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18 changed files with 129 additions and 1114 deletions

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@ -1,203 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
// TODO проверка, что объект может переместится в требуемом направлении
(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
bool can = true;
int topYinS = Convert.ToInt32((topY) / _size_y);
int rightXinS = Convert.ToInt32((rightX) / _size_x);
int leftXinS = Convert.ToInt32((leftX) / _size_x);
int bottomYinS = Convert.ToInt32(bottomY / _size_y);
int stepinS = 0;
switch (direction)
{
case Direction.Up:
stepinS = Convert.ToInt32((topY - _drawningObject.Step) / _size_y);
if (stepinS < 0) stepinS = 0;
if (stepinS != topYinS)
{
for (int j = topYinS; j > stepinS; j--)
{
for (int i = leftXinS; i < rightXinS; i++)
{
if (_map[i, j] == _barrier)
{
can = false;
}
}
}
if (!can)
{
return DrawMapWithObject();
}
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
case Direction.Down:
stepinS = Convert.ToInt32((bottomY + _drawningObject.Step) / _size_y);
if (stepinS > _height) stepinS = _height;
if (stepinS != topYinS)
{
for (int j = topYinS; j < stepinS; j++)
{
for (int i = leftXinS; i < rightXinS; i++)
{
if (_map[i, j] == _barrier)
{
can = false;
}
}
}
if (!can)
{
return DrawMapWithObject();
}
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
case Direction.Left:
stepinS = Convert.ToInt32((leftX - _drawningObject.Step) / _size_x);
if (stepinS < 0) stepinS = 0;
if (stepinS != leftXinS)
{
for (int j = topYinS; j < bottomYinS; j++)
{
for (int i = leftXinS; i > stepinS; i--)
{
if (_map[i, j] == _barrier)
{
can = false;
}
}
}
if (!can)
{
return DrawMapWithObject();
}
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
case Direction.Right:
stepinS = Convert.ToInt32((rightX + _drawningObject.Step) / _size_x);
if (stepinS > _width) stepinS = _width;
if (stepinS != leftXinS)
{
for (int j = topYinS; j < bottomYinS; j++)
{
for (int i = rightXinS; i < stepinS; i++)
{
if (_map[i, j] == _barrier)
{
can = false;
}
}
}
if (!can)
{
return DrawMapWithObject();
}
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
}
return DrawMapWithObject();
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
// TODO првоерка, что объект не "накладывается" на закрытые участки
(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
//координаты лодки в "клетках" массива карты
int topYinS = Convert.ToInt32(topY / _size_y);
int rightXinS = Convert.ToInt32(rightX / _size_x);
int leftXinS = Convert.ToInt32(leftX / _size_x);
int bottomYinS = Convert.ToInt32(bottomY / _size_y);
if (leftXinS < 0 || bottomYinS > _height || topYinS<0 || rightX > _width) { return false; }
for (int j = topYinS; j <= bottomYinS; j++)
{
for (int i = leftXinS; i <= rightXinS; i++)
{
if (_map[i, j] == _barrier)
{
return false;
}
}
}
return true;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -8,10 +8,9 @@ namespace MotorBoat
{
internal enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,
Right = 4,
Right = 4
}
}

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@ -1,132 +0,0 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
class DrawningBoat
{
public EntityBoat Boat { get; protected set; }
protected float _startPosX;
protected float _startPosY;
private int? _pictureWidth = null;
private int? _pictureHeight = null;
private readonly int _boatWidth = 70;
private readonly int _boatHeight = 40;
public DrawningBoat(int speed, float weight, Color bodyColor)
{
Boat = new EntityBoat(speed, weight, bodyColor);
}
protected DrawningBoat(int speed, float weight, Color bodyColor, int boatWidth, int boatHeight) :
this(speed, weight, bodyColor)
{
_boatWidth = boatWidth;
_boatHeight = boatHeight;
}
public void SetPosition(int x, int y, int width, int height)
{
// TODO checks
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX + _boatWidth > _pictureWidth) { _startPosX = 10; }
if (_startPosY - _boatHeight < 0) { _startPosY = _boatHeight + 10; }
if (_startPosY + _boatHeight > _pictureHeight) { _startPosY -= _boatHeight; }
}
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _boatWidth + Boat.Step < _pictureWidth)
{
_startPosX += Boat.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Boat.Step > 0)
{
_startPosX -= Boat.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - _boatHeight - Boat.Step > 0)
{
_startPosY -= Boat.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _boatHeight + Boat.Step < _pictureHeight)
{
_startPosY += Boat.Step;
}
break;
}
}
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new Pen(Color.Black);
//границы лодки
Point[] points = new Point[5]
{
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY)),
new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY)),
new Point(Convert.ToInt32(_startPosX + 70),Convert.ToInt32(_startPosY - 20)),
new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY - 40)),
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-40)),
};
Brush brBody = new SolidBrush(Boat?.BodyColor ?? Color.Black);
g.FillPolygon(brBody, points);
g.DrawPolygon(pen, points);
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 5, _startPosY - 30, 50, 20);
g.DrawEllipse(pen, _startPosX + 5, _startPosY - 30, 50, 20);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _boatWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _boatWidth;
}
if (_startPosY + _boatHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _boatHeight;
}
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _boatWidth, _startPosY + _boatHeight);
}
}
}

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@ -1,95 +1,123 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class DrawningMotorBoat : DrawningBoat
class DrawningMotorBoat
{
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public DrawningMotorBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor, 110, 60)
public EntityMotorBoat Boat { get; private set; }
private float _startPosX;
private float _startPosY;
private int? _pictureWidth = null;
private int? _pictureHeight = null;
private readonly int _boatWidth = 70;
private readonly int _boatHeight = 40;
public void Init(int speed, float weight, Color bodyColor)
{
Boat = new EntityMotorBoat(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
Boat = new EntityMotorBoat();
Boat.Init(speed, weight, bodyColor);
}
public override void DrawTransport(Graphics g)
public void SetPosition(int x, int y, int width, int height)
{
if (Boat is not EntityMotorBoat motorBoat)
// TODO checks
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX + _boatWidth > _pictureWidth) { _startPosX = 10; }
if (_startPosY - _boatHeight < 0) { _startPosY = _boatHeight + 10; }
if (_startPosY + _boatHeight > _pictureHeight) { _startPosY -= _boatHeight; }
}
public void MoveBoats(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
Point[] points;
Pen pen = new(Color.Black);
Brush dopBrush = new SolidBrush(motorBoat.DopColor);
g.FillEllipse(new SolidBrush(Color.Black), _startPosX - 17, _startPosY - 24, 14, 5);
g.FillEllipse(new SolidBrush(Color.Black), _startPosX - 17, _startPosY - 21, 14, 5);
g.FillRectangle(dopBrush, _startPosX - 10, _startPosY - 30, 10, 20);
g.DrawRectangle(pen, _startPosX - 10, _startPosY - 30, 10, 20);
if (motorBoat.BodyKit)
switch (direction)
{
points = new Point[]
{
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-50)),
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY+10)),
new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY)),
new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY-40)),
};
g.FillPolygon(dopBrush, points);
g.DrawPolygon(pen, points);
// вправо
case Direction.Right:
if (_startPosX + _boatWidth + Boat.Step < _pictureWidth)
{
_startPosX += Boat.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Boat.Step > 0)
{
_startPosX -= Boat.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - _boatHeight - Boat.Step > 0)
{
_startPosY -= Boat.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _boatHeight + Boat.Step < _pictureHeight)
{
_startPosY += Boat.Step;
}
break;
}
if (motorBoat.Wing)
}
public void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
points = new Point[]
{
new Point(Convert.ToInt32(_startPosX)+50,Convert.ToInt32(_startPosY-40)),
new Point(Convert.ToInt32(_startPosX)+80,Convert.ToInt32(_startPosY-20)),
new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY)),
};
g.FillPolygon(dopBrush, points);
g.DrawPolygon(pen, points);
return;
}
Pen pen = new Pen(Color.Black);
//границы лодки
Point[] points = new Point[5]
{
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY)),
new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY)),
new Point(Convert.ToInt32(_startPosX + 70),Convert.ToInt32(_startPosY - 20)),
new Point(Convert.ToInt32(_startPosX + 50),Convert.ToInt32(_startPosY - 40)),
new Point(Convert.ToInt32(_startPosX),Convert.ToInt32(_startPosY-40)),
};
base.DrawTransport(g);
points = new Point[]
{
new Point(Convert.ToInt32(_startPosX)+50,Convert.ToInt32(_startPosY-34)),
new Point(Convert.ToInt32(_startPosX)+57,Convert.ToInt32(_startPosY-20)),
new Point(Convert.ToInt32(_startPosX+50),Convert.ToInt32(_startPosY-6)),
};
g.FillPolygon(new SolidBrush(Color.LightBlue), points);
g.DrawPolygon(pen, points);
Brush brBody = new SolidBrush(Boat?.BodyColor ?? Color.Black);
g.FillPolygon(brBody, points);
if (motorBoat.SportLine)
g.DrawEllipse(pen, _startPosX + 5, _startPosY - 30, 50, 20);
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 5, _startPosY - 30, 50, 20);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight)
{
points = new Point[]
{
new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-37)),
new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-30)),
new Point(Convert.ToInt32(_startPosX+35),Convert.ToInt32(_startPosY-37)),
};
g.FillPolygon(dopBrush, points);
g.DrawPolygon(pen, points);
points = new Point[]
{
new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-3)),
new Point(Convert.ToInt32(_startPosX)+5,Convert.ToInt32(_startPosY-10)),
new Point(Convert.ToInt32(_startPosX+35),Convert.ToInt32(_startPosY-3)),
};
g.FillPolygon(dopBrush, points);
g.DrawPolygon(pen, points);
}
}
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _boatWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _boatWidth;
}
if (_startPosY + _boatHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _boatHeight;
}
}
}
}

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@ -1,40 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class DrawningObjectBoat : IDrawningObject
{
private DrawningBoat _boat = null;
public DrawningObjectBoat(DrawningBoat boat)
{
_boat = boat;
}
public float Step => _boat?.Boat?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _boat?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_boat?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_boat.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
_boat.DrawTransport(g);
}
}
}

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@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
class EntityBoat
{
public int Speed { get; private set; }
public float Weight { get; private set; }
public Color BodyColor { get; private set; }
public float Step => Speed * 100 / Weight;
public EntityBoat(int speed, float weight, Color bodyColor)
{
Random rnd = new Random();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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@ -1,31 +1,24 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class EntityMotorBoat : EntityBoat
class EntityMotorBoat
{
public Color DopColor { get; private set; }
public bool BodyKit { get; private set; }
public bool Wing { get; private set; }
public bool SportLine { get; private set; }
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес лодки</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntityMotorBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor)
public int Speed { get; private set; }
public float Weight { get; private set; }
public Color BodyColor { get; private set; }
public float Step => Speed * 100 / Weight;
public void Init(int speed, float weight, Color bodyColor)
{
DopColor = dopColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
Random rnd = new Random();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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@ -1,209 +0,0 @@
namespace MotorBoat
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxMotorBoat = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxMotorBoat
//
this.pictureBoxMotorBoat.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxMotorBoat.Location = new System.Drawing.Point(0, 0);
this.pictureBoxMotorBoat.Name = "pictureBoxMotorBoat";
this.pictureBoxMotorBoat.Size = new System.Drawing.Size(800, 428);
this.pictureBoxMotorBoat.TabIndex = 1;
this.pictureBoxMotorBoat.TabStop = false;
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
this.statusStrip1.TabIndex = 0;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.Image = global::MotorBoat.Properties.Resources.up;
this.buttonRight.Location = new System.Drawing.Point(715, 370);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(40, 40);
this.buttonRight.TabIndex = 2;
this.buttonRight.TabStop = false;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.Image = global::MotorBoat.Properties.Resources.r;
this.buttonUp.Location = new System.Drawing.Point(669, 324);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(40, 40);
this.buttonUp.TabIndex = 3;
this.buttonUp.TabStop = false;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.Image = global::MotorBoat.Properties.Resources.left;
this.buttonLeft.Location = new System.Drawing.Point(623, 371);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(40, 40);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.TabStop = false;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.Image = global::MotorBoat.Properties.Resources.d;
this.buttonDown.Location = new System.Drawing.Point(669, 370);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(40, 40);
this.buttonDown.TabIndex = 5;
this.buttonDown.TabStop = false;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(16, 370);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(111, 44);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(133, 369);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(111, 44);
this.buttonCreateModif.TabIndex = 6;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Розовая карта",
"Морская карта"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(8, 8);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
this.comboBoxSelectorMap.TabIndex = 7;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.comboBoxSelectorMap);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.pictureBoxMotorBoat);
this.Controls.Add(this.statusStrip1);
this.Name = "FormMap";
this.Text = "FormMap";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private PictureBox pictureBoxMotorBoat;
private Button buttonRight;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button buttonCreate;
private Button buttonCreateModif;
private ComboBox comboBoxSelectorMap;
}
}

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@ -1,107 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MotorBoat
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Заполнение информации по объекту
/// </summary>
/// <param name="car"></param>
private void SetData(DrawningBoat boat)
{
toolStripStatusLabelSpeed.Text = $"Скорость: {boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {boat.Boat.BodyColor.Name}";
pictureBoxMotorBoat.Image = _abstractMap.CreateMap(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height,
new DrawningObjectBoat(boat));
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var boat = new DrawningBoat(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(boat);
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxMotorBoat.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var boat = new DrawningMotorBoat(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(boat);
}
/// <summary>
/// Смена карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Розовая карта":
_abstractMap = new PinkMap();
break;
case "Морская карта":
_abstractMap = new SeaMap();
break;
}
}
}
}

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@ -1,63 +0,0 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -1,6 +1,6 @@
namespace MotorBoat
{
partial class FormBoat
partial class FormMotorBoat
{
/// <summary>
/// Required designer variable.
@ -38,7 +38,6 @@
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
@ -142,23 +141,11 @@
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(133, 369);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(111, 44);
this.buttonCreateModif.TabIndex = 6;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
//
// FormBoat
// FormMotorBoat
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
@ -166,7 +153,7 @@
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.pictureBoxMotorBoat);
this.Controls.Add(this.statusStrip1);
this.Name = "FormBoat";
this.Name = "FormMotorBoat";
this.Text = "Моторная лодка";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxMotorBoat)).EndInit();
this.statusStrip1.ResumeLayout(false);
@ -188,6 +175,5 @@
private Button buttonLeft;
private Button buttonDown;
private Button buttonCreate;
private Button buttonCreateModif;
}
}

View File

@ -8,18 +8,23 @@ using System.Windows.Forms;
namespace MotorBoat
{
public partial class FormBoat : Form
public partial class FormMotorBoat : Form
{
private DrawningBoat _boat;
public FormBoat()
private DrawningMotorBoat _boat;
public FormMotorBoat()
{
InitializeComponent();
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new Random();
_boat = new DrawningBoat(rnd.Next(50, 150), rnd.Next(100, 200), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData();
_boat = new DrawningMotorBoat();
_boat.Init(rnd.Next(50, 150), rnd.Next(100, 200), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(0,100), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
Draw();
}
private void Draw()
@ -29,14 +34,7 @@ namespace MotorBoat
_boat?.DrawTransport(gr);
pictureBoxMotorBoat.Image = bmp;
}
private void SetData()
{
Random rnd = new();
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
}
private void PictureBoxCar_Resize(object sender, EventArgs e)
{
_boat?.ChangeBorders(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
@ -50,33 +48,19 @@ namespace MotorBoat
switch (name)
{
case "buttonUp":
_boat?.MoveTransport(Direction.Up);
_boat?.MoveBoats(Direction.Up);
break;
case "buttonDown":
_boat?.MoveTransport(Direction.Down);
_boat?.MoveBoats(Direction.Down);
break;
case "buttonLeft":
_boat?.MoveTransport(Direction.Left);
_boat?.MoveBoats(Direction.Left);
break;
case "buttonRight":
_boat?.MoveTransport(Direction.Right);
_boat?.MoveBoats(Direction.Right);
break;
}
Draw();
}
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_boat = new DrawningMotorBoat(rnd.Next(100, 200), rnd.Next(100, 200),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
}
}

View File

@ -1,40 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

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@ -1,52 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class PinkMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Purple);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.LightPink);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillEllipse(barrierColor, i *( _size_x-1), j * (_size_y-1), 15, 10);
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 40)
{
int x = _random.Next(1, 100);
int y = _random.Next(1, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -11,7 +11,7 @@ namespace MotorBoat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormMap());
Application.Run(new FormMotorBoat());
}
}
}

View File

@ -1,53 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class SeaMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Pen barrierColor = new Pen(Color.DarkBlue, 2);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.LightBlue);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.DrawArc(barrierColor, i * (_size_x - 1), j * (_size_y - 1), 7, 6, 0, 180);
g.DrawArc(barrierColor, i * (_size_x - 1) + 6, j * (_size_y - 1), 7, 6, 0, 180);
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 40)
{
int x = _random.Next(1, 100);
int y = _random.Next(1, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -1,52 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
{
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}