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This commit is contained in:
parent
6a949caa88
commit
feac50420c
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectTank
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{
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internal class DrawingTank
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{
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public Tank? TankEntity { get; private set; }
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private int pictureWidth;
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private int pictureHeight;
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private int startPosX;
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private int startPosY;
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private readonly int tankWidth = 150;
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private readonly int tankHeight = 100;
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height, bool isAntiAircraftGun, bool isTankTower)
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{
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if (width <= tankWidth || height <= tankHeight) return false;
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pictureWidth = width;
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pictureHeight = height;
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TankEntity = new Tank();
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TankEntity.Init(speed, weight, bodyColor, additionalColor, isAntiAircraftGun, isTankTower);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (TankEntity == null) return;
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startPosX = x;
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startPosX = y;
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if (x + tankWidth >= pictureWidth || y + tankHeight >= pictureHeight)
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{
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startPosX = 1;
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startPosY = 1;
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}
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}
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public void MoveTransport(DirectionType direction)
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{
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if (TankEntity == null) return;
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (startPosX - TankEntity.Step > 0)
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{
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startPosX -= (int)TankEntity.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (startPosY - TankEntity.Step > 0)
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{
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startPosY -= (int)TankEntity.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (startPosX + TankEntity.Step + tankWidth <= pictureWidth)
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{
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startPosX += (int)TankEntity.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (startPosY + TankEntity.Step + tankHeight <= pictureHeight)
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{
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startPosY += (int)TankEntity.Step;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (TankEntity == null) return;
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Pen pen = new(TankEntity.BodyColor);
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// границы
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g.DrawRectangle(new Pen(Color.Red), startPosX, startPosY, tankWidth, tankHeight);
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// гусеница
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GraphicsPath path = new GraphicsPath();
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int cornerRadius = 20;
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path.AddArc(startPosX, startPosY + 65, cornerRadius, cornerRadius, 180, 90);
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path.AddArc(startPosX + tankWidth - cornerRadius, startPosY + 65, cornerRadius, cornerRadius, 270, 90);
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path.AddArc(startPosX + tankWidth - cornerRadius, startPosY + tankHeight - cornerRadius, cornerRadius, cornerRadius, 0, 90);
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path.AddArc(startPosX, startPosY + tankHeight - cornerRadius, cornerRadius, cornerRadius, 90, 90);
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path.CloseFigure();
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g.DrawPath(pen, path);
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// колеса
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g.DrawEllipse(pen, startPosX + 1, startPosY + tankHeight - 5 - 25, 25, 25);
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for (int i = 1; i < 5; i++)
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{
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g.DrawEllipse(pen, startPosX + 30 + (5 * i) + (15 * (i - 1)), startPosY + tankHeight - 5 - 15, 15, 15);
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}
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g.DrawEllipse(pen, startPosX + tankWidth - 25 - 1, startPosY + tankHeight - 5 - 25, 25, 25);
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if (TankEntity.IsTankMuzzle)
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{
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// дуло
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g.DrawRectangle(pen, startPosX + 15, startPosY + 37, 30, 7);
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}
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// башня
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SolidBrush brush = new SolidBrush(TankEntity.AdditionalColor);
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g.FillRectangle(brush, startPosX + 45, startPosY + 30, 60, 25);
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g.FillRectangle(brush, startPosX + 5, startPosY + 55 + 1, tankWidth - 10, 9);
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if (TankEntity.IsAntiAircraftGun)
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{
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// зенитное орудие
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g.DrawRectangle(pen, startPosX + 65, startPosY + 18, 8, 12);
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g.DrawRectangle(pen, startPosX + 65 + 8, startPosY + 16, 8, 14);
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Point[] leftRectanglePoints =
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{
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new Point(startPosX + 52, startPosY + 5),
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new Point(startPosX + 67, startPosY + 18),
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new Point(startPosX + 67 + 5, startPosY + 18),
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new Point(startPosX + 57, startPosY + 5),
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};
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g.DrawPolygon(pen, leftRectanglePoints);
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Point[] rightRectanglePoints =
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{
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new Point(startPosX + 59, startPosY),
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new Point(startPosX + 74, startPosY + 16),
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new Point(startPosX + 74 + 5, startPosY + 16),
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new Point(startPosX + 66, startPosY),
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};
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g.DrawPolygon(pen, rightRectanglePoints);
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}
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}
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}
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}
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63
ProjectTank/DrawningObjects/DrawningTank.cs
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63
ProjectTank/DrawningObjects/DrawningTank.cs
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using ProjectTank.Entities;
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectTank.DrawningObjects
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{
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public class DrawningTank : DrawningTankBase
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{
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public DrawningTank(int speed, int weight, Color bodyColor, Color additionalColor, bool isTankTower, bool isAntiAirforceGun, int width, int height) : base(speed, weight, bodyColor, width, height)
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{
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if (EntityTankBase == null) return;
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EntityTankBase = new EntityTank(speed, weight, bodyColor, additionalColor, isTankTower, isAntiAirforceGun);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTankBase is not EntityTank tank) return;
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Pen pen = new(tank.BodyColor);
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if (tank.TankTower)
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{
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// дуло
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g.DrawRectangle(pen, startPosX + 15, startPosY + 37, 30, 7);
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}
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base.DrawTransport(g);
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if (tank.AntiAirforceGun)
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{
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// зенитное орудие
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g.DrawRectangle(pen, startPosX + 65, startPosY + 18, 8, 12);
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g.DrawRectangle(pen, startPosX + 65 + 8, startPosY + 16, 8, 14);
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Point[] leftRectanglePoints =
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{
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new Point(startPosX + 52, startPosY + 5),
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new Point(startPosX + 67, startPosY + 18),
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new Point(startPosX + 67 + 5, startPosY + 18),
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new Point(startPosX + 57, startPosY + 5),
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};
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g.DrawPolygon(pen, leftRectanglePoints);
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Point[] rightRectanglePoints =
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{
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new Point(startPosX + 59, startPosY),
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new Point(startPosX + 74, startPosY + 16),
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new Point(startPosX + 74 + 5, startPosY + 16),
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new Point(startPosX + 66, startPosY),
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};
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g.DrawPolygon(pen, rightRectanglePoints);
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}
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}
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}
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}
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ProjectTank/DrawningObjects/DrawningTankBase.cs
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127
ProjectTank/DrawningObjects/DrawningTankBase.cs
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using ProjectTank.Entities;
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectTank.DrawningObjects
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{
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public class DrawningTankBase
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{
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public EntityTankBase? EntityTankBase { get; protected set; }
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private int pictureWidth;
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private int pictureHeight;
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protected int startPosX;
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protected int startPosY;
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protected readonly int tankWidth = 150;
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protected readonly int tankHeight = 100;
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public int GetPosX => startPosX;
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public int GetPosY => startPosY;
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public int GetWidth => tankWidth;
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public int GetHeight => tankHeight;
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public DrawningTankBase(int speed, int weight, Color bodyColor, int width, int height)
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{
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if (width <= tankWidth || height <= tankHeight) return;
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pictureWidth = width;
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pictureHeight = height;
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EntityTankBase = new EntityTankBase(speed, weight, bodyColor);
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}
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protected DrawningTankBase(int speed, int weight, Color bodyColor, int width, int height, int _tankWidth, int _tankHeight)
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{
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if (width <= tankWidth || height <= tankHeight) return;
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pictureWidth = width;
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pictureHeight = height;
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tankWidth = _tankWidth;
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tankHeight = _tankHeight;
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EntityTankBase = new EntityTankBase(speed, weight, bodyColor);
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}
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public bool CanMove(DirectionType direction)
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{
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if (EntityTankBase == null) return false;
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return direction switch
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{
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DirectionType.Left => startPosX - EntityTankBase.Step > 0,
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DirectionType.Up => startPosY - EntityTankBase.Step > 0,
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DirectionType.Right => startPosX + tankWidth + EntityTankBase.Step < pictureWidth,
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DirectionType.Down => startPosY + tankHeight + EntityTankBase.Step < pictureHeight,
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_ => false,
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};
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}
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public void SetPosition(int x, int y)
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{
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if (EntityTankBase == null) return;
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startPosX = x;
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startPosX = y;
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if (x + tankWidth >= pictureWidth || y + tankHeight >= pictureHeight)
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{
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startPosX = 1;
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startPosY = 1;
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}
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}
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityTankBase == null) return;
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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startPosX -= (int)EntityTankBase.Step;
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break;
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//вверх
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case DirectionType.Up:
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startPosY -= (int)EntityTankBase.Step;
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break;
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// вправо
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case DirectionType.Right:
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startPosX += (int)EntityTankBase.Step;
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break;
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//вниз
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case DirectionType.Down:
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startPosY += (int)EntityTankBase.Step;
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break;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityTankBase == null) return;
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Pen pen = new(EntityTankBase.BodyColor);
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// гусеница
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GraphicsPath path = new GraphicsPath();
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int cornerRadius = 20;
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path.AddArc(startPosX, startPosY + 65, cornerRadius, cornerRadius, 180, 90);
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path.AddArc(startPosX + tankWidth - cornerRadius, startPosY + 65, cornerRadius, cornerRadius, 270, 90);
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path.AddArc(startPosX + tankWidth - cornerRadius, startPosY + tankHeight - cornerRadius, cornerRadius, cornerRadius, 0, 90);
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path.AddArc(startPosX, startPosY + tankHeight - cornerRadius, cornerRadius, cornerRadius, 90, 90);
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path.CloseFigure();
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g.DrawPath(pen, path);
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// колеса
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g.DrawEllipse(pen, startPosX + 1, startPosY + tankHeight - 5 - 25, 25, 25);
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for (int i = 1; i < 5; i++)
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{
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g.DrawEllipse(pen, startPosX + 30 + 5 * i + 15 * (i - 1), startPosY + tankHeight - 5 - 15, 15, 15);
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}
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g.DrawEllipse(pen, startPosX + tankWidth - 25 - 1, startPosY + tankHeight - 5 - 25, 25, 25);
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// башня
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SolidBrush brush = new SolidBrush(EntityTankBase.BodyColor);
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g.FillRectangle(brush, startPosX + 45, startPosY + 30, 60, 25);
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g.FillRectangle(brush, startPosX + 5, startPosY + 55 + 1, tankWidth - 10, 9);
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}
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}
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}
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23
ProjectTank/Entities/EntityTank.cs
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23
ProjectTank/Entities/EntityTank.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectTank.Entities
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{
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public class EntityTank : EntityTankBase
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{
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public Color AdditionalColor { get; private set; }
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public bool TankTower { get; private set; }
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public bool AntiAirforceGun { get; private set; }
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public EntityTank(int speed, double weight, Color bodyColor, Color
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additionalColor, bool tankTower, bool antiAirforceGun) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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TankTower = tankTower;
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AntiAirforceGun = antiAirforceGun;
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}
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}
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}
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22
ProjectTank/Entities/EntityTankBase.cs
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22
ProjectTank/Entities/EntityTankBase.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectTank.Entities
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{
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public class EntityTankBase
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public EntityTankBase(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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}
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48
ProjectTank/FormTank.Designer.cs
generated
48
ProjectTank/FormTank.Designer.cs
generated
@ -34,6 +34,9 @@
|
|||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
button1 = new Button();
|
||||||
|
button2 = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -49,13 +52,13 @@
|
|||||||
//
|
//
|
||||||
// createButton
|
// createButton
|
||||||
//
|
//
|
||||||
createButton.Location = new Point(885, 405);
|
createButton.Location = new Point(700, 406);
|
||||||
createButton.Name = "createButton";
|
createButton.Name = "createButton";
|
||||||
createButton.Size = new Size(94, 41);
|
createButton.Size = new Size(130, 41);
|
||||||
createButton.TabIndex = 8;
|
createButton.TabIndex = 8;
|
||||||
createButton.Text = "Create";
|
createButton.Text = "Create tank base";
|
||||||
createButton.UseVisualStyleBackColor = true;
|
createButton.UseVisualStyleBackColor = true;
|
||||||
createButton.Click += buttonCreate_Click;
|
createButton.Click += ButtonCreateTankBase_Click;
|
||||||
//
|
//
|
||||||
// buttonLeft
|
// buttonLeft
|
||||||
//
|
//
|
||||||
@ -105,11 +108,45 @@
|
|||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
buttonUp.Click += moveButton_Click;
|
buttonUp.Click += moveButton_Click;
|
||||||
//
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.AutoCompleteCustomSource.AddRange(new string[] { "Move to center", "Move to border" });
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "Move to center", "Move to right bottom corner" });
|
||||||
|
comboBoxStrategy.Location = new Point(757, 0);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(234, 28);
|
||||||
|
comboBoxStrategy.TabIndex = 13;
|
||||||
|
//
|
||||||
|
// button1
|
||||||
|
//
|
||||||
|
button1.Location = new Point(840, 406);
|
||||||
|
button1.Name = "button1";
|
||||||
|
button1.Size = new Size(139, 41);
|
||||||
|
button1.TabIndex = 14;
|
||||||
|
button1.Text = "Create full tank";
|
||||||
|
button1.UseVisualStyleBackColor = true;
|
||||||
|
button1.Click += ButtonCreateTank_Click;
|
||||||
|
//
|
||||||
|
// button2
|
||||||
|
//
|
||||||
|
button2.Location = new Point(897, 34);
|
||||||
|
button2.Name = "button2";
|
||||||
|
button2.Size = new Size(94, 29);
|
||||||
|
button2.TabIndex = 15;
|
||||||
|
button2.Text = "Step";
|
||||||
|
button2.UseVisualStyleBackColor = true;
|
||||||
|
button2.Click += ButtonStep_Click;
|
||||||
|
//
|
||||||
// FormTank
|
// FormTank
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(991, 458);
|
ClientSize = new Size(991, 458);
|
||||||
|
Controls.Add(button2);
|
||||||
|
Controls.Add(button1);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
@ -131,5 +168,8 @@
|
|||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button button1;
|
||||||
|
private Button button2;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,53 +1,90 @@
|
|||||||
|
using ProjectTank.DrawningObjects;
|
||||||
|
using ProjectTank.Entities;
|
||||||
|
using ProjectTank.MovementStrategy;
|
||||||
|
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||||
|
|
||||||
namespace ProjectTank
|
namespace ProjectTank
|
||||||
{
|
{
|
||||||
public partial class FormTank : Form
|
public partial class FormTank : Form
|
||||||
{
|
{
|
||||||
private DrawingTank? DrawingTank;
|
private DrawningTankBase? DrawningTank;
|
||||||
|
private AbstractStrategy? AbstractStrategy;
|
||||||
|
|
||||||
public FormTank()
|
public FormTank()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
DrawingTank = new DrawingTank();
|
|
||||||
DrawingTank.Init(random.Next(50, 100), random.Next(1700, 3000), Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)), Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)), pictureBoxTank.Width, pictureBoxTank.Height, true, true);
|
|
||||||
DrawingTank.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (DrawingTank == null) return;
|
if (DrawningTank == null) return;
|
||||||
Bitmap bmp = new(pictureBoxTank.Width, pictureBoxTank.Height);
|
Bitmap bmp = new(pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
DrawingTank.DrawTransport(gr);
|
DrawningTank.DrawTransport(gr);
|
||||||
pictureBoxTank.Image = bmp;
|
pictureBoxTank.Image = bmp;
|
||||||
}
|
}
|
||||||
|
private void ButtonCreateTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
DrawningTank = new DrawningTank(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), true, true, pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
DrawningTank.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
private void ButtonCreateTankBase_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
DrawningTank = new DrawningTankBase(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
DrawningTank.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
private void moveButton_Click(object sender, EventArgs e)
|
private void moveButton_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (DrawingTank == null) return;
|
if (DrawningTank == null) return;
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
string name = ((System.Windows.Forms.Button)sender)?.Name ?? string.Empty;
|
||||||
|
|
||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
DrawingTank.MoveTransport(DirectionType.Up);
|
DrawningTank.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
DrawingTank.MoveTransport(DirectionType.Down);
|
DrawningTank.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
DrawingTank.MoveTransport(DirectionType.Left);
|
DrawningTank.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
DrawingTank.MoveTransport(DirectionType.Right);
|
DrawningTank.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
private void ButtonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (DrawningTank == null) return;
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
AbstractStrategy = comboBoxStrategy.SelectedIndex
|
||||||
|
switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToRightBottomCorner(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (AbstractStrategy == null) return;
|
||||||
|
AbstractStrategy.SetData(new DrawningObjectTank(DrawningTank), pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (AbstractStrategy == null) return;
|
||||||
|
|
||||||
|
AbstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (AbstractStrategy.GetStatus() == MovementStrategy.Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
AbstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
129
ProjectTank/MovementStrategy/AbstractStrategy.cs
Normal file
129
ProjectTank/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int
|
||||||
|
height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress) return;
|
||||||
|
if (IsTargetDestination())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestination();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="directionType">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)
|
||||||
|
/// </returns>
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
ProjectTank/MovementStrategy/DrawningObjectTank.cs
Normal file
31
ProjectTank/MovementStrategy/DrawningObjectTank.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using ProjectTank.DrawningObjects;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class DrawningObjectTank : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawningTankBase? DrawningTankBase = null;
|
||||||
|
public DrawningObjectTank(DrawningTankBase drawningTankBase)
|
||||||
|
{
|
||||||
|
DrawningTankBase = drawningTankBase;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (DrawningTankBase == null || DrawningTankBase.EntityTankBase == null) return null;
|
||||||
|
|
||||||
|
return new ObjectParameters(DrawningTankBase.GetPosX,
|
||||||
|
DrawningTankBase.GetPosY, DrawningTankBase.GetWidth, DrawningTankBase.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(DrawningTankBase?.EntityTankBase?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) => DrawningTankBase?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) => DrawningTankBase?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
33
ProjectTank/MovementStrategy/IMoveableObject.cs
Normal file
33
ProjectTank/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты X объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка, можно ли переместиться по нужному направлению
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления пермещения объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
40
ProjectTank/MovementStrategy/MoveToCenter.cs
Normal file
40
ProjectTank/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0) MoveLeft();
|
||||||
|
else MoveRight();
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0) MoveUp();
|
||||||
|
else MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
40
ProjectTank/MovementStrategy/MoveToRightBottomCorner.cs
Normal file
40
ProjectTank/MovementStrategy/MoveToRightBottomCorner.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToRightBottomCorner : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() > FieldWidth &&
|
||||||
|
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() > FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0) MoveLeft();
|
||||||
|
else MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0) MoveUp();
|
||||||
|
else MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
56
ProjectTank/MovementStrategy/ObjectParameters.cs
Normal file
56
ProjectTank/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
/// </summary>
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина</param>
|
||||||
|
/// <param name="height">Высота</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
15
ProjectTank/MovementStrategy/Status.cs
Normal file
15
ProjectTank/MovementStrategy/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit = 1,
|
||||||
|
InProgress = 2,
|
||||||
|
Finish = 3
|
||||||
|
}
|
||||||
|
}
|
@ -1,28 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectTank
|
|
||||||
{
|
|
||||||
internal class Tank
|
|
||||||
{
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
public bool IsAntiAircraftGun { get; private set; }
|
|
||||||
public bool IsTankMuzzle { get; private set; }
|
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool isAntiAircraftGun, bool isTankTower)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
IsAntiAircraftGun = isAntiAircraftGun;
|
|
||||||
IsTankMuzzle = isTankTower;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
x
Reference in New Issue
Block a user