diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/AbstractStrategy.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/AbstractStrategy.cs
new file mode 100644
index 0000000..94c8dc9
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/AbstractStrategy.cs
@@ -0,0 +1,135 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using SelfPropelledArtilleryUnit.Drawnings;
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Класс-стратегия перемещения объекта
+ ///
+ public abstract class AbstractStrategy
+ {
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+ ///
+ /// Статус перемещения
+ ///
+ private Status _state = Status.NotInit;
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+ ///
+ /// Статус перемещения
+ ///
+ public Status GetStatus() { return _state; }
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int
+ height)
+ {
+ if (moveableObject == null)
+ {
+ _state = Status.NotInit;
+ return;
+ }
+ _state = Status.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return;
+ }
+ if (IsTargetDestinaion())
+ {
+ _state = Status.Finish;
+ return;
+ }
+ MoveToTarget();
+ }
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(DirectionType.Left);
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(DirectionType.Right);
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(DirectionType.Up);
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(DirectionType.Down);
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters =>
+ _moveableObject?.GetObjectPosition;
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(DirectionType directionType)
+ {
+ if (_state != Status.InProgress)
+ {
+ return false;
+ }
+ if (_moveableObject?.CheckCanMove(directionType) ?? false)
+ {
+ _moveableObject.MoveObject(directionType);
+ return true;
+ }
+ return false;
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Direction.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs
similarity index 63%
rename from SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Direction.cs
rename to SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs
index 201fd07..ba960ef 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Direction.cs
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs
@@ -4,8 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
-namespace SelfPropelledArtilleryUnit
+namespace SelfPropelledArtilleryUnit.Drawnings
{
+ ///
+ /// Направление перемещения
+ ///
public enum DirectionType
{
@@ -17,5 +20,4 @@ namespace SelfPropelledArtilleryUnit
Right = 4
}
-
}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUsta.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUsta.cs
index 3be0cbd..e24ad32 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUsta.cs
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUsta.cs
@@ -1,126 +1,195 @@
using System;
using System.Collections.Generic;
-using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
-namespace SelfPropelledArtilleryUnit
+using SelfPropelledArtilleryUnit.Entities;
+using SelfPropelledArtilleryUnit.Drawnings;
+using System.Drawing.Drawing2D;
+
+namespace SelfPropelledArtilleryUnit.DrawningObjects
{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
public class DrawningUsta
{
- private int lineWidth;
+ ///
/// Класс-сущность
- public EntityUsta? EntityUsta { get; private set; }
- /// Ширина окна
- private int _pictureWidth;
- /// Высота окна
- private int _pictureHeight;
- /// Левая координата прорисовки установки
- private int _startPosX;
- /// Верхняя кооридната прорисовки установки
- private int _startPosY;
- /// Ширина прорисовки установки
- private readonly int _ustaWidth = 140;
- /// Высота прорисовки установки
- private readonly int _ustaHeight = 90;
- /// Инициализация свойств
- /// Скорость
- /// Вес
- /// Общий цвет
- /// Дополнительный цвет
- /// Признак наличия батареи
- /// Признак наличия пушки
- /// Ширина картинки
- /// Высота картинки
- /// true - объект создан, false - проверка не пройдена,
- public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool pushka, int width, int height){
- if (width < _pictureWidth || height < _pictureHeight)
- {
- return false;
- }
- _pictureWidth = width;
- _pictureHeight = height;
- EntityUsta = new EntityUsta();
- EntityUsta.Init(speed, weight, bodyColor, additionalColor,
- bodyKit, pushka);
- return true;
+ ///
+ public EntityUsta? EntityUsta { get; protected set; }
+ ///
+ /// Ширина окна
+ ///
+ private int _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int _pictureHeight;
+ ///
+ /// Левая координата прорисовки установки
+ ///
+ protected int _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки установки
+ ///
+ protected int _startPosY;
+ ///
+ /// Ширина прорисовки установки
+ ///
+ protected readonly int _ustaWidth = 140;
+ ///
+ /// Высота прорисовки установки
+ ///
+ protected readonly int _ustaHeight = 90;
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Ширина картинки
+ /// Высота картинки
+ public DrawningUsta(int speed, double weight, Color bodyColor, int
+ width, int height)
+ {
+ // TODO: Продумать проверки
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityUsta = new EntityUsta(speed, weight, bodyColor);
+ }
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Ширина картинки
+ /// Высота картинки
+ /// Ширина прорисовки установки
+ /// Высота прорисовки установки
+ protected DrawningUsta(int speed, double weight, Color bodyColor, int
+ width, int height, int ustaWidth, int ustaHeight)
+ {
+ // TODO: Продумать проверки
+ if (width <= _pictureWidth || height <= _pictureHeight)
+ {
+ return;
}
+
+ _pictureWidth = width;
+ _pictureHeight = height;
+ _ustaWidth = ustaWidth;
+ _ustaHeight = ustaHeight;
+ EntityUsta = new EntityUsta(speed, weight, bodyColor);
+ }
+ ///
/// Установка позиции
+ ///
/// Координата X
/// Координата Y
public void SetPosition(int x, int y)
{
- // TODO: Изменение x, y
- if (x <= _pictureWidth - _ustaWidth && y <= _pictureHeight - _ustaHeight)
+ // TODO: Изменение x, y, если при установке объект выходит за границы
+ if (x < 0 || y < 0 || x + _ustaWidth > _pictureWidth || y + _ustaHeight > _pictureHeight)
{
- _startPosX = x;
- _startPosY = y;
+ x = 10;
+ y = 10;
}
+ _startPosX = x;
+ _startPosY = y;
+
}
+
+ protected int PictureWidth
+ {
+ get { return _pictureWidth; }
+ }
+
+ protected int PictureHeight
+ {
+ get { return _pictureHeight; }
+ }
+ ///
/// Изменение направления перемещения
+ ///
/// Направление
- public void MoveTransport(DirectionType direction)
+
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ ///
+ /// Координата X объекта
+ ///
+ public int GetPosX => _startPosX;
+ ///
+ /// Координата Y объекта
+ ///
+ public int GetPosY => _startPosY;
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _ustaWidth;
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _ustaHeight;
+
+ ///
+ /// Проверка, что объект может переместится по указанному направлению
+ ///
+ /// Направление
+ /// true - можно переместится по указанному направлению
+ public virtual bool CanMove(DirectionType direction)
{
if (EntityUsta == null)
-
+ {
+ return false;
+ }
+ return direction switch
+ {
+ //влево
+ DirectionType.Left => _startPosX - EntityUsta.Step > 0,
+ //вверх
+ DirectionType.Up => _startPosY - EntityUsta.Step > 7,
+ // вправо
+ DirectionType.Right => _startPosX + EntityUsta.Step + _ustaWidth < _pictureWidth,// TODO: Продумать логику
+ //вниз
+ DirectionType.Down => _startPosY + EntityUsta.Step + _ustaHeight < _pictureHeight,// TODO: Продумать логику
+ _ => false,
+ };
+ }
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ public virtual void MoveTransport(DirectionType direction)
+ {
+
+ if (!CanMove(direction) || EntityUsta == null)
{
return;
}
switch (direction)
{
- //влево
case DirectionType.Left:
- if (_startPosX - EntityUsta.Step > 0)
- {
- _startPosX -= (int)EntityUsta.Step;
- }
- if (_startPosX - EntityUsta.Step < 0)
- {
- _startPosX -= _startPosX;
- }
+ _startPosX -= (int)EntityUsta.Step;
break;
- //вверх
case DirectionType.Up:
- if (_startPosY - EntityUsta.Step > 5)
- {
- _startPosY -= (int)EntityUsta.Step;
- }
- else if (_startPosY + 7 - EntityUsta.Step < 0)
- {
- _startPosY = _startPosY - _startPosY + 10;
- }
+ _startPosY -= (int)EntityUsta.Step;
break;
- // вправо
case DirectionType.Right:
- if (_startPosX + EntityUsta.Step + _ustaWidth < _pictureWidth)
- {
- _startPosX += (int)EntityUsta.Step;
- }
- else if (_startPosX + EntityUsta.Step + _ustaWidth > _pictureWidth)
- {
- _startPosX += _pictureWidth - _startPosX - _ustaWidth;
- }
-
+ _startPosX += (int)EntityUsta.Step;
break;
- //вниз
case DirectionType.Down:
- if (_startPosY + EntityUsta.Step + _ustaHeight < _pictureHeight)
- {
- _startPosY += (int)EntityUsta.Step;
- }
- else if (_startPosY + EntityUsta.Step + _ustaHeight > _pictureHeight)
- {
- _startPosY += _pictureHeight - _startPosY - _ustaHeight;
- }
+ _startPosY += (int)EntityUsta.Step;
break;
}
}
- ///
- /// Прорисовка объекта
- ///
- ///
- public void DrawTransport(Graphics g)
+
+ public virtual void DrawTransport(Graphics g)
{
if (EntityUsta == null)
{
@@ -128,11 +197,11 @@ namespace SelfPropelledArtilleryUnit
}
Pen pen = new(Color.Black);
- Brush additionalBrush = new SolidBrush(EntityUsta.AdditionalColor);
+
Brush BodyColor = new SolidBrush(EntityUsta.BodyColor);
//зеленый темнее
- lineWidth = 10;
+ int lineWidth = 10;
Color color1 = Color.FromArgb(65, 72, 51);
Brush pen1 = new SolidBrush(color1);
@@ -148,7 +217,7 @@ namespace SelfPropelledArtilleryUnit
//прорисовка арт. установки
-
+
int cornerRadius = 16; // Радиус скругления углов
int cornerRadius1 = 12;
@@ -182,126 +251,7 @@ namespace SelfPropelledArtilleryUnit
g.FillEllipse(pen3, _startPosX + 10, _startPosY + 52, 26, 26);
g.FillEllipse(pen3, _startPosX + 105, _startPosY + 52, 26, 26);
-
-
-
-
- // батарея
- if (EntityUsta.BodyKit)
- {
-
- GraphicsPath path1 = new GraphicsPath();
- path1.AddLine(_startPosX + 15, _startPosY + 40, _startPosX + 15, _startPosY + 30);
- path1.AddLine(_startPosX + 15, _startPosY + 30, _startPosX + 15, _startPosY + 35);
- path1.AddLine(_startPosX + 15, _startPosY + 35, _startPosX + 25, _startPosY + 35);
- path1.AddLine(_startPosX + 25, _startPosY + 35, _startPosX + 30, _startPosY + 30);
- path1.AddLine(_startPosX + 30, _startPosY + 30, _startPosX + 35, _startPosY + 40);
- path1.CloseFigure();
-
- g.DrawPath(pen, path1);
-
- g.FillPath(BodyColor, path1);
-
-
-
- GraphicsPath path2 = new GraphicsPath();
- path2.AddLine(_startPosX + 15, _startPosY + 30, _startPosX + 40, _startPosY + 20);
- path2.AddLine(_startPosX + 40, _startPosY + 20, _startPosX + 40, _startPosY + 25);
- path2.AddLine(_startPosX + 40, _startPosY + 25, _startPosX + 25, _startPosY + 35);
- path2.AddLine(_startPosX + 25, _startPosY + 35, _startPosX + 15, _startPosY + 35);
-
- path2.CloseFigure();
-
- g.DrawPath(pen, path2);
-
- g.FillPath(additionalBrush, path2);
-
-
-
- GraphicsPath path3 = new GraphicsPath();
- path3.AddLine(_startPosX + 10, _startPosY + 32, _startPosX, _startPosY + 10);
- path3.AddLine(_startPosX, _startPosY + 10, _startPosX + 40, _startPosY - 7);
- path3.AddLine(_startPosX + 40, _startPosY - 7, _startPosX + 50, _startPosY + 16);
-
- path3.CloseFigure();
-
- g.DrawPath(pen, path3);
-
- g.FillPath(pen3, path3);
-
-
-
- GraphicsPath path4 = new GraphicsPath();
- path4.AddLine(_startPosX, _startPosY + 10, _startPosX + 40, _startPosY - 7);
- path4.AddLine(_startPosX + 40, _startPosY - 7, _startPosX + 43, _startPosY - 5);
- path4.AddLine(_startPosX + 43, _startPosY - 5, _startPosX + 41, _startPosY - 3);
- path4.AddLine(_startPosX + 41, _startPosY - 3, _startPosX + 2, _startPosY + 13);
-
- path4.CloseFigure();
-
- g.DrawPath(pen, path4);
-
- g.FillPath(additionalBrush, path4);
-
-
- GraphicsPath path5 = new GraphicsPath();
- path5.AddLine(_startPosX + 3, _startPosY + 15, _startPosX + 45, _startPosY - 2);
- path5.AddLine(_startPosX + 46, _startPosY - 2, _startPosX + 49, _startPosY - 1);
- path5.AddLine(_startPosX + 49, _startPosY - 1, _startPosX + 46, _startPosY + 3);
- path5.AddLine(_startPosX + 46, _startPosY + 3, _startPosX + 6, _startPosY + 20);
-
- path5.CloseFigure();
-
- g.DrawPath(pen, path5);
-
- g.FillPath(BodyColor, path5);
-
-
-
- GraphicsPath path6 = new GraphicsPath();
- path6.AddLine(_startPosX + 5, _startPosY + 22, _startPosX + 47, _startPosY + 5);
- path6.AddLine(_startPosX + 47, _startPosY + 5, _startPosX + 51, _startPosY + 5);
- path6.AddLine(_startPosX + 51, _startPosY + 5, _startPosX + 53, _startPosY + 7);
- path6.AddLine(_startPosX + 53, _startPosY + 7, _startPosX + 8, _startPosY + 25);
-
- path6.CloseFigure();
-
- g.DrawPath(pen, path6);
-
- g.FillPath(additionalBrush, path6);
-
-
- GraphicsPath path7 = new GraphicsPath();
- path7.AddLine(_startPosX + 7, _startPosY + 27, _startPosX + 46, _startPosY + 11);
- path7.AddLine(_startPosX + 46, _startPosY + 11, _startPosX + 51, _startPosY + 9);
- path7.AddLine(_startPosX + 51, _startPosY + 9, _startPosX + 56, _startPosY + 11);
- path7.AddLine(_startPosX + 56, _startPosY + 11, _startPosX + 10, _startPosY + 31);
-
- path7.CloseFigure();
-
- g.DrawPath(pen, path7);
-
- g.FillPath(BodyColor, path7);
-
-
-
- }
- // пушка
- if (EntityUsta.Pushka)
- {
- g.FillRectangle(pen2, _startPosX + 80, _startPosY + 25, 10, 10);
- g.DrawRectangle(pen, _startPosX + 80, _startPosY + 25, 10, 10);
-
- g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY + 28, 40, 5);
- g.DrawRectangle(pen, _startPosX + 90, _startPosY + 28, 40, 5);
-
- g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 27, 5, 7);
- g.DrawRectangle(pen, _startPosX + 130, _startPosY + 27, 5, 7);
- }
-
-
-
}
}
-
}
+
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUstaBat.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUstaBat.cs
new file mode 100644
index 0000000..4d54cea
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawningUstaBat.cs
@@ -0,0 +1,176 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing.Drawing2D;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using SelfPropelledArtilleryUnit.Drawnings;
+using SelfPropelledArtilleryUnit.Entities;
+namespace SelfPropelledArtilleryUnit.DrawningObjects
+{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
+ public class DrawningUstaBat : DrawningUsta
+ {
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия батареи
+ /// Признак наличия пушки
+ /// Ширина картинки
+ /// Высота картинки
+ public DrawningUstaBat(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool bodyKit, bool pushka, int width, int height) :
+ base(speed, weight, bodyColor, width, height, 140, 90)
+ {
+ if (EntityUsta != null)
+ {
+ EntityUsta = new EntityUstaBat(speed, weight, bodyColor,
+ additionalColor, bodyKit, pushka);
+ }
+ }
+
+
+ public override void DrawTransport(Graphics g)
+ {
+ if (EntityUsta is not EntityUstaBat ustaBat)
+ {
+ return;
+ }
+ Pen pen = new(Color.Black);
+
+ Brush additionalBrush = new SolidBrush(ustaBat.AdditionalColor);
+ Brush BodyColor = new SolidBrush(EntityUsta.BodyColor);
+
+ //зеленый темнее
+ Color color1 = Color.FromArgb(65, 72, 51);
+ Brush pen1 = new SolidBrush(color1);
+
+ //black
+
+ Color color3 = Color.FromArgb(0, 0, 0);
+ Brush pen3 = new SolidBrush(color3);
+
+
+ //зеленый мох
+ Color color2 = Color.FromArgb(47, 69, 56);
+ Brush pen2 = new SolidBrush(color1);
+ // батарея
+ if (ustaBat.BodyKit)
+ {
+ GraphicsPath path1 = new GraphicsPath();
+ path1.AddLine(_startPosX + 15, _startPosY + 40, _startPosX + 15, _startPosY + 30);
+ path1.AddLine(_startPosX + 15, _startPosY + 30, _startPosX + 15, _startPosY + 35);
+ path1.AddLine(_startPosX + 15, _startPosY + 35, _startPosX + 25, _startPosY + 35);
+ path1.AddLine(_startPosX + 25, _startPosY + 35, _startPosX + 30, _startPosY + 30);
+ path1.AddLine(_startPosX + 30, _startPosY + 30, _startPosX + 35, _startPosY + 40);
+ path1.CloseFigure();
+
+ g.DrawPath(pen, path1);
+
+ g.FillPath(BodyColor, path1);
+
+
+
+ GraphicsPath path2 = new GraphicsPath();
+ path2.AddLine(_startPosX + 15, _startPosY + 30, _startPosX + 40, _startPosY + 20);
+ path2.AddLine(_startPosX + 40, _startPosY + 20, _startPosX + 40, _startPosY + 25);
+ path2.AddLine(_startPosX + 40, _startPosY + 25, _startPosX + 25, _startPosY + 35);
+ path2.AddLine(_startPosX + 25, _startPosY + 35, _startPosX + 15, _startPosY + 35);
+
+ path2.CloseFigure();
+
+ g.DrawPath(pen, path2);
+
+ g.FillPath(additionalBrush, path2);
+
+
+
+ GraphicsPath path3 = new GraphicsPath();
+ path3.AddLine(_startPosX + 10, _startPosY + 32, _startPosX, _startPosY + 10);
+ path3.AddLine(_startPosX, _startPosY + 10, _startPosX + 40, _startPosY - 7);
+ path3.AddLine(_startPosX + 40, _startPosY - 7, _startPosX + 50, _startPosY + 16);
+
+ path3.CloseFigure();
+
+ g.DrawPath(pen, path3);
+
+ g.FillPath(pen3, path3);
+
+
+
+ GraphicsPath path4 = new GraphicsPath();
+ path4.AddLine(_startPosX, _startPosY + 10, _startPosX + 40, _startPosY - 7);
+ path4.AddLine(_startPosX + 40, _startPosY - 7, _startPosX + 43, _startPosY - 5);
+ path4.AddLine(_startPosX + 43, _startPosY - 5, _startPosX + 41, _startPosY - 3);
+ path4.AddLine(_startPosX + 41, _startPosY - 3, _startPosX + 2, _startPosY + 13);
+
+ path4.CloseFigure();
+
+ g.DrawPath(pen, path4);
+
+ g.FillPath(additionalBrush, path4);
+
+
+ GraphicsPath path5 = new GraphicsPath();
+ path5.AddLine(_startPosX + 3, _startPosY + 15, _startPosX + 45, _startPosY - 2);
+ path5.AddLine(_startPosX + 46, _startPosY - 2, _startPosX + 49, _startPosY - 1);
+ path5.AddLine(_startPosX + 49, _startPosY - 1, _startPosX + 46, _startPosY + 3);
+ path5.AddLine(_startPosX + 46, _startPosY + 3, _startPosX + 6, _startPosY + 20);
+
+ path5.CloseFigure();
+
+ g.DrawPath(pen, path5);
+
+ g.FillPath(BodyColor, path5);
+
+
+
+ GraphicsPath path6 = new GraphicsPath();
+ path6.AddLine(_startPosX + 5, _startPosY + 22, _startPosX + 47, _startPosY + 5);
+ path6.AddLine(_startPosX + 47, _startPosY + 5, _startPosX + 51, _startPosY + 5);
+ path6.AddLine(_startPosX + 51, _startPosY + 5, _startPosX + 53, _startPosY + 7);
+ path6.AddLine(_startPosX + 53, _startPosY + 7, _startPosX + 8, _startPosY + 25);
+
+ path6.CloseFigure();
+
+ g.DrawPath(pen, path6);
+
+ g.FillPath(additionalBrush, path6);
+
+
+ GraphicsPath path7 = new GraphicsPath();
+ path7.AddLine(_startPosX + 7, _startPosY + 27, _startPosX + 46, _startPosY + 11);
+ path7.AddLine(_startPosX + 46, _startPosY + 11, _startPosX + 51, _startPosY + 9);
+ path7.AddLine(_startPosX + 51, _startPosY + 9, _startPosX + 56, _startPosY + 11);
+ path7.AddLine(_startPosX + 56, _startPosY + 11, _startPosX + 10, _startPosY + 31);
+
+ path7.CloseFigure();
+
+ g.DrawPath(pen, path7);
+
+ g.FillPath(BodyColor, path7);
+ }
+ base.DrawTransport(g);
+ // пушка
+ if (ustaBat.Pushka)
+ {
+ g.FillRectangle(pen2, _startPosX + 80, _startPosY + 25, 10, 10);
+ g.DrawRectangle(pen, _startPosX + 80, _startPosY + 25, 10, 10);
+
+ g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY + 28, 40, 5);
+ g.DrawRectangle(pen, _startPosX + 90, _startPosY + 28, 40, 5);
+
+ g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 27, 5, 7);
+ g.DrawRectangle(pen, _startPosX + 130, _startPosY + 27, 5, 7);
+ }
+
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUsta.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUsta.cs
index 5806f4e..64f9da5 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUsta.cs
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUsta.cs
@@ -4,59 +4,41 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
-namespace SelfPropelledArtilleryUnit
+namespace SelfPropelledArtilleryUnit.Entities
{
- public class EntityUsta
+ ///
+ /// Класс-сущность "Установка"
+ ///
+ public class EntityUsta
{
- ///
- /// Скорость
- ///
- public int Speed { get; private set; }
- ///
- /// Вес
- ///
- public double Weight { get; private set; }
- ///
- /// Основной цвет
- ///
- public Color BodyColor { get; private set; }
- ///
- /// Дополнительный цвет (для опциональных элементов)
- ///
- public Color AdditionalColor { get; private set; }
- ///
- /// Признак (опция) наличия батареи
- ///
- public bool BodyKit { get; private set; }
- ///
- /// Признак (опция) наличия пушки
- ///
- public bool Pushka { get; private set; }
- ///
- /// Шаг перемещения установки
- ///
- public double Step => (double)Speed * 100 / Weight;
- ///
- /// Инициализация полей объекта-класса установки с пушкой
- ///
- /// Скорость
- /// Вес установки
- /// Основной цвет
- /// Дополнительный цвет
- /// Признак наличия батареи
- /// Признак наличия пушки
- public void Init(int speed, double weight, Color bodyColor, Color
- additionalColor, bool bodyKit, bool pushka)
- {
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
- AdditionalColor = additionalColor;
- BodyKit = bodyKit;
- Pushka = pushka;
- }
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Шаг перемещения установки
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+ ///
+ /// Конструктор с параметрами
+ ///
+ /// Скорость
+ /// Вес установки
+ /// Основной цвет
+ public EntityUsta(int speed, double weight, Color bodyColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
}
-
+ }
}
-
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUstaBat.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUstaBat.cs
new file mode 100644
index 0000000..18fe7e8
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntityUstaBat.cs
@@ -0,0 +1,40 @@
+using System;
+
+namespace SelfPropelledArtilleryUnit.Entities
+{
+ ///
+ /// Класс-сущность "Установка с вооружением"
+ ///
+ public class EntityUstaBat : EntityUsta
+ {
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// Признак (опция) наличия батареи
+ ///
+ public bool BodyKit { get; private set; }
+ ///
+ /// Признак (опция) наличия пушки
+ ///
+ public bool Pushka { get; private set; }
+
+ ///
+ /// Инициализация полей объекта-класса установки с вооружением
+ ///
+ /// Скорость
+ /// Вес установки
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия пушки
+ /// Признак наличия батареи
+ public EntityUstaBat(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool pushka)
+ : base(speed, weight, bodyColor)
+ {
+ AdditionalColor = additionalColor;
+ BodyKit = bodyKit;
+ Pushka = pushka;
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.Designer.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.Designer.cs
index a6af2a3..1fad7f0 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.Designer.cs
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.Designer.cs
@@ -29,88 +29,123 @@
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormSelfPropelledArtilleryUnit));
- pictureBoxUsta = new PictureBox();
- buttonCreate = new Button();
- buttonRight = new Button();
- buttonLeft = new Button();
- buttonDown = new Button();
+ comboBoxStrategy = new ComboBox();
+ ButtonCreateUstaBat = new Button();
+ ButtonCreateUsta = new Button();
+ ButtonStep = new Button();
buttonUp = new Button();
+ buttonDown = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ pictureBoxUsta = new PictureBox();
((System.ComponentModel.ISupportInitialize)pictureBoxUsta).BeginInit();
SuspendLayout();
//
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder", "-" });
+ comboBoxStrategy.Location = new Point(667, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(121, 23);
+ comboBoxStrategy.TabIndex = 0;
+ //
+ // ButtonCreateUstaBat
+ //
+ ButtonCreateUstaBat.Location = new Point(19, 393);
+ ButtonCreateUstaBat.Name = "ButtonCreateUstaBat";
+ ButtonCreateUstaBat.Size = new Size(160, 42);
+ ButtonCreateUstaBat.TabIndex = 1;
+ ButtonCreateUstaBat.Text = "Создать арт. установку с вооружением";
+ ButtonCreateUstaBat.UseVisualStyleBackColor = true;
+ ButtonCreateUstaBat.Click += ButtonCreateUstaBat_Click;
+ //
+ // ButtonCreateUsta
+ //
+ ButtonCreateUsta.Location = new Point(185, 393);
+ ButtonCreateUsta.Name = "ButtonCreateUsta";
+ ButtonCreateUsta.Size = new Size(157, 42);
+ ButtonCreateUsta.TabIndex = 2;
+ ButtonCreateUsta.Text = "Создать арт. установку";
+ ButtonCreateUsta.UseVisualStyleBackColor = true;
+ ButtonCreateUsta.Click += ButtonCreateUsta_Click;
+ //
+ // ButtonStep
+ //
+ ButtonStep.Location = new Point(713, 50);
+ ButtonStep.Name = "ButtonStep";
+ ButtonStep.Size = new Size(75, 23);
+ ButtonStep.TabIndex = 3;
+ ButtonStep.Text = "Шаг";
+ ButtonStep.UseVisualStyleBackColor = true;
+ ButtonStep.Click += ButtonStep_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
+ buttonUp.Location = new Point(617, 314);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(50, 50);
+ buttonUp.TabIndex = 4;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
+ buttonDown.Location = new Point(617, 370);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(50, 50);
+ buttonDown.TabIndex = 5;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
+ buttonLeft.Location = new Point(561, 370);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(50, 50);
+ buttonLeft.TabIndex = 6;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
+ buttonRight.Location = new Point(673, 370);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(50, 50);
+ buttonRight.TabIndex = 7;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
// pictureBoxUsta
//
pictureBoxUsta.Dock = DockStyle.Fill;
pictureBoxUsta.Location = new Point(0, 0);
pictureBoxUsta.Name = "pictureBoxUsta";
- pictureBoxUsta.Size = new Size(884, 461);
+ pictureBoxUsta.Size = new Size(800, 450);
pictureBoxUsta.SizeMode = PictureBoxSizeMode.AutoSize;
- pictureBoxUsta.TabIndex = 0;
+ pictureBoxUsta.TabIndex = 8;
pictureBoxUsta.TabStop = false;
//
- // buttonCreate
- //
- buttonCreate.Location = new Point(22, 417);
- buttonCreate.Name = "buttonCreate";
- buttonCreate.Size = new Size(109, 28);
- buttonCreate.TabIndex = 8;
- buttonCreate.Text = "Создать";
- buttonCreate.UseVisualStyleBackColor = true;
- buttonCreate.Click += buttonCreate_Click;
- //
- // buttonRight
- //
- buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
- buttonRight.Location = new Point(778, 390);
- buttonRight.Name = "buttonRight";
- buttonRight.Size = new Size(50, 50);
- buttonRight.TabIndex = 12;
- buttonRight.UseVisualStyleBackColor = true;
- buttonRight.Click += buttonMove_Click;
- //
- // buttonLeft
- //
- buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
- buttonLeft.Location = new Point(666, 390);
- buttonLeft.Name = "buttonLeft";
- buttonLeft.Size = new Size(50, 50);
- buttonLeft.TabIndex = 11;
- buttonLeft.UseVisualStyleBackColor = true;
- buttonLeft.Click += buttonMove_Click;
- //
- // buttonDown
- //
- buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
- buttonDown.Location = new Point(722, 390);
- buttonDown.Name = "buttonDown";
- buttonDown.Size = new Size(50, 50);
- buttonDown.TabIndex = 10;
- buttonDown.UseVisualStyleBackColor = true;
- buttonDown.Click += buttonMove_Click;
- //
- // buttonUp
- //
- buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
- buttonUp.Location = new Point(722, 334);
- buttonUp.Name = "buttonUp";
- buttonUp.Size = new Size(50, 50);
- buttonUp.TabIndex = 9;
- buttonUp.UseVisualStyleBackColor = true;
- buttonUp.Click += buttonMove_Click;
- //
// FormSelfPropelledArtilleryUnit
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(884, 461);
+ ClientSize = new Size(800, 450);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
- Controls.Add(buttonCreate);
+ Controls.Add(ButtonStep);
+ Controls.Add(ButtonCreateUsta);
+ Controls.Add(ButtonCreateUstaBat);
+ Controls.Add(comboBoxStrategy);
Controls.Add(pictureBoxUsta);
Name = "FormSelfPropelledArtilleryUnit";
- StartPosition = FormStartPosition.CenterScreen;
Text = "SelfPropelledArtilleryUnit";
((System.ComponentModel.ISupportInitialize)pictureBoxUsta).EndInit();
ResumeLayout(false);
@@ -118,12 +153,14 @@
}
#endregion
-
- private PictureBox pictureBoxUsta;
- private Button buttonCreate;
- private Button buttonRight;
- private Button buttonLeft;
- private Button buttonDown;
+ private ComboBox comboBoxStrategy;
+ private Button ButtonCreateUstaBat;
+ private Button ButtonCreateUsta;
+ private Button ButtonStep;
private Button buttonUp;
+ private Button buttonDown;
+ private Button buttonLeft;
+ private Button buttonRight;
+ private PictureBox pictureBoxUsta;
}
}
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.cs
index 2d5de9e..ea3c4e4 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.cs
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.cs
@@ -1,12 +1,31 @@
+using SelfPropelledArtilleryUnit.DrawningObjects;
+using SelfPropelledArtilleryUnit.Drawnings;
+using SelfPropelledArtilleryUnit.MovementStrategy;
namespace SelfPropelledArtilleryUnit
{
+ ///
+ /// " "
+ ///
public partial class FormSelfPropelledArtilleryUnit : Form
{
+ ///
+ /// -
+ ///
private DrawningUsta? _drawningUsta;
+ ///
+ ///
+ ///
+ private AbstractStrategy? _abstractStrategy;
+ ///
+ ///
+ ///
public FormSelfPropelledArtilleryUnit()
{
InitializeComponent();
}
+ ///
+ ///
+ ///
private void Draw()
{
if (_drawningUsta == null)
@@ -20,28 +39,48 @@ namespace SelfPropelledArtilleryUnit
pictureBoxUsta.Image = bmp;
}
///
- /// ""
+ /// " "
///
///
///
-
-
- private void buttonCreate_Click(object sender, EventArgs e)
+ private void ButtonCreateUstaBat_Click(object sender, EventArgs e)
{
Random random = new();
- _drawningUsta = new DrawningUsta();
- _drawningUsta.Init(random.Next(100, 300), random.Next(1000, 3000),
- Color.FromArgb(30, 89, 69),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Convert.ToBoolean(random.Next(0, 2)),
- Convert.ToBoolean(random.Next(0, 2)),
- pictureBoxUsta.Width,
- pictureBoxUsta.Height);
- _drawningUsta.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _drawningUsta = new DrawningUstaBat(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
+ pictureBoxUsta.Width, pictureBoxUsta.Height);
+ _drawningUsta.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
Draw();
}
-
- private void buttonMove_Click(object sender, EventArgs e)
+ ///
+ /// " "
+ ///
+ ///
+ ///
+ private void ButtonCreateUsta_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawningUsta = new DrawningUsta(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ pictureBoxUsta.Width, pictureBoxUsta.Height);
+ _drawningUsta.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
+ Draw();
+ }
+ ///
+ ///
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningUsta == null)
{
@@ -65,6 +104,48 @@ namespace SelfPropelledArtilleryUnit
}
Draw();
}
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void ButtonStep_Click(object sender, EventArgs e)
+ {
+ if (_drawningUsta == null)
+ {
+ return;
+ }
+ if (comboBoxStrategy.Enabled)
+ {
+ _abstractStrategy = comboBoxStrategy.SelectedIndex
+ switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_abstractStrategy == null)
+ {
+ return;
+ }
+ _abstractStrategy.SetData(new
+ DrawningObjectUsta(_drawningUsta), pictureBoxUsta.Width,
+ pictureBoxUsta.Height);
+ comboBoxStrategy.Enabled = false;
+ }
+ if (_abstractStrategy != null)
+ {
+ _abstractStrategy.MakeStep();
+ Draw();
+ if (_abstractStrategy.GetStatus() == Status.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _abstractStrategy = null;
+ }
+ }
+
+
+ }
}
-}
\ No newline at end of file
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.resx b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.resx
index b2e6277..4b95a26 100644
--- a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.resx
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/FormSelfPropelledArtilleryUnit.resx
@@ -118,19 +118,32 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
+
iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
- DAAACwwBP0AiyAAAAhhJREFUaEPtmb2KWkEYhmUJaIKEgIUEvInU/qBhQVAQRFKk2GKbXWSbSIqQJneQ
- IhdgrsFehLQBscgt5AIEf0DXZGffF84ZJus5o+se43wwDzyFxRm+h/PjGU15PB6Px8Jr+Ba+g+/hSyiO
- r/AvVIZ/4A0Uwzk0A1QulzM/f4Ai+Az14PV6Xa1WK9VsNsXFfIF66E6no8h6vVatVsuM+QidJjKESIuJ
- DSGSYqwhRErMzhAiIWavEJJUzCv4Df6CU7iCtwn4zxehLYTw0dxoNMyYRz2an8Gf0FzgKPZ6vWDkeJ4S
- w3cgfWA2m1WDwUCNx+NEnUwmarPZBOPaOTTmGuqDSqVSsNxpOSSmC/UBlUolWOr0PPYB4GwIiTgzvIIi
- cTqEPIjZwMj9jPMhZLFYqEKhEM7Jt+otRISQdrsdzvkdbiEiZDqdqnw+H84ZedM7HzKfz1W5XA5nXMMM
- 3MLpkAcRd5A/YETibAhv8Gq1akZcwliuoA4pFovBMqcl4kxcQCsVqEMymYzq9/tqOBwm6mg0UsvlMhjT
- ziER5AyOoI45lt1uNxg1nkMjQp5DboJ+wN9wBpcJyD2JDtm1H3lqxDHZe4fIy65Wq5kR1hv7f7NXiOsR
- ZGeIhAhiDZESQWJDJEWQyBBpEeQT1CEcfjabOfuItVGGOoSm02lxESHczfHV2wziZ/4FJ44X8A0sBvK1
- yOPxeDxSSaXuAf56EEyW1ZwcAAAAAElFTkSuQmCC
+ DAAACwwBP0AiyAAAAcJJREFUaEPtmcFKAkEYx+0m9Sz1BguKh6wFL0FdRPRaFEUPUYfoBfTcKxT4BC7a
+ oc4dos5dXSGa/t8yH0TO1jjr7Iw1P/iBrM433++oVgL/iBg+w3cpvd6FK8Up/IDim/SM3lsJjmEWUa/X
+ RZIkYjQaZa/pmfQMes0hzCKazaaYTqeCmc1motVqfY05h16SG8GsQsyvEYzPMdoRjI8xC0cwPsUcQaMI
+ xoeYwhGMy5ilRTAuYpYewZQZYy2CKSPGegRjM6a0CMZGzA7MhsVxLNI0lVfZh+6iO/l+uA2NeYSi0WiU
+ GsHQnXQ37QAfaCFTXqHo9XpiPB7nOplMjELpDJ1VzWS73S6HvNBCpiSQB/1op9OR6+nTbreVs3KkXYy5
+ gaqhc9ZqNbmePnRGNStH2sWYA6gaOmcJIfuwECfwCb7lmMKiITRDNZuku+nrs3WuYdEQmuGcEBJCLBFC
+ QoglQkgIsUQICSGWCCEhxBJ/JuQKiiiK5Hr60Bk6K2c4h/5uFtVqVQwGAzEcDrXs9/vZGTorZzhnD/JC
+ ptIM52xB1XKLuAmdswbvoGpBHW8hzfCCDXgJ7yH9fKMjffYCrsNAwE8qlU+yNBGf6frdkAAAAABJRU5E
+ rkJggg==
+
+
+
+
+ iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
+ DAAACwwBP0AiyAAAAchJREFUaEPtmLFKM0EURqN1Kn0SMSJxSUjeQQsRUZsEku7HF9BafAF9AZukzANo
+ GUXtQwStVRLC32S9fneZATET3Z3NzOzKHDggiXPvPaUWPH+UVXgJn+BrTPl3L+AKzATL8AaSpteQZzhn
+ HaoOTOIadM4OVB2XxG3onGNIxWKRut0u9fv9WHY6negNv4X/eJBrziBVq1VKCr/ht2KGc84h1Wo1cV58
+ +A2/FTOc40N8iCF8iA8xhA/xIYbwIT7EED7EhxgiFyH8341T+A7lUqUpQ37yDZ7AJajNIVQNn9FgiPQA
+ anMFVUNntBDCt2hzC1VDZ2w2m+K8+DQaDeWsOfIt2rxAarfbNBgM5jocDikMQ3FefKbTafRWNVPaarVk
+ yDMfpMs9pHK5TOPxWKy3B+/k3XwDvOODdAngB6RKpWI1hnfxTt4tbtiCqdiFUUwQBDQajcQqc0wmE6rX
+ 618jjuBCsBZjMkJiPMZGhMRYjM0IycJjXERIFhbjMkKSOiYLERLtmCxFSBLHZDFCEjsmyxGSX2PyECGZ
+ G5OnCMkejGJKpRL1er1I/pk/E9+l+mvPJvswivlmCPm7XLEJH+F/4QPcgB5PfigUPgEBKRF/8g21wAAA
+ AABJRU5ErkJggg==
@@ -148,32 +161,19 @@
oAAAAABJRU5ErkJggg==
-
+
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diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject.cs
new file mode 100644
index 0000000..58eaa68
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject.cs
@@ -0,0 +1,36 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using SelfPropelledArtilleryUnit.Drawnings;
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Интерфейс для работы с перемещаемым объектом
+ ///
+ public interface IMoveableObject
+ {
+ ///
+ /// Получение координаты X объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+ ///
+ /// Проверка, можно ли переместиться по нужному направлению
+ ///
+ ///
+ ///
+ bool CheckCanMove(DirectionType direction);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ void MoveObject(DirectionType direction);
+ }
+}
+
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject_Realise.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject_Realise.cs
new file mode 100644
index 0000000..469934f
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/IMoveableObject_Realise.cs
@@ -0,0 +1,41 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using SelfPropelledArtilleryUnit.DrawningObjects;
+using SelfPropelledArtilleryUnit.Drawnings;
+
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Реализация интерфейса IDrawningObject для работы с объектом DrawningUsta (паттерн Adapter)
+///
+ public class DrawningObjectUsta : IMoveableObject
+ {
+ private readonly DrawningUsta? _drawningUsta = null;
+ public DrawningObjectUsta(DrawningUsta drawningUsta)
+ {
+ _drawningUsta = drawningUsta;
+ }
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_drawningUsta == null || _drawningUsta.EntityUsta ==
+ null)
+ {
+ return null;
+ }
+ return new ObjectParameters(_drawningUsta.GetPosX,
+ _drawningUsta.GetPosY, _drawningUsta.GetWidth, _drawningUsta.GetHeight);
+ }
+ }
+ public int GetStep => (int)(_drawningUsta?.EntityUsta?.Step ?? 0);
+ public bool CheckCanMove(DirectionType direction) =>
+ _drawningUsta?.CanMove(direction) ?? false;
+ public void MoveObject(DirectionType direction) =>
+ _drawningUsta?.MoveTransport(direction);
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToBorder.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToBorder.cs
new file mode 100644
index 0000000..eb3ebb4
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToBorder.cs
@@ -0,0 +1,53 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта к границе экрана
+ ///
+ public class MoveToBorder : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.RightBorder <= FieldWidth &&
+ objParams.RightBorder + GetStep() >= FieldWidth &&
+ objParams.DownBorder <= FieldHeight &&
+ objParams.DownBorder + GetStep() >= FieldHeight;
+ }
+
+
+
+
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ var diffX = objParams.RightBorder - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ MoveRight();
+ }
+ var diffY = objParams.DownBorder - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ MoveDown();
+ }
+ }
+
+
+
+ }
+}
+
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToCenter.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToCenter.cs
new file mode 100644
index 0000000..edc073f
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/MoveToCenter.cs
@@ -0,0 +1,68 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта в центр экрана
+ ///
+ public class MoveToCenter : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
+ objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
+ objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+
+ // Проверка, чтобы объект не двигался слишком далеко
+ if (Math.Abs(diffX) > GetStep() || Math.Abs(diffY) > GetStep())
+ {
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+ }
+
+ }
+}
+
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/ObjectParameters.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/ObjectParameters.cs
new file mode 100644
index 0000000..c02860a
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/ObjectParameters.cs
@@ -0,0 +1,57 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Параметры-координаты объекта
+ ///
+ public class ObjectParameters
+ {
+ private readonly int _x;
+ private readonly int _y;
+ private readonly int _width;
+ private readonly int _height;
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина
+ /// Высота
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Status.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Status.cs
new file mode 100644
index 0000000..7b57382
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Status.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit.MovementStrategy
+{
+ ///
+ /// Статус выполнения операции перемещения
+ ///
+ public enum Status
+ {
+ NotInit,
+ InProgress,
+ Finish
+ }
+}