Lab1 WarmlyShip Barsukov final
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25
ProjectWarmlyShip/ProjectWarmlyShip.sln
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25
ProjectWarmlyShip/ProjectWarmlyShip.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.33627.172
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectWarmlyShip", "ProjectWarmlyShip\ProjectWarmlyShip.csproj", "{D1F03A6D-14AA-406C-94BB-CB5E055E7830}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D1F03A6D-14AA-406C-94BB-CB5E055E7830}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D1F03A6D-14AA-406C-94BB-CB5E055E7830}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1F03A6D-14AA-406C-94BB-CB5E055E7830}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D1F03A6D-14AA-406C-94BB-CB5E055E7830}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {47092368-4841-45BC-8FA6-9653B7B37C6E}
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EndGlobalSection
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EndGlobal
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16
ProjectWarmlyShip/ProjectWarmlyShip/DirectionType.cs
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ProjectWarmlyShip/ProjectWarmlyShip/DirectionType.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectWarmlyShip
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{
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public enum DirectionType
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4,
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}
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}
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133
ProjectWarmlyShip/ProjectWarmlyShip/DrawingWarmlyShip.cs
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133
ProjectWarmlyShip/ProjectWarmlyShip/DrawingWarmlyShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectWarmlyShip
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{
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public class DrawingWarmlyShip
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{
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public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _shipWidth = 100;
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private readonly int _shipHeight = 70;
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public bool Init(int speed, double weight, Color mainColor, Color optionalColor,
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bool pipes, bool fuelCompartment, int width, int height)
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{
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/// <summary>
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/// проверка, что размеры формы больше или равны размерам рисуемого объекта
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/// </summary>
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if (width < _shipWidth || height < _shipHeight)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityWarmlyShip = new EntityWarmlyShip();
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EntityWarmlyShip.Init(speed, weight, mainColor, optionalColor, pipes, fuelCompartment);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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/// <summary>
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/// Проверка, что x и y не выходят за пределы формы
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/// </summary>
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if (x < 0 || x + _shipWidth > _pictureWidth)
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{
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x = 20;
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}
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if (y < 0 || y + _shipHeight > _pictureHeight)
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{
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y = 20;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionType direction)
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{
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if (EntityWarmlyShip == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX - EntityWarmlyShip.Step > 0)
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{
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_startPosX -= (int)EntityWarmlyShip.Step;
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}
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break;
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case DirectionType.Up:
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if (_startPosY - EntityWarmlyShip.Step > 0)
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{
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_startPosY -= (int)EntityWarmlyShip.Step;
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}
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break;
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case DirectionType.Right:
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if (_startPosX + EntityWarmlyShip.Step + _shipWidth < _pictureWidth)
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{
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_startPosX += (int)EntityWarmlyShip.Step;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityWarmlyShip.Step + _shipHeight < _pictureHeight)
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{
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_startPosY += (int)EntityWarmlyShip.Step;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityWarmlyShip == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush optionalBrush = new SolidBrush(EntityWarmlyShip.OptionalColor);
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if (EntityWarmlyShip.Pipes)
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{
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g.FillRectangle(optionalBrush, _startPosX + 70, _startPosY, 10, 30);
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g.FillRectangle(optionalBrush, _startPosX + 50, _startPosY + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX + 50, _startPosY + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY, 10, 30);
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}
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if (EntityWarmlyShip.FuelCompartment)
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{
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g.FillRectangle(optionalBrush, _startPosX + 10, _startPosY + 30, 10, 10);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 30, 10, 10);
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}
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Brush mainBrush = new SolidBrush(EntityWarmlyShip.MainColor);
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//палуба
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g.FillRectangle(mainBrush, _startPosX + 30, _startPosY + 30, 60, 10);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 30, 60, 10);
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//корпус
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g.FillPolygon(mainBrush, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX + 100, _startPosY + 40),
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new Point(_startPosX + 90, _startPosY + 60),
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new Point(_startPosX + 20, _startPosY + 60),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX + 100, _startPosY + 40),
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new Point(_startPosX + 90, _startPosY + 60),
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new Point(_startPosX + 20, _startPosY + 60),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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//якорь
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g.DrawLine(pen, _startPosX + 25, _startPosY + 45, _startPosX + 25, _startPosY + 55);
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g.DrawLine(pen, _startPosX + 20, _startPosY + 50, _startPosX + 30, _startPosY + 50);
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g.DrawLine(pen, _startPosX + 23, _startPosY + 55, _startPosX + 27, _startPosY + 55);
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}
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}
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}
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28
ProjectWarmlyShip/ProjectWarmlyShip/EntityWarmlyShip.cs
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ProjectWarmlyShip/ProjectWarmlyShip/EntityWarmlyShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectWarmlyShip
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{
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public class EntityWarmlyShip
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color MainColor { get; private set; }
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public Color OptionalColor { get; private set; }
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public bool Pipes { get; private set; }
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public bool FuelCompartment { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public void Init(int speed, double weight, Color mainColor, Color optionalColor, bool pipes, bool fuelCompartment)
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{
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Speed = speed;
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Weight = weight;
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MainColor = mainColor;
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OptionalColor = optionalColor;
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Pipes = pipes;
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FuelCompartment = fuelCompartment;
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}
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}
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}
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138
ProjectWarmlyShip/ProjectWarmlyShip/Frame.Designer.cs
generated
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138
ProjectWarmlyShip/ProjectWarmlyShip/Frame.Designer.cs
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namespace ProjectWarmlyShip
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{
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partial class WarmlyShipForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(WarmlyShipForm));
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pictureBoxWarmlyShip = new PictureBox();
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buttonCreate = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonLeft = new Button();
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buttonRight = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
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SuspendLayout();
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//
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// pictureBoxWarmlyShip
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//
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pictureBoxWarmlyShip.Dock = DockStyle.Fill;
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pictureBoxWarmlyShip.Location = new Point(0, 0);
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pictureBoxWarmlyShip.Name = "pictureBoxWarmlyShip";
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pictureBoxWarmlyShip.Size = new Size(884, 461);
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pictureBoxWarmlyShip.SizeMode = PictureBoxSizeMode.AutoSize;
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pictureBoxWarmlyShip.TabIndex = 0;
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pictureBoxWarmlyShip.TabStop = false;
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//
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// buttonCreate
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(12, 426);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(75, 23);
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buttonCreate.TabIndex = 1;
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buttonCreate.Text = "Create";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += ButtonCreateWarmlyShip;
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//
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// buttonUp
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//
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buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
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buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
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buttonUp.Location = new Point(806, 383);
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buttonUp.Name = "buttonUp";
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buttonUp.Size = new Size(30, 30);
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buttonUp.TabIndex = 2;
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buttonUp.UseVisualStyleBackColor = true;
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buttonUp.Click += buttonMove_Click;
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//
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// buttonDown
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//
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buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
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buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
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buttonDown.Location = new Point(806, 419);
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buttonDown.Name = "buttonDown";
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buttonDown.Size = new Size(30, 30);
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buttonDown.TabIndex = 3;
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buttonDown.UseVisualStyleBackColor = true;
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buttonDown.Click += buttonMove_Click;
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//
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// buttonLeft
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//
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
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buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
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buttonLeft.Location = new Point(770, 419);
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buttonLeft.Name = "buttonLeft";
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buttonLeft.Size = new Size(30, 30);
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buttonLeft.TabIndex = 4;
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buttonLeft.UseVisualStyleBackColor = true;
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buttonLeft.Click += buttonMove_Click;
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//
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// buttonRight
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//
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buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
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buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
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buttonRight.Location = new Point(842, 419);
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buttonRight.Name = "buttonRight";
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buttonRight.Size = new Size(30, 30);
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buttonRight.TabIndex = 5;
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buttonRight.UseVisualStyleBackColor = true;
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buttonRight.Click += buttonMove_Click;
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//
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// WarmlyShipForm
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(884, 461);
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Controls.Add(buttonRight);
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Controls.Add(buttonLeft);
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Controls.Add(buttonDown);
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Controls.Add(buttonUp);
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Controls.Add(buttonCreate);
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Controls.Add(pictureBoxWarmlyShip);
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Name = "WarmlyShipForm";
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StartPosition = FormStartPosition.CenterScreen;
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Text = "WarmlyShip";
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((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).EndInit();
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ResumeLayout(false);
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PerformLayout();
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}
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#endregion
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private PictureBox pictureBoxWarmlyShip;
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private Button buttonCreate;
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonLeft;
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private Button buttonRight;
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}
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}
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63
ProjectWarmlyShip/ProjectWarmlyShip/Frame.cs
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63
ProjectWarmlyShip/ProjectWarmlyShip/Frame.cs
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namespace ProjectWarmlyShip
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{
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public partial class WarmlyShipForm : Form
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{
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private DrawingWarmlyShip? _drawingWarmlyShip;
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public WarmlyShipForm()
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{
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InitializeComponent();
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}
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private void Draw()
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{
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if (_drawingWarmlyShip == null)
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{
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return;
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}
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Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_drawingWarmlyShip.DrawTransport(gr);
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pictureBoxWarmlyShip.Image = bmp;
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}
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private void ButtonCreateWarmlyShip(object sender, EventArgs e)
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{
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Random rnd = new Random();
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_drawingWarmlyShip = new DrawingWarmlyShip();
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_drawingWarmlyShip.Init(
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rnd.Next(100, 300),
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rnd.Next(1000, 3000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Convert.ToBoolean(rnd.Next(0, 2)),
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Convert.ToBoolean(rnd.Next(0, 2)),
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pictureBoxWarmlyShip.Width,
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pictureBoxWarmlyShip.Height
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);
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_drawingWarmlyShip.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
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Draw();
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}
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private void buttonMove_Click(object sender, EventArgs e)
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{
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if (_drawingWarmlyShip == null)
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{
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return;
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||||
}
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string name = ((Button)sender)?.Name ?? string.Empty;
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switch (name)
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{
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case "buttonUp":
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_drawingWarmlyShip.MoveTransport(DirectionType.Up);
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break;
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case "buttonDown":
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_drawingWarmlyShip.MoveTransport(DirectionType.Down);
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break;
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case "buttonLeft":
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_drawingWarmlyShip.MoveTransport(DirectionType.Left);
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break;
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case "buttonRight":
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_drawingWarmlyShip.MoveTransport(DirectionType.Right);
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break;
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}
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Draw();
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}
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}
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}
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190
ProjectWarmlyShip/ProjectWarmlyShip/Frame.resx
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190
ProjectWarmlyShip/ProjectWarmlyShip/Frame.resx
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<root>
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||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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||||
<xsd:element name="root" msdata:IsDataSet="true">
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||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
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||||
<xsd:attribute name="type" type="xsd:string" />
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||||
<xsd:attribute name="mimetype" type="xsd:string" />
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||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
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||||
<xsd:element name="assembly">
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||||
<xsd:complexType>
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||||
<xsd:attribute name="alias" type="xsd:string" />
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||||
<xsd:attribute name="name" type="xsd:string" />
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="data">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
|
||||
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|
||||
HTD8/39+62v3o5wvg37q0GyJa8wJ2BL4Uz/oMugZiLYRiJ6B6C8PyLsyOmkeeiKORiEOoSGO+0EOViKO
|
||||
sEIOCyOOZUMOwNs1alA+z95Puz0rXwWtgehH5KG9BqKXwEPvHnN8BTRxoDRydDdxSDpyHD1x8P8UeGiZ
|
||||
7MNCL4GHbjPd96ElztpPz2/8oLPQ2x1DEjoB0TtHBF8DnRQPPQUgWiseOt/IoqF9VDz0/j7Y+WgbFQ9d
|
||||
D0ZkoWvDEYZOioeW+Zgvriyfo/fT+p2VT0I/Ag/t3/sfPge9BB56dx/sCuicV2jokldo6KR46DoMGIbW
|
||||
ioeWBI5Ct1HiKLQ0HFHo1nBEoecjVm4xaD9t44E/aBQ6BR7aBcVDJ8VD57xCQ5e8QkOXvAJD17wCQ7/f
|
||||
BxuPllEsLLQkcBTaBcVDJ8VDTxGI1oeuLJ+d99OPcOTKY9A5r+DQOYHT0CWv0NAlr8DQ9UYWDJ2OXnkA
|
||||
WhI4C60VD93uGJLQh/TBRqOXwEPbCETPQLTtsnKLTvvpFLqs3BWd8woOnRQPXfIKDP2hFQ/d6WuMvwDc
|
||||
1kR5ZctAogAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
17
ProjectWarmlyShip/ProjectWarmlyShip/Program.cs
Normal file
17
ProjectWarmlyShip/ProjectWarmlyShip/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace ProjectWarmlyShip
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new WarmlyShipForm());
|
||||
}
|
||||
}
|
||||
}
|
26
ProjectWarmlyShip/ProjectWarmlyShip/ProjectWarmlyShip.csproj
Normal file
26
ProjectWarmlyShip/ProjectWarmlyShip/ProjectWarmlyShip.csproj
Normal file
@ -0,0 +1,26 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
63
ProjectWarmlyShip/ProjectWarmlyShip/Properties/Resources.Designer.cs
generated
Normal file
63
ProjectWarmlyShip/ProjectWarmlyShip/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectWarmlyShip.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectWarmlyShip.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectWarmlyShip/ProjectWarmlyShip/Properties/Resources.resx
Normal file
120
ProjectWarmlyShip/ProjectWarmlyShip/Properties/Resources.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
Loading…
Reference in New Issue
Block a user