Первая базовая лабораторная
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ProjectSeaplane/ProjectSeaplane/Directions.cs
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31
ProjectSeaplane/ProjectSeaplane/Directions.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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238
ProjectSeaplane/ProjectSeaplane/DrawingSeaplane.cs
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238
ProjectSeaplane/ProjectSeaplane/DrawingSeaplane.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningSeaplane
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntitySeaplane? EntitySeaplane { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private int _seaplaneWidth = 200;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private int _seaplaneHeight = 110;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// /// <param name="boat">Лодка</param>
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/// /// <param name="floater">Дополнительный цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool boat, bool floater, int width, int height)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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{
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return false;
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}
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if (!floater)
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{
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_seaplaneHeight = 90;
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}
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else
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{
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_seaplaneHeight = 110;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntitySeaplane = new EntitySeaplane();
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EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, boat, floater);
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x <= _pictureWidth - _seaplaneWidth && y <= _pictureHeight - _seaplaneHeight)
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{
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_startPosX = x;
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_startPosY = y;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (EntitySeaplane == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntitySeaplane.Step > 0)
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{
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_startPosX -= (int)EntitySeaplane.Step;
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}
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else
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{
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_startPosX = 0;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntitySeaplane.Step > 0)
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{
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_startPosY -= (int)EntitySeaplane.Step;
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}
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else
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{
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_startPosY = 0;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + _seaplaneWidth + EntitySeaplane.Step <= _pictureWidth)
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{
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_startPosX += (int)EntitySeaplane.Step;
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}
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else
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{
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_startPosX = _pictureWidth - _seaplaneWidth;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _seaplaneHeight + EntitySeaplane.Step <= _pictureHeight)
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{
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_startPosY += (int)EntitySeaplane.Step;
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}
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else
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{
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_startPosY = _pictureHeight - _seaplaneHeight;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntitySeaplane == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntitySeaplane.AdditionalColor);
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// лодка
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if (EntitySeaplane.Boat)
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{
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g.DrawEllipse(pen, _startPosX + 40, _startPosY, 90, 20);
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g.DrawLine(pen, _startPosX + 60, _startPosY + 20, _startPosX + 50, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 60, _startPosY + 20, _startPosX + 70, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 110, _startPosY + 20, _startPosX + 100, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 110, _startPosY + 20, _startPosX + 120, _startPosY + 30);
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g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY, 90, 20);
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}
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// границы гидролета
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g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 10, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 10, _startPosY, _startPosX + 40, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 10, _startPosY + 30, _startPosX + 150, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 150, _startPosY + 80);
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g.DrawLine(pen, _startPosX + 10, _startPosY + 80, _startPosX + 150, _startPosY + 80);
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g.DrawLine(pen, _startPosX + 150, _startPosY + 30, _startPosX + 200, _startPosY + 55);
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g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
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g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 80);
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g.DrawPie(pen, _startPosX, _startPosY + 30, 20, 50, 90, 180);
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g.DrawEllipse(pen, _startPosX, _startPosY + 25, 35, 10);
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g.DrawEllipse(pen, _startPosX + 40, _startPosY + 50, 80, 10);
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//вертикальная стабилизация
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Brush mainBrush = new SolidBrush(EntitySeaplane.BodyColor);
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Point point7 = new Point(_startPosX + 11, _startPosY + 1);
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Point point8 = new Point(_startPosX + 11, _startPosY + 31);
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Point point9 = new Point(_startPosX + 39, _startPosY + 31);
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Point[] vert_stab = {point7, point8, point9, point7 };
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g.FillPolygon(mainBrush, vert_stab);
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//хвостовая часть
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g.FillPie(mainBrush, _startPosX, _startPosY + 30, 20, 50, 90, 180);
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//нос
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Brush brGray = new SolidBrush(Color.Gray);
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Point point1 = new Point(_startPosX + 150, _startPosY + 30);
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Point point2 = new Point(_startPosX + 200, _startPosY + 55);
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Point point3 = new Point(_startPosX + 150, _startPosY + 55);
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Point[] nos1 = { point1, point2, point3, point1 };
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g.FillPolygon(brGray, nos1);
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Point point4 = new Point(_startPosX + 150, _startPosY + 55);
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Point point5 = new Point(_startPosX + 200, _startPosY + 55);
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Point point6 = new Point(_startPosX + 150, _startPosY + 80);
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Point[] nos2 = { point4, point5, point6, point4 };
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g.FillPolygon(brGray, nos2);
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g.DrawLine(pen, _startPosX + 200, _startPosY + 55, _startPosX + 150, _startPosY + 55);
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//корпус
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Point point10 = new Point(_startPosX + 10, _startPosY + 31);
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Point point11 = new Point(_startPosX + 149, _startPosY + 31);
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Point point12 = new Point(_startPosX + 149, _startPosY + 79);
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Point point13 = new Point(_startPosX + 10, _startPosY + 79);
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Point[] body = {point10, point11, point12, point13, point10 };
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g.FillPolygon(mainBrush, body);
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//крылья
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 50, 80, 10);
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g.FillEllipse(brBlack, _startPosX, _startPosY + 25, 35, 10);
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//поплавок
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if(EntitySeaplane.Floater)
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{
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g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 50, _startPosY + 100);
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g.DrawLine(pen, _startPosX + 70, _startPosY + 80, _startPosX + 70, _startPosY + 100);
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g.DrawLine(pen, _startPosX + 120, _startPosY + 80, _startPosX + 90, _startPosY + 100);
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g.DrawLine(pen, _startPosX + 120, _startPosY + 80, _startPosX + 110, _startPosY + 100);
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g.DrawLine(pen, _startPosX + 120, _startPosY + 80, _startPosX + 140, _startPosY + 100);
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g.DrawEllipse(pen, _startPosX + 30, _startPosY + 100, 140, 10);
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g.FillEllipse(additionalBrush, _startPosX + 30, _startPosY + 100, 140, 10);
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}
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}
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}
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}
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57
ProjectSeaplane/ProjectSeaplane/EntitySeaplane.cs
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57
ProjectSeaplane/ProjectSeaplane/EntitySeaplane.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane
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{
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public class EntitySeaplane
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Лодка
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/// </summary>
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public bool Boat { get; private set; }
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/// <summary>
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/// Лодка
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/// </summary>
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public bool Floater { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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/// <summary>
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/// Шаг перемещения автомобиля
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/// </summary>
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public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса спортивного автомобиля
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool boat, bool floater)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Boat = boat;
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Floater = floater;
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}
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}
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}
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39
ProjectSeaplane/ProjectSeaplane/Form1.Designer.cs
generated
39
ProjectSeaplane/ProjectSeaplane/Form1.Designer.cs
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namespace ProjectSeaplane
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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||||||
/// </summary>
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||||||
private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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||||||
/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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|
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{
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|
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if (disposing && (components != null))
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||||||
{
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|
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components.Dispose();
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|
||||||
}
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|
||||||
base.Dispose(disposing);
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|
||||||
}
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||||||
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||||||
#region Windows Form Designer generated code
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|
||||||
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|
||||||
/// <summary>
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|
||||||
/// Required method for Designer support - do not modify
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|
||||||
/// the contents of this method with the code editor.
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|
||||||
/// </summary>
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|
||||||
private void InitializeComponent()
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|
||||||
{
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|
||||||
this.components = new System.ComponentModel.Container();
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|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
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|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectSeaplane
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
137
ProjectSeaplane/ProjectSeaplane/FormSeaplane.Designer.cs
generated
Normal file
137
ProjectSeaplane/ProjectSeaplane/FormSeaplane.Designer.cs
generated
Normal file
@ -0,0 +1,137 @@
|
|||||||
|
namespace ProjectSeaplane
|
||||||
|
{
|
||||||
|
partial class FormSeaplane
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxSeaplane = new PictureBox();
|
||||||
|
buttonCreate = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxSeaplane
|
||||||
|
//
|
||||||
|
pictureBoxSeaplane.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxSeaplane.Location = new Point(0, 0);
|
||||||
|
pictureBoxSeaplane.Name = "pictureBoxSeaplane";
|
||||||
|
pictureBoxSeaplane.Size = new Size(884, 461);
|
||||||
|
pictureBoxSeaplane.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
|
pictureBoxSeaplane.TabIndex = 0;
|
||||||
|
pictureBoxSeaplane.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(0, 438);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(75, 23);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += buttonCreate_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight2;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(854, 431);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(30, 30);
|
||||||
|
buttonRight.TabIndex = 2;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown2;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonDown.Location = new Point(818, 431);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(30, 30);
|
||||||
|
buttonDown.TabIndex = 3;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonLeft.Location = new Point(782, 431);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(30, 30);
|
||||||
|
buttonLeft.TabIndex = 4;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp2;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonUp.Location = new Point(818, 395);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(30, 30);
|
||||||
|
buttonUp.TabIndex = 5;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// Seaplane
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(884, 461);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxSeaplane);
|
||||||
|
Name = "Seaplane";
|
||||||
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
|
Text = "Гидросамолет";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxSeaplane;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonUp;
|
||||||
|
}
|
||||||
|
}
|
64
ProjectSeaplane/ProjectSeaplane/FormSeaplane.cs
Normal file
64
ProjectSeaplane/ProjectSeaplane/FormSeaplane.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
namespace ProjectSeaplane
|
||||||
|
{
|
||||||
|
public partial class FormSeaplane : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
private DrawningSeaplane? _drawningSeaplane;
|
||||||
|
public FormSeaplane()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningSeaplane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||||
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
|
_drawningSeaplane.DrawTransport(g);
|
||||||
|
pictureBoxSeaplane.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawningSeaplane = new DrawningSeaplane();
|
||||||
|
_drawningSeaplane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||||
|
_drawningSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningSeaplane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
60
ProjectSeaplane/ProjectSeaplane/FormSeaplane.resx
Normal file
60
ProjectSeaplane/ProjectSeaplane/FormSeaplane.resx
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
@ -11,7 +11,7 @@ namespace ProjectSeaplane
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormSeaplane());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
103
ProjectSeaplane/ProjectSeaplane/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectSeaplane/ProjectSeaplane/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectSeaplane.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectSeaplane.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown2 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown2", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight2 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight2", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp2 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp2", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
ProjectSeaplane/ProjectSeaplane/Properties/Resources.resx
Normal file
133
ProjectSeaplane/ProjectSeaplane/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowUp2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp2.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowRight2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight2.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowDown2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown2.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowDown2.jpg
Normal file
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowDown2.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowLeft.jpg
Normal file
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.9 KiB |
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowRight2.jpg
Normal file
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowRight2.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowUp2.jpg
Normal file
BIN
ProjectSeaplane/ProjectSeaplane/Resources/arrowUp2.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
Loading…
Reference in New Issue
Block a user