Лабораторная работа 3
This commit is contained in:
parent
59883cb493
commit
04b4e75288
@ -5,6 +5,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber.Entities;
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using AirBomber.MovementStrategy;
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namespace AirBomber.DrawingObjects
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{
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@ -21,6 +22,7 @@ namespace AirBomber.DrawingObjects
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public int GetPosY => _startPosY;
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public int GetWidth => _WarAirplaneWidth;
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public int GetHeight => _WarAirplaneHeight;
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public IMoveableObject GetMoveableObject => new DrawingObjectWarAirplane(this);
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public DrawingWarAirplane(int speed, double weight, Color bodyColor,
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int width, int height)
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13
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
13
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -37,6 +37,7 @@
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buttonCreateAirBomber = new Button();
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buttonStep = new Button();
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comboBoxStrategy = new ComboBox();
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ButtonSelectWarAirplane = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
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SuspendLayout();
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//
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@ -138,11 +139,22 @@
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comboBoxStrategy.Size = new Size(156, 23);
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comboBoxStrategy.TabIndex = 8;
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//
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// ButtonSelectWarAirplane
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//
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ButtonSelectWarAirplane.Location = new Point(379, 394);
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ButtonSelectWarAirplane.Name = "ButtonSelectWarAirplane";
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ButtonSelectWarAirplane.Size = new Size(156, 41);
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ButtonSelectWarAirplane.TabIndex = 9;
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ButtonSelectWarAirplane.Text = "Выбрать самолёт";
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ButtonSelectWarAirplane.UseVisualStyleBackColor = true;
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ButtonSelectWarAirplane.Click += ButtonSelectWarAirplane_Click;
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//
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// FormAirBomber
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(884, 461);
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Controls.Add(ButtonSelectWarAirplane);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonStep);
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Controls.Add(buttonCreateAirBomber);
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@ -171,5 +183,6 @@
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private Button buttonCreateAirBomber;
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private Button buttonStep;
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private ComboBox comboBoxStrategy;
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private Button ButtonSelectWarAirplane;
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}
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}
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@ -1,5 +1,7 @@
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using AirBomber.DrawingObjects;
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using AirBomber.MovementStrategy;
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using System.Drawing;
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using System;
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using System.Windows.Forms;
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namespace AirBomber
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@ -8,9 +10,12 @@ namespace AirBomber
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{
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private DrawingWarAirplane? _drawingWarAirplane;
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private AbstractStrategy? _abstractStrategy;
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public DrawingWarAirplane? SelectedWarAirplane { get; private set; }
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public FormAirBomber()
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{
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InitializeComponent();
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_abstractStrategy = null;
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SelectedWarAirplane = null;
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}
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private void Draw()
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@ -28,17 +33,35 @@ namespace AirBomber
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private void ButtonCreateAirBomber_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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Color additionalColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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additionalColor = dialog.Color;
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}
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_drawingWarAirplane = new DrawingAirBomber(rnd.Next(100, 300), rnd.Next(1000, 2000),
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Color.FromArgb(rnd.Next(0, 255), rnd.Next(0, 255), rnd.Next(0, 255)), Color.FromArgb(rnd.Next(0, 255), rnd.Next(0, 255), rnd.Next(0, 255)),
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Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
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color, additionalColor, Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)),
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pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
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_drawingWarAirplane.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
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Draw();
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}
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private void ButtonCreateWarAirplane_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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_drawingWarAirplane = new DrawingWarAirplane(rnd.Next(100, 300), rnd.Next(1000, 2000),
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Color.FromArgb(rnd.Next(0, 255), rnd.Next(0, 255), rnd.Next(0, 255)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
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color, pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
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_drawingWarAirplane.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
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Draw();
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}
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@ -88,15 +111,14 @@ namespace AirBomber
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{
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return;
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}
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_abstractStrategy.SetData(new
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DrawingObjectWarAirplane(_drawingWarAirplane), pictureBoxAirBomber.Width,
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_abstractStrategy.SetData(_drawingWarAirplane.GetMoveableObject, pictureBoxAirBomber.Width,
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pictureBoxAirBomber.Height);
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comboBoxStrategy.Enabled = false;
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}
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if (_abstractStrategy == null)
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{
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return;
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}
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comboBoxStrategy.Enabled = false;
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_abstractStrategy.MakeStep();
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Draw();
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if (_abstractStrategy.GetStatus() == Status.Finish)
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@ -105,6 +127,11 @@ namespace AirBomber
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_abstractStrategy = null;
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}
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}
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private void ButtonSelectWarAirplane_Click(object sender, EventArgs e)
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{
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SelectedWarAirplane = _drawingWarAirplane;
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DialogResult = DialogResult.OK;
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}
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}
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}
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135
AirBomber/AirBomber/FormWarAirplaneCollection.Designer.cs
generated
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135
AirBomber/AirBomber/FormWarAirplaneCollection.Designer.cs
generated
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@ -0,0 +1,135 @@
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namespace AirBomber
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{
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partial class FormWarAirplaneCollection
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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panel1 = new Panel();
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Tools = new Label();
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buttonRefreshCollection = new Button();
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buttonRemove = new Button();
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buttonAdd = new Button();
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maskedTextBoxNumber = new MaskedTextBox();
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pictureBoxCollection = new PictureBox();
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panel1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
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SuspendLayout();
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//
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// panel1
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//
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panel1.Controls.Add(Tools);
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panel1.Controls.Add(buttonRefreshCollection);
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panel1.Controls.Add(buttonRemove);
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panel1.Controls.Add(buttonAdd);
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panel1.Controls.Add(maskedTextBoxNumber);
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panel1.Dock = DockStyle.Right;
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panel1.Location = new Point(617, 0);
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panel1.Name = "panel1";
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panel1.Size = new Size(183, 450);
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panel1.TabIndex = 0;
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//
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// Tools
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//
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Tools.AutoSize = true;
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Tools.Location = new Point(53, 9);
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Tools.Name = "Tools";
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Tools.Size = new Size(83, 15);
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Tools.TabIndex = 3;
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Tools.Text = "Инструменты";
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//
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// buttonRefreshCollection
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//
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buttonRefreshCollection.Location = new Point(6, 179);
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buttonRefreshCollection.Name = "buttonRefreshCollection";
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buttonRefreshCollection.Size = new Size(174, 43);
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buttonRefreshCollection.TabIndex = 2;
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buttonRefreshCollection.Text = "Обновить коллекцию";
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buttonRefreshCollection.UseVisualStyleBackColor = true;
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buttonRefreshCollection.Click += ButtonRefreshCollection_Click;
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//
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// buttonRemove
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//
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buttonRemove.Location = new Point(6, 120);
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buttonRemove.Name = "buttonRemove";
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buttonRemove.Size = new Size(174, 31);
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buttonRemove.TabIndex = 2;
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buttonRemove.Text = "Удалить военный самолёт";
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buttonRemove.UseVisualStyleBackColor = true;
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buttonRemove.Click += ButtonRemoveWarAirplane_Click;
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//
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// buttonAdd
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//
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buttonAdd.Location = new Point(6, 39);
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buttonAdd.Name = "buttonAdd";
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buttonAdd.Size = new Size(174, 31);
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buttonAdd.TabIndex = 2;
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buttonAdd.Text = "Добавить военный самолёт";
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buttonAdd.UseVisualStyleBackColor = true;
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buttonAdd.Click += ButtonAddWarAirplane_Click;
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//
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// maskedTextBoxNumber
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//
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maskedTextBoxNumber.Location = new Point(6, 91);
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maskedTextBoxNumber.Name = "maskedTextBoxNumber";
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maskedTextBoxNumber.Size = new Size(174, 23);
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maskedTextBoxNumber.TabIndex = 0;
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//
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// pictureBoxCollection
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//
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pictureBoxCollection.Dock = DockStyle.Left;
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pictureBoxCollection.Location = new Point(0, 0);
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pictureBoxCollection.Name = "pictureBoxCollection";
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pictureBoxCollection.Size = new Size(617, 450);
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pictureBoxCollection.TabIndex = 1;
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pictureBoxCollection.TabStop = false;
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//
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// FormWarAirplaneCollection
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Controls.Add(pictureBoxCollection);
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Controls.Add(panel1);
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Name = "FormWarAirplaneCollection";
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Text = "Набор военных самолётов";
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panel1.ResumeLayout(false);
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panel1.PerformLayout();
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
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ResumeLayout(false);
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}
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#endregion
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private Panel panel1;
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private PictureBox pictureBoxCollection;
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private Label Tools;
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private Button buttonRefreshCollection;
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private Button buttonRemove;
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private Button buttonAdd;
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private MaskedTextBox maskedTextBoxNumber;
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}
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}
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64
AirBomber/AirBomber/FormWarAirplaneCollection.cs
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64
AirBomber/AirBomber/FormWarAirplaneCollection.cs
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@ -0,0 +1,64 @@
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using AirBomber.Generics;
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using AirBomber.DrawingObjects;
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using AirBomber.MovementStrategy;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace AirBomber
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{
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public partial class FormWarAirplaneCollection : Form
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{
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private readonly WarAirplaneGenericCollection<DrawingWarAirplane, DrawingObjectWarAirplane> _warAirplane;
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public FormWarAirplaneCollection()
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{
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InitializeComponent();
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_warAirplane = new WarAirplaneGenericCollection<DrawingWarAirplane, DrawingObjectWarAirplane>(pictureBoxCollection.Width, pictureBoxCollection.Height);
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}
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private void ButtonAddWarAirplane_Click(object sender, EventArgs e)
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{
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FormAirBomber form = new();
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if(form.ShowDialog() == DialogResult.OK)
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{
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if (_warAirplane + form.SelectedWarAirplane != null)
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{
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MessageBox.Show("Объект добавлен");
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pictureBoxCollection.Image = _warAirplane.ShowWarAirplane();
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}
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else
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{
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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}
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private void ButtonRemoveWarAirplane_Click(object sender, EventArgs e)
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{
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if (MessageBox.Show("Удалить объект?", "Удаление",
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MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
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{
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return;
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}
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int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
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if (_warAirplane - pos != null)
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{
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MessageBox.Show("Объект удалён");
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pictureBoxCollection.Image = _warAirplane.ShowWarAirplane();
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}
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else
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{
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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private void ButtonRefreshCollection_Click(object sender, EventArgs e)
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{
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pictureBoxCollection.Image = _warAirplane.ShowWarAirplane();
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}
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}
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}
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120
AirBomber/AirBomber/FormWarAirplaneCollection.resx
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120
AirBomber/AirBomber/FormWarAirplaneCollection.resx
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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||||
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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|
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The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
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mimetype: application/x-microsoft.net.object.soap.base64
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||||
value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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||||
: and then encoded with base64 encoding.
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||||
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||||
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||
value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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||||
: and then encoded with base64 encoding.
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||||
-->
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||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
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||||
<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
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</xsd:sequence>
|
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
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</xsd:element>
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||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace AirBomber
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormAirBomber());
|
||||
Application.Run(new FormWarAirplaneCollection());
|
||||
}
|
||||
}
|
||||
}
|
66
AirBomber/AirBomber/SetGeneric.cs
Normal file
66
AirBomber/AirBomber/SetGeneric.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber.Generics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
private readonly T?[] _places;
|
||||
public int Count => _places.Length;
|
||||
public int startPointer = 0;
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
public int Insert(T WarAirplane)
|
||||
{
|
||||
if (_places[Count - 1] != null)
|
||||
return -1;
|
||||
return Insert(WarAirplane, 0);
|
||||
}
|
||||
public int Insert(T WarAirplane, int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return -1;
|
||||
if (_places[position] != null)
|
||||
{
|
||||
int indexEnd = position + 1;
|
||||
while (_places[indexEnd] != null)
|
||||
{
|
||||
indexEnd++;
|
||||
}
|
||||
for (int i = indexEnd + 1; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
|
||||
}
|
||||
_places[position] = WarAirplane;
|
||||
return position;
|
||||
}
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < Count && position >= 0)
|
||||
{
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
|
||||
}
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < Count && position >= 0)
|
||||
{
|
||||
return _places[position];
|
||||
}
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
94
AirBomber/AirBomber/WarAirplaneGenericCollection.cs
Normal file
94
AirBomber/AirBomber/WarAirplaneGenericCollection.cs
Normal file
@ -0,0 +1,94 @@
|
||||
using AirBomber.MovementStrategy;
|
||||
using AirBomber.DrawingObjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
namespace AirBomber.Generics
|
||||
{
|
||||
internal class WarAirplaneGenericCollection<T, U>
|
||||
where T : DrawingWarAirplane
|
||||
where U : IMoveableObject
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
private readonly int _placeSizeWidth = 110;
|
||||
private readonly int _placeSizeHeight = 110;
|
||||
private readonly SetGeneric<T> _collection;
|
||||
public WarAirplaneGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
public static int operator +(WarAirplaneGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
public static bool operator -(WarAirplaneGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
public Bitmap ShowWarAirplane()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
DrawingWarAirplane warAirplane;
|
||||
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
warAirplane = _collection.Get(i);
|
||||
if (warAirplane != null)
|
||||
{
|
||||
int numPlacesInRow = _pictureWidth / _placeSizeWidth;
|
||||
warAirplane.SetPosition((numPlacesInRow - 1 - (i % numPlacesInRow)) * _placeSizeWidth,
|
||||
i / numPlacesInRow * _placeSizeHeight);
|
||||
warAirplane.DrawTransport(g);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user