167 lines
5.9 KiB
C#
167 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Hydroplane.Entities;
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using Hydroplane.MovementStrategy;
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namespace Hydroplane.DrawningObjects
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{
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public class DrawningPlane
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{
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public EntityPlane? EntityPlane { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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private readonly int _planeWidth = 175;
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private readonly int _planeHeight = 80;
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _planeWidth;
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public int GetHeight => _planeHeight;
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public DrawningPlane(int speed, double weight, Color bodyColor, int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (width < _pictureWidth || height < _pictureHeight)
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{
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return;
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}
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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}
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protected DrawningPlane(int speed, double weight, Color bodyColor, int width, int height, int planeWidth, int planeHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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_pictureWidth = planeWidth;
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_pictureHeight = planeHeight;
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if (width < _pictureWidth || height < _pictureHeight)
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{
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return;
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}
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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}
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawningCar
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawningObjectPlane(this);
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public void SetPosition(int x, int y)
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{
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_startPosX = Math.Min(x, _pictureWidth - _planeWidth);
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_startPosY = Math.Min(y, _pictureHeight - _planeHeight);
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}
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public bool CanMove(DirectionType direction)
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{
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if (EntityPlane == null)
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{
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return false;
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}
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return direction switch
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{
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//влево
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DirectionType.Left => _startPosX - EntityPlane.Step > 0,
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//вверх
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DirectionType.Up => _startPosY - EntityPlane.Step > 0,
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// вправо
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DirectionType.Right => _startPosX + EntityPlane.Step < _pictureWidth,
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//вниз
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DirectionType.Down => _startPosY + EntityPlane.Step < _pictureHeight,
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_ => false
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};
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}
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityPlane == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityPlane.Step > 0)
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{
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_startPosX -= (int)EntityPlane.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityPlane.Step > 0)
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{
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_startPosY -= (int)EntityPlane.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + EntityPlane.Step + _planeWidth < _pictureWidth)
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{
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_startPosX += (int)EntityPlane.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + EntityPlane.Step + _planeHeight < _pictureHeight)
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{
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_startPosY += (int)EntityPlane.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityPlane == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush bodyBrush = new SolidBrush(EntityPlane.BodyColor);
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//раскраска основы
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g.FillPolygon(bodyBrush, new[] {
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new Point(_startPosX + 5, _startPosY),
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new Point(_startPosX + 5, _startPosY + 55),
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new Point(_startPosX + 130, _startPosY + 55),
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new Point(_startPosX + 160, _startPosY + 40),
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new Point(_startPosX + 130, _startPosY + 40),
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new Point(_startPosX + 130, _startPosY + 25),
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new Point(_startPosX + 55, _startPosY + 25) });
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//основа
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g.DrawRectangle(pen, _startPosX + 5, _startPosY + 25, 125, 30);
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//хвост
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g.DrawLine(pen, _startPosX + 5, _startPosY + 25, _startPosX + 5, _startPosY);
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g.DrawLine(pen, _startPosX + 55, _startPosY + 25, _startPosX + 5, _startPosY);
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//нос
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g.DrawLine(pen, _startPosX + 130, _startPosY + 25, _startPosX + 160, _startPosY + 40);
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g.DrawLine(pen, _startPosX + 130, _startPosY + 55, _startPosX + 160, _startPosY + 40);
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g.DrawLine(pen, _startPosX + 130, _startPosY + 40, _startPosX + 160, _startPosY + 40);
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//иллюминаторы
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g.DrawEllipse(pen, _startPosX + 40, _startPosY + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX + 60, _startPosY + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 30, 10, 10);
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//крыло сбоку
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g.DrawEllipse(pen, _startPosX + 35, _startPosY + 43, 80, 7);
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}
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}
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}
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