PIbd-22_Fedorenko_G.Y._Hydr.../Hydroplane/SetGeneric.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Hydroplane.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="plane">Добавляемый самолёт</param>
/// <returns></returns>
public bool Insert(T plane)
{
try
{
for (int i = _places.Length - 1; i > 0; i--)
{
_places[i] = _places[i - 1];
}
_places[0] = plane;
return true;
}
catch
{
return false;
}
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="plane">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public bool Insert(T plane, int position)
{
if (position < 0 || position >= _places.Count() || plane == null)
{
return false;
}
if (_places[position] == null)
{
return false;
}
int positionNull = Array.FindIndex(_places, position, x => x == null);
if (positionNull == -1)
return false;
for (int i = positionNull; i > position; i--)
{
_places[i] = _places[i - 1];
}
_places[position] = plane;
return true;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < 0 || position >= _places.Count())
return false;
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (position < 0 || position >= _places.Count())
return null;
return _places[position];
}
}
}