2024-05-11 17:47:53 +04:00

57 lines
1.9 KiB
Java

package MovementStrategy;
public abstract class AbstractStrategy {
private IMoveableObjects _moveableObject;
private StrategyStatus _state = StrategyStatus.NotInit;
public int FieldWidth;
public int FieldHeight;
public StrategyStatus GetStatus() {return _state;}
public void SetData(IMoveableObjects moveableObjects, int width, int height)
{
if (moveableObjects == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObjects;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != StrategyStatus.InProgress) return;
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
protected boolean MoveLeft() {return MoveTo(MovementDirection.Left);}
protected boolean MoveRight() {return MoveTo(MovementDirection.Right);}
protected boolean MoveUp() {return MoveTo(MovementDirection.Up);}
protected boolean MoveDown() {return MoveTo(MovementDirection.Down);}
protected ObjectParameters GetObjectParameters() {return _moveableObject.GetObjectPosition();}
protected Integer GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject.GetStep();
}
protected abstract void MoveToTarget();
protected abstract boolean IsTargetDestination();
private boolean MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
boolean stateTryMoveObject = _moveableObject.TryMoveObject(movementDirection);
if (stateTryMoveObject) return stateTryMoveObject;
return false;
}
}