141 lines
4.4 KiB
C#
141 lines
4.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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class MapWithSetBoatsGeneric<T, U> where T : class, IDrawingObject
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where U : AbstractMap
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{
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _placeSizeWidth = 210;
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private readonly int _placeSizeHeight = 90;
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private readonly SetBoatsGeneric<T> _setBoats;
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private readonly U _map;
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public MapWithSetBoatsGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setBoats = new SetBoatsGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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public static int operator +(MapWithSetBoatsGeneric<T, U> map, T boat)
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{
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return map._setBoats.Insert(boat);
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}
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public static T operator -(MapWithSetBoatsGeneric<T, U> map, int position)
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{
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return map._setBoats.Remove(position);
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}
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawBoats(gr);
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return bmp;
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}
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i < _setBoats.Count; i++)
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{
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var ship = _setBoats.Get(i);
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if (ship != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
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}
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}
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return new(_pictureWidth, _pictureHeight);
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}
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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private void Shaking()
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{
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int j = _setBoats.Count - 1;
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for (int i = 0; i < _setBoats.Count; i++)
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{
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if (_setBoats.Get(i) == null)
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{
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for (; j > i; j--)
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{
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var boat = _setBoats.Get(j);
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if (boat != null)
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{
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_setBoats.Insert(boat, i);
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_setBoats.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Brown, 3);
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g.FillRectangle(Brushes.Aqua, 0, 0, _pictureWidth, _pictureHeight);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
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{//линия рамзетки места
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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private void DrawBoats(Graphics g)
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int currentWidth = 0;
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int currentHeight = 0;
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for (int i = 0; i < _setBoats.Count; i++)
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{
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_setBoats.Get(i)?.SetObject(currentWidth * _placeSizeWidth,
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currentHeight * _placeSizeHeight,
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_pictureWidth, _pictureHeight);
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_setBoats.Get(i)?.DrawingObject(g);
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if (currentWidth < width - 1)
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{
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currentWidth++;
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}
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else
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{
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currentHeight++;
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currentWidth = 0;
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}
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if (currentHeight > height) return;
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}
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}
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}
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}
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