diff --git a/ProjectBuldozer/ProjectBuldozer.sln b/ProjectBuldozer/ProjectBuldozer.sln index 822b4bc..d989ab5 100644 --- a/ProjectBuldozer/ProjectBuldozer.sln +++ b/ProjectBuldozer/ProjectBuldozer.sln @@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 17 VisualStudioVersion = 17.9.34607.119 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectBuldozer", "ProjectBuldozer\ProjectBuldozer.csproj", "{2859AEDE-AD83-45D5-A736-F7594AFBFCD6}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectBuldozer", "ProjectBuldozer\ProjectBuldozer.csproj", "{2859AEDE-AD83-45D5-A736-F7594AFBFCD6}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/ProjectBuldozer/ProjectBuldozer/DrawingBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/DrawingBuldozer.cs deleted file mode 100644 index fb27545..0000000 --- a/ProjectBuldozer/ProjectBuldozer/DrawingBuldozer.cs +++ /dev/null @@ -1,255 +0,0 @@ -using ProjectBuldozer; - -namespace ProjectBuldozer; - -/// -/// Класс, отвечающий за прорисовку объекта-сущности -/// -public class DrawingBuldozer -{ - /// - /// Класс-сущность - /// - public EntityBuldozer? EntityBuldozer { get; private set; } - - /// - /// Ширина окна - /// - private int? _pictureWidth; - - /// - /// Высота окна - /// - private int? _pictureHeight; - - /// - /// Левая координата прорисовки бульдозера - /// - private int? _startPosX; - - /// - /// Правая координата прорисовки больдозера - /// - private int? _startPosY; - - /// - /// Ширина прорисовки бульдозера - /// - private readonly int _drawningBuldozerWidth = 138; - - /// - /// Высота прорисовки бульдозера - /// - private readonly int _drawingBuldozerHeight = 99; - - /// - /// Инициализация свойств - /// - /// - /// - /// - /// - /// - /// - public void Init(int speed, double weight, Color bodyColor, Color - additionalColor, bool otval, bool rihlitel, bool v) - { - EntityBuldozer = new EntityBuldozer(); - EntityBuldozer.Init(speed, weight, bodyColor, additionalColor, otval, rihlitel); - _pictureWidth = null; - _pictureWidth = null; - _startPosX = null; - _startPosY = null; - } - - /// - /// Установка границ поля - /// - /// - /// - /// - public bool SetPictureSize(int width, int height) - { - if (_pictureWidth > width || _pictureHeight > height) - { - return false; - } - _pictureWidth = width; - _pictureHeight = height; - if (_startPosX.HasValue || _startPosY.HasValue) - { - if (_startPosX + _drawningBuldozerWidth > _pictureWidth) - { - _startPosX = _pictureWidth.Value - _drawningBuldozerWidth; - } - else if (_startPosX < 0) _startPosX = 0; - if (_startPosY + _drawingBuldozerHeight > _pictureHeight) - { - _startPosY = _pictureHeight.Value - _drawingBuldozerHeight; - } - else if (_startPosY < 0) _startPosY = 0; - } - return true; - } - - /// - /// Установка позиции - /// - /// - /// - public void SetPosition(int x, int y) - { - if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) - { - return; - } - if (x >= 0 && x + _drawningBuldozerWidth <= _pictureWidth && y >= 0 && y + _drawingBuldozerHeight <= _pictureHeight) - { - _startPosX = x; - _startPosY = y; - } - if (x < 0) - { - _startPosX = 0; - } - if (y < 0) - { - _startPosY = 0; - } - if (x + _drawningBuldozerWidth > _pictureWidth) - { - _startPosX = _drawningBuldozerWidth - _pictureWidth; - } - if (y + _drawingBuldozerHeight > _pictureHeight) - { - _startPosY = _drawingBuldozerHeight - _pictureHeight; - } - } - - /// - /// Изменение направления перемещения - /// - /// - /// - public bool MoveTransport(DirectionType direction) - { - if (EntityBuldozer == null || !_startPosX.HasValue || !_startPosY.HasValue) - { - return false; - } - - switch (direction) - { - case DirectionType.Left: - if (_startPosX.Value - EntityBuldozer.Step > 0) - { - _startPosX -= (int)EntityBuldozer.Step; - } - return true; - case DirectionType.Up: - if (_startPosY.Value - EntityBuldozer.Step > 0) - { - _startPosY -= (int)EntityBuldozer.Step; - } - return true; - case DirectionType.Right: - if (_startPosX.Value + EntityBuldozer.Step + _drawningBuldozerWidth < _pictureWidth) - { - _startPosX += (int)EntityBuldozer.Step; - } - return true; - case DirectionType.Down: - if (_startPosY.Value + EntityBuldozer.Step + _drawingBuldozerHeight < _pictureHeight) - { - _startPosY += (int)EntityBuldozer.Step; - } - return true; - default: - return false; - } - } - - /// - /// Прорисовка объекта - /// - /// - public void DrawTransport(Graphics g) - { - if (EntityBuldozer == null || !_startPosX.HasValue || !_startPosY.HasValue) - { - return; - } - - Pen pen = new(Color.Black); - Brush br = new SolidBrush(EntityBuldozer.BodyColor); - Brush additionalBrush = new SolidBrush(EntityBuldozer.AdditionalColor); - - //кабина - Brush brBlue = new SolidBrush(Color.LightBlue); - g.FillRectangle(brBlue, _startPosX.Value + 80, _startPosY.Value + 10, 20, 31); - g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 10, 20, 31); - - //основное тело - g.FillRectangle(br, _startPosX.Value + 30, _startPosY.Value + 40, 80, 30); - g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 40, 80, 30); - - //труба - g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 25, 10, 15); - g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 25, 10, 15); - - //гусеница - Brush brWhite = new SolidBrush(Color.White); - Pen Pen = new(Color.Black, 3); - g.DrawRectangle(Pen, _startPosX.Value + 30, _startPosY.Value + 70, 79, 19); - g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 70, 80, 20); - - g.DrawEllipse(Pen, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20); - g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20); - - g.DrawEllipse(Pen, _startPosX.Value + 90, _startPosY.Value + 70, 20, 20); - g.FillEllipse(brWhite, _startPosX.Value + 90, _startPosY.Value + 70, 20, 20); - - g.DrawEllipse(Pen, _startPosX.Value + 54, _startPosY.Value + 80, 9, 9); - g.FillEllipse(brWhite, _startPosX.Value + 54, _startPosY.Value + 80, 9, 9); - - g.DrawEllipse(Pen, _startPosX.Value + 66, _startPosY.Value + 80, 9, 9); - g.FillEllipse(brWhite, _startPosX.Value + 66, _startPosY.Value + 80, 9, 9); - - g.DrawEllipse(Pen, _startPosX.Value + 78, _startPosY.Value + 80, 9, 9); - g.FillEllipse(brWhite, _startPosX.Value + 78, _startPosY.Value + 80, 9, 9); - - g.DrawEllipse(Pen, _startPosX.Value + 62, _startPosY.Value + 70, 6, 6); - g.FillEllipse(brWhite, _startPosX.Value + 62, _startPosY.Value + 70, 6, 6); - - g.DrawEllipse(Pen, _startPosX.Value + 72, _startPosY.Value + 70, 6, 6); - g.FillEllipse(brWhite, _startPosX.Value + 72, _startPosY.Value + 70, 6, 6); - - //отвал - if (EntityBuldozer.Otval) - { - g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 60, 10, 10); - g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 40, 5, 60); - g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 17, 5); - g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 60, 10, 10); - g.FillRectangle(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 5, 60); - g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 17, 5); - } - - //рыхлитель - if (EntityBuldozer.Rihlitel) - { - g.DrawRectangle(pen, _startPosX.Value + 130, _startPosY.Value + 40, 10, 40); - g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 50, 30, 10); - g.FillRectangle(additionalBrush, _startPosX.Value + 130, _startPosY.Value + 40, 10, 40); - g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 50, 30, 10); - - PointF rA = new PointF(_startPosX.Value + 130, _startPosY.Value + 80); - PointF rB = new PointF(_startPosX.Value + 140, _startPosY.Value + 80); - PointF rC = new PointF(_startPosX.Value + 130, _startPosY.Value + 100); - - PointF[] Trigle = { rA, rB, rC }; - g.DrawPolygon(pen, Trigle); - g.FillPolygon(additionalBrush, Trigle); - } - } -} \ No newline at end of file diff --git a/ProjectBuldozer/ProjectBuldozer/DirectionType.cs b/ProjectBuldozer/ProjectBuldozer/Drawnings/DirectionType.cs similarity index 84% rename from ProjectBuldozer/ProjectBuldozer/DirectionType.cs rename to ProjectBuldozer/ProjectBuldozer/Drawnings/DirectionType.cs index e38d141..3dfdbb6 100644 --- a/ProjectBuldozer/ProjectBuldozer/DirectionType.cs +++ b/ProjectBuldozer/ProjectBuldozer/Drawnings/DirectionType.cs @@ -1,4 +1,4 @@ -namespace ProjectBuldozer; +namespace ProjectBuldozer.Drawnings; /// /// Направление перемещения @@ -8,6 +8,9 @@ public enum DirectionType /// /// Вверх /// + /// + Unknow = -1, + Up = 1, /// @@ -24,4 +27,5 @@ public enum DirectionType /// Вправо /// Right = 4 + } \ No newline at end of file diff --git a/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingBuldozer.cs new file mode 100644 index 0000000..c614e16 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingBuldozer.cs @@ -0,0 +1,114 @@ +using ProjectBuldozer.Entities; + +namespace ProjectBuldozer.Drawnings; + +/// +/// Класс, отвечающий за прорисовку объекта-сущности +/// +public class DrawingBuldozer : DrawingUsualBuldozer +{ + /// + /// Конструктор + /// + /// Скорость + /// Вес + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия обвеса + /// Признак наличия антикрыла + /// Признак наличия гоночной полосы + public DrawingBuldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool otval, bool rihlitel) : base(137, 92) + { + EntityUsualBuldozer = new EntityBuldozer(speed, weight, bodyColor, additionalColor, bodyKit, otval, rihlitel); + } + public override void DrawTransport(Graphics g) + { + + if (EntityUsualBuldozer == null || EntityUsualBuldozer is not EntityBuldozer buldozer || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + Pen pen = new(Color.Black); + Brush br = new SolidBrush(EntityUsualBuldozer.BodyColor); + Brush brBlue = new SolidBrush(Color.LightBlue); + Brush brWhite = new SolidBrush(Color.White); + Brush additionalBrush = new SolidBrush(buldozer.AdditionalColor); + if (buldozer.BodyKit) + { + + //кабина + + g.FillRectangle(brBlue, _startPosX.Value + 80, _startPosY.Value + 5, 20, 31); + g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 5, 20, 31); + + //основное тело + g.FillRectangle(br, _startPosX.Value + 30, _startPosY.Value + 35, 80, 30); + g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 35, 80, 30); + + //труба + g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 20, 10, 15); + g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 20, 10, 15); + + //гусеница + + Pen Pen = new(Color.Black, 3); + g.DrawRectangle(Pen, _startPosX.Value + 30, _startPosY.Value + 65, 79, 19); + g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 65, 80, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 30, _startPosY.Value + 65, 20, 20); + g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 65, 20, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 90, _startPosY.Value + 65, 20, 20); + g.FillEllipse(brWhite, _startPosX.Value + 90, _startPosY.Value + 65, 20, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 54, _startPosY.Value + 75, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 54, _startPosY.Value + 75, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 66, _startPosY.Value + 75, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 66, _startPosY.Value + 75, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 78, _startPosY.Value + 75, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 78, _startPosY.Value + 75, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 62, _startPosY.Value + 65, 6, 6); + g.FillEllipse(brWhite, _startPosX.Value + 62, _startPosY.Value + 65, 6, 6); + + g.DrawEllipse(Pen, _startPosX.Value + 72, _startPosY.Value + 65, 6, 6); + g.FillEllipse(brWhite, _startPosX.Value + 72, _startPosY.Value + 65, 6, 6); + } + + _startPosX += 10; + _startPosY += 5; + base.DrawTransport(g); + _startPosX -= 10; + _startPosY -= 5; + + //отвал + if (buldozer.Otval) + { + g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 60, 10, 10); + g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 40, 5, 60); + g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 17, 5); + g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 60, 10, 10); + g.FillRectangle(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 5, 60); + g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 17, 5); + } + + //рыхлитель + if (buldozer.Rihlitel) + { + g.DrawRectangle(pen, _startPosX.Value + 130, _startPosY.Value + 40, 10, 40); + g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 50, 30, 10); + g.FillRectangle(additionalBrush, _startPosX.Value + 130, _startPosY.Value + 40, 10, 40); + g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 50, 30, 10); + + PointF rA = new PointF(_startPosX.Value + 130, _startPosY.Value + 80); + PointF rB = new PointF(_startPosX.Value + 140, _startPosY.Value + 80); + PointF rC = new PointF(_startPosX.Value + 130, _startPosY.Value + 100); + + PointF[] Trigle = { rA, rB, rC }; + g.DrawPolygon(pen, Trigle); + g.FillPolygon(additionalBrush, Trigle); + } + } +} \ No newline at end of file diff --git a/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingUsualBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingUsualBuldozer.cs new file mode 100644 index 0000000..206e2b1 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/Drawnings/DrawingUsualBuldozer.cs @@ -0,0 +1,265 @@ +using ProjectBuldozer.Entities; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectBuldozer.Drawnings; + +public class DrawingUsualBuldozer +{ + /// + /// Класс-сущность + /// + public EntityUsualBuldozer? EntityUsualBuldozer { get; protected set; } + + /// + /// Ширина окна + /// + private int? _pictureWidth; + + /// + /// Высота окна + /// + private int? _pictureHeight; + + /// + /// Левая координата прорисовки бульдозера + /// + protected int? _startPosX; + + /// + /// Правая координата прорисовки больдозера + /// + protected int? _startPosY; + + /// + /// Ширина прорисовки бульдозера + /// + private readonly int _drawningUsualBuldozerWidth = 100; + + /// + /// Высота прорисовки бульдозера + /// + private readonly int _drawingUsualBuldozerHeight = 80; + + /// + /// Координата X объекта + /// + public int? GetPosX => _startPosX; + + /// + /// Координата Y объекта + /// + public int? GetPosY => _startPosY; + + /// + /// Ширина объекта + /// + public int GetWidth => _drawningUsualBuldozerWidth; + + /// + /// Высота объекта + /// + public int GetHeight => _drawingUsualBuldozerHeight; + + + //Пустой конструктор + private DrawingUsualBuldozer() + { + _pictureWidth = null; + _pictureWidth = null; + _startPosX = null; + _startPosY = null; + } + + /// + /// Конструктрор + /// + /// + /// + /// + + public DrawingUsualBuldozer(int speed, double weight, Color bodyColor): this() + { + EntityUsualBuldozer = new EntityUsualBuldozer(speed, weight, bodyColor); +; + } + + /// + /// Конструктрор для наследников + /// + /// Ширина прорисовки бульдозера + /// Высота прорисовки бульдозера + + + protected DrawingUsualBuldozer(int drawningUsualBuldozerWidth, int drawingUsualBuldozerHeight): this() + { + _drawningUsualBuldozerWidth = drawningUsualBuldozerWidth; + _drawingUsualBuldozerHeight = drawingUsualBuldozerHeight; + + } + + /// + /// Установка границ поля + /// + /// + /// + /// + public bool SetPictureSize(int width, int height) + { + if (_pictureWidth > width || _pictureHeight > height) + { + return false; + } + _pictureWidth = width; + _pictureHeight = height; + if (_startPosX.HasValue || _startPosY.HasValue) + { + if (_startPosX + _drawningUsualBuldozerWidth > _pictureWidth) + { + _startPosX = _pictureWidth.Value - _drawningUsualBuldozerWidth; + } + else if (_startPosX < 0) _startPosX = 0; + if (_startPosY + _drawingUsualBuldozerHeight > _pictureHeight) + { + _startPosY = _pictureHeight.Value - _drawingUsualBuldozerHeight; + } + else if (_startPosY < 0) _startPosY = 0; + } + return true; + } + + /// + /// Установка позиции + /// + /// + /// + public void SetPosition(int x, int y) + { + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + if (x >= 0 && x + _drawningUsualBuldozerWidth <= _pictureWidth && y >= 0 && y + _drawingUsualBuldozerHeight <= _pictureHeight) + { + _startPosX = x; + _startPosY = y; + } + if (x < 0) + { + _startPosX = 0; + } + if (y < 0) + { + _startPosY = 0; + } + if (x + _drawningUsualBuldozerWidth > _pictureWidth) + { + _startPosX = _drawningUsualBuldozerWidth - _pictureWidth; + } + if (y + _drawingUsualBuldozerHeight > _pictureHeight) + { + _startPosY = _drawingUsualBuldozerHeight - _pictureHeight; + } + } + + /// + /// Изменение направления перемещения + /// + /// + /// + public bool MoveTransport(DirectionType direction) + { + if (EntityUsualBuldozer == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + + switch (direction) + { + case DirectionType.Left: + if (_startPosX.Value - EntityUsualBuldozer.Step > 0) + { + _startPosX -= (int)EntityUsualBuldozer.Step; + } + return true; + case DirectionType.Up: + if (_startPosY.Value - EntityUsualBuldozer.Step > 0) + { + _startPosY -= (int)EntityUsualBuldozer.Step; + } + return true; + case DirectionType.Right: + if (_startPosX.Value + EntityUsualBuldozer.Step + _drawningUsualBuldozerWidth < _pictureWidth) + { + _startPosX += (int)EntityUsualBuldozer.Step; + } + return true; + case DirectionType.Down: + if (_startPosY.Value + EntityUsualBuldozer.Step + _drawingUsualBuldozerHeight < _pictureHeight) + { + _startPosY += (int)EntityUsualBuldozer.Step; + } + return true; + default: + return false; + } + } + + /// + /// Прорисовка объекта + /// + /// + public virtual void DrawTransport(Graphics g) + { + if (EntityUsualBuldozer == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black); + Brush br = new SolidBrush(EntityUsualBuldozer.BodyColor); + + //кабина + Brush brBlue = new SolidBrush(Color.LightBlue); + g.FillRectangle(brBlue, _startPosX.Value + 70, _startPosY.Value, 20, 31); + g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value, 20, 31); + + //основное тело + g.FillRectangle(br, _startPosX.Value + 20, _startPosY.Value + 30, 80, 30); + g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 30, 80, 30); + + //труба + g.FillRectangle(br, _startPosX.Value + 30, _startPosY.Value + 15, 10, 15); + g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 15, 10, 15); + + //гусеница + Brush brWhite = new SolidBrush(Color.White); + Pen Pen = new(Color.Black, 3); + g.DrawRectangle(Pen, _startPosX.Value + 20, _startPosY.Value + 60, 79, 19); + g.FillEllipse(brWhite, _startPosX.Value + 20, _startPosY.Value + 60, 80, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 20, _startPosY.Value + 60, 20, 20); + g.FillEllipse(brWhite, _startPosX.Value + 20, _startPosY.Value + 60, 20, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 80, _startPosY.Value + 60, 20, 20); + g.FillEllipse(brWhite, _startPosX.Value + 80, _startPosY.Value + 60, 20, 20); + + g.DrawEllipse(Pen, _startPosX.Value + 44, _startPosY.Value + 70, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 44, _startPosY.Value + 70, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 56, _startPosY.Value + 70, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 56, _startPosY.Value + 70, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 68, _startPosY.Value + 70, 9, 9); + g.FillEllipse(brWhite, _startPosX.Value + 68, _startPosY.Value + 70, 9, 9); + + g.DrawEllipse(Pen, _startPosX.Value + 52, _startPosY.Value + 60, 6, 6); + g.FillEllipse(brWhite, _startPosX.Value + 52, _startPosY.Value + 60, 6, 6); + g.DrawEllipse(Pen, _startPosX.Value + 62, _startPosY.Value + 60, 6, 6); + g.FillEllipse(brWhite, _startPosX.Value + 62, _startPosY.Value + 60, 6, 6); + + } +} diff --git a/ProjectBuldozer/ProjectBuldozer/EntityBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/Entities/EntityBuldozer.cs similarity index 64% rename from ProjectBuldozer/ProjectBuldozer/EntityBuldozer.cs rename to ProjectBuldozer/ProjectBuldozer/Entities/EntityBuldozer.cs index 891b635..fa79362 100644 --- a/ProjectBuldozer/ProjectBuldozer/EntityBuldozer.cs +++ b/ProjectBuldozer/ProjectBuldozer/Entities/EntityBuldozer.cs @@ -1,28 +1,16 @@ -/// -/// Класс-сущность "Спортивный автомобиль" +namespace ProjectBuldozer.Entities; +/// +/// Класс-сущность "булдозер" /// -public class EntityBuldozer +public class EntityBuldozer : EntityUsualBuldozer { - /// - /// Скорость - /// - public int Speed { get; private set; } - - /// - /// Вес - /// - public double Weight { get; private set; } - - /// - /// Основной цвет - /// - public Color BodyColor { get; private set; } /// /// Дополнительный цвет (для опциональных элементов) /// public Color AdditionalColor { get; private set; } + public bool BodyKit { get; private set; } /// /// Признак (опция) наличия отвала /// @@ -45,15 +33,14 @@ public class EntityBuldozer /// /// /// + /// Признак наличия обвеса /// /// - public void Init(int speed, double weight, Color bodyColor, Color - additionalColor, bool otval, bool rihlitel) + public EntityBuldozer(int speed, double weight, Color bodyColor, Color + additionalColor, bool bodyKit, bool otval, bool rihlitel) : base(speed, weight, bodyColor) { - Speed = speed; - Weight = weight; - BodyColor = bodyColor; AdditionalColor = additionalColor; + BodyKit = bodyKit; Otval = otval; Rihlitel = rihlitel; } diff --git a/ProjectBuldozer/ProjectBuldozer/Entities/EntityUsualBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/Entities/EntityUsualBuldozer.cs new file mode 100644 index 0000000..29a399c --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/Entities/EntityUsualBuldozer.cs @@ -0,0 +1,46 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectBuldozer.Entities; + +/// +/// Класс-сущность "просто булдозер" +/// +public class EntityUsualBuldozer +{ + /// + /// Скорость + /// + public int Speed { get; private set; } + + /// + /// Вес + /// + public double Weight { get; private set; } + + /// + /// Основной цвет + /// + public Color BodyColor { get; private set; } + + /// + /// Конструктрор сущности + /// + /// + /// + /// + /// + /// Шаг перемещения автомобиля + /// + public double Step => Speed * 100 / Weight; + + public EntityUsualBuldozer(int speed, double weight, Color bodyColor) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + } +} diff --git a/ProjectBuldozer/ProjectBuldozer/FormBuldozer.Designer.cs b/ProjectBuldozer/ProjectBuldozer/FormBuldozer.Designer.cs index 3d607f2..77dd2bc 100644 --- a/ProjectBuldozer/ProjectBuldozer/FormBuldozer.Designer.cs +++ b/ProjectBuldozer/ProjectBuldozer/FormBuldozer.Designer.cs @@ -38,6 +38,9 @@ namespace ProjectBuldozer buttonUp = new Button(); buttonDown = new Button(); buttonRight = new Button(); + buttonCreateTyagach = new Button(); + comboBoxStrategy = new ComboBox(); + buttonStrategyStep = new Button(); ((System.ComponentModel.ISupportInitialize)pictureBoxBuldozer).BeginInit(); SuspendLayout(); // @@ -46,18 +49,18 @@ namespace ProjectBuldozer pictureBoxBuldozer.Dock = DockStyle.Fill; pictureBoxBuldozer.Location = new Point(0, 0); pictureBoxBuldozer.Name = "pictureBoxBuldozer"; - pictureBoxBuldozer.Size = new Size(923, 597); + pictureBoxBuldozer.Size = new Size(923, 274); pictureBoxBuldozer.TabIndex = 0; pictureBoxBuldozer.TabStop = false; // // buttonCreateBuldozer // buttonCreateBuldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; - buttonCreateBuldozer.Location = new Point(12, 562); + buttonCreateBuldozer.Location = new Point(12, 239); buttonCreateBuldozer.Name = "buttonCreateBuldozer"; - buttonCreateBuldozer.Size = new Size(75, 23); + buttonCreateBuldozer.Size = new Size(176, 23); buttonCreateBuldozer.TabIndex = 1; - buttonCreateBuldozer.Text = "Создать"; + buttonCreateBuldozer.Text = "Создать бульдузер"; buttonCreateBuldozer.UseVisualStyleBackColor = true; buttonCreateBuldozer.Click += ButtonCreateBuldozer_Click; // @@ -66,7 +69,7 @@ namespace ProjectBuldozer buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonLeft.BackgroundImage = Properties.Resources.arrowLeft; buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; - buttonLeft.Location = new Point(787, 550); + buttonLeft.Location = new Point(787, 227); buttonLeft.Name = "buttonLeft"; buttonLeft.Size = new Size(35, 35); buttonLeft.TabIndex = 2; @@ -78,7 +81,7 @@ namespace ProjectBuldozer buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonUp.BackgroundImage = Properties.Resources.arrowUp; buttonUp.BackgroundImageLayout = ImageLayout.Stretch; - buttonUp.Location = new Point(828, 509); + buttonUp.Location = new Point(828, 186); buttonUp.Name = "buttonUp"; buttonUp.Size = new Size(35, 35); buttonUp.TabIndex = 3; @@ -90,7 +93,7 @@ namespace ProjectBuldozer buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonDown.BackgroundImage = Properties.Resources.arrowDown; buttonDown.BackgroundImageLayout = ImageLayout.Stretch; - buttonDown.Location = new Point(828, 550); + buttonDown.Location = new Point(828, 227); buttonDown.Name = "buttonDown"; buttonDown.Size = new Size(35, 35); buttonDown.TabIndex = 4; @@ -102,18 +105,52 @@ namespace ProjectBuldozer buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonRight.BackgroundImage = Properties.Resources.arrowRight; buttonRight.BackgroundImageLayout = ImageLayout.Stretch; - buttonRight.Location = new Point(869, 550); + buttonRight.Location = new Point(869, 227); buttonRight.Name = "buttonRight"; buttonRight.Size = new Size(35, 35); buttonRight.TabIndex = 5; buttonRight.UseVisualStyleBackColor = true; buttonRight.Click += ButtonMove_Click; // + // buttonCreateTyagach + // + buttonCreateTyagach.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + buttonCreateTyagach.Location = new Point(210, 239); + buttonCreateTyagach.Name = "buttonCreateTyagach"; + buttonCreateTyagach.Size = new Size(163, 23); + buttonCreateTyagach.TabIndex = 6; + buttonCreateTyagach.Text = "Создать тягач"; + buttonCreateTyagach.UseVisualStyleBackColor = true; + buttonCreateTyagach.Click += ButtonCreateUsualBuldozer_Click; + // + // comboBoxStrategy + // + comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList; + comboBoxStrategy.FormattingEnabled = true; + comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" }); + comboBoxStrategy.Location = new Point(713, 0); + comboBoxStrategy.Name = "comboBoxStrategy"; + comboBoxStrategy.Size = new Size(121, 23); + comboBoxStrategy.TabIndex = 7; + // + // buttonStrategyStep + // + buttonStrategyStep.Location = new Point(747, 55); + buttonStrategyStep.Name = "buttonStrategyStep"; + buttonStrategyStep.Size = new Size(75, 23); + buttonStrategyStep.TabIndex = 8; + buttonStrategyStep.Text = "Шаг"; + buttonStrategyStep.UseVisualStyleBackColor = true; + buttonStrategyStep.Click += buttonStrategyStep_Click_1; + // // FormBuldozer // AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleMode = AutoScaleMode.Font; - ClientSize = new Size(923, 597); + ClientSize = new Size(923, 274); + Controls.Add(buttonStrategyStep); + Controls.Add(comboBoxStrategy); + Controls.Add(buttonCreateTyagach); Controls.Add(buttonRight); Controls.Add(buttonDown); Controls.Add(buttonUp); @@ -134,5 +171,8 @@ namespace ProjectBuldozer private Button buttonUp; private Button buttonDown; private Button buttonRight; + private Button buttonCreateTyagach; + private ComboBox comboBoxStrategy; + private Button buttonStrategyStep; } } \ No newline at end of file diff --git a/ProjectBuldozer/ProjectBuldozer/FormBuldozer.cs b/ProjectBuldozer/ProjectBuldozer/FormBuldozer.cs index 6bac3d7..04429a9 100644 --- a/ProjectBuldozer/ProjectBuldozer/FormBuldozer.cs +++ b/ProjectBuldozer/ProjectBuldozer/FormBuldozer.cs @@ -1,4 +1,7 @@ -namespace ProjectBuldozer; +using ProjectBuldozer.Drawnings; +using ProjectBuldozer.MovementStrategy; + +namespace ProjectBuldozer; /// /// Форма работы с объектом "Спортивный автомобиль" @@ -8,7 +11,12 @@ public partial class FormBuldozer : Form /// /// Поле-объект для прорисовки объекта /// - private DrawingBuldozer? _drawningBuldozer; + private DrawingUsualBuldozer? _drawningUsualBuldozer; + + /// + /// Стратегия перемещения + /// + private AbstractStrategy? _strategy; /// /// Конструктор формы @@ -16,6 +24,7 @@ public partial class FormBuldozer : Form public FormBuldozer() { InitializeComponent(); + _strategy = null; } /// @@ -23,34 +32,60 @@ public partial class FormBuldozer : Form /// private void Draw() { - if (_drawningBuldozer == null) + if (_drawningUsualBuldozer == null) { return; } Bitmap bmp = new(pictureBoxBuldozer.Width, pictureBoxBuldozer.Height); Graphics gr = Graphics.FromImage(bmp); - _drawningBuldozer.DrawTransport(gr); + _drawningUsualBuldozer.DrawTransport(gr); pictureBoxBuldozer.Image = bmp; } /// - /// Обработка нажатия кнопки "Создать" + /// Создание объекта класса-перемещения + /// + /// Тип создаваемого объекта + private void CreateObject(string type) + { + Random random = new(); + switch (type) + { + case nameof(DrawingUsualBuldozer): + _drawningUsualBuldozer = new DrawingUsualBuldozer(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256))); + break; + case nameof(DrawingBuldozer): + _drawningUsualBuldozer = new DrawingBuldozer(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + break; + default: + return; + } + + _drawningUsualBuldozer.SetPictureSize(pictureBoxBuldozer.Width, pictureBoxBuldozer.Height); + _drawningUsualBuldozer.SetPosition(random.Next(10, 100), random.Next(10, 100)); + _strategy = null; + comboBoxStrategy.Enabled = true; + Draw(); + } + + /// + /// Обработка нажатия кнопки "Создать спортивный автомобиль" /// /// /// - private void ButtonCreateBuldozer_Click(object sender, EventArgs e) - { - Random random = new(); - _drawningBuldozer = new DrawingBuldozer(); - _drawningBuldozer.Init(random.Next(100, 300), random.Next(1000, 3000), - Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), - Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), - Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); - _drawningBuldozer.SetPictureSize(pictureBoxBuldozer.Width, pictureBoxBuldozer.Height); - _drawningBuldozer.SetPosition(random.Next(10, 100), random.Next(10, 100)); - Draw(); - } + private void ButtonCreateBuldozer_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingBuldozer)); + + /// + /// Обработка нажатия кнопки "Создать автомобиль" + /// + /// + /// + private void ButtonCreateUsualBuldozer_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingUsualBuldozer)); /// /// Перемещение объекта по форме (нажатие кнопок навигации) @@ -59,7 +94,7 @@ public partial class FormBuldozer : Form /// private void ButtonMove_Click(object sender, EventArgs e) { - if (_drawningBuldozer == null) + if (_drawningUsualBuldozer == null) { return; } @@ -69,16 +104,16 @@ public partial class FormBuldozer : Form switch (name) { case "buttonUp": - result = _drawningBuldozer.MoveTransport(DirectionType.Up); + result = _drawningUsualBuldozer.MoveTransport(DirectionType.Up); break; case "buttonDown": - result = _drawningBuldozer.MoveTransport(DirectionType.Down); + result = _drawningUsualBuldozer.MoveTransport(DirectionType.Down); break; case "buttonLeft": - result = _drawningBuldozer.MoveTransport(DirectionType.Left); + result = _drawningUsualBuldozer.MoveTransport(DirectionType.Left); break; case "buttonRight": - result = _drawningBuldozer.MoveTransport(DirectionType.Right); + result = _drawningUsualBuldozer.MoveTransport(DirectionType.Right); break; } @@ -88,8 +123,84 @@ public partial class FormBuldozer : Form } } - private void FormBuldozer_Load(object sender, EventArgs e) + /// + /// Обработка нажатия кнопки "Шаг" + /// + /// + /// + private void ButtonStrategyStep_Click(object sender, EventArgs e) { + if (_drawningUsualBuldozer == null) + { + return; + } + if (comboBoxStrategy.Enabled) + { + _strategy = comboBoxStrategy.SelectedIndex switch + { + 0 => new MoveToCenter(), + 1 => new MoveToBorder(), + _ => null, + }; + if (_strategy == null) + { + return; + } + _strategy.SetData(new MoveableTyagach(_drawningUsualBuldozer), pictureBoxBuldozer.Width, pictureBoxBuldozer.Height); + } + + if (_strategy == null) + { + return; + } + + comboBoxStrategy.Enabled = false; + _strategy.MakeStep(); + Draw(); + + if (_strategy.GetStatus() == StrategyStatus.Finish) + { + comboBoxStrategy.Enabled = true; + _strategy = null; + } + } + + private void buttonStrategyStep_Click_1(object sender, EventArgs e) + { + if (_drawningUsualBuldozer == null) + { + return; + } + + if (comboBoxStrategy.Enabled) + { + _strategy = comboBoxStrategy.SelectedIndex switch + { + 0 => new MoveToCenter(), + 1 => new MoveToBorder(), + _ => null, + }; + if (_strategy == null) + { + return; + } + _strategy.SetData(new MoveableTyagach(_drawningUsualBuldozer), pictureBoxBuldozer.Width, pictureBoxBuldozer.Height); + } + + if (_strategy == null) + { + return; + } + + comboBoxStrategy.Enabled = false; + _strategy.MakeStep(); + Draw(); + + if (_strategy.GetStatus() == StrategyStatus.Finish) + { + comboBoxStrategy.Enabled = true; + _strategy = null; + } } } \ No newline at end of file diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/AbstractStrategy.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/AbstractStrategy.cs new file mode 100644 index 0000000..70fbb2f --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/AbstractStrategy.cs @@ -0,0 +1,140 @@ +namespace ProjectBuldozer.MovementStrategy; + +/// +/// Класс-стратегия перемещения объекта +/// +public abstract class AbstractStrategy +{ + /// + /// Перемещаемый объект + /// + private IMoveableObjectcs? _moveableObject; + + /// + /// Статус перемещения + /// + private StrategyStatus _state = StrategyStatus.NotInit; + + /// + /// Ширина поля + /// + protected int FieldWidth { get; private set; } + + /// + /// Высота поля + /// + protected int FieldHeight { get; private set; } + + /// + /// Статус перемещения + /// + public StrategyStatus GetStatus() { return _state; } + + /// + /// Установка данных + /// + /// Перемещаемый объект + /// Ширина поля + /// Высота поля + public void SetData(IMoveableObjectcs moveableObject, int width, int height) + { + if (moveableObject == null) + { + _state = StrategyStatus.NotInit; + return; + } + + _state = StrategyStatus.InProgress; + _moveableObject = moveableObject; + FieldWidth = width; + FieldHeight = height; + } + + /// + /// Шаг перемещения + /// + public void MakeStep() + { + if (_state != StrategyStatus.InProgress) + { + return; + } + + if (IsTargetDestinaion()) + { + _state = StrategyStatus.Finish; + return; + } + + MoveToTarget(); + } + + /// + /// Перемещение влево + /// + /// Результат перемещения (true - удалось переместиться, false - неудача) + protected bool MoveLeft() => MoveTo(MovementDirection.Left); + + /// + /// Перемещение вправо + /// + /// Результат перемещения (true - удалось переместиться, false - неудача) + protected bool MoveRight() => MoveTo(MovementDirection.Right); + + /// + /// Перемещение вверх + /// + /// Результат перемещения (true - удалось переместиться, false - неудача) + protected bool MoveUp() => MoveTo(MovementDirection.Up); + + /// + /// Перемещение вниз + /// + /// Результат перемещения (true - удалось переместиться, false - неудача) + protected bool MoveDown() => MoveTo(MovementDirection.Down); + + /// + /// Параметры объекта + /// + protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition; + + /// + /// Шаг объекта + /// + /// + protected int? GetStep() + { + if (_state != StrategyStatus.InProgress) + { + return null; + } + return _moveableObject?.GetStep; + } + + /// + /// Перемещение к цели + /// + protected abstract void MoveToTarget(); + + /// + /// Достигнута ли цель + /// + /// + protected abstract bool IsTargetDestinaion(); + + /// + /// Попытка перемещения в требуемом направлении + /// + /// Направление + /// Результат попытки (true - удалось переместиться, false - неудача) + private bool MoveTo(MovementDirection movementDirection) + { + if (_state != StrategyStatus.InProgress) + { + return false; + } + + return _moveableObject?.TryMoveObject(movementDirection) ?? false; + } +} + diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/IMoveableObject.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/IMoveableObject.cs new file mode 100644 index 0000000..8c346d3 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/IMoveableObject.cs @@ -0,0 +1,24 @@ +namespace ProjectBuldozer.MovementStrategy; + +/// +/// Интерфейс для работы с перемещаемым объектом +/// +public interface IMoveableObjectcs +{ + /// + /// Получение координаты объекта + /// + ObjectParameters? GetObjectPosition { get; } + + /// + /// Шаг объекта + /// + int GetStep { get; } + + /// + /// Попытка переместить объект в указанном направлении + /// + /// Направление + /// true - объект перемещен, false - перемещение невозможно + bool TryMoveObject(MovementDirection direction); +} diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToBorder.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToBorder.cs new file mode 100644 index 0000000..d52c9e5 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToBorder.cs @@ -0,0 +1,52 @@ + + +namespace ProjectBuldozer.MovementStrategy +{ + internal class MoveToBorder : AbstractStrategy + { + protected override bool IsTargetDestinaion() + { + ObjectParameters? objParams = GetObjectParameters; + if (objParams == null) + { + return false; + } + return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 && + objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2; + } + + protected override void MoveToTarget() + { + + ObjectParameters? objParams = GetObjectParameters; + if (objParams == null) + { + return; + } + int diffX = objParams.ObjectMiddleHorizontal - FieldWidth; + if (Math.Abs(diffX) > GetStep()) + { + if (diffX > 0) + { + MoveLeft(); + } + else + { + MoveRight(); + } + } + int diffY = objParams.ObjectMiddleVertical - FieldHeight; + if (Math.Abs(diffY) > GetStep()) + { + if (diffY > 0) + { + MoveUp(); + } + else + { + MoveDown(); + } + } + } + } +} diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToCentre.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToCentre.cs new file mode 100644 index 0000000..8d2d445 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveToCentre.cs @@ -0,0 +1,48 @@ +namespace ProjectBuldozer.MovementStrategy; + +public class MoveToCenter : AbstractStrategy +{ + protected override bool IsTargetDestinaion() + { + ObjectParameters? objParams = GetObjectParameters; + if (objParams == null) + { + return false; + } + return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 && + objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2; + } + protected override void MoveToTarget() + { + ObjectParameters? objParams = GetObjectParameters; + if (objParams == null) + { + return; + } + int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2; + if (Math.Abs(diffX) > GetStep()) + { + if (diffX > 0) + { + MoveLeft(); + } + else + { + MoveRight(); + } + } + int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2; + if (Math.Abs(diffY) > GetStep()) + { + if (diffY > 0) + { + MoveUp(); + } + else + { + MoveDown(); + } + } + } +} + diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveableTyagach.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveableTyagach.cs new file mode 100644 index 0000000..e191383 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MoveableTyagach.cs @@ -0,0 +1,67 @@ +using ProjectBuldozer.Drawnings; + +namespace ProjectBuldozer.MovementStrategy; +/// +/// Класс-реализация IMoveableObject с использованием DrawningExcavator +/// +public class MoveableTyagach : IMoveableObjectcs +{ + + + + /// + /// Поле-объект класса DrawningCar или его наследника + /// + private readonly DrawingUsualBuldozer? _excavator = null; + + /// + /// Конструктор + /// + /// Объект класса DrawningCar + public MoveableTyagach(DrawingUsualBuldozer excavator) + { + _excavator = excavator; + } + + + public ObjectParameters? GetObjectPosition + { + get + { + if (_excavator == null || _excavator.EntityUsualBuldozer == null || !_excavator.GetPosX.HasValue || !_excavator.GetPosY.HasValue) + { + return null; + } + return new ObjectParameters(_excavator.GetPosX.Value, _excavator.GetPosY.Value, _excavator.GetWidth, _excavator.GetHeight); + } + } + + public int GetStep => (int)(_excavator?.EntityUsualBuldozer?.Step ?? 0); + + public bool TryMoveObject(MovementDirection direction) + { + if (_excavator == null || _excavator.EntityUsualBuldozer == null) + { + return false; + } + + return _excavator.MoveTransport(GetDirectionType(direction)); + } + + /// + /// Конвертация из MovementDirection в DirectionType + /// + /// MovementDirection + /// DirectionType + private static DirectionType GetDirectionType(MovementDirection direction) + { + return direction switch + { + MovementDirection.Left => DirectionType.Left, + MovementDirection.Right => DirectionType.Right, + MovementDirection.Up => DirectionType.Up, + MovementDirection.Down => DirectionType.Down, + }; + } + +} diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MovementDirection.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MovementDirection.cs new file mode 100644 index 0000000..528ad5d --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/MovementDirection.cs @@ -0,0 +1,24 @@ +namespace ProjectBuldozer.MovementStrategy; +/// +/// направление перемещения +/// +public enum MovementDirection +{ + /// + /// Вверх + /// + Up = 1, + /// + /// Вниз + /// + Down = 2, + /// + /// Влево + /// + Left = 3, + /// + /// Вправо + /// + Right = 4 + +} diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/ObjectParameters.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/ObjectParameters.cs new file mode 100644 index 0000000..9bcf763 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/ObjectParameters.cs @@ -0,0 +1,73 @@ +namespace ProjectBuldozer.MovementStrategy; + +/// +/// Параметры-координаты объекта +/// +public class ObjectParameters +{ + /// + /// Координата X + /// + private readonly int _x; + + /// + /// Координата Y + /// + private readonly int _y; + + /// + /// Ширина объекта + /// + private readonly int _width; + + /// + /// Высота объекта + /// + private readonly int _height; + + /// + /// Левая граница + /// + public int LeftBorder => _x; + + /// + /// Верхняя граница + /// + public int TopBorder => _y; + + /// + /// Правая граница + /// + public int RightBorder => _x + _width; + + /// + /// Нижняя граница + /// + public int DownBorder => _y + _height; + + /// + /// Середина объекта + /// + public int ObjectMiddleHorizontal => _x + _width / 2; + + /// + /// Середина объекта + /// + public int ObjectMiddleVertical => _y + _height / 2; + + /// + /// Конструктор + /// + /// Координата X + /// Координата Y + /// Ширина объекта + /// Высота объекта + public ObjectParameters(int x, int y, int width, int height) + { + _x = x; + _y = y; + _width = width; + _height = height; + } + +} diff --git a/ProjectBuldozer/ProjectBuldozer/MovementStrategy/StrategyStatus.cs b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/StrategyStatus.cs new file mode 100644 index 0000000..fbf2ee9 --- /dev/null +++ b/ProjectBuldozer/ProjectBuldozer/MovementStrategy/StrategyStatus.cs @@ -0,0 +1,21 @@ +namespace ProjectBuldozer.MovementStrategy; +/// +///статус выполнения операции перемещения +/// +public enum StrategyStatus +{ + /// + /// все готово к началу + /// + NotInit, + + /// + /// выполняется + /// + InProgress, + + /// + /// завершено + /// + Finish +}