diff --git a/ProjectMotorBoat/ProjectMotorBoat/DirectionType.cs b/ProjectMotorBoat/ProjectMotorBoat/DirectionType.cs
new file mode 100644
index 0000000..b88b3ef
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/DirectionType.cs
@@ -0,0 +1,32 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectMotorBoat;
+///
+/// Направление перечисления
+///
+public enum DirectionType
+{
+ ///
+ /// вверх
+ ///
+ Up=1,
+
+ ///
+ /// вниз
+ ///
+ Down = 2,
+
+ ///
+ /// влево
+ ///
+ Left = 3,
+
+ ///
+ /// вправо
+ ///
+ Right = 4,
+}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/DrawningMotorBoat.cs b/ProjectMotorBoat/ProjectMotorBoat/DrawningMotorBoat.cs
new file mode 100644
index 0000000..6c2d19f
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/DrawningMotorBoat.cs
@@ -0,0 +1,243 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectMotorBoat;
+///
+/// класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawningMotorBoat
+{
+ ///
+ /// класс-сущность
+ ///
+ public EntityMotorBoat? EntityMotorBoat { get; private set; }
+
+ ///
+ /// ширина окна
+ ///
+ private int? _pictureWidth;
+
+ ///
+ /// Высота окна
+ ///
+ private int? _pictureHeight;
+
+ ///
+ /// Левая координата прорисовки лодки
+ ///
+ private int? _startPosX;
+
+ ///
+ /// Верхняя координата прорисовки лодки
+ ///
+ private int? _startPosY;
+
+ ///
+ /// Ширина прорисовки лодки
+ ///
+ private readonly int _drawningBoatWidth = 140;
+
+ ///
+ /// Высота прорисовки лодки
+ ///
+ private readonly int _drawningBoatHeight = 70;
+
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия двигателя
+ /// Признак наличия стекла
+ public void Init(int speed, int weight, Color bodyColor, Color additionalColor, bool engine, bool glass)
+ {
+ EntityMotorBoat = new EntityMotorBoat();
+ EntityMotorBoat.Init(speed, weight, bodyColor, additionalColor, engine, glass);
+ _pictureWidth = null;
+ _pictureHeight = null;
+ }
+
+ ///
+ /// Установка границ поля
+ ///
+ /// Ширина поля
+ /// Высота поля
+ /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
+ public bool SetPictureSize(int width, int height)
+ {
+ // TODO проверка, что объект "влезает" в размеры поля
+ // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if (_startPosX.HasValue || _startPosY.HasValue)
+ {
+ if (_startPosX + _drawningBoatWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth - _drawningBoatWidth;
+ }
+ else if (_startPosX < 0)
+ {
+ _startPosX = 0;
+ }
+ if (_startPosY + _drawningBoatHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight - _drawningBoatHeight;
+ }
+ else if (_startPosY < 0)
+ {
+ _startPosY = 0;
+ }
+ }
+ return true;
+ }
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина
+ /// Высота
+ public void SetPosition(int x, int y)
+ {
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+ // TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы то надо изменить координаты, чтобы он оставался в этих границах
+ _startPosX = x;
+ _startPosY = y;
+
+ if (x + _drawningBoatWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth - _drawningBoatWidth;
+ }
+ else if (x < 0)
+ {
+ _startPosX = 0;
+ }
+ else
+ {
+ _startPosX = x;
+ }
+ if (y + _drawningBoatHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight - _drawningBoatHeight;
+ }
+ else if (y < 0)
+ {
+ _startPosY = 0;
+ }
+ else
+ {
+ _startPosY = y;
+ }
+ }
+
+
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ /// true - перемещене выполнено, false - перемещение невозможно
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityMotorBoat.Step > 0)
+ {
+ _startPosX -= (int)EntityMotorBoat.Step;
+
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityMotorBoat.Step > 0)
+ {
+ _startPosY -= (int)EntityMotorBoat.Step;
+ }
+ return true;
+ // вправо
+ case DirectionType.Right:
+ //todo
+ if (_startPosX.Value + EntityMotorBoat.Step + _drawningBoatWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityMotorBoat.Step;
+ }
+ return true;
+ //вниз
+ case DirectionType.Down:
+ //TODO
+ if (_startPosY.Value + EntityMotorBoat.Step + _drawningBoatHeight < _pictureHeight)
+ {
+ _startPosY += (int)EntityMotorBoat.Step;
+ }
+
+ return true;
+ default:
+ return false;
+ }
+ }
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public void DrawTransport(Graphics g)
+ {
+ if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+ Pen pen = new(Color.Black, 1);
+ Brush mainBrush = new SolidBrush(EntityMotorBoat.BodyColor);
+
+ // корпус
+ Point[] hull = new Point[]
+ {
+ new Point((int)_startPosX + 5, (int)_startPosY + 0),
+ new Point((int) _startPosX + 100, (int) _startPosY + 0),
+ new Point((int) _startPosX + 140, (int) _startPosY + 35),
+ new Point((int) _startPosX + 100, (int) _startPosY + 70),
+ new Point((int) _startPosX + 5, (int) _startPosY + 70),
+ };
+ g.FillPolygon(mainBrush, hull);
+ g.DrawPolygon(pen, hull);
+
+ // стекло впереди
+ if (EntityMotorBoat.Glass)
+ {
+ Brush glassBrush = new SolidBrush(Color.LightBlue);
+ g.FillEllipse(glassBrush, (int)_startPosX + 20, (int)_startPosY + 15, 100, 40);
+ g.DrawEllipse(pen, (int)_startPosX + 20, (int)_startPosY + 15, 100, 40);
+ }
+
+ // осн часть
+ Brush blockBrush = new SolidBrush(EntityMotorBoat.AdditionalColor);
+ g.FillRectangle(blockBrush, (int)_startPosX + 20, (int)_startPosY + 15, 80, 40);
+ g.DrawRectangle(pen, (int)_startPosX + 20, (int)_startPosY + 15, 80, 40);
+
+ // двигатель
+ if (EntityMotorBoat.Engine)
+ {
+ Brush engineBrush = new
+ SolidBrush(EntityMotorBoat.AdditionalColor);
+ g.FillRectangle(engineBrush, (int)_startPosX + 0, (int)_startPosY + 10, 5, 50);
+ g.DrawRectangle(pen, (int)_startPosX + 0, (int)_startPosY + 10, 5, 50);
+ }
+
+
+ }
+
+}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/EntityMotorBoat.cs b/ProjectMotorBoat/ProjectMotorBoat/EntityMotorBoat.cs
new file mode 100644
index 0000000..b1f4c70
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/EntityMotorBoat.cs
@@ -0,0 +1,64 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectMotorBoat;
+
+///
+/// Класс-сущность "Моторная Лодка"
+///
+public class EntityMotorBoat
+{
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public float Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Дополнительный цвет
+ ///
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// признак (опция) наличия двигателя
+ ///
+ public bool Engine { get; private set; }
+ ///
+ /// признак (опция) наличия стекла
+ ///
+ public bool Glass { get; private set; }
+ ///
+ /// шаг
+ ///
+ public float Step => Speed * 100 / Weight;
+
+ ///
+ /// Инициализация полей объекта-класса Моторной лодки
+ ///
+ /// Скорость
+ /// Вес лодки
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия двигателя
+ /// Признак наличия стекла
+
+ public void Init(int speed, float weight, Color bodyColor, Color additionalColor, bool engine, bool glass)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Engine = engine;
+ Glass = glass;
+ }
+}
+
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs b/ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
deleted file mode 100644
index 30eb6a6..0000000
--- a/ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-namespace ProjectMotorBoat
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.Text = "Form1";
- }
-
- #endregion
- }
-}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Form1.cs b/ProjectMotorBoat/ProjectMotorBoat/Form1.cs
deleted file mode 100644
index 5442f56..0000000
--- a/ProjectMotorBoat/ProjectMotorBoat/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectMotorBoat
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.Designer.cs b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.Designer.cs
new file mode 100644
index 0000000..034e96c
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.Designer.cs
@@ -0,0 +1,135 @@
+namespace ProjectMotorBoat
+{
+ partial class FormMotorBoat
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxMotorBoat = new PictureBox();
+ buttonCreateMotorBoat = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxMotorBoat
+ //
+ pictureBoxMotorBoat.Dock = DockStyle.Fill;
+ pictureBoxMotorBoat.Location = new Point(0, 0);
+ pictureBoxMotorBoat.Name = "pictureBoxMotorBoat";
+ pictureBoxMotorBoat.Size = new Size(898, 475);
+ pictureBoxMotorBoat.TabIndex = 0;
+ pictureBoxMotorBoat.TabStop = false;
+ //
+ // buttonCreateMotorBoat
+ //
+ buttonCreateMotorBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateMotorBoat.Location = new Point(18, 445);
+ buttonCreateMotorBoat.Name = "buttonCreateMotorBoat";
+ buttonCreateMotorBoat.Size = new Size(75, 23);
+ buttonCreateMotorBoat.TabIndex = 1;
+ buttonCreateMotorBoat.Text = "Создать";
+ buttonCreateMotorBoat.UseVisualStyleBackColor = true;
+ buttonCreateMotorBoat.Click += ButtonCreateMotorBoat_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.up;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(799, 382);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(35, 35);
+ buttonUp.TabIndex = 2;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.down;
+ buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonDown.Location = new Point(799, 423);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(35, 35);
+ buttonDown.TabIndex = 3;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.left;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonLeft.Location = new Point(758, 423);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(35, 35);
+ buttonLeft.TabIndex = 4;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.right;
+ buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonRight.Location = new Point(840, 423);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(35, 35);
+ buttonRight.TabIndex = 5;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // FormMotorBoat
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(898, 475);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonCreateMotorBoat);
+ Controls.Add(pictureBoxMotorBoat);
+ Name = "FormMotorBoat";
+ StartPosition = FormStartPosition.CenterScreen;
+ Text = "Моторная лодка";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).EndInit();
+ ResumeLayout(false);
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxMotorBoat;
+ private Button buttonCreateMotorBoat;
+ private Button buttonUp;
+ private Button buttonDown;
+ private Button buttonLeft;
+ private Button buttonRight;
+ }
+}
\ No newline at end of file
diff --git a/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.cs b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.cs
new file mode 100644
index 0000000..f0b9f96
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.cs
@@ -0,0 +1,92 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ProjectMotorBoat
+{
+ public partial class FormMotorBoat : Form
+ {
+ private DrawningMotorBoat? _drawningMotorBoat;
+
+ public FormMotorBoat()
+ {
+ InitializeComponent();
+ }
+
+ private void Draw()
+ {
+ if (_drawningMotorBoat == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBoxMotorBoat.Width,
+ pictureBoxMotorBoat.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawningMotorBoat.DrawTransport(gr);
+ pictureBoxMotorBoat.Image = bmp;
+ }
+
+ private void ButtonCreateMotorBoat_Click(object sender, EventArgs e)
+ {
+ ///
+ /// Обработка нажатия кнопки "Создать"
+ ///
+ ///
+ ///
+ Random random = new();
+ _drawningMotorBoat = new DrawningMotorBoat();
+ _drawningMotorBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ _drawningMotorBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
+ _drawningMotorBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
+
+ Draw();
+ }
+
+ ///
+ /// Перемещение объекта по форме (нажатие кнопок навигации)
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawningMotorBoat == null)
+ {
+ return;
+ }
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result =
+ _drawningMotorBoat.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result =
+ _drawningMotorBoat.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result =
+ _drawningMotorBoat.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result =
+ _drawningMotorBoat.MoveTransport(DirectionType.Right);
+ break;
+ }
+ if (result)
+ {
+ Draw();
+ }
+ }
+ }
+}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Form1.resx b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.resx
similarity index 93%
rename from ProjectMotorBoat/ProjectMotorBoat/Form1.resx
rename to ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.resx
index 1af7de1..af32865 100644
--- a/ProjectMotorBoat/ProjectMotorBoat/Form1.resx
+++ b/ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.resx
@@ -1,17 +1,17 @@
-
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Program.cs b/ProjectMotorBoat/ProjectMotorBoat/Program.cs
index 4c389e9..30a5090 100644
--- a/ProjectMotorBoat/ProjectMotorBoat/Program.cs
+++ b/ProjectMotorBoat/ProjectMotorBoat/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectMotorBoat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new FormMotorBoat());
}
}
}
\ No newline at end of file
diff --git a/ProjectMotorBoat/ProjectMotorBoat/ProjectMotorBoat.csproj b/ProjectMotorBoat/ProjectMotorBoat/ProjectMotorBoat.csproj
index 4406db2..393901b 100644
--- a/ProjectMotorBoat/ProjectMotorBoat/ProjectMotorBoat.csproj
+++ b/ProjectMotorBoat/ProjectMotorBoat/ProjectMotorBoat.csproj
@@ -8,5 +8,20 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.Designer.cs b/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..f683df7
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectMotorBoat.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMotorBoat.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap down {
+ get {
+ object obj = ResourceManager.GetObject("down", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap left {
+ get {
+ object obj = ResourceManager.GetObject("left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap right {
+ get {
+ object obj = ResourceManager.GetObject("right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap up {
+ get {
+ object obj = ResourceManager.GetObject("up", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.resx b/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.resx
new file mode 100644
index 0000000..3f7df60
--- /dev/null
+++ b/ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Resources/down.png b/ProjectMotorBoat/ProjectMotorBoat/Resources/down.png
new file mode 100644
index 0000000..b1e74ad
Binary files /dev/null and b/ProjectMotorBoat/ProjectMotorBoat/Resources/down.png differ
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Resources/left.png b/ProjectMotorBoat/ProjectMotorBoat/Resources/left.png
new file mode 100644
index 0000000..2ec2c67
Binary files /dev/null and b/ProjectMotorBoat/ProjectMotorBoat/Resources/left.png differ
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Resources/right.png b/ProjectMotorBoat/ProjectMotorBoat/Resources/right.png
new file mode 100644
index 0000000..9597382
Binary files /dev/null and b/ProjectMotorBoat/ProjectMotorBoat/Resources/right.png differ
diff --git a/ProjectMotorBoat/ProjectMotorBoat/Resources/up.png b/ProjectMotorBoat/ProjectMotorBoat/Resources/up.png
new file mode 100644
index 0000000..8fceff9
Binary files /dev/null and b/ProjectMotorBoat/ProjectMotorBoat/Resources/up.png differ