57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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internal class WaterMap : AbstractMap
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{
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private readonly Brush barrierColor = new SolidBrush(Color.Black);
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private readonly Brush wavesColor = new SolidBrush(Color.Blue);
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private readonly Brush deepColor = new SolidBrush(Color.DarkBlue);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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Random rnd = new Random();
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if (rnd.Next(0, 7) == 6)
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{
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g.FillRectangle(wavesColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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else
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{
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g.FillRectangle(deepColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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}
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protected override void GenerateMap()
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{
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 50)
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{
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int x = _random.Next(0, 100);
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int y = _random.Next(0, 100);
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if (_map[x, y] == _freeRoad)
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{
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_map[x, y] = _barrier;
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counter++;
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}
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}
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}
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}
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}
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