diff --git a/ProjectStormTrooper/ProjectStormTrooper/Class1.cs b/ProjectStormTrooper/ProjectStormTrooper/Class1.cs
new file mode 100644
index 0000000..33fd86c
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/Class1.cs
@@ -0,0 +1,49 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectStormTrooper;
+
+public class EntityStormTrooper
+{
+ //speed
+ public int Speed { get; private set; }
+
+ //weight
+ public double Weight { get; private set; }
+
+ //maincolor
+
+ public Color BodyColor { get; private set; }
+
+ //additionalcolor
+
+ public Color AdditionalColor { get; private set; }
+
+ public bool BodyRockets { get; private set; }
+
+ public bool Bombs { get; private set; }
+
+
+ //movement
+
+ public double Step => Speed * 500 / Weight;
+
+ public bool Wing { get; private set; }
+ public void Init(bool wing, int speed, double weight, Color bodyColor, Color additionalColor, bool bodyRockets, bool bombs)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Wing = wing;
+ BodyRockets = bodyRockets;
+ Bombs = bombs;
+
+ }
+
+
+}
+
diff --git a/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs
new file mode 100644
index 0000000..e0d1625
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs
@@ -0,0 +1,14 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectStormTrooper;
+public enum DirectionType
+{
+ Up = 1,
+ Down = 2,
+ Left = 3,
+ Right = 4,
+}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/DrawingStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/DrawingStormTrooper.cs
new file mode 100644
index 0000000..7127c4f
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/DrawingStormTrooper.cs
@@ -0,0 +1,224 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectStormTrooper;
+
+public class DrawingStormTrooper
+{
+ public EntityStormTrooper? EntityStormTrooper { get; private set; }
+
+ //windowswidth
+
+ private int? _pictureWidth;
+
+ private int? _pictureHeight;
+
+ private int? _startPosX;
+
+ private int? _startPosY;
+
+ private readonly int _drawingTrooperWidth = 140;
+
+ private readonly int _drawingTrooperHeight = 120;
+
+ public void Init(bool wing, int speed, double weight, Color bodyColor, Color additionalColor, bool bodyRockets, bool bombs)
+ {
+ EntityStormTrooper = new EntityStormTrooper();
+ EntityStormTrooper.Init(wing, speed, weight, bodyColor, additionalColor, bodyRockets, bombs);
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+
+ public bool SetPictureSize(int width, int height)
+ {
+
+ if (_drawingTrooperHeight > height || _drawingTrooperWidth > width) { return false; }
+
+ _pictureWidth = width;
+
+ _pictureHeight = height;
+ return true;
+ }
+ public void SetPosition(int x, int y)
+ {
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+ if (x < 0 || y < 0 || x + _drawingTrooperWidth > _pictureWidth || y + _drawingTrooperHeight > _pictureHeight)
+ {
+ return;
+ }
+ _startPosX = x;
+ _startPosY = y;
+ }
+ public bool MoveStormTrooper(DirectionType direction)
+ {
+ if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityStormTrooper.Step > 0)
+ {
+ _startPosX -= (int)EntityStormTrooper.Step;
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityStormTrooper.Step > 0)
+ {
+ _startPosY -= (int)EntityStormTrooper.Step;
+ }
+ return true;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX.Value + EntityStormTrooper.Step + _drawingTrooperWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityStormTrooper.Step;
+ }
+ return true;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY.Value + EntityStormTrooper.Step + _drawingTrooperHeight< _pictureHeight)
+ {
+ _startPosY += (int)EntityStormTrooper.Step;
+ }
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ public void DrawTransport(Graphics g)
+ {
+ if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) return;
+ Pen pen = new(EntityStormTrooper.BodyColor)
+ {
+ Width = 2
+ };
+ Pen additionalPen = new(EntityStormTrooper.AdditionalColor)
+ {
+ Width = 2
+ };
+ Brush brushBlack = new SolidBrush(EntityStormTrooper.BodyColor);
+ Brush additionalBrush = new SolidBrush(EntityStormTrooper.AdditionalColor);
+
+
+ if (EntityStormTrooper.BodyRockets)
+ {
+ // Толщина толстой палочки ракеты
+ int rocketWidth = 6;
+ // Длина толстой палочки ракеты
+ int rocketLength = 15;
+
+ PointF[] rocketsTop =
+ {
+ new(_startPosX.Value + 90, _startPosY.Value + 13),
+ new(_startPosX.Value + 90, _startPosY.Value + 33)
+ };
+
+ PointF[] rocketsBottom =
+ {
+ new(_startPosX.Value + 90, _startPosY.Value + 103),
+ new(_startPosX.Value + 90, _startPosY.Value + 123)
+ };
+
+ // Прорисовка ракет на верхнем крыле
+ foreach (PointF rocketPos in rocketsTop)
+ {
+ // Толстая палочка для ракеты
+ g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
+ }
+
+ // Прорисовка ракет на нижнем крыле
+ foreach (PointF rocketPos in rocketsBottom)
+ {
+ // Толстая палочка для ракеты
+ g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
+ }
+ }
+
+ // Прорисовка бомб под крыльями
+ if (EntityStormTrooper.Bombs)
+ {
+ int bombWidth = 10;
+ int bombHeight = 15;
+
+ // Позиции бомб под верхним и нижним крылом
+ PointF[] bombs =
+ {
+ new(_startPosX.Value + 75, _startPosY.Value + 15), // Под верхним крылом
+ new(_startPosX.Value + 75, _startPosY.Value + 105) // Под нижним крылом
+};
+
+ // Рисуем бомбы
+ foreach (PointF bombPos in bombs)
+ {
+ g.FillEllipse(additionalBrush, bombPos.X, bombPos.Y, bombWidth, bombHeight);
+ g.DrawEllipse(pen, bombPos.X, bombPos.Y, bombWidth, bombHeight);
+ }
+ }
+ // Определение точек основных элементов объекта
+ PointF[] front =
+ {
+ new(_startPosX.Value + 130, _startPosY.Value + 53),
+ new(_startPosX.Value + 155, _startPosY.Value + 66),
+ new(_startPosX.Value + 130, _startPosY.Value + 79)
+ };
+
+ PointF[] tailTop =
+ {
+ new(_startPosX.Value, _startPosY.Value + 23),
+ new(_startPosX.Value, _startPosY.Value + 53),
+ new(_startPosX.Value + 20, _startPosY.Value + 53),
+ new(_startPosX.Value + 20, _startPosY.Value + 38)
+ };
+
+ PointF[] tailBottom =
+ {
+ new(_startPosX.Value, _startPosY.Value + 79),
+ new(_startPosX.Value, _startPosY.Value + 109),
+ new(_startPosX.Value + 20, _startPosY.Value + 94),
+ new(_startPosX.Value + 20, _startPosY.Value + 79)
+ };
+
+ PointF[] wingTop =
+ {
+ new(_startPosX.Value + 90, _startPosY.Value),
+ new(_startPosX.Value + 90, _startPosY.Value + 53),
+ new(_startPosX.Value + 60, _startPosY.Value + 53),
+ new(_startPosX.Value + 75, _startPosY.Value),
+ };
+
+ PointF[] wingBottom =
+ {
+ new(_startPosX.Value + 90, _startPosY.Value + 79),
+ new(_startPosX.Value + 90, _startPosY.Value + 133),
+ new(_startPosX.Value + 75, _startPosY.Value + 133),
+ new(_startPosX.Value + 60, _startPosY.Value + 79),
+ };
+
+ // Прорисовка основных элементов объекта
+ g.FillPolygon(brushBlack, front);
+ g.DrawPolygon(pen, tailTop);
+ g.DrawPolygon(pen, tailBottom);
+ g.DrawPolygon(pen, wingTop);
+ g.DrawPolygon(pen, wingBottom);
+ g.DrawRectangle(pen, (int)_startPosX, (int)_startPosY + 53, 130, 26);
+ }
+}
+
+
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs
deleted file mode 100644
index 3f39604..0000000
--- a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-namespace ProjectStormTrooper
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- SuspendLayout();
- //
- // Form1
- //
- AutoScaleDimensions = new SizeF(8F, 20F);
- AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(1138, 450);
- Name = "Form1";
- Text = "Form1";
- Load += Form1_Load;
- ResumeLayout(false);
- }
-
- #endregion
- }
-}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.cs
deleted file mode 100644
index 7c919eb..0000000
--- a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace ProjectStormTrooper
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
-
- private void Form1_Load(object sender, EventArgs e)
- {
-
- }
- }
-}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Program.cs b/ProjectStormTrooper/ProjectStormTrooper/Program.cs
index 18a9f60..1c17eba 100644
--- a/ProjectStormTrooper/ProjectStormTrooper/Program.cs
+++ b/ProjectStormTrooper/ProjectStormTrooper/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectStormTrooper
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new StormTrooperForm());
}
}
}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
index 663fdb8..af03d74 100644
--- a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
+++ b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
@@ -8,4 +8,19 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..8cc1b53
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectStormTrooper.Properties {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectStormTrooper.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_down {
+ get {
+ object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_left {
+ get {
+ object obj = ResourceManager.GetObject("arrow_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_right {
+ get {
+ object obj = ResourceManager.GetObject("arrow_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_up {
+ get {
+ object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx
new file mode 100644
index 0000000..3df26db
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\arrows\arrow_down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\arrows\arrow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\arrows\arrow_right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\arrows\arrow_up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.Designer.cs
new file mode 100644
index 0000000..6956ae4
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.Designer.cs
@@ -0,0 +1,139 @@
+namespace ProjectStormTrooper
+{
+ partial class StormTrooperForm
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ buttonCreate = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ pictureBox2 = new PictureBox();
+ ((System.ComponentModel.ISupportInitialize)pictureBox2).BeginInit();
+ SuspendLayout();
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(12, 409);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(94, 29);
+ buttonCreate.TabIndex = 1;
+ buttonCreate.Text = "Create";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += ButtonCreate_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.arrow_left;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonLeft.Location = new Point(759, 377);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(30, 30);
+ buttonLeft.TabIndex = 2;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.arrow_right;
+ buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonRight.Location = new Point(831, 377);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(30, 30);
+ buttonRight.TabIndex = 3;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.arrow_up;
+ buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonUp.Location = new Point(795, 350);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(30, 30);
+ buttonUp.TabIndex = 4;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.arrow_down;
+ buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonDown.Location = new Point(795, 409);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(30, 30);
+ buttonDown.TabIndex = 5;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // pictureBox2
+ //
+ pictureBox2.Dock = DockStyle.Fill;
+ pictureBox2.Location = new Point(0, 0);
+ pictureBox2.Name = "pictureBox2";
+ pictureBox2.Size = new Size(882, 453);
+ pictureBox2.SizeMode = PictureBoxSizeMode.AutoSize;
+ pictureBox2.TabIndex = 6;
+ pictureBox2.TabStop = false;
+ pictureBox2.Click += ButtonMove_Click;
+ //
+ // StormTrooperForm
+ //
+ AutoScaleDimensions = new SizeF(8F, 20F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(882, 453);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureBox2);
+ Name = "StormTrooperForm";
+ StartPosition = FormStartPosition.CenterScreen;
+ Text = "StormTrooperForm";
+ Load += StormTrooperForm_Load;
+ Click += ButtonMove_Click;
+ ((System.ComponentModel.ISupportInitialize)pictureBox2).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+ private Button buttonCreate;
+ private Button buttonLeft;
+ private Button buttonRight;
+ private Button buttonUp;
+ private Button buttonDown;
+ private PictureBox pictureBox2;
+ }
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.cs b/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.cs
new file mode 100644
index 0000000..72a88de
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.cs
@@ -0,0 +1,97 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ProjectStormTrooper
+{
+ public partial class StormTrooperForm : Form
+ {
+ private DrawingStormTrooper? _drawingStormTrooper;
+
+ public StormTrooperForm()
+ {
+ InitializeComponent();
+ }
+
+ public void Draw()
+ {
+ if (_drawingStormTrooper == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBox2.Width, pictureBox2.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingStormTrooper.DrawTransport(gr);
+ pictureBox2.Image = bmp;
+ }
+
+
+
+
+ private void PictureBox2_Click(object sender, EventArgs e)
+ {
+
+ }
+
+ private void StormTrooperForm_Load(object sender, EventArgs e)
+ {
+
+ }
+
+ private void ButtonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingStormTrooper = new DrawingStormTrooper();
+ _drawingStormTrooper.Init(Convert.ToBoolean(random.Next(0, 2)), random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ _drawingStormTrooper.SetPictureSize(pictureBox2.Width,
+ pictureBox2.Height);
+ _drawingStormTrooper.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
+ Draw();
+ }
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingStormTrooper == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result =
+ _drawingStormTrooper.MoveStormTrooper(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result =
+ _drawingStormTrooper.MoveStormTrooper(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result =
+ _drawingStormTrooper.MoveStormTrooper(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result =
+ _drawingStormTrooper.MoveStormTrooper(DirectionType.Right);
+ break;
+ }
+
+ if (result)
+ {
+ Draw();
+ }
+ }
+ }
+}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.resx b/ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.resx
similarity index 100%
rename from ProjectStormTrooper/ProjectStormTrooper/Form1.resx
rename to ProjectStormTrooper/ProjectStormTrooper/StormTrooperForm.resx
diff --git a/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_down.png b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_down.png
new file mode 100644
index 0000000..6acd289
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_down.png differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_left.png b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_left.png
new file mode 100644
index 0000000..3a6835b
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_left.png differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_right.png b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_right.png
new file mode 100644
index 0000000..9482d9f
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_right.png differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_up.png b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_up.png
new file mode 100644
index 0000000..e0505d7
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/arrows/arrow_up.png differ