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31
lab16/lab16.sln
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31
lab16/lab16.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35327.3
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab16", "lab16\lab16.vcxproj", "{156EA93E-2969-44F2-A6DE-3B87ABA6262F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Debug|x64.ActiveCfg = Debug|x64
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Debug|x64.Build.0 = Debug|x64
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Debug|x86.ActiveCfg = Debug|Win32
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Debug|x86.Build.0 = Debug|Win32
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||||
{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Release|x64.ActiveCfg = Release|x64
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||||
{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Release|x64.Build.0 = Release|x64
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Release|x86.ActiveCfg = Release|Win32
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{156EA93E-2969-44F2-A6DE-3B87ABA6262F}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {9E3192E3-AA9F-4BAE-9A76-4B35EC2DEA9C}
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EndGlobalSection
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||||
EndGlobal
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30
lab16/lab16/Resource.h
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30
lab16/lab16/Resource.h
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//{{NO_DEPENDENCIES}}
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// Включаемый файл, созданный в Microsoft Visual C++.
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// Используется lab16.rc
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#define IDS_APP_TITLE 103
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#define IDR_MAINFRAME 128
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#define IDD_LAB16_DIALOG 102
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#define IDD_ABOUTBOX 103
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#define IDM_ABOUT 104
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#define IDM_EXIT 105
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#define IDI_LAB16 107
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#define IDI_SMALL 108
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#define IDC_LAB16 109
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#define IDC_MYICON 2
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#ifndef IDC_STATIC
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#define IDC_STATIC -1
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#endif
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// Следующие стандартные значения для новых объектов
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NO_MFC 130
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 110
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#endif
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#endif
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15
lab16/lab16/framework.h
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15
lab16/lab16/framework.h
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// header.h: включаемый файл для стандартных системных включаемых файлов
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// или включаемые файлы для конкретного проекта
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//
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#pragma once
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#include "targetver.h"
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#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
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// Файлы заголовков Windows
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#include <windows.h>
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// Файлы заголовков среды выполнения C
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#include <stdlib.h>
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#include <malloc.h>
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#include <memory.h>
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#include <tchar.h>
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515
lab16/lab16/lab16.cpp
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515
lab16/lab16/lab16.cpp
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// lab16.cpp : Определяет точку входа для приложения.
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//
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#define _CRT_SECURE_NO_WARNINGS
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#include "framework.h"
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#include "lab16.h"
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#include <stdio.h>
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#include <Windows.h>
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#define MAX_LOADSTRING 100
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#define N 10
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#define M 15
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// Коды ячеек:
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// 0 - свободна
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// 1 - игрок
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// 2 - препятствие
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// 3 - золото
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int map[N][M] = {
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
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{0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 3, 3, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 3, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 0, 2, 0},
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{0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 2, 0},
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{0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
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};
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// Глобальные переменные:
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HINSTANCE hInst; // текущий экземпляр
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WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
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WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
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// Отправить объявления функций, включенных в этот модуль кода:
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ATOM MyRegisterClass(HINSTANCE hInstance);
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BOOL InitInstance(HINSTANCE, int);
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
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int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
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_In_opt_ HINSTANCE hPrevInstance,
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_In_ LPWSTR lpCmdLine,
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_In_ int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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// TODO: Разместите код здесь.
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// Инициализация глобальных строк
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LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
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LoadStringW(hInstance, IDC_LAB16, szWindowClass, MAX_LOADSTRING);
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MyRegisterClass(hInstance);
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// Выполнить инициализацию приложения:
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if (!InitInstance (hInstance, nCmdShow))
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{
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return FALSE;
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}
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HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB16));
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MSG msg;
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// Цикл основного сообщения:
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while (GetMessage(&msg, nullptr, 0, 0))
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{
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if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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return (int) msg.wParam;
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}
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//
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// ФУНКЦИЯ: MyRegisterClass()
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//
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// ЦЕЛЬ: Регистрирует класс окна.
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//
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ATOM MyRegisterClass(HINSTANCE hInstance)
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{
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WNDCLASSEXW wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB16));
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wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB16);
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wcex.lpszClassName = szWindowClass;
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wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
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return RegisterClassExW(&wcex);
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}
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//
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// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
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//
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// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
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//
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// КОММЕНТАРИИ:
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//
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// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
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// создается и выводится главное окно программы.
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//
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BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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{
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hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
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HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
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if (!hWnd)
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{
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return FALSE;
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}
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ShowWindow(hWnd, nCmdShow);
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UpdateWindow(hWnd);
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return TRUE;
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}
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//
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// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
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//
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// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
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//
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// WM_COMMAND - обработать меню приложения
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// WM_PAINT - Отрисовка главного окна
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// WM_DESTROY - отправить сообщение о выходе и вернуться
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//
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//
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#define WIDTH 30
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#define HEIGHT 20
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void drawMap(HDC hdc) {
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// кисть для пустого поля
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HBRUSH hBrushEmptyCell = CreateSolidBrush(RGB(200, 200, 200)); // серый
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// кисть для поля с золотом
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HBRUSH hBrushGold = CreateSolidBrush(RGB(255, 255, 0)); // желтый
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// кисть для стены
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HBRUSH hBrushWall = CreateSolidBrush(RGB(0, 0, 0)); // черный
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// кисть для игрока
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HBRUSH hBrushMan = CreateSolidBrush(RGB(0, 0, 255)); // синий
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// Коды ячеек:
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// 0 - свободна
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// 1 - игрок
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// 2 - препятствие
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// 3 - золото
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HBRUSH brush[4] = { hBrushEmptyCell, hBrushMan, hBrushWall, hBrushGold };
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < M; j++) {
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int x1 = j * WIDTH;
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int x2 = (j + 1) * WIDTH;
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int y1 = i * HEIGHT;
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int y2 = (i + 1) * HEIGHT;
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RECT r = { x1, y1, x2, y2 };
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FillRect(hdc, &r, brush[map[i][j]]);
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}
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}
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// Все кисти удаляем!!!
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for (i = 0; i < 4; i++)
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DeleteObject(brush[i]);
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}
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int steps = 0;
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int gold = 0;
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void Left() {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 1; j < M; j++) {
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if (map[i][j] == 1) {
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if (map[i][j - 1] == 0) {
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map[i][j - 1] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i][j - 1] == 3) {
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map[i][j - 1] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Right() {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = M - 2; j >= 0; j--) {
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if (map[i][j] == 1) {
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if (map[i][j + 1] == 0) {
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map[i][j + 1] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i][j + 1] == 3) {
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map[i][j + 1] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Up() {
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int i, j;
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for (i = 1; i < N; i++) {
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for (j = 0; j < M; j++) {
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if (map[i][j] == 1) {
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if (map[i - 1][j] == 0) {
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map[i - 1][j] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i - 1][j] == 3) {
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map[i - 1][j] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Down() {
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int i, j;
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for (i = N - 2; i >= 0; i--) {
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|
||||
for (j = 0; j < M; j++) {
|
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|
||||
if (map[i][j] == 1) {
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if (map[i + 1][j] == 0) {
|
||||
map[i + 1][j] = 1;
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map[i][j] = 0;
|
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steps++;
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}
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else if (map[i + 1][j] == 3) {
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map[i + 1][j] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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||||
}
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}
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}
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void Save() {
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FILE* fout;
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fout = fopen("C:\\Users\\echam\\OneDrive\\Рабочий стол\\ulstu\\game.txt", "wt");
|
||||
if (fout == NULL) {
|
||||
printf("Выходной файл не создался");
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return;
|
||||
}
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||||
|
||||
fprintf(fout, "%d ", N);
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||||
fprintf(fout, "%d\n", M);
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||||
int i, j;
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||||
|
||||
for (i = 0; i < N; i++) {
|
||||
|
||||
for (j = 0; j < M; j++) {
|
||||
fprintf(fout, "%d ", map[i][j]);
|
||||
}
|
||||
fprintf(fout, "\n");
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||||
}
|
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fprintf(fout, "%d ", steps);
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fprintf(fout, "%d ", gold);
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||||
fclose(fout);
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}
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||||
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||||
void Load() {
|
||||
FILE* fin;
|
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fin = fopen("C:\\Users\\echam\\OneDrive\\Рабочий стол\\ulstu\\game.txt", "rt");
|
||||
if (fin == NULL) {
|
||||
printf("Входной файл не создался");
|
||||
return;
|
||||
}
|
||||
int n, m;
|
||||
fscanf(fin, "%d", &n);
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fscanf(fin, "%d", &m);
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||||
int i, j;
|
||||
for (i = 0; i < n; i++) {
|
||||
for (j = 0; j < m; j++) {
|
||||
fscanf(fin, "%d", &map[i][j]);
|
||||
}
|
||||
}
|
||||
fscanf(fin, "%d ", &steps);
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fscanf(fin, "%d", &gold);
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|
||||
fclose(fin);
|
||||
}
|
||||
|
||||
void PutWall() {
|
||||
for (int i = 0; i < N; i++) {
|
||||
for (int j = 1; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
map[i][j - 1] = 2;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteWall() {
|
||||
for (int i = 1; i < N; i++) {
|
||||
for (int j = 0; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
map[i - 1][j] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PutGold() {
|
||||
for (int i = 0; i < N; i++) {
|
||||
for (int j = 0; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
map[i + 1][j] = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteAllRightWall() {
|
||||
for (int i = 0; i < N; i++) {
|
||||
for (int j = 0; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
for (int c = j; c < M; c++) {
|
||||
if (map[i][c] == 2) {
|
||||
map[i][c] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_KEYDOWN:
|
||||
switch (wParam)
|
||||
{
|
||||
case VK_DOWN:
|
||||
Down();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_LEFT:
|
||||
Left();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_UP:
|
||||
Up();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_RIGHT:
|
||||
Right();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x53: // S
|
||||
Save();
|
||||
break;
|
||||
case 0x4b: // K
|
||||
Load();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x4c: // L
|
||||
PutWall();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x55: // U
|
||||
DeleteWall();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x44: // D
|
||||
PutGold();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x5a: // Z
|
||||
DeleteAllRightWall();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case WM_COMMAND:
|
||||
{
|
||||
int wmId = LOWORD(wParam);
|
||||
// Разобрать выбор в меню:
|
||||
switch (wmId)
|
||||
{
|
||||
case IDM_ABOUT:
|
||||
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
|
||||
break;
|
||||
case IDM_EXIT:
|
||||
DestroyWindow(hWnd);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hWnd, &ps);
|
||||
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
|
||||
|
||||
|
||||
drawMap(hdc);
|
||||
|
||||
|
||||
|
||||
EndPaint(hWnd, &ps);
|
||||
}
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Обработчик сообщений для окна "О программе".
|
||||
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(lParam);
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
return (INT_PTR)TRUE;
|
||||
|
||||
case WM_COMMAND:
|
||||
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
||||
{
|
||||
EndDialog(hDlg, LOWORD(wParam));
|
||||
return (INT_PTR)TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (INT_PTR)FALSE;
|
||||
}
|
3
lab16/lab16/lab16.h
Normal file
3
lab16/lab16/lab16.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "resource.h"
|
BIN
lab16/lab16/lab16.ico
Normal file
BIN
lab16/lab16/lab16.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 45 KiB |
BIN
lab16/lab16/lab16.rc
Normal file
BIN
lab16/lab16/lab16.rc
Normal file
Binary file not shown.
148
lab16/lab16/lab16.vcxproj
Normal file
148
lab16/lab16/lab16.vcxproj
Normal file
@ -0,0 +1,148 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{156ea93e-2969-44f2-a6de-3b87aba6262f}</ProjectGuid>
|
||||
<RootNamespace>lab16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="lab16.h" />
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="lab16.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="lab16.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="lab16.ico" />
|
||||
<Image Include="small.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
49
lab16/lab16/lab16.vcxproj.filters
Normal file
49
lab16/lab16/lab16.vcxproj.filters
Normal file
@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Resource.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="lab16.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="lab16.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="lab16.rc">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="small.ico">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</Image>
|
||||
<Image Include="lab16.ico">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
BIN
lab16/lab16/small.ico
Normal file
BIN
lab16/lab16/small.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 45 KiB |
6
lab16/lab16/targetver.h
Normal file
6
lab16/lab16/targetver.h
Normal file
@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
|
||||
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
|
||||
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
|
||||
#include <SDKDDKVer.h>
|
Loading…
Reference in New Issue
Block a user