Created class "DrawingLoco
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ElectricLocomotive;
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using ProjectElectricLocomotive.Entities;
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using ProjectElectricLocomotive.Properties;
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namespace ProjectElectricLocomotive.DrawingObjects
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{
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public class DrawingLocomotive
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{
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public EntityLocomotive? EntityLocomotive { get; protected set; }
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private int _pictureHeight;
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private int _pictureWidth;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _locoWidth = 150;
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protected readonly int _locoHeight = 50;
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public DrawingLocomotive(int speed, double weight, Color bodyColor, int width, int heigth)
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{
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if(EntityLocomotive == null)
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{
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return;
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}
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_locoWidth = width;
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_locoHeight = heigth;
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EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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protected DrawingLocomotive(int speed, double weight, Color bodyColor, int width,
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int height, int locoWidth, int locoHeight)
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{
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if (EntityLocomotive == null)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_locoWidth = locoWidth;
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_locoHeight = locoHeight;
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EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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//Установка позиции
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public void SetPosition(int x, int y)
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{
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if(x < 0 || x + _locoWidth > _pictureWidth)
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{
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x = _pictureWidth - _locoWidth;
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}
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if (y < 0 || y + _locoHeight > _pictureHeight)
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{
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y = _pictureHeight - _locoHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionType direction)
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{
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if (EntityLocomotive == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX - EntityLocomotive.Step > 0)
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{
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_startPosX -= (int)EntityLocomotive.Step;
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}
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break;
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case DirectionType.Up:
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if (_startPosY - EntityLocomotive.Step > 0)
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{
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_startPosY -= (int)EntityLocomotive.Step;
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}
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break;
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case DirectionType.Right:
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if (_startPosX + EntityLocomotive.Step + _locoWidth < _pictureWidth)
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{
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_startPosX += (int)EntityLocomotive.Step;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityLocomotive.Step + _locoHeight < _pictureHeight)
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{
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_startPosY += (int)EntityLocomotive.Step;
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}
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break;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityLocomotive == null) return;
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}
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Pen pen = new(Color.Black);
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Brush blackBrush = new SolidBrush(Color.Black);
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Brush windows = new SolidBrush(Color.LightBlue);
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Brush bodyColor = new SolidBrush(EntityLocomotive.BodyColor);
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//локомотив
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g.FillPolygon(bodyColor, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX +80, _startPosY + 30),
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new Point(_startPosX +80, _startPosY + 40),
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new Point(_startPosX +75, _startPosY + 45),
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new Point(_startPosX +5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX +80, _startPosY + 30),
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new Point(_startPosX +80, _startPosY + 40),
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new Point(_startPosX +75, _startPosY + 45),
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new Point(_startPosX +5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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//окошки
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g.FillPolygon(windows, new Point[]
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{
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new Point(_startPosX + 10, _startPosY + 30),
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new Point(_startPosX +15, _startPosY + 25),
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new Point(_startPosX + 20, _startPosY + 25),
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new Point(_startPosX + 20, _startPosY + 30),
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new Point(_startPosX +10, _startPosY + 30),
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}
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);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX + 10, _startPosY + 30),
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new Point(_startPosX +15, _startPosY + 25),
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new Point(_startPosX + 20, _startPosY + 25),
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new Point(_startPosX + 20, _startPosY + 30),
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new Point(_startPosX +10, _startPosY + 30),
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}
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);
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g.FillRectangle(windows, _startPosX + 25, _startPosY + 25, 10, 5);
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g.DrawRectangle(pen, _startPosX + 25, _startPosY + 25, 10, 5);
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//обязательные колеса
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//loco
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g.FillEllipse(blackBrush, _startPosX + 10, _startPosY + 45, 5, 5);
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g.FillEllipse(blackBrush, _startPosX + 25, _startPosY + 45, 5, 5);
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g.FillEllipse(blackBrush, _startPosX + 50, _startPosY + 45, 5, 5);
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g.FillEllipse(blackBrush, _startPosX + 65, _startPosY + 45, 5, 5);
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}
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}
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}
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectElectricLocomotive
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namespace ProjectElectricLocomotive.Entities
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{
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public class EntityLocomotive
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{
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