diff --git a/AirFighter/AirFighter/DirectionType.cs b/AirFighter/AirFighter/DirectionType.cs
deleted file mode 100644
index b8b90c5..0000000
--- a/AirFighter/AirFighter/DirectionType.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace ProjectAirFighter;
-
-public enum DirectionType
-{
- Up = 1,
-
- Down = 2,
-
- Left = 3,
-
- Right = 4
-}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/Drawnings/DirectionType.cs b/AirFighter/AirFighter/Drawnings/DirectionType.cs
new file mode 100644
index 0000000..9dee6bd
--- /dev/null
+++ b/AirFighter/AirFighter/Drawnings/DirectionType.cs
@@ -0,0 +1,33 @@
+namespace ProjectAirFighter.Drawnings;
+
+///
+/// Направление перемещения
+///
+
+public enum DirectionType
+{
+ ///
+ /// Неизвестное направление
+ ///
+ Unknow = -1,
+
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влево
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/Drawnings/DrawningAirFighter.cs b/AirFighter/AirFighter/Drawnings/DrawningAirFighter.cs
new file mode 100644
index 0000000..192246b
--- /dev/null
+++ b/AirFighter/AirFighter/Drawnings/DrawningAirFighter.cs
@@ -0,0 +1,77 @@
+using ProjectAirFighter.Entities;
+
+namespace ProjectAirFighter.Drawnings;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawningAirFighter : DrawningFighter
+{
+
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия доп крыльев
+ /// Признак наличия ракет
+ public DrawningAirFighter (int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base (70, 70)
+ {
+ EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor, wings, rockets);
+ }
+
+ public override void DrawTransport(Graphics g)
+ {
+ if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
+
+ base.DrawTransport(g);
+
+ if (airFighter.Wings)
+ {
+ Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
+ Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
+ Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
+ Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
+ Point[] UpWing = { wings1, wings2, wings3, wings4 };
+ g.FillPolygon(additionalBrush, UpWing);
+ g.DrawPolygon(pen, UpWing);
+
+ Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
+ Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
+ Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
+ Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
+ Point[] DownWing = { wings5, wings6, wings7, wings8 };
+ g.FillPolygon(additionalBrush, DownWing);
+ g.DrawPolygon(pen, DownWing);
+ }
+
+ if (airFighter.Rockets)
+ {
+ Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
+ Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
+ Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
+ Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
+ Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
+ Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
+ g.FillPolygon(additionalBrush, Rocket1);
+ g.DrawPolygon(pen, Rocket1);
+
+ Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
+ Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
+ Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
+ Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
+ Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
+ Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
+ g.FillPolygon(additionalBrush, Rocket2);
+ g.DrawPolygon(pen, Rocket2);
+ }
+ }
+}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/DrawningAirFighter.cs b/AirFighter/AirFighter/Drawnings/DrawningFighter.cs
similarity index 57%
rename from AirFighter/AirFighter/DrawningAirFighter.cs
rename to AirFighter/AirFighter/Drawnings/DrawningFighter.cs
index 4d796bd..2edcbee 100644
--- a/AirFighter/AirFighter/DrawningAirFighter.cs
+++ b/AirFighter/AirFighter/Drawnings/DrawningFighter.cs
@@ -1,31 +1,100 @@
-namespace ProjectAirFighter;
+using ProjectAirFighter.Entities;
-public class DrawningAirFighter
+namespace ProjectAirFighter.Drawnings;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
+///
+public class DrawningFighter
{
- public EntityAirFighter? EntityAirFighter { get; private set; }
+ ///
+ /// Класс-сущность
+ ///
+ public EntityFighter? EntityFighter { get; protected set; }
+ ///
+ /// Ширина окна
+ ///
private int? _pictureWidth;
+ ///
+ /// Высота окна
+ ///
private int? _pictureHeight;
- private int? _startPosX;
+ ///
+ /// Левая координата прорисовки самолёта
+ ///
+ protected int? _startPosX;
- private int? _startPosY;
+ ///
+ /// Верхняя кооридната прорисовки самолёта
+ ///
+ protected int? _startPosY;
+ ///
+ /// Ширина прорисовки самолёта
+ ///
private readonly int _drawningFighterWidth = 70;
+ ///
+ /// Высота прорисовки самолёта
+ ///
private readonly int _drawningFighterHeight = 70;
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets)
+ ///
+ /// Координата X объекта
+ ///
+ public int? GetPosX => _startPosX;
+
+ ///
+ /// Координата Y объекта
+ ///
+ public int? GetPosY => _startPosY;
+
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _drawningFighterWidth;
+
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _drawningFighterHeight;
+
+ ///
+ /// Пустой конструктор
+ ///
+ private DrawningFighter()
{
- EntityAirFighter = new EntityAirFighter();
- EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, wings, rockets);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ public DrawningFighter (int speed, double weight, Color bodyColor) : this()
+ {
+ EntityFighter = new EntityFighter(speed, weight, bodyColor);
+ }
+
+ ///
+ /// Конструктор для наследников
+ ///
+ /// Ширина прорисовки самолёта
+ /// Высота прорисовки самолёта
+ protected DrawningFighter(int drawningFighterWidth, int drawningFighterHeight) : this()
+ {
+ _drawningFighterWidth = drawningFighterWidth;
+ _drawningFighterHeight = drawningFighterHeight;
+ }
+
public bool SetPictureSize(int width, int height)
{
if (_drawningFighterWidth < width && _drawningFighterHeight < height)
@@ -48,7 +117,7 @@ public class DrawningAirFighter
{
return;
}
-
+
if (x + _drawningFighterWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningFighterWidth;
@@ -69,15 +138,15 @@ public class DrawningAirFighter
{
_startPosY = 0;
}
- else
- {
+ else
+ {
_startPosY = y;
}
}
public bool MoveTransport(DirectionType direction)
{
- if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@@ -85,27 +154,27 @@ public class DrawningAirFighter
switch (direction)
{
case DirectionType.Left:
- if (_startPosX.Value - EntityAirFighter.Step > 0)
+ if (_startPosX.Value - EntityFighter.Step > 0)
{
- _startPosX -= (int)EntityAirFighter.Step;
+ _startPosX -= (int)EntityFighter.Step;
}
return true;
case DirectionType.Up:
- if (_startPosY.Value - EntityAirFighter.Step > 0)
+ if (_startPosY.Value - EntityFighter.Step > 0)
{
- _startPosY -= (int)EntityAirFighter.Step;
+ _startPosY -= (int)EntityFighter.Step;
}
return true;
case DirectionType.Right:
- if (_startPosX.Value + _drawningFighterWidth + EntityAirFighter.Step < _pictureWidth)
+ if (_startPosX.Value + _drawningFighterWidth + EntityFighter.Step < _pictureWidth)
{
- _startPosX += (int)EntityAirFighter.Step;
+ _startPosX += (int)EntityFighter.Step;
}
return true;
case DirectionType.Down:
- if (_startPosY.Value + _drawningFighterHeight + EntityAirFighter.Step < _pictureHeight)
+ if (_startPosY.Value + _drawningFighterHeight + EntityFighter.Step < _pictureHeight)
{
- _startPosY += (int)EntityAirFighter.Step;
+ _startPosY += (int)EntityFighter.Step;
}
return true;
default:
@@ -113,16 +182,15 @@ public class DrawningAirFighter
}
}
- public void DrawTransport(Graphics g)
+ public virtual void DrawTransport(Graphics g)
{
- if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
- Brush br = new SolidBrush(EntityAirFighter.BodyColor);
- Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
+ Brush br = new SolidBrush(EntityFighter.BodyColor);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
@@ -167,45 +235,5 @@ public class DrawningAirFighter
Point[] HvostDown = { point13, point14, point15, point16 };
g.FillPolygon(brPink, HvostDown);
g.DrawPolygon(pen, HvostDown);
-
- if (EntityAirFighter.Wings)
- {
- Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
- Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
- Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
- Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
- Point[] UpWing = { wings1, wings2, wings3, wings4 };
- g.FillPolygon(additionalBrush, UpWing);
- g.DrawPolygon(pen, UpWing);
-
- Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
- Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
- Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
- Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
- Point[] DownWing = { wings5, wings6, wings7, wings8 };
- g.FillPolygon(additionalBrush, DownWing);
- g.DrawPolygon(pen, DownWing);
- }
-
- if (EntityAirFighter.Rockets)
- {
- Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
- Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
- Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
- Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
- Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
- Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
- g.FillPolygon(additionalBrush, Rocket1);
- g.DrawPolygon(pen, Rocket1);
-
- Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
- Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
- Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
- Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
- Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
- Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
- g.FillPolygon(additionalBrush, Rocket2);
- g.DrawPolygon(pen, Rocket2);
- }
}
-}
\ No newline at end of file
+}
diff --git a/AirFighter/AirFighter/Entities/EntityAirFighter.cs b/AirFighter/AirFighter/Entities/EntityAirFighter.cs
new file mode 100644
index 0000000..5821924
--- /dev/null
+++ b/AirFighter/AirFighter/Entities/EntityAirFighter.cs
@@ -0,0 +1,20 @@
+namespace ProjectAirFighter.Entities;
+
+///
+/// Класс-сущность "Истребитель"
+///
+public class EntityAirFighter : EntityFighter
+{
+ public Color AdditionalColor { get; private set; }
+
+ public bool Wings { get; private set; }
+
+ public bool Rockets { get; private set; }
+
+ public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(5, 45, Color.Black)
+ {
+ AdditionalColor = additionalColor;
+ Rockets = rockets;
+ Wings = wings;
+ }
+}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/Entities/EntityFighter.cs b/AirFighter/AirFighter/Entities/EntityFighter.cs
new file mode 100644
index 0000000..34694a6
--- /dev/null
+++ b/AirFighter/AirFighter/Entities/EntityFighter.cs
@@ -0,0 +1,29 @@
+namespace ProjectAirFighter.Entities;
+
+///
+/// Класс-сущность "Истребитель"
+///
+public class EntityFighter
+{
+ public int Speed { get; private set; }
+
+ public double Weight { get; private set; }
+
+ public Color BodyColor { get; private set; }
+
+ public double Step => Speed * 100 / Weight;
+
+ ///
+ /// Конструктор сущности
+ ///
+ /// Скорость
+ /// Вес автомобиля
+ /// Основной цвет
+
+ public EntityFighter (int speed, double weight, Color bodyColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ }
+}
diff --git a/AirFighter/AirFighter/EntityAirFighter.cs b/AirFighter/AirFighter/EntityAirFighter.cs
deleted file mode 100644
index b5e3d5d..0000000
--- a/AirFighter/AirFighter/EntityAirFighter.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-namespace ProjectAirFighter;
-
-public class EntityAirFighter
-{
- public int Speed { get; private set; }
-
- public double Weight { get; private set; }
-
- public Color BodyColor { get; private set; }
-
- public Color AdditionalColor { get; private set; }
-
- public bool Wings { get; private set; }
-
- public bool Rockets { get; private set; }
-
- public double Step => Speed * 100 / Weight;
-
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets)
- {
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
- AdditionalColor = additionalColor;
-
- Rockets = rockets;
- Wings = wings;
- }
-}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/FormAirFighter.Designer.cs b/AirFighter/AirFighter/FormAirFighter.Designer.cs
index b05f845..4ed91c0 100644
--- a/AirFighter/AirFighter/FormAirFighter.Designer.cs
+++ b/AirFighter/AirFighter/FormAirFighter.Designer.cs
@@ -21,32 +21,35 @@
///
private void InitializeComponent()
{
- pictureBox1 = new PictureBox();
+ pictureBoxAirFighter = new PictureBox();
buttonCreateAirFighter = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonLeft = new Button();
buttonUp = new Button();
- ((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
+ buttonCreateFighter = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStrategyStep = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout();
//
- // pictureBox1
+ // pictureBoxAirFighter
//
- pictureBox1.Dock = DockStyle.Fill;
- pictureBox1.Location = new Point(0, 0);
- pictureBox1.Name = "pictureBox1";
- pictureBox1.Size = new Size(800, 450);
- pictureBox1.TabIndex = 0;
- pictureBox1.TabStop = false;
+ pictureBoxAirFighter.Dock = DockStyle.Fill;
+ pictureBoxAirFighter.Location = new Point(0, 0);
+ pictureBoxAirFighter.Name = "pictureBoxAirFighter";
+ pictureBoxAirFighter.Size = new Size(800, 450);
+ pictureBoxAirFighter.TabIndex = 0;
+ pictureBoxAirFighter.TabStop = false;
//
// buttonCreateAirFighter
//
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirFighter.Location = new Point(12, 409);
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
- buttonCreateAirFighter.Size = new Size(94, 29);
+ buttonCreateAirFighter.Size = new Size(169, 29);
buttonCreateAirFighter.TabIndex = 1;
- buttonCreateAirFighter.Text = "Создать";
+ buttonCreateAirFighter.Text = "Создать истребитель";
buttonCreateAirFighter.UseVisualStyleBackColor = true;
buttonCreateAirFighter.Click += buttonCreateAirFighter_Click;
//
@@ -98,30 +101,67 @@
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
+ // buttonCreateFighter
+ //
+ buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateFighter.Location = new Point(196, 409);
+ buttonCreateFighter.Name = "buttonCreateFighter";
+ buttonCreateFighter.Size = new Size(169, 29);
+ buttonCreateFighter.TabIndex = 6;
+ buttonCreateFighter.Text = "Создать самолёт";
+ buttonCreateFighter.UseVisualStyleBackColor = true;
+ buttonCreateFighter.Click += buttonCreateAir_Click;
+ //
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
+ comboBoxStrategy.Location = new Point(637, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(151, 28);
+ comboBoxStrategy.TabIndex = 7;
+ //
+ // buttonStrategyStep
+ //
+ buttonStrategyStep.Location = new Point(694, 57);
+ buttonStrategyStep.Name = "buttonStrategyStep";
+ buttonStrategyStep.Size = new Size(94, 29);
+ buttonStrategyStep.TabIndex = 8;
+ buttonStrategyStep.Text = "Шаг";
+ buttonStrategyStep.UseVisualStyleBackColor = true;
+ buttonStrategyStep.Click += ButtonStrategyStep_Click;
+ //
// FormAirFighter
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
+ Controls.Add(buttonStrategyStep);
+ Controls.Add(comboBoxStrategy);
+ Controls.Add(buttonCreateFighter);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonCreateAirFighter);
- Controls.Add(pictureBox1);
+ Controls.Add(pictureBoxAirFighter);
Name = "FormAirFighter";
Text = "Истребитель";
- ((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
ResumeLayout(false);
}
#endregion
- private PictureBox pictureBox1;
+ private PictureBox pictureBoxAirFighter;
private Button buttonCreateAirFighter;
private Button buttonDown;
private Button buttonRight;
private Button buttonLeft;
private Button buttonUp;
+ private Button buttonCreateFighter;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStrategyStep;
}
}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/FormAirFighter.cs b/AirFighter/AirFighter/FormAirFighter.cs
index c987e99..4567e7b 100644
--- a/AirFighter/AirFighter/FormAirFighter.cs
+++ b/AirFighter/AirFighter/FormAirFighter.cs
@@ -1,43 +1,66 @@
-namespace ProjectAirFighter;
+using ProjectAirFighter.Drawnings;
+using ProjectAirFighter.MovementStrategy;
+
+namespace ProjectAirFighter;
public partial class FormAirFighter : Form
{
- private DrawningAirFighter? _drawningAirFighter;
+ private DrawningFighter? _drawningFighter;
+
+ private AbstractStrategy? _strategy;
public FormAirFighter()
{
InitializeComponent();
+ _strategy = null;
}
private void Draw()
{
- if (_drawningAirFighter == null)
+ if (_drawningFighter == null)
{
return;
}
- Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
+ Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp);
- _drawningAirFighter.DrawTransport(gr);
- pictureBox1.Image = bmp;
+ _drawningFighter.DrawTransport(gr);
+ pictureBoxAirFighter.Image = bmp;
}
- private void buttonCreateAirFighter_Click(object sender, EventArgs e)
+ private void CreateObject(string type)
{
Random random = new();
- _drawningAirFighter = new DrawningAirFighter();
- _drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
- _drawningAirFighter.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
- _drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ switch (type)
+ {
+ case nameof(DrawningFighter):
+ _drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
+ break;
+ case nameof(DrawningAirFighter):
+ _drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ break;
+ default:
+ return;
+ }
+
+ _drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
+ _drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _strategy = null;
+ comboBoxStrategy.Enabled = true;
Draw();
}
+ private void buttonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
+
+ private void buttonCreateAir_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
+
private void ButtonMove_Click(object sender, EventArgs e)
{
- if (_drawningAirFighter == null)
+ if (_drawningFighter == null)
{
return;
}
@@ -47,16 +70,16 @@ public partial class FormAirFighter : Form
switch (name)
{
case "buttonUp":
- result = _drawningAirFighter.MoveTransport(DirectionType.Up);
+ result = _drawningFighter.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
- result = _drawningAirFighter.MoveTransport(DirectionType.Down);
+ result = _drawningFighter.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
- result = _drawningAirFighter.MoveTransport(DirectionType.Left);
+ result = _drawningFighter.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
- result = _drawningAirFighter.MoveTransport(DirectionType.Right);
+ result = _drawningFighter.MoveTransport(DirectionType.Right);
break;
}
@@ -65,4 +88,42 @@ public partial class FormAirFighter : Form
Draw();
}
}
+
+ private void ButtonStrategyStep_Click(object sender, EventArgs e)
+ {
+ if (_drawningFighter == null)
+ {
+ return;
+ }
+
+ if (comboBoxStrategy.Enabled)
+ {
+ _strategy = comboBoxStrategy.SelectedIndex switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_strategy == null)
+ {
+ return;
+ }
+ _strategy.SetData(new MoveableAir(_drawningFighter), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
+ }
+
+ if (_strategy == null)
+ {
+ return;
+ }
+
+ comboBoxStrategy.Enabled = false;
+ _strategy.MakeStep();
+ Draw();
+
+ if (_strategy.GetStatus() == StrategyStatus.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _strategy = null;
+ }
+ }
}
\ No newline at end of file
diff --git a/AirFighter/AirFighter/MovementStrategy/AbstractStrategy.cs b/AirFighter/AirFighter/MovementStrategy/AbstractStrategy.cs
new file mode 100644
index 0000000..e1faaf5
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/AbstractStrategy.cs
@@ -0,0 +1,139 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Класс-стратегия перемещения объекта
+///
+public abstract class AbstractStrategy
+{
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+
+ ///
+ /// Статус перемещения
+ ///
+ private StrategyStatus _state = StrategyStatus.NotInit;
+
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+
+ ///
+ /// Статус перемещения
+ ///
+ public StrategyStatus GetStatus() { return _state; }
+
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int height)
+ {
+ if (moveableObject == null)
+ {
+ _state = StrategyStatus.NotInit;
+ return;
+ }
+
+ _state = StrategyStatus.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return;
+ }
+
+ if (IsTargetDestinaion())
+ {
+ _state = StrategyStatus.Finish;
+ return;
+ }
+
+ MoveToTarget();
+ }
+
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(MovementDirection.Left);
+
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(MovementDirection.Right);
+
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(MovementDirection.Up);
+
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(MovementDirection.Down);
+
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
+
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(MovementDirection movementDirection)
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return false;
+ }
+
+ return _moveableObject?.TryMoveObject(movementDirection) ?? false;
+ }
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/IMoveableObjectcs.cs b/AirFighter/AirFighter/MovementStrategy/IMoveableObjectcs.cs
new file mode 100644
index 0000000..73f3974
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/IMoveableObjectcs.cs
@@ -0,0 +1,24 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Интерфейс для работы с перемещаемым объектом
+///
+public interface IMoveableObject
+{
+ ///
+ /// Получение координаты объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+
+ ///
+ /// Попытка переместить объект в указанном направлении
+ ///
+ /// Направление
+ /// true - объект перемещен, false - перемещение невозможно
+ bool TryMoveObject(MovementDirection direction);
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/MoveToBorder.cs b/AirFighter/AirFighter/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..6fd964a
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,51 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+public class MoveToBorder : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+
+ return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
+ objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.RightBorder - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.DownBorder - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/MoveToCenter.cs b/AirFighter/AirFighter/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..b7dd88e
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,54 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Стратегия перемещения объекта в центр экрана
+///
+public class MoveToCenter : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/MoveableAir.cs b/AirFighter/AirFighter/MovementStrategy/MoveableAir.cs
new file mode 100644
index 0000000..3ade525
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/MoveableAir.cs
@@ -0,0 +1,64 @@
+using ProjectAirFighter.Drawnings;
+
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Класс-реализация IMoveableObject с использованием DrawningCar
+///
+public class MoveableAir : IMoveableObject
+{
+ ///
+ /// Поле-объект класса DrawningCar или его наследника
+ ///
+ private readonly DrawningFighter? _air = null;
+
+ ///
+ /// Конструктор
+ ///
+ /// Объект класса DrawningCar
+ public MoveableAir(DrawningFighter air)
+ {
+ _air = air;
+ }
+
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_air == null || _air.EntityFighter == null || !_air.GetPosX.HasValue || !_air.GetPosY.HasValue)
+ {
+ return null;
+ }
+ return new ObjectParameters(_air.GetPosX.Value, _air.GetPosY.Value, _air.GetWidth, _air.GetHeight);
+ }
+ }
+
+ public int GetStep => (int)(_air?.EntityFighter?.Step ?? 0);
+
+ public bool TryMoveObject(MovementDirection direction)
+ {
+ if (_air == null || _air.EntityFighter == null)
+ {
+ return false;
+ }
+
+ return _air.MoveTransport(GetDirectionType(direction));
+ }
+
+ ///
+ /// Конвертация из MovementDirection в DirectionType
+ ///
+ /// MovementDirection
+ /// DirectionType
+ private static DirectionType GetDirectionType(MovementDirection direction)
+ {
+ return direction switch
+ {
+ MovementDirection.Left => DirectionType.Left,
+ MovementDirection.Right => DirectionType.Right,
+ MovementDirection.Up => DirectionType.Up,
+ MovementDirection.Down => DirectionType.Down,
+ _ => DirectionType.Unknow,
+ };
+ }
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/MovementDirection.cs b/AirFighter/AirFighter/MovementStrategy/MovementDirection.cs
new file mode 100644
index 0000000..89b3393
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/MovementDirection.cs
@@ -0,0 +1,24 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+public enum MovementDirection
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влево
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/ObjectParameters.cs b/AirFighter/AirFighter/MovementStrategy/ObjectParameters.cs
new file mode 100644
index 0000000..aa8e28e
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/ObjectParameters.cs
@@ -0,0 +1,72 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Параметры-координаты объекта
+///
+public class ObjectParameters
+{
+ ///
+ /// Координата X
+ ///
+ private readonly int _x;
+
+ ///
+ /// Координата Y
+ ///
+ private readonly int _y;
+
+ ///
+ /// Ширина объекта
+ ///
+ private readonly int _width;
+
+ ///
+ /// Высота объекта
+ ///
+ private readonly int _height;
+
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина объекта
+ /// Высота объекта
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+}
diff --git a/AirFighter/AirFighter/MovementStrategy/StrategyStatus.cs b/AirFighter/AirFighter/MovementStrategy/StrategyStatus.cs
new file mode 100644
index 0000000..62108ed
--- /dev/null
+++ b/AirFighter/AirFighter/MovementStrategy/StrategyStatus.cs
@@ -0,0 +1,22 @@
+namespace ProjectAirFighter.MovementStrategy;
+
+///
+/// Статус выполнения операции перемещения
+///
+public enum StrategyStatus
+{
+ ///
+ /// Все готово к началу
+ ///
+ NotInit,
+
+ ///
+ /// Выполняется
+ ///
+ InProgress,
+
+ ///
+ /// Завершено
+ ///
+ Finish
+}