Продвинутый объект
This commit is contained in:
parent
b699fe0553
commit
0e40ea687b
1
.gitignore
vendored
1
.gitignore
vendored
@ -398,3 +398,4 @@ FodyWeavers.xsd
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
/WarmlyShip/WarmlyShip/Properties
|
||||
|
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32414.318
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
188
WarmlyShip/WarmlyShip/DrawningShip.cs
Normal file
188
WarmlyShip/WarmlyShip/DrawningShip.cs
Normal file
@ -0,0 +1,188 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class DrawningShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityShip Ship { get; protected set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки коробля
|
||||
/// </summary>
|
||||
protected float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки коробля
|
||||
/// </summary>
|
||||
protected float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipWidth = 170;
|
||||
/// <summary>
|
||||
/// Высота отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipHeight = 65;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет корабля</param>
|
||||
public DrawningShip(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Ship = new EntityShip(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес коробля</param>
|
||||
/// <param name="bodyColor">Цвет основной части</param>
|
||||
/// <param name="shipWidth">Ширина отрисовки корабля</param>
|
||||
/// <param name="shipHeight">Высота отрисовки корабля</param>
|
||||
|
||||
protected DrawningShip(int speed, float weight, Color bodyColor, int shipWidth, int shipHeight) :
|
||||
this(speed, weight, bodyColor)
|
||||
{
|
||||
_shipWidth = shipWidth;
|
||||
_shipHeight = shipHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции коробля
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
///
|
||||
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
|
||||
{
|
||||
_pictureHeight = null;
|
||||
_pictureWidth = null;
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Ship.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
|
||||
if (_startPosX - Ship.Step > 0)
|
||||
{
|
||||
_startPosX -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
|
||||
if (_startPosY - Ship.Step > 0)
|
||||
{
|
||||
_startPosY -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Ship.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//заполнение коробля
|
||||
|
||||
PointF[] P =
|
||||
{
|
||||
new Point((int)(_startPosX),(int) _startPosY + 35),
|
||||
new Point((int)_startPosX + 170, (int)_startPosY + 35),
|
||||
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
|
||||
new Point((int) _startPosX + 50, (int) _startPosY + 65),
|
||||
new Point((int) _startPosX, (int) _startPosY + 35),
|
||||
|
||||
};
|
||||
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
|
||||
g.FillPolygon(br, P);
|
||||
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX + 50, _startPosY + 1, 100, 34);
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
//границы коробля
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 1, 100, 34);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _shipWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _shipWidth;
|
||||
}
|
||||
if (_startPosY + _shipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _shipHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,170 +1,58 @@
|
||||
namespace WarmlyShip
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class DrawningWarmlyShip
|
||||
internal class DrawningWarmlyShip : DrawningShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityWarmlyShip Ship { get; private set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки коробля
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки коробля
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipWidth = 170;
|
||||
/// <summary>
|
||||
/// Высота отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipHeight = 65;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес коробля</param>
|
||||
/// <param name="bodyColor">Цвет основной части</param>
|
||||
public DrawningWarmlyShip(int speed, float weight, Color bodyColor)
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="pipes">Признак наличия труб</param>
|
||||
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
|
||||
public DrawningWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
|
||||
base(speed, weight, bodyColor, 175, 65)
|
||||
{
|
||||
Ship = new EntityWarmlyShip(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции коробля
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
|
||||
{
|
||||
_pictureHeight = null;
|
||||
_pictureWidth = null;
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
Ship = new EntityWarmlyShip(speed, weight, bodyColor, dopColor, pipes, fuelCompartment);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
if (Ship is not EntityWarmlyShip warmlyShip)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Ship.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
|
||||
if (_startPosX - Ship.Step > 0)
|
||||
{
|
||||
_startPosX -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
|
||||
if (_startPosY - Ship.Step > 0)
|
||||
{
|
||||
_startPosY -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Ship.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//заполнение коробля
|
||||
|
||||
PointF[] P =
|
||||
{
|
||||
new Point((int)(_startPosX),(int) _startPosY + 35),
|
||||
new Point((int)_startPosX + 170, (int)_startPosY + 35),
|
||||
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
|
||||
new Point((int) _startPosX + 50, (int) _startPosY + 65),
|
||||
new Point((int) _startPosX, (int) _startPosY + 35),
|
||||
|
||||
};
|
||||
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
|
||||
g.FillPolygon(br, P);
|
||||
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 1, 70, 34);
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
//границы коробля
|
||||
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 1 , 70, 34);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
|
||||
}
|
||||
Brush dopBrush = new SolidBrush(warmlyShip.DopColor);
|
||||
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
|
||||
if (warmlyShip.Pipes)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 10, 20, 26);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 20, 26);
|
||||
g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 5, 20, 31);
|
||||
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 5, 20, 31);
|
||||
g.FillRectangle(dopBrush, _startPosX + 120, _startPosY + 1, 20, 35);
|
||||
g.DrawRectangle(pen, _startPosX + 120, _startPosY + 1, 20, 35);
|
||||
|
||||
}
|
||||
if (_startPosX + _shipWidth > _pictureWidth)
|
||||
|
||||
//_startPosX += 10;
|
||||
_startPosY += 30;
|
||||
base.DrawTransport(g);
|
||||
//_startPosX -= 10;
|
||||
_startPosY -= 30;
|
||||
|
||||
if (warmlyShip.FuelCompartment)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _shipWidth;
|
||||
}
|
||||
if (_startPosY + _shipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _shipHeight;
|
||||
g.FillRectangle(dopBrush, _startPosX + 135, _startPosY + 70, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 135, _startPosY + 70, 10, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
42
WarmlyShip/WarmlyShip/EntityShip.cs
Normal file
42
WarmlyShip/WarmlyShip/EntityShip.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityShip(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -6,37 +6,35 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class EntityWarmlyShip
|
||||
internal class EntityWarmlyShip : EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// Признак наличия труб
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
public bool Pipes { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// Признак наличия топливного отсека
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
public bool FuelCompartment { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityWarmlyShip(int speed, float weight, Color bodyColor)
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="pipes">Признак наличия труб</param>
|
||||
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
|
||||
public EntityWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
DopColor = dopColor;
|
||||
Pipes = pipes;
|
||||
FuelCompartment = fuelCompartment;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
14
WarmlyShip/WarmlyShip/FormShip.Designer.cs
generated
14
WarmlyShip/WarmlyShip/FormShip.Designer.cs
generated
@ -38,6 +38,7 @@
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.ButtonCreateModif = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -146,11 +147,23 @@
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonCreateModif
|
||||
//
|
||||
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateModif.Location = new System.Drawing.Point(124, 369);
|
||||
this.ButtonCreateModif.Name = "ButtonCreateModif";
|
||||
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
|
||||
this.ButtonCreateModif.TabIndex = 7;
|
||||
this.ButtonCreateModif.Text = "Модификация";
|
||||
this.ButtonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// FormShip
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.ButtonCreateModif);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
@ -180,5 +193,6 @@
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button ButtonCreateModif;
|
||||
}
|
||||
}
|
@ -2,11 +2,22 @@ namespace WarmlyShip
|
||||
{
|
||||
public partial class FormShip : Form
|
||||
{
|
||||
private DrawningWarmlyShip _ship;
|
||||
private DrawningShip _ship;
|
||||
public FormShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
||||
/// </summary>
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
@ -22,11 +33,9 @@ namespace WarmlyShip
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
@ -51,5 +60,21 @@ namespace WarmlyShip
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user