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using ProjectExcavator.Drawnings;
namespace ProjectExcavator.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawningBulldozer>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, которых можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight) + 1;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBulldozer> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="bulldozer">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningBulldozer bulldozer)
{
return company._collection.Insert(bulldozer);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningBulldozer operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningBulldozer? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackground(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
DrawningBulldozer? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackground(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using ProjectExcavator.Drawnings;
namespace ProjectExcavator.CollectionGenericObjects;
public class BulldozerSharingService : AbstractCompany
{
public BulldozerSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBulldozer> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i <= _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j <= _pictureHeight / _placeSizeHeight; j++)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int posWidth = width;
int posHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection?.Get(i) != null)
{
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i)?.SetPosition(_placeSizeWidth * posWidth + 4, posHeight * _placeSizeHeight + 4, width, height);
}
if (posWidth > 0)
posWidth--;
else
{
posWidth = width;
posHeight++;
}
if (posHeight > height)
{
return;
}
}
}
}

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namespace ProjectExcavator.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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namespace ProjectExcavator.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление элемента в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла успешно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление элемента в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый элемент</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла успешно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло успешно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементный вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}

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namespace ProjectExcavator.CollectionGenericObjects;
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount { get { return _collection.Count; } set { if (value > 0) { _maxCount = value; } } }
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
if (position < 0 || position > _maxCount) return null;
return _collection[position];
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
if (_collection.Count >= _maxCount)
{
return -1;
}
// TODO вставка в конец набора
_collection.Add(obj);
return 0;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
if (Count >= _maxCount)
return -1;
// TODO проверка позиции
if (position < 0 || position >= _maxCount)
return -1;
// TODO вставка по позиции
_collection.Insert(position, obj);
return position;
}
public T? Remove(int position)
{
// TODO проверка позиции
if (position < 0 || position > _maxCount) return null;
// TODO удаление объекта из списка
T temp = _collection[position];
_collection[position] = null;
return temp;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Count; i++)
{
yield return _collection[i];
}
}
}

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namespace ProjectExcavator.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
// TODO проверка позиции
if (position >= _collection.Length || position < 0)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
// TODO вставка в свободное место набора
int index = 0;
while (index < _collection.Length)
{
if (_collection[index] == null)
{
_collection[index] = obj;
return index;
}
index++;
}
return -1;
}
public int Insert(T obj, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO вставка
if (position >= _collection.Length || position < 0)
return -1;
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
if (_collection[position] != null)
{
// проверка, что после вставляемого элемента в массиве есть пустой элемент
int nullIndex = -1;
for (int i = position + 1; i < Count; i++)
{
if (_collection[i] == null)
{
nullIndex = i;
break;
}
}
// Если пустого элемента нет, то выходим
if (nullIndex < 0)
{
return -1;
}
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
int j = nullIndex - 1;
while (j >= position)
{
_collection[j + 1] = _collection[j];
j--;
}
}
// TODO вставка по позиции
_collection[position] = obj;
return position;
}
public T? Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
if (position >= _collection.Length || position < 0)
{
return null;
}
T temp = _collection[position];
_collection[position] = null;
return temp;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i< _collection.Length; i++)
{
yield return _collection[i];
}
}
}

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using ProjectExcavator.Drawnings;
using System.Text;
namespace ProjectExcavator.CollectionGenericObjects;
/// <summary>
/// Класс - хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningBulldozer
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">Тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
if (string.IsNullOrEmpty(name) || _storages.ContainsKey(name))
{
return;
}
// TODO прописать логику для добавления
if (collectionType == CollectionType.List)
{
_storages.Add(name, new ListGenericObjects<T>());
}
if (collectionType == CollectionType.Massive)
{
_storages.Add(name, new MassiveGenericObjects<T>());
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO прописать логику для удаления коллекции
if (!_storages.ContainsKey(name)) return;
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO продумать логику получения объекта
if (_storages.ContainsKey((string)name))
{
return _storages[name];
}
return null;
}
}
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public bool SaveData(string filename)
{
if (_storages.Count == 0)
{
return false;
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
writer.Write(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
writer.Write(value.Key);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.GetCollectionType);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.MaxCount);
writer.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
writer.Write(data);
writer.Write(_separatorItems);
}
}
}
return true;
}
/// <summary>
/// Загрузка информации по автомобилям в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
return false;
}
using (StreamReader reader = File.OpenText(filename))
{
string str = reader.ReadLine();
if (str == null || str.Length == 0)
{
return false;
}
if (!str.StartsWith(_collectionKey))
{
//если нет такой записи, то это не те данные
return false;
}
_storages.Clear();
string strs = "";
while ((strs = reader.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
return false;
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningBulldozer() is T bulldozer)
{
if (collection.Insert(bulldozer) == -1)
{
return false;
}
}
}
_storages.Add(record[0], collection);
}
}
return true;
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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namespace ProjectExcavator.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectExcavator.Entities;
using System.Security.Policy;
namespace ProjectExcavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещения базового объекта-сущности
/// </summary>
public class DrawningBulldozer
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBulldozer? EntityBulldozer { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки автомобиля
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _drawingExcWidth = 65;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _drawingExcHeight = 61;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawingExcWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingExcHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningBulldozer() // было private
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningBulldozer(int speed, double weight, Color bodyColor) : this()
{
EntityBulldozer = new EntityBulldozer(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawingExcWidth">Ширина прорисовки автомобиля</param>
/// <param name="drawingExcHeight">Высота прорисовки автомобиля</param>
protected DrawningBulldozer(int drawingExcWidth, int drawingExcHeight) : this()
{
_drawingExcWidth = drawingExcWidth;
_drawingExcHeight = drawingExcHeight;
}
/// <summary>
/// Конструктор, принимающий объект EntityBulldozer в качестве параметра
/// </summary>
/// <param name="entityBulldozer"></param>
public DrawningBulldozer(EntityBulldozer bull) : this()
{
EntityBulldozer = new EntityBulldozer(bull.Speed, bull.Weight, bull.BodyColor);
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
//TODO проверка, что объект "влезает" в размеры поля
//если влезает, сохраняем границы и корректируем позицию объекта, если она уже была установлена
if (_drawingExcWidth > width || _drawingExcHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue || _startPosY.HasValue)
{
if (_startPosX + _drawingExcWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawingExcWidth;
}
else if (_startPosX < 0) _startPosX = 0;
if (_startPosY + _drawingExcHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingExcHeight;
}
else if (_startPosY < 0) _startPosY = 0;
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y, int width, int height)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
//TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
//то надо изменить координаты, чтобы он оставался в этих границах
if (x + _drawingExcWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawingExcWidth;
}
else if (x < 0) _startPosX = 0;
else _startPosX = x;
if (y + _drawingExcHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingExcHeight;
}
else if (y < 0) _startPosY = 0;
else _startPosY = y;
}
/// <summary>
/// Изменение направления движения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityBulldozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityBulldozer.Step > 0)
{
_startPosX -= (int)EntityBulldozer.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityBulldozer.Step > 0)
{
_startPosY -= (int)EntityBulldozer.Step;
}
return true;
//вправо
case DirectionType.Right:
if (_startPosX + EntityBulldozer.Step < _pictureWidth - _drawingExcWidth)
{
_startPosX += (int)EntityBulldozer.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY + EntityBulldozer.Step < _pictureHeight - _drawingExcHeight)
{
_startPosY += (int)EntityBulldozer.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityBulldozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//Границы экскаватора
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 22, /*длина*/60, /*ширина*/20); //главная нижняя
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 7, 5, 15);
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value, 22, 22); //кабина
Brush br = new SolidBrush(EntityBulldozer.BodyColor);
g.FillRectangle(br, _startPosX.Value + 6, _startPosY.Value + 23, 59, 19);
g.FillRectangle(br, _startPosX.Value + 21, _startPosY.Value + 8, 4, 14);
Brush brBlue = new SolidBrush(Color.PowderBlue);
g.FillRectangle(brBlue, _startPosX.Value + 41, _startPosY.Value + 1, 21, 21);
//ручка для катков
Pen penEllip = new Pen(Color.Black);
penEllip.Width = 2;
//гусеницы (катки)
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 44, 17, 17);
g.DrawEllipse(pen, _startPosX.Value + 48, _startPosY.Value + 44, 17, 17);
//гусеницы (гуценица)
g.DrawRectangle(pen, _startPosX.Value + 9, _startPosY.Value + 44, 48, 17);
//закрашивание катков
Brush brWhite = new SolidBrush(Color.White);
g.FillEllipse(brWhite, _startPosX.Value, _startPosY.Value + 44, 17, 17);
g.FillEllipse(brWhite, _startPosX.Value + 48, _startPosY.Value + 44, 17, 17);
//жирные круги
g.DrawEllipse(penEllip, _startPosX.Value, _startPosY.Value + 44, 17, 17);
g.DrawEllipse(penEllip, _startPosX.Value + 48, _startPosY.Value + 44, 17, 17);
//маленькие катки (верхние)
g.DrawEllipse(penEllip, _startPosX.Value + 25, _startPosY.Value + 45, 5, 5);
g.DrawEllipse(penEllip, _startPosX.Value + 35, _startPosY.Value + 45, 5, 5);
//нижние катки
g.DrawEllipse(penEllip, _startPosX.Value + 19, _startPosY.Value + 52, 8, 8);
g.DrawEllipse(penEllip, _startPosX.Value + 29, _startPosY.Value + 52, 8, 8);
g.DrawEllipse(penEllip, _startPosX.Value + 39, _startPosY.Value + 52, 8, 8);
}
}

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using ProjectExcavator.Entities;
namespace ProjectExcavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator : DrawningBulldozer
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="prop">Признак наличия опор</param>
/// <param name="ladle">Признак наличия ковша</param>
public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool prop, bool ladle) : base(120, 70)
{
EntityBulldozer = new EntityExcavator(speed, weight, bodyColor, additionalColor, prop, ladle);
}
/// <summary>
/// Конструктор, принимающий объект EntityBulldozer в качестве параметра
/// </summary>
/// <param name="entityBulldozer"></param>
public DrawningExcavator(EntityExcavator exc) : base(150, 80)
{
EntityBulldozer = new EntityExcavator(exc.Speed, exc.Weight, exc.BodyColor, exc.AdditionalColor, exc.Prop, exc.Ladle);
}
public override void DrawTransport(Graphics g)
{
if (EntityBulldozer == null || EntityBulldozer is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosX.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
if (excavator.Prop)
{
//Опоры
//справа
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 40, 11, 3);
g.DrawRectangle(pen, _startPosX.Value + 87, _startPosY.Value + 43, 5, 25);
g.DrawRectangle(pen, _startPosX.Value + 84, _startPosY.Value + 68, 11, 3);
//слева
g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 40, 13, 3);
g.DrawRectangle(pen, _startPosX.Value + 4, _startPosY.Value + 43, 5, 25);
g.DrawRectangle(pen, _startPosX.Value + 1, _startPosY.Value + 68, 11, 3);
//покраска справа
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 40, 11, 3);
g.FillRectangle(additionalBrush, _startPosX.Value + 87, _startPosY.Value + 43, 5, 25);
g.FillRectangle(additionalBrush, _startPosX.Value + 84, _startPosY.Value + 68, 11, 3);
//покраска слева
g.FillRectangle(additionalBrush, _startPosX.Value + 6, _startPosY.Value + 40, 13, 3);
g.FillRectangle(additionalBrush, _startPosX.Value + 4, _startPosY.Value + 43, 5, 25);
g.FillRectangle(additionalBrush, _startPosX.Value + 1, _startPosY.Value + 68, 11, 3);
}
if (excavator.Ladle)
{
//Ковш
//ковш(стрела)
g.DrawRectangle(pen, _startPosX.Value + 77, _startPosY.Value + 17, 14, 8);
g.DrawRectangle(pen, _startPosX.Value + 91, _startPosY.Value + 9, 20, 7);
g.DrawRectangle(pen, _startPosX.Value + 111, _startPosY.Value + 17, 9, 20);
Point[] pointsLadle =
{
new Point(_startPosX.Value + 120, _startPosY.Value + 37),
new Point(_startPosX.Value + 104, _startPosY.Value + 54),
new Point(_startPosX.Value + 120, _startPosY.Value + 54),
};
g.FillPolygon(additionalBrush, pointsLadle);
g.DrawPolygon(pen, pointsLadle);
//покраска
g.FillRectangle(additionalBrush, _startPosX.Value + 77, _startPosY.Value + 17, 14, 8);
g.FillRectangle(additionalBrush, _startPosX.Value + 91, _startPosY.Value + 9, 20, 7);
g.FillRectangle(additionalBrush, _startPosX.Value + 111, _startPosY.Value + 17, 9, 20);
}
_startPosX += 15;
_startPosY += 3;
base.DrawTransport(g);
_startPosX -= 15;
_startPosY -= 3;
}
}

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using ProjectExcavator.Entities;
namespace ProjectExcavator.Drawnings;
/// <summary>
/// Расширение для класса EntityBulldozer
/// </summary>
public static class ExtentionDrawningBulldozer
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningBulldozer? CreateDrawningBulldozer(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityBulldozer? bulldozer = EntityExcavator.CreateEntityExcavator(strs);
if (bulldozer != null)
{
return new DrawningExcavator((EntityExcavator)bulldozer);
}
bulldozer = EntityBulldozer.CreateEntityBulldozer(strs);
if (bulldozer != null)
{
return new DrawningBulldozer(bulldozer);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningBulldozer">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningBulldozer drawningBulldozer)
{
string[]? array = drawningBulldozer?.EntityBulldozer?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}

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namespace ProjectExcavator.Entities;
/// <summary>
/// Класс-сущность "Бульдозер"
/// </summary>
public class EntityBulldozer
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public void setBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорсть</param>
/// <param name="weight">Вес экскаватора</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBulldozer(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityBulldozer), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityBulldozer? CreateEntityBulldozer(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityBulldozer))
{
return null;
}
return new EntityBulldozer(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

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namespace ProjectExcavator.Entities;
/// <summary>
/// Класс-сущность "Экскаватор"
/// </summary>
public class EntityExcavator : EntityBulldozer
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void setAdditionalColor(Color color)
{
AdditionalColor = color;
}
/// <summary>
/// Признак наличия опор
/// </summary>
public bool Prop { get; private set; }
/// <summary>
/// Признак наличия ковша
/// </summary>
public bool Ladle { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса экскаватора
/// </summary>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="prop">Признак наличия опор</param>
/// <param name="ladle">Признак наличия ковша</param>
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool prop, bool ladle) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Prop = prop;
Ladle = ladle;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityExcavator), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name, Prop.ToString(), Ladle.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityExcavator? CreateEntityExcavator(string[] strs)
{
if (strs.Length != 7 || strs[0] != nameof(EntityExcavator))
{
return null;
}
return new EntityExcavator(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
}
}

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using ProjectExcavator.Drawnings;
namespace ProjectExcavator;
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="bulldozer"></param>
public delegate void ExcavatorDelegate(DrawningBulldozer bulldozer);

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namespace ProjectExcavator
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace ProjectExcavator
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace ProjectExcavator
{
partial class FormBulldozerCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonGoToCheck = new Button();
buttonAddBulldozer = new Button();
buttonRemoveCar = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonRefresh = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(774, 24);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(187, 576);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonAddBulldozer);
panelCompanyTools.Controls.Add(buttonRemoveCar);
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 328);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(181, 245);
panelCompanyTools.TabIndex = 9;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(12, 148);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(160, 42);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonAddBulldozer
//
buttonAddBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddBulldozer.Location = new Point(12, 4);
buttonAddBulldozer.Name = "buttonAddBulldozer";
buttonAddBulldozer.Size = new Size(160, 42);
buttonAddBulldozer.TabIndex = 1;
buttonAddBulldozer.Text = "Добавление бульдозера";
buttonAddBulldozer.UseVisualStyleBackColor = true;
buttonAddBulldozer.Click += ButtonAddBulldozer_Click;
//
// buttonRemoveCar
//
buttonRemoveCar.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveCar.Location = new Point(12, 100);
buttonRemoveCar.Name = "buttonRemoveCar";
buttonRemoveCar.Size = new Size(160, 42);
buttonRemoveCar.TabIndex = 4;
buttonRemoveCar.Text = "Удалить автомобиль";
buttonRemoveCar.UseVisualStyleBackColor = true;
buttonRemoveCar.Click += ButtonRemoveCar_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(12, 71);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(160, 23);
maskedTextBoxPosition.TabIndex = 3;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(12, 196);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(160, 42);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(15, 299);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(160, 23);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(181, 245);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(4, 212);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(174, 23);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(3, 112);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(175, 94);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(3, 83);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(175, 23);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(106, 58);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(12, 58);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(3, 29);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(175, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(21, 11);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(128, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции: ";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(15, 270);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(160, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 24);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(774, 576);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip
//
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(961, 24);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file | *.txt";
//
// FormBulldozerCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(961, 600);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormBulldozerCollection";
Text = "Коллекция автомобилей";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonAddBulldozer;
private PictureBox pictureBox;
private Button buttonRemoveCar;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Panel panelStorage;
private Label labelCollectionName;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private TextBox textBoxCollectionName;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

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@ -1,292 +0,0 @@
using ProjectExcavator.CollectionGenericObjects;
using ProjectExcavator.Drawnings;
namespace ProjectExcavator;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormBulldozerCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawningBulldozer> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormBulldozerCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление бульдозера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddBulldozer_Click(object sender, EventArgs e)
{
FormExcavatorConfig form = new();
// TODO передать метод
form.AddEvent(SetBulldozer);
form.Show();
}
/// <summary>
/// Добавление автомобиля в коллекцию
/// </summary>
/// <param name="bulldozer"></param>
private void SetBulldozer(DrawningBulldozer bulldozer)
{
if (_company == null || bulldozer == null)
{
return;
}
if (_company + bulldozer != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
private void ButtonRemoveCar_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningBulldozer? bulldozer = null;
int counter = 100;
while (bulldozer == null)
{
bulldozer = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (bulldozer == null)
{
return;
}
FormExcavator form = new()
{
SetBulldozer = bulldozer
};
form.ShowDialog();
}
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RefreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
CollectionType collectionType;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
// нужно убедиться, что есть выбранная коллекция
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
if (MessageBox.Show("Удалить запись?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
// удалить и обновить ListBox
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString() ?? string.Empty);
RefreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RefreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; i++)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningBulldozer>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new BulldozerSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RefreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранение"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.SaveData(saveFileDialog.FileName))
{
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.LoadData(openFileDialog.FileName))
{
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RefreshListBoxItems();
}
else
{
MessageBox.Show("Не загрузилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}

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@ -1,129 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>126, 17</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>261, 17</value>
</metadata>
</root>

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@ -1,145 +0,0 @@
namespace ProjectExcavator
{
partial class FormExcavator
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxExcavator = new PictureBox();
buttonLeft = new Button();
buttonRight = new Button();
buttonDown = new Button();
buttonUp = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
// pictureBoxExcavator
//
pictureBoxExcavator.Location = new Point(0, 0);
pictureBoxExcavator.Name = "pictureBoxExcavator";
pictureBoxExcavator.Size = new Size(931, 604);
pictureBoxExcavator.TabIndex = 0;
pictureBoxExcavator.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(777, 547);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(857, 547);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 3;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(818, 547);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(818, 506);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(798, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(844, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormExcavator
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(931, 604);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxExcavator);
Name = "FormExcavator";
Text = "Экскаватор";
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxExcavator;
private Button buttonLeft;
private Button buttonRight;
private Button buttonDown;
private Button buttonUp;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -1,131 +0,0 @@
using ProjectExcavator.Drawnings;
using ProjectExcavator.MovementStrategy;
namespace ProjectExcavator;
public partial class FormExcavator : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningBulldozer? _drawningBulldozer;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningBulldozer SetBulldozer
{
set
{
_drawningBulldozer = value;
_drawningBulldozer.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormExcavator()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод прорисовки Бульдозера
/// </summary>
private void Draw()
{
if (_drawningBulldozer == null)
{
return;
}
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningBulldozer.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningBulldozer == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningBulldozer.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningBulldozer.MoveTransport(DirectionType.Down);
break;
case "buttonRight":
result = _drawningBulldozer.MoveTransport(DirectionType.Right);
break;
case "buttonLeft":
result = _drawningBulldozer.MoveTransport(DirectionType.Left);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningBulldozer == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableBulldozer(_drawningBulldozer), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
}
if(_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,357 +0,0 @@
namespace ProjectExcavator
{
partial class FormExcavatorConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGrey = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxLadle = new CheckBox();
checkBoxProp = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxLadle);
groupBoxConfig.Controls.Add(checkBoxProp);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(492, 204);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGrey);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(230, 16);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(230, 110);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(185, 68);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(37, 36);
panelPurple.TabIndex = 3;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(126, 68);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(37, 36);
panelBlack.TabIndex = 4;
//
// panelGrey
//
panelGrey.BackColor = Color.Gray;
panelGrey.Location = new Point(65, 68);
panelGrey.Name = "panelGrey";
panelGrey.Size = new Size(37, 36);
panelGrey.TabIndex = 5;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(7, 68);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(37, 36);
panelWhite.TabIndex = 2;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(185, 15);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(37, 36);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(126, 15);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(37, 36);
panelBlue.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(65, 15);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(37, 36);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(7, 15);
panelRed.Name = "panelRed";
panelRed.Size = new Size(37, 36);
panelRed.TabIndex = 0;
//
// checkBoxLadle
//
checkBoxLadle.AutoSize = true;
checkBoxLadle.Location = new Point(12, 113);
checkBoxLadle.Name = "checkBoxLadle";
checkBoxLadle.Size = new Size(162, 19);
checkBoxLadle.TabIndex = 7;
checkBoxLadle.Text = "Признак наличия ковша";
checkBoxLadle.UseVisualStyleBackColor = true;
//
// checkBoxProp
//
checkBoxProp.AutoSize = true;
checkBoxProp.Location = new Point(13, 78);
checkBoxProp.Name = "checkBoxProp";
checkBoxProp.Size = new Size(154, 19);
checkBoxProp.TabIndex = 6;
checkBoxProp.Text = "Признак наличия опор";
checkBoxProp.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(78, 49);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(100, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(13, 51);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(29, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(78, 16);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(100, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(13, 18);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(59, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(360, 152);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(100, 33);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(230, 152);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(100, 33);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(12, 51);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(144, 96);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(498, 169);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(75, 23);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(591, 169);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(75, 23);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(498, 0);
panelObject.Name = "panelObject";
panelObject.Size = new Size(168, 163);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(93, 6);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(63, 33);
labelAdditionalColor.TabIndex = 10;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelColor_DragDrop;
labelAdditionalColor.DragEnter += labelColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(12, 6);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(63, 33);
labelBodyColor.TabIndex = 9;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelColor_DragDrop;
labelBodyColor.DragEnter += labelColor_DragEnter;
//
// FormExcavatorConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(675, 204);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormExcavatorConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelModifiedObject;
private Label labelSimpleObject;
private CheckBox checkBoxProp;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxLadle;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGrey;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

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@ -1,164 +0,0 @@
using ProjectExcavator.Drawnings;
using ProjectExcavator.Entities;
namespace ProjectExcavator;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormExcavatorConfig : Form
{
/// <summary>
/// Объект - прорисовка экскаватора
/// </summary>
private DrawningBulldozer? _bulldozer;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawningBulldozer> ExcavatorDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormExcavatorConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGrey.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
// TODO buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
buttonCancel.Click += (s, e) => Close();
}
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="excavatorDelegate"></param>
public void AddEvent(Action<DrawningBulldozer> excavatorDelegate)
{
ExcavatorDelegate += excavatorDelegate;
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_bulldozer?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_bulldozer?.SetPosition(5, 5, Width, Height);
_bulldozer?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (её типа на соответсвие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_bulldozer = new DrawningBulldozer((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_bulldozer = new DrawningExcavator((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, Color.Black, checkBoxProp.Checked, checkBoxLadle.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
// TODO отправка цвета в Drag&Drop
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// TODO Реализовать логику смены цветов: основного и дополнительного
private void labelColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelColor_DragDrop(object sender, DragEventArgs e)
{
if (_bulldozer == null)
{
return;
}
switch (((Label)sender).Name)
{
case "labelBodyColor":
_bulldozer.EntityBulldozer.setBodyColor((Color)e.Data.GetData(typeof(Color)));
break;
case "labelAdditionalColor":
if (_bulldozer is not DrawningExcavator)
{
return;
}
(_bulldozer.EntityBulldozer as EntityExcavator).setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
break;
}
DrawObject();
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_bulldozer != null)
{
ExcavatorDelegate?.Invoke(_bulldozer);
Close();
}
}
}

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@ -1,137 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
/// <returns></returns>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - не удалось)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - не удалось)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - не удалось)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - не удалось)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -1,21 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -1,51 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -1,54 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -1,64 +0,0 @@
using ProjectExcavator.Drawnings;
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningBulldozer
/// </summary>
public class MoveableBulldozer : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningBulldozer или его наследника
/// </summary>
private readonly DrawningBulldozer? _bulldozer = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="Bulldozer">Объект класса DrawningBulldozer</param>
public MoveableBulldozer(DrawningBulldozer bulldozer)
{
_bulldozer = bulldozer;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_bulldozer == null || _bulldozer.EntityBulldozer == null || !_bulldozer.GetPosX.HasValue || !_bulldozer.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_bulldozer.GetPosX.Value, _bulldozer.GetPosY.Value, _bulldozer.GetWidth, _bulldozer.GetHeight);
}
}
public int GetStep => (int)(_bulldozer?.EntityBulldozer?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_bulldozer == null || _bulldozer.EntityBulldozer == null)
{
return false;
}
return _bulldozer.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -1,27 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -1,72 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -1,22 +0,0 @@
namespace ProjectExcavator.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace ProjectExcavator
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormBulldozerCollection());
Application.Run(new Form1());
}
}
}

View File

@ -2,25 +2,10 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows7.0</TargetFramework>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -1,103 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectExcavator.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectExcavator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -1,133 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
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</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
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