySeaplane.Floater) if(seaPlane.Floater)
{ {
g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 50, _startPosY + 100); g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 50, _startPosY + 100);
g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 70, _startPosY + 100); g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 70, _startPosY + 100);
@ -230,6 +69,7 @@ namespace ProjectSeaplane
g.DrawEllipse(pen, _startPosX + 30, _startPosY + 100, 140, 10); g.DrawEllipse(pen, _startPosX + 30, _startPosY + 100, 140, 10);
g.FillEllipse(additionalBrush, _startPosX + 30, _startPosY + 100, 140, 10); g.FillEllipse(additionalBrush, _startPosX + 30, _startPosY + 100, 140, 10);
} }
base.DrawTransport(g);
} }

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectSeaplane.MovementStrategy;
using ProjectSeaplane.DrawningObjects;
using static ProjectSeaplane.Direction;
namespace ProjectSeaplane.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningPlane (паттерн Adapter)
/// </summary>
public class DrawningObjectPlane : IMoveableObject
{
private readonly DrawningPlane? _drawningPlane = null;
public DrawningObjectPlane(DrawningPlane drawningPlane)
{
_drawningPlane = drawningPlane;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningPlane == null || _drawningPlane.EntityPlane == null)
{
return null;
}
return new ObjectParameters(_drawningPlane.GetPosX, _drawningPlane.GetPosY, _drawningPlane.GetWidth, _drawningPlane.GetHeight);
}
}
public int GetStep => (int)(_drawningPlane?.EntityPlane?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _drawningPlane?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _drawningPlane?.MoveTransport(direction);
}
}

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@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.Entities
{
/// <summary>
/// Класс-сущность "Корабль"
/// </summary>
public class EntityPlane
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityPlane(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -4,22 +4,10 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace ProjectSeaplane namespace ProjectSeaplane.Entities
{ {
public class EntitySeaplane public class EntitySeaplane : EntityPlane
{ {
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary> /// <summary>
/// Лодка /// Лодка
/// </summary> /// </summary>
@ -33,22 +21,16 @@ namespace ProjectSeaplane
/// </summary> /// </summary>
public Color AdditionalColor { get; private set; } public Color AdditionalColor { get; private set; }
/// <summary> /// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля /// Инициализация полей объекта-класса спортивного автомобиля
/// </summary> /// </summary>
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param> /// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param> /// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
public void Init(int speed, double weight, Color bodyColor, Color /// /// <param name="Boat">Признак наличия лодки</param>
additionalColor, bool boat, bool floater) /// <param name="Floater">Признак наличия поплавка</param>
public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool boat, bool floater) : base(speed, weight, bodyColor)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
Boat = boat; Boat = boat;
Floater = floater; Floater = floater;

View File

@ -29,11 +29,14 @@
private void InitializeComponent() private void InitializeComponent()
{ {
pictureBoxSeaplane = new PictureBox(); pictureBoxSeaplane = new PictureBox();
buttonCreate = new Button(); buttonCreatePlane = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
buttonUp = new Button(); buttonUp = new Button();
ComboBox = new ComboBox();
buttonCreateSeaplane = new Button();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -47,16 +50,16 @@
pictureBoxSeaplane.TabIndex = 0; pictureBoxSeaplane.TabIndex = 0;
pictureBoxSeaplane.TabStop = false; pictureBoxSeaplane.TabStop = false;
// //
// buttonCreate // buttonCreatePlane
// //
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreatePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(0, 438); buttonCreatePlane.Location = new Point(174, 431);
buttonCreate.Name = "buttonCreate"; buttonCreatePlane.Name = "buttonCreatePlane";
buttonCreate.Size = new Size(75, 23); buttonCreatePlane.Size = new Size(147, 23);
buttonCreate.TabIndex = 1; buttonCreatePlane.TabIndex = 1;
buttonCreate.Text = "Создать"; buttonCreatePlane.Text = "Создать самолет";
buttonCreate.UseVisualStyleBackColor = true; buttonCreatePlane.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click; buttonCreatePlane.Click += buttonCreatePlane_Click;
// //
// buttonRight // buttonRight
// //
@ -106,18 +109,50 @@
buttonUp.UseVisualStyleBackColor = true; buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click; buttonUp.Click += buttonMove_Click;
// //
// Seaplane // ComboBox
//
ComboBox.DropDownStyle = ComboBoxStyle.DropDownList;
ComboBox.FormattingEnabled = true;
ComboBox.Location = new Point(751, 12);
ComboBox.Name = "ComboBox";
ComboBox.Size = new Size(121, 23);
ComboBox.TabIndex = 6;
//
// buttonCreateSeaplane
//
buttonCreateSeaplane.Location = new Point(9, 431);
buttonCreateSeaplane.Name = "buttonCreateSeaplane";
buttonCreateSeaplane.Size = new Size(159, 23);
buttonCreateSeaplane.TabIndex = 7;
buttonCreateSeaplane.Text = "Создать гидросамолет";
buttonCreateSeaplane.UseVisualStyleBackColor = true;
buttonCreateSeaplane.Click += buttonCreateSeaplane_Click;
//
// buttonStep
//
buttonStep.Location = new Point(797, 41);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(75, 23);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// FormSeaplane
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(884, 461); ClientSize = new Size(884, 461);
Controls.Add(buttonStep);
Controls.Add(buttonCreateSeaplane);
Controls.Add(ComboBox);
Controls.Add(buttonUp); Controls.Add(buttonUp);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonCreate); Controls.Add(buttonCreatePlane);
Controls.Add(pictureBoxSeaplane); Controls.Add(pictureBoxSeaplane);
Name = "Seaplane"; Name = "FormSeaplane";
StartPosition = FormStartPosition.CenterScreen; StartPosition = FormStartPosition.CenterScreen;
Text = "Гидросамолет"; Text = "Гидросамолет";
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).EndInit();
@ -128,10 +163,13 @@
#endregion #endregion
private PictureBox pictureBoxSeaplane; private PictureBox pictureBoxSeaplane;
private Button buttonCreate; private Button buttonCreatePlane;
private Button buttonRight; private Button buttonRight;
private Button buttonDown; private Button buttonDown;
private Button buttonLeft; private Button buttonLeft;
private Button buttonUp; private Button buttonUp;
private ComboBox ComboBox;
private Button buttonCreateSeaplane;
private Button buttonStep;
} }
} }

View File

@ -1,12 +1,23 @@
using ProjectSeaplane.DrawningObjects;
using ProjectSeaplane.MovementStrategy;
using static ProjectSeaplane.Direction;
using System;
namespace ProjectSeaplane namespace ProjectSeaplane
{ {
public partial class FormSeaplane : Form public partial class FormSeaplane : Form
{ {
private DrawningSeaplane? _drawningSeaplane; private DrawningPlane? _drawningSeaplane;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
public FormSeaplane() public FormSeaplane()
{ {
InitializeComponent(); InitializeComponent();
ComboBox.Items.Add(0);
ComboBox.Items.Add(1);
} }
private void Draw() private void Draw()
@ -21,16 +32,11 @@ namespace ProjectSeaplane
pictureBoxSeaplane.Image = bmp; pictureBoxSeaplane.Image = bmp;
} }
private void buttonCreate_Click(object sender, EventArgs e) private void buttonCreatePlane_Click(object sender, EventArgs e)
{ {
Random random = new(); Random random = new();
_drawningSeaplane = new DrawningSeaplane(); _drawningSeaplane = new DrawningPlane(random.Next(100, 300), random.Next(1000, 3000),
_drawningSeaplane.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
_drawningSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100)); _drawningSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw(); Draw();
} }
@ -55,10 +61,58 @@ namespace ProjectSeaplane
break; break;
case "buttonRight": case "buttonRight":
_drawningSeaplane.MoveTransport(DirectionType.Right); _drawningSeaplane.MoveTransport(DirectionType.Right);
break; break;
} }
Draw(); Draw();
} }
private void buttonCreateSeaplane_Click(object sender, EventArgs e)
{
Random random = new();
_drawningSeaplane = new DrawningSeaplane(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
_drawningSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningSeaplane == null)
{
return;
}
if (ComboBox.Enabled)
{
_abstractStrategy = ComboBox.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectPlane(_drawningSeaplane), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
ComboBox.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
ComboBox.Enabled = true;
_abstractStrategy = null;
}
}
} }
} }

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@ -0,0 +1,37 @@
using ProjectSeaplane.MovementStrategy;
using ProjectSeaplane;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectSeaplane.Direction;
namespace ProjectSeaplane.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,57 @@
using ProjectSeaplane.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectRightBorder <= FieldWidth &&
objParams.ObjectRightBorder + GetStep() >= FieldWidth &&
objParams.ObjectDownBorder <= FieldHeight &&
objParams.ObjectDownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectRightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectDownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,60 @@
using ProjectSeaplane.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Правая граница
/// </summary>
public int ObjectRightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int ObjectDownBorder => _y + _height;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.MovementStrategy
{
public enum Status
{
NotInit, InProgress, Finish
}
}