Lab2 Barsukov Pibd-21 WarmlyShip #2
74
ProjectWarmlyShip/ProjectWarmlyShip/AbstractStrategy.cs
Normal file
74
ProjectWarmlyShip/ProjectWarmlyShip/AbstractStrategy.cs
Normal file
@ -0,0 +1,74 @@
|
||||
using System;
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||||
using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectWarmlyShip.DrawingObjects;
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namespace ProjectWarmlyShip.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _movebleObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_movebleObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestination())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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protected ObjectParametrs? GetObjectParametrs => _movebleObject?.GetObjectPosition;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _movebleObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestination();
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_movebleObject?.CheckCanMove(directionType) ?? false)
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{
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_movebleObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
|
36
ProjectWarmlyShip/ProjectWarmlyShip/DrawingObjectShip.cs
Normal file
36
ProjectWarmlyShip/ProjectWarmlyShip/DrawingObjectShip.cs
Normal file
@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectWarmlyShip.DrawingObjects;
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namespace ProjectWarmlyShip.MovementStrategy
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{
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public class DrawingObjectShip : IMoveableObject
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{
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private readonly DrawingShip? _drawingShip = null;
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public DrawingObjectShip(DrawingShip drawingShip)
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{
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_drawingShip = drawingShip;
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}
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public ObjectParametrs? GetObjectPosition
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{
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get
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||||
{
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if (_drawingShip == null || _drawingShip.EntityShip == null)
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{
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return null;
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}
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return new ObjectParametrs(_drawingShip.GetPosX,
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_drawingShip.GetPosY, _drawingShip.GetWidth,
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_drawingShip.GetHeight);
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||||
}
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}
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public int GetStep => (int)(_drawingShip?.EntityShip?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) =>
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_drawingShip?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) =>
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_drawingShip?.MoveTransport(direction);
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}
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}
|
132
ProjectWarmlyShip/ProjectWarmlyShip/DrawingShip.cs
Normal file
132
ProjectWarmlyShip/ProjectWarmlyShip/DrawingShip.cs
Normal file
@ -0,0 +1,132 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectWarmlyShip.Entities;
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namespace ProjectWarmlyShip.DrawingObjects
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{
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public class DrawingShip
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||||
{
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public EntityShip? EntityShip { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _shipWidth = 100;
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protected readonly int _shipHeight = 30;
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public DrawingShip(int speed, double weight, Color mainColor, int width, int heigth)
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{
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if (width <= _shipWidth || heigth <= _shipHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = heigth;
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EntityShip = new EntityShip(speed, weight, mainColor);
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}
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protected DrawingShip(int speed, double weight,
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Color mainColor, int width, int heigth,
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int shipWidth, int shipHeight)
|
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{
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if (width <= shipWidth || heigth <= shipHeight)
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{
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return;
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}
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_pictureHeight = heigth;
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_pictureWidth = width;
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_shipHeight = shipHeight;
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_shipWidth = shipWidth;
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EntityShip = new EntityShip(speed, weight, mainColor);
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || y < 0 || x + _shipWidth > _pictureWidth || y + _shipHeight > _pictureHeight)
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{
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x = 10;
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y = 10;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _shipWidth;
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public int GetHeight => _shipHeight;
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public bool CanMove(DirectionType direction)
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{
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if (EntityShip == null)
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{
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return false;
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}
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return direction switch
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{
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DirectionType.Left => _startPosX - EntityShip.Step > 0,
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DirectionType.Up => _startPosY - EntityShip.Step > 0,
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DirectionType.Right => _startPosX + EntityShip.Step + _shipWidth <= _pictureWidth,
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DirectionType.Down => _startPosY + EntityShip.Step + _shipHeight <= _pictureHeight,
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_ => false,
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};
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}
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityShip == null)
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||||
{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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_startPosX -= (int)EntityShip.Step;
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break;
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case DirectionType.Up:
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_startPosY -= (int)EntityShip.Step;
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break;
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case DirectionType.Right:
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_startPosX += (int)EntityShip.Step;
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break;
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||||
case DirectionType.Down:
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_startPosY += (int)EntityShip.Step;
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break;
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}
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}
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public virtual void DrawTrasport(Graphics g)
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{
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if (EntityShip == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush mainBrush = new SolidBrush(EntityShip.MainColor);
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//палуба
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g.FillRectangle(mainBrush, _startPosX + 30, _startPosY, 60, 10);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY, 60, 10);
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//корпус
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g.FillPolygon(mainBrush, new Point[]
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{
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new Point(_startPosX, _startPosY + 10),
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new Point(_startPosX + 100, _startPosY + 10),
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new Point(_startPosX + 90, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 30),
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new Point(_startPosX, _startPosY + 10),
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}
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);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX, _startPosY + 10),
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new Point(_startPosX + 100, _startPosY + 10),
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new Point(_startPosX + 90, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 30),
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new Point(_startPosX, _startPosY + 10),
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}
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);
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//якорь
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g.DrawLine(pen, _startPosX + 25, _startPosY + 15, _startPosX + 25, _startPosY + 25);
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g.DrawLine(pen, _startPosX + 20, _startPosY + 20, _startPosX + 30, _startPosY + 20);
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g.DrawLine(pen, _startPosX + 23, _startPosY + 25, _startPosX + 27, _startPosY + 25);
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}
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}
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}
|
@ -3,131 +3,46 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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||||
using System.Threading.Tasks;
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||||
using ProjectWarmlyShip.Entities;
|
||||
|
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namespace ProjectWarmlyShip
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namespace ProjectWarmlyShip.DrawingObjects
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||||
{
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public class DrawingWarmlyShip
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public class DrawingWarmlyShip : DrawingShip
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{
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public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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||||
private int _startPosY;
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private readonly int _shipWidth = 100;
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private readonly int _shipHeight = 70;
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public bool Init(int speed, double weight, Color mainColor, Color optionalColor,
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bool pipes, bool fuelCompartment, int width, int height)
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public DrawingWarmlyShip(int speed, double weight,
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Color mainColor, Color optionalColor, bool pipes,
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bool fuelCompartment, int width, int height) :
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base(speed, weight, mainColor, width, height, 100, 60)
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||||
{
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/// <summary>
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/// проверка, что размеры формы больше или равны размерам рисуемого объекта
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/// </summary>
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if (width < _shipWidth || height < _shipHeight)
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||||
if (EntityShip != null)
|
||||
{
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return false;
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||||
}
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||||
_pictureWidth = width;
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_pictureHeight = height;
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EntityWarmlyShip = new EntityWarmlyShip();
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||||
EntityWarmlyShip.Init(speed, weight, mainColor, optionalColor, pipes, fuelCompartment);
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return true;
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||||
}
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||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
/// <summary>
|
||||
/// Проверка, что x и y не выходят за пределы формы
|
||||
/// </summary>
|
||||
if (x < 0 || x + _shipWidth > _pictureWidth)
|
||||
{
|
||||
x = 20;
|
||||
}
|
||||
if (y < 0 || y + _shipHeight > _pictureHeight)
|
||||
{
|
||||
y = 20;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityWarmlyShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityWarmlyShip.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityWarmlyShip.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityWarmlyShip.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityWarmlyShip.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + EntityWarmlyShip.Step + _shipWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityWarmlyShip.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + EntityWarmlyShip.Step + _shipHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityWarmlyShip.Step;
|
||||
}
|
||||
break;
|
||||
EntityShip = new EntityWarmlyShip(speed, weight, mainColor,
|
||||
optionalColor, pipes, fuelCompartment);
|
||||
}
|
||||
}
|
||||
public void DrawTransport(Graphics g)
|
||||
public override void DrawTrasport(Graphics g)
|
||||
{
|
||||
if (EntityWarmlyShip == null)
|
||||
if (EntityShip is not EntityWarmlyShip warmlyShip)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush optionalBrush = new SolidBrush(EntityWarmlyShip.OptionalColor);
|
||||
if (EntityWarmlyShip.Pipes)
|
||||
Brush optionalBrush = new SolidBrush(warmlyShip.OptionalColor);
|
||||
if (warmlyShip.Pipes)
|
||||
{
|
||||
g.FillRectangle(optionalBrush, _startPosX + 70, _startPosY, 10, 30);
|
||||
g.FillRectangle(optionalBrush, _startPosX + 50, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 70, _startPosY, 10, 30);
|
||||
}
|
||||
if (EntityWarmlyShip.FuelCompartment)
|
||||
if (warmlyShip.FuelCompartment)
|
||||
{
|
||||
g.FillRectangle(optionalBrush, _startPosX + 10, _startPosY + 30, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 30, 10, 10);
|
||||
}
|
||||
Brush mainBrush = new SolidBrush(EntityWarmlyShip.MainColor);
|
||||
//палуба
|
||||
g.FillRectangle(mainBrush, _startPosX + 30, _startPosY + 30, 60, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 30, 60, 10);
|
||||
//корпус
|
||||
g.FillPolygon(mainBrush, new Point[]
|
||||
{
|
||||
new Point(_startPosX, _startPosY + 40),
|
||||
new Point(_startPosX + 100, _startPosY + 40),
|
||||
new Point(_startPosX + 90, _startPosY + 60),
|
||||
new Point(_startPosX + 20, _startPosY + 60),
|
||||
new Point(_startPosX, _startPosY + 40),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[]
|
||||
{
|
||||
new Point(_startPosX, _startPosY + 40),
|
||||
new Point(_startPosX + 100, _startPosY + 40),
|
||||
new Point(_startPosX + 90, _startPosY + 60),
|
||||
new Point(_startPosX + 20, _startPosY + 60),
|
||||
new Point(_startPosX, _startPosY + 40),
|
||||
}
|
||||
);
|
||||
//якорь
|
||||
g.DrawLine(pen, _startPosX + 25, _startPosY + 45, _startPosX + 25, _startPosY + 55);
|
||||
g.DrawLine(pen, _startPosX + 20, _startPosY + 50, _startPosX + 30, _startPosY + 50);
|
||||
g.DrawLine(pen, _startPosX + 23, _startPosY + 55, _startPosX + 27, _startPosY + 55);
|
||||
_startPosY += 30;
|
||||
base.DrawTrasport(g);
|
||||
_startPosY -= 30;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
22
ProjectWarmlyShip/ProjectWarmlyShip/EntityShip.cs
Normal file
22
ProjectWarmlyShip/ProjectWarmlyShip/EntityShip.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip.Entities
|
||||
{
|
||||
public class EntityShip
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color MainColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public EntityShip(int speed, double weight, Color mainColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
MainColor = mainColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -4,22 +4,17 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip
|
||||
namespace ProjectWarmlyShip.Entities
|
||||
{
|
||||
public class EntityWarmlyShip
|
||||
public class EntityWarmlyShip : EntityShip
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color MainColor { get; private set; }
|
||||
public Color OptionalColor { get; private set; }
|
||||
public bool Pipes { get; private set; }
|
||||
public bool FuelCompartment { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public void Init(int speed, double weight, Color mainColor, Color optionalColor, bool pipes, bool fuelCompartment)
|
||||
public EntityWarmlyShip(int speed, double weight,
|
||||
Color mainColor, Color optionalColor,
|
||||
bool pipes, bool fuelCompartment) : base(speed, weight, mainColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
MainColor = mainColor;
|
||||
OptionalColor = optionalColor;
|
||||
Pipes = pipes;
|
||||
FuelCompartment = fuelCompartment;
|
||||
|
@ -34,6 +34,9 @@
|
||||
buttonDown = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
button1 = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -54,9 +57,9 @@
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Create";
|
||||
buttonCreate.Text = "Create Ship";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreateWarmlyShip;
|
||||
buttonCreate.Click += ButtonCreateShip_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
@ -106,11 +109,46 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
button1.Location = new Point(93, 426);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(120, 23);
|
||||
button1.TabIndex = 6;
|
||||
button1.Text = "Create Warmly Ship";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += ButtonCreateWarmlyShip_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "Move to center", "Move to border" });
|
||||
comboBoxStrategy.Location = new Point(751, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(797, 41);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(75, 23);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Step";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// WarmlyShipForm
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(884, 461);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonDown);
|
||||
@ -133,5 +171,8 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button button1;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
@ -1,43 +1,57 @@
|
||||
using ProjectWarmlyShip.DrawingObjects;
|
||||
using ProjectWarmlyShip.MovementStrategy;
|
||||
|
||||
namespace ProjectWarmlyShip
|
||||
{
|
||||
public partial class WarmlyShipForm : Form
|
||||
{
|
||||
private DrawingWarmlyShip? _drawingWarmlyShip;
|
||||
private DrawingShip? _drawingShip;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public WarmlyShipForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingWarmlyShip == null)
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
|
||||
Bitmap bmp = new(pictureBoxWarmlyShip.Width,
|
||||
pictureBoxWarmlyShip.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingWarmlyShip.DrawTransport(gr);
|
||||
_drawingShip.DrawTrasport(gr);
|
||||
pictureBoxWarmlyShip.Image = bmp;
|
||||
}
|
||||
private void ButtonCreateWarmlyShip(object sender, EventArgs e)
|
||||
private void ButtonCreateWarmlyShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
_drawingWarmlyShip = new DrawingWarmlyShip();
|
||||
_drawingWarmlyShip.Init(
|
||||
rnd.Next(100, 300),
|
||||
rnd.Next(1000, 3000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
Random random = new Random();
|
||||
_drawingShip = new DrawingWarmlyShip(
|
||||
random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxWarmlyShip.Width,
|
||||
pictureBoxWarmlyShip.Height
|
||||
);
|
||||
_drawingWarmlyShip.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||
pictureBoxWarmlyShip.Height);
|
||||
_drawingShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonCreateShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
_drawingShip = new DrawingShip(
|
||||
random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxWarmlyShip.Width,
|
||||
pictureBoxWarmlyShip.Height);
|
||||
_drawingShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingWarmlyShip == null)
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -45,19 +59,56 @@ namespace ProjectWarmlyShip
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingWarmlyShip.MoveTransport(DirectionType.Up);
|
||||
_drawingShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingWarmlyShip.MoveTransport(DirectionType.Down);
|
||||
_drawingShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingWarmlyShip.MoveTransport(DirectionType.Left);
|
||||
_drawingShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingWarmlyShip.MoveTransport(DirectionType.Right);
|
||||
_drawingShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(
|
||||
new DrawingObjectShip(_drawingShip),
|
||||
pictureBoxWarmlyShip.Width,
|
||||
pictureBoxWarmlyShip.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
17
ProjectWarmlyShip/ProjectWarmlyShip/IMoveableObject.cs
Normal file
17
ProjectWarmlyShip/ProjectWarmlyShip/IMoveableObject.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectWarmlyShip.DrawingObjects;
|
||||
|
||||
namespace ProjectWarmlyShip.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParametrs? GetObjectPosition { get; }
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
42
ProjectWarmlyShip/ProjectWarmlyShip/MoveToBorder.cs
Normal file
42
ProjectWarmlyShip/ProjectWarmlyShip/MoveToBorder.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip.MovementStrategy
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
56
ProjectWarmlyShip/ProjectWarmlyShip/MoveToCenter.cs
Normal file
56
ProjectWarmlyShip/ProjectWarmlyShip/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return
|
||||
Math.Abs(objParams.ObjectMiddleHorizontal - FieldWidth / 2) <= GetStep()
|
||||
&&
|
||||
Math.Abs(objParams.ObjectMiddleVertical - FieldHeight / 2) <= GetStep();
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
ProjectWarmlyShip/ProjectWarmlyShip/ObjectParametrs.cs
Normal file
29
ProjectWarmlyShip/ProjectWarmlyShip/ObjectParametrs.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip.MovementStrategy
|
||||
{
|
||||
public class ObjectParametrs
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParametrs(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
15
ProjectWarmlyShip/ProjectWarmlyShip/Status.cs
Normal file
15
ProjectWarmlyShip/ProjectWarmlyShip/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectWarmlyShip.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user