diff --git a/MotorBoat/MotorBoat/AbstractMap.cs b/MotorBoat/MotorBoat/AbstractMap.cs new file mode 100644 index 0000000..413d614 --- /dev/null +++ b/MotorBoat/MotorBoat/AbstractMap.cs @@ -0,0 +1,203 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal abstract class AbstractMap + { + private IDrawningObject _drawningObject = null; + protected int[,] _map = null; + protected int _width; + protected int _height; + protected float _size_x; + protected float _size_y; + protected readonly Random _random = new(); + protected readonly int _freeRoad = 0; + protected readonly int _barrier = 1; + public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject) + { + _width = width; + _height = height; + _drawningObject = drawningObject; + GenerateMap(); + while (!SetObjectOnMap()) + { + GenerateMap(); + } + return DrawMapWithObject(); + } + public Bitmap MoveObject(Direction direction) + { + // TODO проверка, что объект может переместится в требуемом направлении + (float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition(); + bool can = true; + + int topYinS = Convert.ToInt32((topY) / _size_y); + int rightXinS = Convert.ToInt32((rightX) / _size_x); + int leftXinS = Convert.ToInt32((leftX) / _size_x); + int bottomYinS = Convert.ToInt32(bottomY / _size_y); + + int stepinS = 0; + + switch (direction) + { + case Direction.Up: + stepinS = Convert.ToInt32((topY - _drawningObject.Step) / _size_y); + if (stepinS < 0) stepinS = 0; + if (stepinS != topYinS) + { + for (int j = topYinS; j > stepinS; j--) + { + for (int i = leftXinS; i < rightXinS; i++) + { + if (_map[i, j] == _barrier) + { + can = false; + } + } + } + if (!can) + { + return DrawMapWithObject(); + } + _drawningObject.MoveObject(direction); + } + return DrawMapWithObject(); + + case Direction.Down: + stepinS = Convert.ToInt32((bottomY + _drawningObject.Step) / _size_y); + if (stepinS > _height) stepinS = _height; + if (stepinS != topYinS) + { + for (int j = topYinS; j < stepinS; j++) + { + for (int i = leftXinS; i < rightXinS; i++) + { + if (_map[i, j] == _barrier) + { + can = false; + } + } + } + if (!can) + { + return DrawMapWithObject(); + } + _drawningObject.MoveObject(direction); + } + return DrawMapWithObject(); + + case Direction.Left: + stepinS = Convert.ToInt32((leftX - _drawningObject.Step) / _size_x); + if (stepinS < 0) stepinS = 0; + if (stepinS != leftXinS) + { + for (int j = topYinS; j < bottomYinS; j++) + { + for (int i = leftXinS; i > stepinS; i--) + { + if (_map[i, j] == _barrier) + { + can = false; + } + } + } + if (!can) + { + return DrawMapWithObject(); + } + _drawningObject.MoveObject(direction); + } + return DrawMapWithObject(); + + case Direction.Right: + stepinS = Convert.ToInt32((rightX + _drawningObject.Step) / _size_x); + if (stepinS > _width) stepinS = _width; + if (stepinS != leftXinS) + { + for (int j = topYinS; j < bottomYinS; j++) + { + for (int i = rightXinS; i < stepinS; i++) + { + if (_map[i, j] == _barrier) + { + can = false; + } + } + } + if (!can) + { + return DrawMapWithObject(); + } + _drawningObject.MoveObject(direction); + } + return DrawMapWithObject(); + } + return DrawMapWithObject(); + } + private bool SetObjectOnMap() + { + if (_drawningObject == null || _map == null) + { + return false; + } + int x = _random.Next(0, 10); + int y = _random.Next(0, 10); + _drawningObject.SetObject(x, y, _width, _height); + // TODO првоерка, что объект не "накладывается" на закрытые участки + (float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition(); + //координаты лодки в "клетках" массива карты + int topYinS = Convert.ToInt32(topY / _size_y); + int rightXinS = Convert.ToInt32(rightX / _size_x); + int leftXinS = Convert.ToInt32(leftX / _size_x); + int bottomYinS = Convert.ToInt32(bottomY / _size_y); + + if (leftXinS < 0 || bottomYinS > _height || topYinS<0 || rightX > _width) { return false; } + + for (int j = topYinS; j <= bottomYinS; j++) + { + for (int i = leftXinS; i <= rightXinS; i++) + { + if (_map[i, j] == _barrier) + { + return false; + } + } + } + + return true; + } + private Bitmap DrawMapWithObject() + { + Bitmap bmp = new(_width, _height); + if (_drawningObject == null || _map == null) + { + return bmp; + } + Graphics gr = Graphics.FromImage(bmp); + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + if (_map[i, j] == _freeRoad) + { + DrawRoadPart(gr, i, j); + } + else if (_map[i, j] == _barrier) + { + DrawBarrierPart(gr, i, j); + } + } + } + _drawningObject.DrawningObject(gr); + return bmp; + } + + protected abstract void GenerateMap(); + protected abstract void DrawRoadPart(Graphics g, int i, int j); + protected abstract void DrawBarrierPart(Graphics g, int i, int j); + } +} diff --git a/MotorBoat/MotorBoat/Direction.cs b/MotorBoat/MotorBoat/Direction.cs index f98bc7f..9ae1f69 100644 --- a/MotorBoat/MotorBoat/Direction.cs +++ b/MotorBoat/MotorBoat/Direction.cs @@ -8,9 +8,10 @@ namespace MotorBoat { internal enum Direction { + None = 0, Up = 1, Down = 2, Left = 3, - Right = 4 + Right = 4, } } diff --git a/MotorBoat/MotorBoat/DrawningBoat.cs b/MotorBoat/MotorBoat/DrawningBoat.cs new file mode 100644 index 0000000..1b834bf --- /dev/null +++ b/MotorBoat/MotorBoat/DrawningBoat.cs @@ -0,0 +1,132 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + class DrawningBoat + { + public EntityBoat Boat { get; protected set; } + + protected float _startPosX; + protected float _startPosY; + + private int? _pictureWidth = null; + private int? _pictureHeight = null; + + private readonly int _boatWidth = 70; + private readonly int _boatHeight = 40; + public DrawningBoat(int speed, float weight, Color bodyColor) + { + Boat = new EntityBoat(speed, weight, bodyColor); + } + protected DrawningBoat(int speed, float weight, Color bodyColor, int boatWidth, int boatHeight) : + this(speed, weight, bodyColor) + { + _boatWidth = boatWidth; + _boatHeight = boatHeight; + } + public void SetPosition(int x, int y, int width, int height) + { + // TODO checks + _startPosX = x; + _startPosY = y; + _pictureWidth = width; + _pictureHeight = height; + if (_startPosX + _boatWidth > _pictureWidth) { _startPosX = 10; } + if (_startPosY - _boatHeight < 0) { _startPosY = _boatHeight + 10; } + if (_startPosY + _boatHeight > _pictureHeight) { _startPosY -= _boatHeight; } + } + public void MoveTransport(Direction direction) + { + if (!_pictureWidth.HasValue || !_pictureHeight.HasValue) + { + return; + } + switch (direction) + { + // вправо + case Direction.Right: + if (_startPosX + _boatWidth + Boat.Step < _pictureWidth) + { + _startPosX += Boat.Step; + } + break; + //влево + case Direction.Left: + if (_startPosX - Boat.Step > 0) + { + _startPosX -= Boat.Step; + } + break; + //вверх + case Direction.Up: + if (_startPosY - _boatHeight - Boat.Step > 0) + { + _startPosY -= Boat.Step; + } + break; + //вниз + case Direction.Down: + if (_startPosY + _boatHeight + Boat.Step < _pictureHeight) + { + _startPosY += Boat.Step; + } + break; + } + } + public virtual void DrawTransport(Graphics g) + { + if (_startPosX < 0 || _startPosY < 0 + || !_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + Pen pen = new Pen(Color.Black); + //границы лодки + Point[] points = new Point[5] + { + new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY)), + new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY)), + new Point(Convert.ToInt32(_startPosX + 70),Convert.ToInt32(_startPosY - 20)), + new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY - 40)), + new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-40)), + }; + + Brush brBody = new SolidBrush(Boat?.BodyColor ?? Color.Black); + g.FillPolygon(brBody, points); + g.DrawPolygon(pen, points); + + Brush brYellow = new SolidBrush(Color.Yellow); + g.FillEllipse(brYellow, _startPosX + 5, _startPosY - 30, 50, 20); + g.DrawEllipse(pen, _startPosX + 5, _startPosY - 30, 50, 20); + + } + public void ChangeBorders(int width, int height) + { + _pictureWidth = width; + _pictureHeight = height; + if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight) + { + _pictureWidth = null; + _pictureHeight = null; + return; + } + if (_startPosX + _boatWidth > _pictureWidth) + { + _startPosX = _pictureWidth.Value - _boatWidth; + } + if (_startPosY + _boatHeight > _pictureHeight) + { + _startPosY = _pictureHeight.Value - _boatHeight; + } + } + public (float Left, float Right, float Top, float Bottom) GetCurrentPosition() + { + return (_startPosX, _startPosY, _startPosX + _boatWidth, _startPosY + _boatHeight); + } + } +} diff --git a/MotorBoat/MotorBoat/DrawningMotorBoat.cs b/MotorBoat/MotorBoat/DrawningMotorBoat.cs index 1764659..4988ec3 100644 --- a/MotorBoat/MotorBoat/DrawningMotorBoat.cs +++ b/MotorBoat/MotorBoat/DrawningMotorBoat.cs @@ -1,123 +1,95 @@ using System; using System.Collections.Generic; -using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MotorBoat { - class DrawningMotorBoat + internal class DrawningMotorBoat : DrawningBoat { - public EntityMotorBoat Boat { get; private set; } - - private float _startPosX; - private float _startPosY; - - private int? _pictureWidth = null; - private int? _pictureHeight = null; - - private readonly int _boatWidth = 70; - private readonly int _boatHeight = 40; - public void Init(int speed, float weight, Color bodyColor) + /// Скорость + /// Вес автомобиля + /// Цвет кузова + /// Дополнительный цвет + /// Признак наличия обвеса + /// Признак наличия антикрыла + /// Признак наличия гоночной полосы + public DrawningMotorBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) : + base(speed, weight, bodyColor, 110, 60) { - Boat = new EntityMotorBoat(); - Boat.Init(speed, weight, bodyColor); + Boat = new EntityMotorBoat(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine); } - public void SetPosition(int x, int y, int width, int height) + public override void DrawTransport(Graphics g) { - // TODO checks - _startPosX = x; - _startPosY = y; - _pictureWidth = width; - _pictureHeight = height; - if (_startPosX + _boatWidth > _pictureWidth) { _startPosX = 10; } - if (_startPosY - _boatHeight < 0) { _startPosY = _boatHeight + 10; } - if (_startPosY + _boatHeight > _pictureHeight) { _startPosY -= _boatHeight; } - } - public void MoveBoats(Direction direction) - { - if (!_pictureWidth.HasValue || !_pictureHeight.HasValue) + if (Boat is not EntityMotorBoat motorBoat) { return; } - switch (direction) - { - // вправо - case Direction.Right: - if (_startPosX + _boatWidth + Boat.Step < _pictureWidth) - { - _startPosX += Boat.Step; - } - break; - //влево - case Direction.Left: - if (_startPosX - Boat.Step > 0) - { - _startPosX -= Boat.Step; - } - break; - //вверх - case Direction.Up: - if (_startPosY - _boatHeight - Boat.Step > 0) - { - _startPosY -= Boat.Step; - } - break; - //вниз - case Direction.Down: - if (_startPosY + _boatHeight + Boat.Step < _pictureHeight) - { - _startPosY += Boat.Step; - } - break; - } - } - public void DrawTransport(Graphics g) - { - if (_startPosX < 0 || _startPosY < 0 - || !_pictureHeight.HasValue || !_pictureWidth.HasValue) - { - return; - } - Pen pen = new Pen(Color.Black); - //границы лодки - Point[] points = new Point[5] - { - new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY)), - new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY)), - new Point(Convert.ToInt32(_startPosX + 70),Convert.ToInt32(_startPosY - 20)), - new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY - 40)), - new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-40)), - }; + Point[] points; + Pen pen = new(Color.Black); + Brush dopBrush = new SolidBrush(motorBoat.DopColor); + + g.FillEllipse(new SolidBrush(Color.Black), _startPosX - 17, _startPosY - 24, 14, 5); + g.FillEllipse(new SolidBrush(Color.Black), _startPosX - 17, _startPosY - 21, 14, 5); + g.FillRectangle(dopBrush, _startPosX - 10, _startPosY - 30, 10, 20); + g.DrawRectangle(pen, _startPosX - 10, _startPosY - 30, 10, 20); + + if (motorBoat.BodyKit) + { + points = new Point[] + { + new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-50)), + new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY+10)), + new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY)), + new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY-40)), + }; + g.FillPolygon(dopBrush, points); + g.DrawPolygon(pen, points); + } + + if (motorBoat.Wing) + { + points = new Point[] + { + new Point(Convert.ToInt32(_startPosX)+50,Convert.ToInt32(_startPosY-40)), + new Point(Convert.ToInt32(_startPosX)+80,Convert.ToInt32(_startPosY-20)), + new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY)), + }; + g.FillPolygon(dopBrush, points); + g.DrawPolygon(pen, points); + } + + base.DrawTransport(g); + points = new Point[] + { + new Point(Convert.ToInt32(_startPosX)+50,Convert.ToInt32(_startPosY-34)), + new Point(Convert.ToInt32(_startPosX)+57,Convert.ToInt32(_startPosY-20)), + new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY-6)), + }; + g.FillPolygon(new SolidBrush(Color.LightBlue), points); g.DrawPolygon(pen, points); - Brush brBody = new SolidBrush(Boat?.BodyColor ?? Color.Black); - g.FillPolygon(brBody, points); - g.DrawEllipse(pen, _startPosX + 5, _startPosY - 30, 50, 20); - Brush brYellow = new SolidBrush(Color.Yellow); - g.FillEllipse(brYellow, _startPosX + 5, _startPosY - 30, 50, 20); - - } - public void ChangeBorders(int width, int height) - { - _pictureWidth = width; - _pictureHeight = height; - if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight) + if (motorBoat.SportLine) { - _pictureWidth = null; - _pictureHeight = null; - return; - } - if (_startPosX + _boatWidth > _pictureWidth) - { - _startPosX = _pictureWidth.Value - _boatWidth; - } - if (_startPosY + _boatHeight > _pictureHeight) - { - _startPosY = _pictureHeight.Value - _boatHeight; - } - } + points = new Point[] + { + new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-37)), + new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-30)), + new Point(Convert.ToInt32(_startPosX+35),Convert.ToInt32(_startPosY-37)), + }; + g.FillPolygon(dopBrush, points); + g.DrawPolygon(pen, points); + points = new Point[] + { + new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-3)), + new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-10)), + new Point(Convert.ToInt32(_startPosX+35),Convert.ToInt32(_startPosY-3)), + }; + g.FillPolygon(dopBrush, points); + g.DrawPolygon(pen, points); + } + } } } diff --git a/MotorBoat/MotorBoat/DrawningObjectBoat.cs b/MotorBoat/MotorBoat/DrawningObjectBoat.cs new file mode 100644 index 0000000..09a0531 --- /dev/null +++ b/MotorBoat/MotorBoat/DrawningObjectBoat.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal class DrawningObjectBoat : IDrawningObject + { + private DrawningBoat _boat = null; + + public DrawningObjectBoat(DrawningBoat boat) + { + _boat = boat; + } + + public float Step => _boat?.Boat?.Step ?? 0; + + public (float Left, float Right, float Top, float Bottom) GetCurrentPosition() + { + return _boat?.GetCurrentPosition() ?? default; + } + + public void MoveObject(Direction direction) + { + _boat?.MoveTransport(direction); + } + + public void SetObject(int x, int y, int width, int height) + { + _boat.SetPosition(x, y, width, height); + } + + void IDrawningObject.DrawningObject(Graphics g) + { + _boat.DrawTransport(g); + } + } +} diff --git a/MotorBoat/MotorBoat/EntityBoat.cs b/MotorBoat/MotorBoat/EntityBoat.cs new file mode 100644 index 0000000..2b1b66e --- /dev/null +++ b/MotorBoat/MotorBoat/EntityBoat.cs @@ -0,0 +1,24 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + class EntityBoat + { + public int Speed { get; private set; } + public float Weight { get; private set; } + public Color BodyColor { get; private set; } + public float Step => Speed * 100 / Weight; + public EntityBoat(int speed, float weight, Color bodyColor) + { + Random rnd = new Random(); + Speed = speed <= 0 ? rnd.Next(50, 150) : speed; + Weight = weight <= 0 ? rnd.Next(40, 70) : weight; + BodyColor = bodyColor; + } + } +} diff --git a/MotorBoat/MotorBoat/EntityMotorBoat.cs b/MotorBoat/MotorBoat/EntityMotorBoat.cs index c9daad9..e05cd37 100644 --- a/MotorBoat/MotorBoat/EntityMotorBoat.cs +++ b/MotorBoat/MotorBoat/EntityMotorBoat.cs @@ -1,24 +1,31 @@ using System; using System.Collections.Generic; -using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MotorBoat { - class EntityMotorBoat + internal class EntityMotorBoat : EntityBoat { - public int Speed { get; private set; } - public float Weight { get; private set; } - public Color BodyColor { get; private set; } - public float Step => Speed * 100 / Weight; - public void Init(int speed, float weight, Color bodyColor) + public Color DopColor { get; private set; } + public bool BodyKit { get; private set; } + public bool Wing { get; private set; } + public bool SportLine { get; private set; } + /// Скорость + /// Вес лодки + /// Цвет кузова + /// Дополнительный цвет + /// Признак наличия обвеса + /// Признак наличия антикрыла + /// Признак наличия гоночной полосы + public EntityMotorBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) : + base(speed, weight, bodyColor) { - Random rnd = new Random(); - Speed = speed <= 0 ? rnd.Next(50, 150) : speed; - Weight = weight <= 0 ? rnd.Next(40, 70) : weight; - BodyColor = bodyColor; + DopColor = dopColor; + BodyKit = bodyKit; + Wing = wing; + SportLine = sportLine; } } } diff --git a/MotorBoat/MotorBoat/FormMotorBoat.Designer.cs b/MotorBoat/MotorBoat/FormBoat.Designer.cs similarity index 89% rename from MotorBoat/MotorBoat/FormMotorBoat.Designer.cs rename to MotorBoat/MotorBoat/FormBoat.Designer.cs index 611854f..d760163 100644 --- a/MotorBoat/MotorBoat/FormMotorBoat.Designer.cs +++ b/MotorBoat/MotorBoat/FormBoat.Designer.cs @@ -1,6 +1,6 @@ namespace MotorBoat { - partial class FormMotorBoat + partial class FormBoat { /// /// Required designer variable. @@ -38,6 +38,7 @@ this.buttonLeft = new System.Windows.Forms.Button(); this.buttonDown = new System.Windows.Forms.Button(); this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonCreateModif = new System.Windows.Forms.Button(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).BeginInit(); this.statusStrip1.SuspendLayout(); this.SuspendLayout(); @@ -141,11 +142,23 @@ this.buttonCreate.UseVisualStyleBackColor = true; this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click); // - // FormMotorBoat + // buttonCreateModif + // + this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreateModif.Location = new System.Drawing.Point(133, 369); + this.buttonCreateModif.Name = "buttonCreateModif"; + this.buttonCreateModif.Size = new System.Drawing.Size(111, 44); + this.buttonCreateModif.TabIndex = 6; + this.buttonCreateModif.Text = "Модификация"; + this.buttonCreateModif.UseVisualStyleBackColor = true; + this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click); + // + // FormBoat // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.buttonCreateModif); this.Controls.Add(this.buttonCreate); this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonLeft); @@ -153,7 +166,7 @@ this.Controls.Add(this.buttonRight); this.Controls.Add(this.pictureBoxMotorBoat); this.Controls.Add(this.statusStrip1); - this.Name = "FormMotorBoat"; + this.Name = "FormBoat"; this.Text = "Моторная лодка"; ((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).EndInit(); this.statusStrip1.ResumeLayout(false); @@ -175,5 +188,6 @@ private Button buttonLeft; private Button buttonDown; private Button buttonCreate; + private Button buttonCreateModif; } } \ No newline at end of file diff --git a/MotorBoat/MotorBoat/FormMotorBoat.cs b/MotorBoat/MotorBoat/FormBoat.cs similarity index 53% rename from MotorBoat/MotorBoat/FormMotorBoat.cs rename to MotorBoat/MotorBoat/FormBoat.cs index 03277b0..ed9b678 100644 --- a/MotorBoat/MotorBoat/FormMotorBoat.cs +++ b/MotorBoat/MotorBoat/FormBoat.cs @@ -8,23 +8,18 @@ using System.Windows.Forms; namespace MotorBoat { - public partial class FormMotorBoat : Form + public partial class FormBoat : Form { - private DrawningMotorBoat _boat; - public FormMotorBoat() + private DrawningBoat _boat; + public FormBoat() { InitializeComponent(); } - private void ButtonCreate_Click(object sender, EventArgs e) { Random rnd = new Random(); - _boat = new DrawningMotorBoat(); - _boat.Init(rnd.Next(50, 150), rnd.Next(100, 200), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); - _boat.SetPosition(rnd.Next(10, 100), rnd.Next(0,100), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height); - toolStripStatusLabelSpeed.Text = $": {_boat.Boat.Speed}"; - toolStripStatusLabelWeight.Text = $": {_boat.Boat.Weight}"; - toolStripStatusLabelBodyColor.Text = $": {_boat.Boat.BodyColor.Name}"; + _boat = new DrawningBoat(rnd.Next(50, 150), rnd.Next(100, 200), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + SetData(); Draw(); } private void Draw() @@ -34,7 +29,14 @@ namespace MotorBoat _boat?.DrawTransport(gr); pictureBoxMotorBoat.Image = bmp; } - + private void SetData() + { + Random rnd = new(); + _boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height); + toolStripStatusLabelSpeed.Text = $": {_boat.Boat.Speed}"; + toolStripStatusLabelWeight.Text = $": {_boat.Boat.Weight}"; + toolStripStatusLabelBodyColor.Text = $": {_boat.Boat.BodyColor.Name}"; + } private void PictureBoxCar_Resize(object sender, EventArgs e) { _boat?.ChangeBorders(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height); @@ -48,19 +50,33 @@ namespace MotorBoat switch (name) { case "buttonUp": - _boat?.MoveBoats(Direction.Up); + _boat?.MoveTransport(Direction.Up); break; case "buttonDown": - _boat?.MoveBoats(Direction.Down); + _boat?.MoveTransport(Direction.Down); break; case "buttonLeft": - _boat?.MoveBoats(Direction.Left); + _boat?.MoveTransport(Direction.Left); break; case "buttonRight": - _boat?.MoveBoats(Direction.Right); + _boat?.MoveTransport(Direction.Right); break; } Draw(); } + /// "" + /// + /// + /// + private void buttonCreateModif_Click(object sender, EventArgs e) + { + Random rnd = new(); + _boat = new DrawningMotorBoat(rnd.Next(100, 200), rnd.Next(100, 200), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2))); + SetData(); + Draw(); + } } } diff --git a/MotorBoat/MotorBoat/FormMotorBoat.resx b/MotorBoat/MotorBoat/FormBoat.resx similarity index 100% rename from MotorBoat/MotorBoat/FormMotorBoat.resx rename to MotorBoat/MotorBoat/FormBoat.resx diff --git a/MotorBoat/MotorBoat/FormMap.Designer.cs b/MotorBoat/MotorBoat/FormMap.Designer.cs new file mode 100644 index 0000000..c16d767 --- /dev/null +++ b/MotorBoat/MotorBoat/FormMap.Designer.cs @@ -0,0 +1,209 @@ +namespace MotorBoat +{ + partial class FormMap + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + + private void InitializeComponent() + { + this.pictureBoxMotorBoat = new System.Windows.Forms.PictureBox(); + this.statusStrip1 = new System.Windows.Forms.StatusStrip(); + this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel(); + this.buttonRight = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonCreateModif = new System.Windows.Forms.Button(); + this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).BeginInit(); + this.statusStrip1.SuspendLayout(); + this.SuspendLayout(); + // + // pictureBoxMotorBoat + // + this.pictureBoxMotorBoat.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBoxMotorBoat.Location = new System.Drawing.Point(0, 0); + this.pictureBoxMotorBoat.Name = "pictureBoxMotorBoat"; + this.pictureBoxMotorBoat.Size = new System.Drawing.Size(800, 428); + this.pictureBoxMotorBoat.TabIndex = 1; + this.pictureBoxMotorBoat.TabStop = false; + // + // statusStrip1 + // + this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.toolStripStatusLabelSpeed, + this.toolStripStatusLabelWeight, + this.toolStripStatusLabelBodyColor}); + this.statusStrip1.Location = new System.Drawing.Point(0, 428); + this.statusStrip1.Name = "statusStrip1"; + this.statusStrip1.Size = new System.Drawing.Size(800, 22); + this.statusStrip1.TabIndex = 0; + this.statusStrip1.Text = "statusStrip1"; + // + // toolStripStatusLabelSpeed + // + this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed"; + this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17); + this.toolStripStatusLabelSpeed.Text = "Скорость:"; + // + // toolStripStatusLabelWeight + // + this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight"; + this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17); + this.toolStripStatusLabelWeight.Text = "Вес:"; + // + // toolStripStatusLabelBodyColor + // + this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor"; + this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17); + this.toolStripStatusLabelBodyColor.Text = "Цвет:"; + // + // buttonRight + // + this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonRight.Image = global::MotorBoat.Properties.Resources.up; + this.buttonRight.Location = new System.Drawing.Point(715, 370); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(40, 40); + this.buttonRight.TabIndex = 2; + this.buttonRight.TabStop = false; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonUp + // + this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonUp.Image = global::MotorBoat.Properties.Resources.r; + this.buttonUp.Location = new System.Drawing.Point(669, 324); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(40, 40); + this.buttonUp.TabIndex = 3; + this.buttonUp.TabStop = false; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonLeft + // + this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonLeft.Image = global::MotorBoat.Properties.Resources.left; + this.buttonLeft.Location = new System.Drawing.Point(623, 371); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(40, 40); + this.buttonLeft.TabIndex = 4; + this.buttonLeft.TabStop = false; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonDown + // + this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonDown.Image = global::MotorBoat.Properties.Resources.d; + this.buttonDown.Location = new System.Drawing.Point(669, 370); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(40, 40); + this.buttonDown.TabIndex = 5; + this.buttonDown.TabStop = false; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonCreate + // + this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreate.Location = new System.Drawing.Point(16, 370); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(111, 44); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать"; + this.buttonCreate.UseVisualStyleBackColor = true; + this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click); + // + // buttonCreateModif + // + this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreateModif.Location = new System.Drawing.Point(133, 369); + this.buttonCreateModif.Name = "buttonCreateModif"; + this.buttonCreateModif.Size = new System.Drawing.Size(111, 44); + this.buttonCreateModif.TabIndex = 6; + this.buttonCreateModif.Text = "Модификация"; + this.buttonCreateModif.UseVisualStyleBackColor = true; + this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click); + // + // comboBoxSelectorMap + // + this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.comboBoxSelectorMap.FormattingEnabled = true; + this.comboBoxSelectorMap.Items.AddRange(new object[] { + "Простая карта", + "Розовая карта", + "Морская карта"}); + this.comboBoxSelectorMap.Location = new System.Drawing.Point(8, 8); + this.comboBoxSelectorMap.Name = "comboBoxSelectorMap"; + this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23); + this.comboBoxSelectorMap.TabIndex = 7; + this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged); + // + // FormMap + // + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.comboBoxSelectorMap); + this.Controls.Add(this.buttonCreateModif); + this.Controls.Add(this.buttonCreate); + this.Controls.Add(this.buttonDown); + this.Controls.Add(this.buttonLeft); + this.Controls.Add(this.buttonUp); + this.Controls.Add(this.buttonRight); + this.Controls.Add(this.pictureBoxMotorBoat); + this.Controls.Add(this.statusStrip1); + this.Name = "FormMap"; + this.Text = "FormMap"; + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).EndInit(); + this.statusStrip1.ResumeLayout(false); + this.statusStrip1.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + private StatusStrip statusStrip1; + private ToolStripStatusLabel toolStripStatusLabelSpeed; + private ToolStripStatusLabel toolStripStatusLabelWeight; + private ToolStripStatusLabel toolStripStatusLabelBodyColor; + private PictureBox pictureBoxMotorBoat; + private Button buttonRight; + private Button buttonUp; + private Button buttonLeft; + private Button buttonDown; + private Button buttonCreate; + private Button buttonCreateModif; + private ComboBox comboBoxSelectorMap; + } +} \ No newline at end of file diff --git a/MotorBoat/MotorBoat/FormMap.cs b/MotorBoat/MotorBoat/FormMap.cs new file mode 100644 index 0000000..24b199d --- /dev/null +++ b/MotorBoat/MotorBoat/FormMap.cs @@ -0,0 +1,107 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace MotorBoat +{ + public partial class FormMap : Form + { + private AbstractMap _abstractMap; + + public FormMap() + { + InitializeComponent(); + _abstractMap = new SimpleMap(); + } + /// + /// Заполнение информации по объекту + /// + /// + private void SetData(DrawningBoat boat) + { + toolStripStatusLabelSpeed.Text = $"Скорость: {boat.Boat.Speed}"; + toolStripStatusLabelWeight.Text = $"Вес: {boat.Boat.Weight}"; + toolStripStatusLabelBodyColor.Text = $"Цвет: {boat.Boat.BodyColor.Name}"; + pictureBoxMotorBoat.Image = _abstractMap.CreateMap(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height, + new DrawningObjectBoat(boat)); + } + /// + /// Обработка нажатия кнопки "Создать" + /// + /// + /// + private void ButtonCreate_Click(object sender, EventArgs e) + { + Random rnd = new(); + var boat = new DrawningBoat(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + SetData(boat); + } + /// + /// Изменение размеров формы + /// + /// + /// + private void ButtonMove_Click(object sender, EventArgs e) + { + //получаем имя кнопки + string name = ((Button)sender)?.Name ?? string.Empty; + Direction dir = Direction.None; + switch (name) + { + case "buttonUp": + dir = Direction.Up; + break; + case "buttonDown": + dir = Direction.Down; + break; + case "buttonLeft": + dir = Direction.Left; + break; + case "buttonRight": + dir = Direction.Right; + break; + } + pictureBoxMotorBoat.Image = _abstractMap?.MoveObject(dir); + } + /// + /// Обработка нажатия кнопки "Модификация" + /// + /// + /// + private void ButtonCreateModif_Click(object sender, EventArgs e) + { + Random rnd = new(); + var boat = new DrawningMotorBoat(rnd.Next(100, 300), rnd.Next(1000, 2000), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2))); + SetData(boat); + } + /// + /// Смена карты + /// + /// + /// + private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e) + { + switch (comboBoxSelectorMap.Text) + { + case "Простая карта": + _abstractMap = new SimpleMap(); + break; + case "Розовая карта": + _abstractMap = new PinkMap(); + break; + case "Морская карта": + _abstractMap = new SeaMap(); + break; + } + } + } +} diff --git a/MotorBoat/MotorBoat/FormMap.resx b/MotorBoat/MotorBoat/FormMap.resx new file mode 100644 index 0000000..5cb320f --- /dev/null +++ b/MotorBoat/MotorBoat/FormMap.resx @@ -0,0 +1,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/MotorBoat/MotorBoat/IDrawningObject.cs b/MotorBoat/MotorBoat/IDrawningObject.cs new file mode 100644 index 0000000..68c9958 --- /dev/null +++ b/MotorBoat/MotorBoat/IDrawningObject.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal interface IDrawningObject + { + /// + /// Шаг перемещения объекта + /// + public float Step { get; } + /// + /// Установка позиции объекта + /// + /// Координата X + /// Координата Y + /// Ширина полотна + /// Высота полотна + void SetObject(int x, int y, int width, int height); + /// + /// Изменение направления пермещения объекта + /// + /// Направление + /// + void MoveObject(Direction direction); + /// + /// Отрисовка объекта + /// + /// + void DrawningObject(Graphics g); + /// + /// Получение текущей позиции объекта + /// + /// + (float Left, float Right, float Top, float Bottom) GetCurrentPosition(); + } +} \ No newline at end of file diff --git a/MotorBoat/MotorBoat/PinkMap.cs b/MotorBoat/MotorBoat/PinkMap.cs new file mode 100644 index 0000000..0a8140b --- /dev/null +++ b/MotorBoat/MotorBoat/PinkMap.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal class PinkMap : AbstractMap + { + /// + /// Цвет участка закрытого + /// + private readonly Brush barrierColor = new SolidBrush(Color.Purple); + /// + /// Цвет участка открытого + /// + private readonly Brush roadColor = new SolidBrush(Color.LightPink); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillEllipse(barrierColor, i *( _size_x-1), j * (_size_y-1), 15, 10); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 40) + { + int x = _random.Next(1, 100); + int y = _random.Next(1, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +} diff --git a/MotorBoat/MotorBoat/Program.cs b/MotorBoat/MotorBoat/Program.cs index 83aea91..5f309a4 100644 --- a/MotorBoat/MotorBoat/Program.cs +++ b/MotorBoat/MotorBoat/Program.cs @@ -11,7 +11,7 @@ namespace MotorBoat // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new FormMotorBoat()); + Application.Run(new FormMap()); } } } \ No newline at end of file diff --git a/MotorBoat/MotorBoat/SeaMap.cs b/MotorBoat/MotorBoat/SeaMap.cs new file mode 100644 index 0000000..937d2f7 --- /dev/null +++ b/MotorBoat/MotorBoat/SeaMap.cs @@ -0,0 +1,53 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal class SeaMap : AbstractMap + { + /// + /// Цвет участка закрытого + /// + private readonly Pen barrierColor = new Pen(Color.DarkBlue, 2); + /// + /// Цвет участка открытого + /// + private readonly Brush roadColor = new SolidBrush(Color.LightBlue); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.DrawArc(barrierColor, i * (_size_x - 1), j * (_size_y - 1), 7, 6, 0, 180); + g.DrawArc(barrierColor, i * (_size_x - 1) + 6, j * (_size_y - 1), 7, 6, 0, 180); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 40) + { + int x = _random.Next(1, 100); + int y = _random.Next(1, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +} diff --git a/MotorBoat/MotorBoat/SimpleMap.cs b/MotorBoat/MotorBoat/SimpleMap.cs new file mode 100644 index 0000000..ce40cab --- /dev/null +++ b/MotorBoat/MotorBoat/SimpleMap.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MotorBoat +{ + internal class SimpleMap : AbstractMap + { + /// + /// Цвет участка закрытого + /// + private readonly Brush barrierColor = new SolidBrush(Color.Black); + /// + /// Цвет участка открытого + /// + private readonly Brush roadColor = new SolidBrush(Color.Gray); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 50) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +}