до логики формы

This commit is contained in:
Efi 2023-03-31 21:55:40 +04:00
parent 24f96b5ae0
commit 1883c5f919
5 changed files with 508 additions and 0 deletions

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namespace Monorail
{
partial class FormMapWithSetLocomotive
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxLocomotive = new PictureBox();
comboBoxSelectorMap = new ComboBox();
buttonAddCar = new Button();
buttonRemoveCar = new Button();
buttonShowStorage = new Button();
buttonShowOnMap = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonUp = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
groupBoxTools = new GroupBox();
((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).BeginInit();
groupBoxTools.SuspendLayout();
SuspendLayout();
//
// pictureBoxLocomotive
//
pictureBoxLocomotive.Dock = DockStyle.Left;
pictureBoxLocomotive.Location = new Point(0, 0);
pictureBoxLocomotive.Name = "pictureBoxLocomotive";
pictureBoxLocomotive.Size = new Size(579, 450);
pictureBoxLocomotive.TabIndex = 0;
pictureBoxLocomotive.TabStop = false;
//
// comboBoxSelectorMap
//
comboBoxSelectorMap.FormattingEnabled = true;
comboBoxSelectorMap.Location = new Point(26, 22);
comboBoxSelectorMap.Name = "comboBoxSelectorMap";
comboBoxSelectorMap.Size = new Size(168, 23);
comboBoxSelectorMap.TabIndex = 2;
//
// buttonAddCar
//
buttonAddCar.Location = new Point(26, 70);
buttonAddCar.Name = "buttonAddCar";
buttonAddCar.Size = new Size(168, 28);
buttonAddCar.TabIndex = 3;
buttonAddCar.Text = "Добавить автомобиль";
buttonAddCar.UseVisualStyleBackColor = true;
//
// buttonRemoveCar
//
buttonRemoveCar.Location = new Point(26, 151);
buttonRemoveCar.Name = "buttonRemoveCar";
buttonRemoveCar.Size = new Size(169, 30);
buttonRemoveCar.TabIndex = 4;
buttonRemoveCar.Text = "Удалить автомобиль";
buttonRemoveCar.UseVisualStyleBackColor = true;
//
// buttonShowStorage
//
buttonShowStorage.Location = new Point(26, 222);
buttonShowStorage.Name = "buttonShowStorage";
buttonShowStorage.Size = new Size(168, 39);
buttonShowStorage.TabIndex = 5;
buttonShowStorage.Text = "Посмотреть хранилище";
buttonShowStorage.UseVisualStyleBackColor = true;
//
// buttonShowOnMap
//
buttonShowOnMap.Location = new Point(26, 307);
buttonShowOnMap.Name = "buttonShowOnMap";
buttonShowOnMap.Size = new Size(169, 34);
buttonShowOnMap.TabIndex = 6;
buttonShowOnMap.Text = "Посмотреть карту";
buttonShowOnMap.UseVisualStyleBackColor = true;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(26, 193);
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(168, 23);
maskedTextBoxPosition.TabIndex = 7;
//
// buttonUp
//
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(98, 366);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 8;
buttonUp.UseVisualStyleBackColor = true;
//
// buttonLeft
//
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(62, 402);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 9;
buttonLeft.UseVisualStyleBackColor = true;
//
// buttonDown
//
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(98, 402);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 10;
buttonDown.UseVisualStyleBackColor = true;
//
// buttonRight
//
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(134, 402);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 11;
buttonRight.UseVisualStyleBackColor = true;
//
// groupBoxTools
//
groupBoxTools.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
groupBoxTools.Controls.Add(buttonRight);
groupBoxTools.Controls.Add(buttonDown);
groupBoxTools.Controls.Add(buttonLeft);
groupBoxTools.Controls.Add(buttonUp);
groupBoxTools.Controls.Add(maskedTextBoxPosition);
groupBoxTools.Controls.Add(buttonShowOnMap);
groupBoxTools.Controls.Add(buttonShowStorage);
groupBoxTools.Controls.Add(buttonRemoveCar);
groupBoxTools.Controls.Add(buttonAddCar);
groupBoxTools.Controls.Add(comboBoxSelectorMap);
groupBoxTools.Location = new Point(585, -2);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(212, 451);
groupBoxTools.TabIndex = 12;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// FormMapWithSetLocomotive
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(groupBoxTools);
Controls.Add(pictureBoxLocomotive);
Name = "FormMapWithSetLocomotive";
Text = "Карта с набором объектов";
((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).EndInit();
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxLocomotive;
private ComboBox comboBoxSelectorMap;
private Button buttonAddCar;
private Button buttonRemoveCar;
private Button buttonShowStorage;
private Button buttonShowOnMap;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private GroupBox groupBoxTools;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Monorail
{
public partial class FormMapWithSetLocomotive : Form
{
public FormMapWithSetLocomotive()
{
InitializeComponent();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail
{
internal class MapWithSetLocomotivGeneric<T, U>
where T : class, IDrawingObject
where U : AbstractMap
{
// Ширина окна отрисовки
private readonly int _pictureWidth;
// Высота окна отрисовки
private readonly int _pictureHeight;
// Размер занимаемого объектом места (ширина)
private readonly int _placeSizeWidth = 180;
// Размер занимаемого объектом места (высота)
private readonly int _placeSizeHeight = 150;
// Набор объектов
private readonly SetLocomotivGeneric<T> _setLocomotive;
// Карта
private readonly U _map;
private readonly T[] _places;
// Конструктор
public MapWithSetLocomotivGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setLocomotive = new SetLocomotivGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
// Перегрузка оператора сложения
public static int operator +(MapWithSetLocomotivGeneric<T, U> map, T Locomotive)
{
return map._setLocomotive.Insert(Locomotive);
}
// Перегрузка оператора вычитания
public static T operator -(MapWithSetLocomotivGeneric<T, U> map, int position)
{
return map._setLocomotive.Remove(position);
}
// Вывод всего набора объектов
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawLocomotive(gr);
return bmp;
}
// Просмотр объекта на карте
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setLocomotive.Count; i++)
{
var Locomotive = _setLocomotive.Get(i);
if (Locomotive != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, Locomotive);
}
}
return new(_pictureWidth, _pictureHeight);
}
// Перемещение объекта по карте
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
// "Взбалтываем" набор, чтобы все элементы оказались в начале
private void Shaking()
{
int j = _setLocomotive.Count - 1;
for (int i = 0; i < _setLocomotive.Count; i++)
{
if (_setLocomotive.Get(i) == null)
{
for (; j > i; j--)
{
var Locomotive = _setLocomotive.Get(j);
if (Locomotive != null)
{
_setLocomotive.Insert(Locomotive, i);
_setLocomotive.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
// Метод отрисовки фона
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Sienna, 3);
Brush brush = new SolidBrush(Color.DodgerBlue);
g.FillRectangle(brush, 0, 0, _pictureWidth, _pictureHeight);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight + 2, i * _placeSizeWidth + _placeSizeWidth / 2 + 40, j * _placeSizeHeight + 2);
}
g.DrawLine(pen, i * _placeSizeWidth + 7, 2, i * _placeSizeWidth + 7, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
g.DrawLine(pen, i * _placeSizeWidth + 3, 2, i * _placeSizeWidth + 3, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
// Метод прорисовки объектов
private void DrawLocomotive(Graphics g)
{
int widthEl = _pictureWidth / _placeSizeWidth;
int heightEl = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = 0;
for (int i = _setLocomotive.Count; i >= 0; i--)
{
_setLocomotive.Get(i)?.SetObject(_pictureWidth - _placeSizeWidth * curWidth - 85,
curHeight * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
_setLocomotive.Get(i)?.DrawingObject(g);
if (curWidth < widthEl)
curWidth++;
else
{
curWidth = 1;
curHeight++;
}
if (curHeight > heightEl)
{
return;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail
{
internal class SetLocomotivGeneric<T>
where T : class
{
// Массив объектов, которые храним
private readonly T[] _places;
// Количество объектов в массиве
public int Count => _places.Length;
// Конструктор
public SetLocomotivGeneric(int count)
{
_places = new T[count];
}
// Добавление объекта в набор
public int Insert(T Locomotive)
{
// вставка в начало набора
return Insert(Locomotive, 0);
}
// Добавление объекта в набор на конкретную позицию
public int Insert(T Locomotive, int position)
{
// проверка позиции
if (position >= _places.Length || position < 0)
return -1;
//проверка, что элемент массива по этой позиции пустой, если нет, то
if (_places[position] == null)
{
_places[position] = Locomotive;
return position;
}
//проверка, что после вставляемого элемента в массиве есть пустой элемент
int findEmptyPos = -1;
for (int i = position + 1; i < Count; i++)
{
if (_places[i] == null)
{
findEmptyPos = i;
break;
}
}
if (findEmptyPos < 0) return -1;
//сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
for (int i = findEmptyPos; i > position; i--)
{
_places[i] = _places[i - 1];
}
// вставка по позиции
_places[position] = Locomotive;
return position;
}
// Удаление объекта из набора с конкретной позиции
public T Remove(int position)
{
// проверка позиции
if (position >= _places.Length || position < 0) return null;
// удаление объекта из массива, присовив элементу массива значение null
T temp = _places[position];
_places[position] = null;
return temp;
}
// Получение объекта из набора по позиции
public T Get(int position)
{
// проверка позиции
if (position >= _places.Length || position < 0)
return null;
return _places[position];
}
}
}