Interface "IdrawningObject" added
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@ -166,5 +166,13 @@ namespace Sailboat
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_startPosY = _pictureHeight.Value - _boatHeight;
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}
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _boatWidth, _startPosY + _boatHeight);
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}
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}
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}
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40
Sailboat/DrawingObjectBoat.cs
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40
Sailboat/DrawingObjectBoat.cs
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@ -0,0 +1,40 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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class DrawingObjectBoat : IDrawingObject
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{
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private DrawingBoat _boat;
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public DrawingObjectBoat(DrawingBoat boat)
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{
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_boat = boat;
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}
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public float Step => _boat?.Boat?.Step ?? 0;
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public void DrawingObject(Graphics g)
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{
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_boat.DrawTransport(g);
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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throw new NotImplementedException();
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}
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void IDrawingObject.MoveObject(Direction direction)
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{
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_boat?.MoveTransport(direction);
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}
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public void SetObject(int x, int y, int width, int height)
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{
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_boat.SetPosition(x, y, width, height);
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}
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}
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}
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@ -21,7 +21,7 @@ namespace Sailboat
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/// <param name="sail">Признак наличия паруса</param>
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/// <param name="extendedBody">Признак наличия усиленного корпуса</param>
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public DrawingSailboat(int speed, float weight, Color bodyColor, bool sail, bool extendedBody) :
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base(speed, weight, bodyColor, 50, 120)
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base(speed, weight, bodyColor, 80, 135)
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{
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Boat = new Sailboat(speed, weight, bodyColor, sail, extendedBody);
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}
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41
Sailboat/IDrawingObject.cs
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41
Sailboat/IDrawingObject.cs
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@ -0,0 +1,41 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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interface IDrawingObject
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{
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/// <summary>
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/// Шаг перемещения объекта
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/// </summary>
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public float Step { get; }
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/// <summary>
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/// Установка позиции объекта
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина полотна</param>
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/// <param name="height">Высота полотна</param>
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void SetObject(int x, int y, int width, int height);
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/// <summary>
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/// Изменение направления пермещения объекта
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns></returns>
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void MoveObject(Direction direction);
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/// <summary>
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/// Отрисовка объекта
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/// </summary>
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/// <param name="g"></param>
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void DrawingObject(Graphics g);
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
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}
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}
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