3 лабораторная работа
This commit is contained in:
parent
2ceb123bf2
commit
85ac980f74
@ -0,0 +1,116 @@
|
||||
using ProjectAirFighter.Drawnings;
|
||||
|
||||
namespace ProjectAirFighter.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Абстракция компании, хранящий коллекцию военных самолётов
|
||||
/// </summary>
|
||||
public abstract class AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Размер места (ширина)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeWidth = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Размер места (высота)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeHeight = 105;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна2
|
||||
/// </summary>
|
||||
protected readonly int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
protected readonly int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Коллекция военных самолётов
|
||||
/// </summary>
|
||||
protected ICollectionGenericObjects<DrawningMilitaryAircraft>? _collection = null;
|
||||
|
||||
/// <summary>
|
||||
/// Вычисление максимального количества элементов, который можно разместить в окне
|
||||
/// </summary>
|
||||
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth">Ширина окна</param>
|
||||
/// <param name="picHeight">Высота окна</param>
|
||||
/// <param name="collection">Коллекция военных самолётов</param>
|
||||
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningMilitaryAircraft> collection)
|
||||
{
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = collection;
|
||||
_collection.SetMaxCount = GetMaxCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="militaryAircraft">Добавляемый объект</param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(AbstractCompany company, DrawningMilitaryAircraft militaryAircraft)
|
||||
{
|
||||
return company._collection.Insert(militaryAircraft);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора удаления для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="position">Номер удаляемого объекта</param>
|
||||
/// <returns></returns>
|
||||
public static DrawningMilitaryAircraft operator -(AbstractCompany company, int position)
|
||||
{
|
||||
return company._collection.Remove(position);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение случайного объекта из коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public DrawningMilitaryAircraft? GetRandomObject()
|
||||
{
|
||||
Random rnd = new();
|
||||
return _collection?.Get(rnd.Next(GetMaxCount));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод всей коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap? Show()
|
||||
{
|
||||
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
||||
Graphics graphics = Graphics.FromImage(bitmap);
|
||||
DrawBackgound(graphics);
|
||||
|
||||
SetObjectsPosition();
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
|
||||
{
|
||||
DrawningMilitaryAircraft? obj = _collection?.Get(i);
|
||||
obj?.DrawTransport(graphics);
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод заднего фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
protected abstract void DrawBackgound(Graphics g);
|
||||
|
||||
/// <summary>
|
||||
/// Расстановка объектов
|
||||
/// </summary>
|
||||
protected abstract void SetObjectsPosition();
|
||||
}
|
64
AirFighter/AirFighter/CollectionGenericObjects/Angar.cs
Normal file
64
AirFighter/AirFighter/CollectionGenericObjects/Angar.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using ProjectAirFighter.Drawnings;
|
||||
|
||||
namespace ProjectAirFighter.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Реализация абстрактной компании - ангар
|
||||
/// </summary>
|
||||
public class Angar : AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="collection"></param>
|
||||
public Angar(int picWidth, int picHeight, ICollectionGenericObjects<DrawningMilitaryAircraft> collection) : base(picWidth, picHeight, collection)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void DrawBackgound(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
Pen pen = new(Color.Black, 2);
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height + 1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5 + _placeSizeWidth - 30, j * _placeSizeHeight);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5, j * _placeSizeHeight - _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void SetObjectsPosition()
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
|
||||
int curWidth = width - 1;
|
||||
int curHeight = height - 1;
|
||||
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||
{
|
||||
if (_collection.Get(i) != null)
|
||||
{
|
||||
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
|
||||
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
|
||||
}
|
||||
|
||||
if (curWidth > 0)
|
||||
curWidth--;
|
||||
else
|
||||
{
|
||||
curWidth = width - 1;
|
||||
curHeight--;
|
||||
}
|
||||
if (curHeight > height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,108 @@
|
||||
namespace ProjectAirFighter.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int SetMaxCount
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (_collection.Length > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection = new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position >= _collection.Length || position < 0)
|
||||
{ return null; }
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public int Insert(T obj)
|
||||
{
|
||||
int index = 0;
|
||||
while (index < _collection.Length)
|
||||
{
|
||||
if (_collection[index] == null)
|
||||
{
|
||||
_collection[index] = obj;
|
||||
return index;
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int Insert(T obj, int position)
|
||||
{
|
||||
if (position >= _collection.Length || position < 0)
|
||||
{ return -1; }
|
||||
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
int index;
|
||||
|
||||
for (index = position + 1; index < _collection.Length; ++index)
|
||||
{
|
||||
if (_collection[index] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
}
|
||||
|
||||
for (index = position - 1; index >= 0; --index)
|
||||
{
|
||||
if (_collection[index] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public T? Remove(int position)
|
||||
{
|
||||
if (position >= _collection.Length || position < 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
T obj = _collection[position];
|
||||
_collection[position] = null;
|
||||
return obj;
|
||||
}
|
||||
}
|
@ -5,7 +5,7 @@ namespace ProjectAirFighter.Drawnings;
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningAirFighter : DrawningFighter
|
||||
public class DrawningAirFighter : DrawningMilitaryAircraft
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
@ -17,14 +17,14 @@ public class DrawningAirFighter : DrawningFighter
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="wings">Признак наличия доп крыльев</param>
|
||||
/// <param name="rockets">Признак наличия ракет</param>
|
||||
public DrawningAirFighter (int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base (70, 70)
|
||||
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(70, 70)
|
||||
{
|
||||
EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor, wings, rockets);
|
||||
EntityMilitaryAircraft = new EntityAirFighter(speed, weight, bodyColor, additionalColor, wings, rockets);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityMilitaryAircraft == null || EntityMilitaryAircraft is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -5,12 +5,12 @@ namespace ProjectAirFighter.Drawnings;
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningFighter
|
||||
public class DrawningMilitaryAircraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityFighter? EntityFighter { get; protected set; }
|
||||
public EntityMilitaryAircraft? EntityMilitaryAircraft { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
@ -28,19 +28,19 @@ public class DrawningFighter
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки самолёта
|
||||
/// Верхняя кооридната прорисовки военного самолёта
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки самолёта
|
||||
/// Ширина прорисовки военного самолёта
|
||||
/// </summary>
|
||||
private readonly int _drawningFighterWidth = 70;
|
||||
private readonly int _drawningMilitaryAircraftWidth = 70;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки самолёта
|
||||
/// Высота прорисовки военного самолёта
|
||||
/// </summary>
|
||||
private readonly int _drawningFighterHeight = 70;
|
||||
private readonly int _drawningMilitaryAircraftHeight = 70;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
@ -55,17 +55,17 @@ public class DrawningFighter
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningFighterWidth;
|
||||
public int GetWidth => _drawningMilitaryAircraftWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningFighterHeight;
|
||||
public int GetHeight => _drawningMilitaryAircraftHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningFighter()
|
||||
private DrawningMilitaryAircraft()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
@ -79,25 +79,25 @@ public class DrawningFighter
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningFighter (int speed, double weight, Color bodyColor) : this()
|
||||
public DrawningMilitaryAircraft(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityFighter = new EntityFighter(speed, weight, bodyColor);
|
||||
EntityMilitaryAircraft = new EntityMilitaryAircraft(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningCarWidth">Ширина прорисовки самолёта</param>
|
||||
/// <param name="drawningCarHeight">Высота прорисовки самолёта</param>
|
||||
protected DrawningFighter(int drawningFighterWidth, int drawningFighterHeight) : this()
|
||||
/// <param name="drawningCarWidth">Ширина прорисовки военного самолёта</param>
|
||||
/// <param name="drawningCarHeight">Высота прорисовки военного самолёта</param>
|
||||
protected DrawningMilitaryAircraft(int drawningMilitaryAircraftWidth, int drawningMilitaryAircraftHeight) : this()
|
||||
{
|
||||
_drawningFighterWidth = drawningFighterWidth;
|
||||
_drawningFighterHeight = drawningFighterHeight;
|
||||
_drawningMilitaryAircraftWidth = drawningMilitaryAircraftWidth;
|
||||
_drawningMilitaryAircraftHeight = drawningMilitaryAircraftHeight;
|
||||
}
|
||||
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (_drawningFighterWidth < width && _drawningFighterHeight < height)
|
||||
if (_drawningMilitaryAircraftWidth < width && _drawningMilitaryAircraftHeight < height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
@ -118,9 +118,9 @@ public class DrawningFighter
|
||||
return;
|
||||
}
|
||||
|
||||
if (x + _drawningFighterWidth > _pictureWidth)
|
||||
if (x + _drawningMilitaryAircraftWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningFighterWidth;
|
||||
_startPosX = _pictureWidth - _drawningMilitaryAircraftWidth;
|
||||
}
|
||||
else if (x < 0)
|
||||
{
|
||||
@ -130,9 +130,9 @@ public class DrawningFighter
|
||||
{
|
||||
_startPosX = x;
|
||||
}
|
||||
if (y + _drawningFighterHeight > _pictureHeight)
|
||||
if (y + _drawningMilitaryAircraftHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningFighterHeight;
|
||||
_startPosY = _pictureHeight - _drawningMilitaryAircraftHeight;
|
||||
}
|
||||
else if (y < 0)
|
||||
{
|
||||
@ -146,7 +146,7 @@ public class DrawningFighter
|
||||
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityMilitaryAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -154,27 +154,27 @@ public class DrawningFighter
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityFighter.Step > 0)
|
||||
if (_startPosX.Value - EntityMilitaryAircraft.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityFighter.Step;
|
||||
_startPosX -= (int)EntityMilitaryAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityFighter.Step > 0)
|
||||
if (_startPosY.Value - EntityMilitaryAircraft.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityFighter.Step;
|
||||
_startPosY -= (int)EntityMilitaryAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawningFighterWidth + EntityFighter.Step < _pictureWidth)
|
||||
if (_startPosX.Value + _drawningMilitaryAircraftWidth + EntityMilitaryAircraft.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityFighter.Step;
|
||||
_startPosX += (int)EntityMilitaryAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _drawningFighterHeight + EntityFighter.Step < _pictureHeight)
|
||||
if (_startPosY.Value + _drawningMilitaryAircraftHeight + EntityMilitaryAircraft.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityFighter.Step;
|
||||
_startPosY += (int)EntityMilitaryAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
@ -184,13 +184,13 @@ public class DrawningFighter
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityMilitaryAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush br = new SolidBrush(EntityFighter.BodyColor);
|
||||
Brush br = new SolidBrush(EntityMilitaryAircraft.BodyColor);
|
||||
|
||||
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
|
@ -3,7 +3,7 @@
|
||||
/// <summary>
|
||||
/// Класс-сущность "Истребитель"
|
||||
/// </summary>
|
||||
public class EntityAirFighter : EntityFighter
|
||||
public class EntityAirFighter : EntityMilitaryAircraft
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
@ -11,7 +11,7 @@ public class EntityAirFighter : EntityFighter
|
||||
|
||||
public bool Rockets { get; private set; }
|
||||
|
||||
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(5, 45, Color.Black)
|
||||
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Rockets = rockets;
|
||||
|
@ -1,9 +1,9 @@
|
||||
namespace ProjectAirFighter.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Истребитель"
|
||||
/// Класс-сущность "Военный самолёт"
|
||||
/// </summary>
|
||||
public class EntityFighter
|
||||
public class EntityMilitaryAircraft
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
@ -20,7 +20,7 @@ public class EntityFighter
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityFighter (int speed, double weight, Color bodyColor)
|
||||
public EntityMilitaryAircraft(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
28
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
28
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
@ -22,12 +22,10 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxAirFighter = new PictureBox();
|
||||
buttonCreateAirFighter = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonCreateFighter = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
|
||||
@ -42,17 +40,6 @@
|
||||
pictureBoxAirFighter.TabIndex = 0;
|
||||
pictureBoxAirFighter.TabStop = false;
|
||||
//
|
||||
// buttonCreateAirFighter
|
||||
//
|
||||
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirFighter.Location = new Point(12, 409);
|
||||
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
|
||||
buttonCreateAirFighter.Size = new Size(169, 29);
|
||||
buttonCreateAirFighter.TabIndex = 1;
|
||||
buttonCreateAirFighter.Text = "Создать истребитель";
|
||||
buttonCreateAirFighter.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirFighter.Click += buttonCreateAirFighter_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
@ -101,17 +88,6 @@
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateFighter
|
||||
//
|
||||
buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateFighter.Location = new Point(196, 409);
|
||||
buttonCreateFighter.Name = "buttonCreateFighter";
|
||||
buttonCreateFighter.Size = new Size(169, 29);
|
||||
buttonCreateFighter.TabIndex = 6;
|
||||
buttonCreateFighter.Text = "Создать самолёт";
|
||||
buttonCreateFighter.UseVisualStyleBackColor = true;
|
||||
buttonCreateFighter.Click += buttonCreateAir_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@ -139,12 +115,10 @@
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateFighter);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonCreateAirFighter);
|
||||
Controls.Add(pictureBoxAirFighter);
|
||||
Name = "FormAirFighter";
|
||||
Text = "Истребитель";
|
||||
@ -155,12 +129,10 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAirFighter;
|
||||
private Button buttonCreateAirFighter;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateFighter;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ namespace ProjectAirFighter;
|
||||
|
||||
public partial class FormAirFighter : Form
|
||||
{
|
||||
private DrawningFighter? _drawningFighter;
|
||||
private DrawningMilitaryAircraft? _drawningMilitaryAircraft;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
@ -15,52 +15,34 @@ public partial class FormAirFighter : Form
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
public DrawningMilitaryAircraft SetAir
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningMilitaryAircraft = value;
|
||||
_drawningMilitaryAircraft.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningFighter == null)
|
||||
if (_drawningMilitaryAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningFighter.DrawTransport(gr);
|
||||
_drawningMilitaryAircraft.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningFighter):
|
||||
_drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningAirFighter):
|
||||
_drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
|
||||
|
||||
private void buttonCreateAir_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningFighter == null)
|
||||
if (_drawningMilitaryAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -70,16 +52,16 @@ public partial class FormAirFighter : Form
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Up);
|
||||
result = _drawningMilitaryAircraft.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Down);
|
||||
result = _drawningMilitaryAircraft.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Left);
|
||||
result = _drawningMilitaryAircraft.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Right);
|
||||
result = _drawningMilitaryAircraft.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -91,7 +73,7 @@ public partial class FormAirFighter : Form
|
||||
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningFighter == null)
|
||||
if (_drawningMilitaryAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -108,7 +90,7 @@ public partial class FormAirFighter : Form
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableAir(_drawningFighter), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_strategy.SetData(new MoveableMilitaryAircraft(_drawningMilitaryAircraft), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
|
174
AirFighter/AirFighter/FormMilitaryAircraftCollection.Designer.cs
generated
Normal file
174
AirFighter/AirFighter/FormMilitaryAircraftCollection.Designer.cs
generated
Normal file
@ -0,0 +1,174 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class FormMilitaryAircraftCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveMilitaryAircraft = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddAirFighter = new Button();
|
||||
buttonAddMilitaryAircraft = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonRemoveMilitaryAircraft);
|
||||
groupBoxTools.Controls.Add(maskedTextBoxPosition);
|
||||
groupBoxTools.Controls.Add(buttonAddAirFighter);
|
||||
groupBoxTools.Controls.Add(buttonAddMilitaryAircraft);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(610, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(190, 450);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(9, 389);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(175, 49);
|
||||
buttonRefresh.TabIndex = 7;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += buttonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(9, 316);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(175, 49);
|
||||
buttonGoToCheck.TabIndex = 6;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += buttonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveMilitaryAircraft
|
||||
//
|
||||
buttonRemoveMilitaryAircraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveMilitaryAircraft.Location = new Point(9, 234);
|
||||
buttonRemoveMilitaryAircraft.Name = "buttonRemoveMilitaryAircraft";
|
||||
buttonRemoveMilitaryAircraft.Size = new Size(175, 49);
|
||||
buttonRemoveMilitaryAircraft.TabIndex = 5;
|
||||
buttonRemoveMilitaryAircraft.Text = "Удаление военного самолёта";
|
||||
buttonRemoveMilitaryAircraft.UseVisualStyleBackColor = true;
|
||||
buttonRemoveMilitaryAircraft.Click += buttonRemoveMilitaryAircraft_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
maskedTextBoxPosition.Location = new Point(9, 201);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(175, 27);
|
||||
maskedTextBoxPosition.TabIndex = 4;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddAirFighter
|
||||
//
|
||||
buttonAddAirFighter.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddAirFighter.Location = new Point(9, 128);
|
||||
buttonAddAirFighter.Name = "buttonAddAirFighter";
|
||||
buttonAddAirFighter.Size = new Size(175, 49);
|
||||
buttonAddAirFighter.TabIndex = 2;
|
||||
buttonAddAirFighter.Text = "Добавление истребителя";
|
||||
buttonAddAirFighter.UseVisualStyleBackColor = true;
|
||||
buttonAddAirFighter.Click += buttonAddAirFighter_Click;
|
||||
//
|
||||
// buttonAddMilitaryAircraft
|
||||
//
|
||||
buttonAddMilitaryAircraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddMilitaryAircraft.Location = new Point(9, 73);
|
||||
buttonAddMilitaryAircraft.Name = "buttonAddMilitaryAircraft";
|
||||
buttonAddMilitaryAircraft.Size = new Size(175, 49);
|
||||
buttonAddMilitaryAircraft.TabIndex = 1;
|
||||
buttonAddMilitaryAircraft.Text = "Добавление военного самолёта";
|
||||
buttonAddMilitaryAircraft.UseVisualStyleBackColor = true;
|
||||
buttonAddMilitaryAircraft.Click += buttonAddMilitaryAircraft_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(9, 26);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(175, 28);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(610, 450);
|
||||
pictureBox.TabIndex = 3;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormMilitaryAircraftCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormMilitaryAircraftCollection";
|
||||
Text = "FormMilitaryAircraftCollection";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddAirFighter;
|
||||
private Button buttonAddMilitaryAircraft;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
private Button buttonRemoveMilitaryAircraft;
|
||||
}
|
||||
}
|
181
AirFighter/AirFighter/FormMilitaryAircraftCollection.cs
Normal file
181
AirFighter/AirFighter/FormMilitaryAircraftCollection.cs
Normal file
@ -0,0 +1,181 @@
|
||||
using ProjectAirFighter.CollectionGenericObjects;
|
||||
using ProjectAirFighter.Drawnings;
|
||||
|
||||
namespace ProjectAirFighter;
|
||||
|
||||
public partial class FormMilitaryAircraftCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMilitaryAircraftCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new Angar(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningMilitaryAircraft>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление самолёта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAddMilitaryAircraft_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryAircraft));
|
||||
|
||||
/// <summary>
|
||||
/// Добавление истребителя
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAddAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Random random = new();
|
||||
DrawningMilitaryAircraft drawningMilitaryAircraft;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningMilitaryAircraft):
|
||||
drawningMilitaryAircraft = new DrawningMilitaryAircraft(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningAirFighter):
|
||||
drawningMilitaryAircraft = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + drawningMilitaryAircraft != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRemoveMilitaryAircraft_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningMilitaryAircraft? militaryAircraft = null;
|
||||
int counter = 100;
|
||||
while (militaryAircraft == null)
|
||||
{
|
||||
militaryAircraft = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (militaryAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormAirFighter form = new()
|
||||
{
|
||||
SetAir = militaryAircraft
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
120
AirFighter/AirFighter/FormMilitaryAircraftCollection.resx
Normal file
120
AirFighter/AirFighter/FormMilitaryAircraftCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -10,8 +10,10 @@ public class MoveToBorder : AbstractStrategy
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
|
@ -13,8 +13,10 @@ public class MoveToCenter : AbstractStrategy
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
|
@ -3,46 +3,46 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningMilitaryAircraft
|
||||
/// </summary>
|
||||
public class MoveableAir : IMoveableObject
|
||||
public class MoveableMilitaryAircraft : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningCar или его наследника
|
||||
/// Поле-объект класса DrawningMilitaryAircraft или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningFighter? _air = null;
|
||||
private readonly DrawningMilitaryAircraft? _militaryAircraft = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="car">Объект класса DrawningCar</param>
|
||||
public MoveableAir(DrawningFighter air)
|
||||
/// <param name="militaryAircraft">Объект класса DrawningMilitaryAircraft</param>
|
||||
public MoveableMilitaryAircraft(DrawningMilitaryAircraft militaryAircraft)
|
||||
{
|
||||
_air = air;
|
||||
_militaryAircraft = militaryAircraft;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_air == null || _air.EntityFighter == null || !_air.GetPosX.HasValue || !_air.GetPosY.HasValue)
|
||||
if (_militaryAircraft == null || _militaryAircraft.EntityMilitaryAircraft == null || !_militaryAircraft.GetPosX.HasValue || !_militaryAircraft.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_air.GetPosX.Value, _air.GetPosY.Value, _air.GetWidth, _air.GetHeight);
|
||||
return new ObjectParameters(_militaryAircraft.GetPosX.Value, _militaryAircraft.GetPosY.Value, _militaryAircraft.GetWidth, _militaryAircraft.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_air?.EntityFighter?.Step ?? 0);
|
||||
public int GetStep => (int)(_militaryAircraft?.EntityMilitaryAircraft?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_air == null || _air.EntityFighter == null)
|
||||
if (_militaryAircraft == null || _militaryAircraft.EntityMilitaryAircraft == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _air.MoveTransport(GetDirectionType(direction));
|
||||
return _militaryAircraft.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
@ -11,7 +11,7 @@ namespace ProjectAirFighter
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormAirFighter());
|
||||
Application.Run(new FormMilitaryAircraftCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user