104 lines
2.4 KiB
C#
104 lines
2.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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class SetBoatsGeneric<T> where T : class
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{
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private readonly List<T> _places;
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private readonly int _maxCount;
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public int Count => _places.Count;
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private int BusyPlaces = 0;
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public SetBoatsGeneric(int count)
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{
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_maxCount = count;
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_places = new List<T>();
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}
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public int Insert(T boat)
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{
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if (Count + 1 <= _maxCount) return Insert(boat, 0);
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else return -1;
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}
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public int Insert(T boat, int position)
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{
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if (position >= _maxCount && position < 0)
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{
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return -1;
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}
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_places.Insert(position, boat);
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return position;
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}
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public T Remove(int position)
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{
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if (position < _maxCount && position >= 0)
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{
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if (_places.ElementAt(position) != null)
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{
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T result = _places.ElementAt(position);
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_places.RemoveAt(position);
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return result;
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}
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return null;
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}
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return null;
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}
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public T Get(int position)
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{
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if (position < 0 || position >= _places.Count) return null;
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return _places[position];
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}
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/// <summary>
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/// Получение объекта из набора по позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T this[int position]
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{
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get
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{
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if (position < _maxCount && position >= 0)
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{
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return _places.ElementAt(position);
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}
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return null;
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}
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set
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{
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if (position < _maxCount && position >= 0)
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{
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Insert(this[position], position);
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}
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}
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}
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public IEnumerable<T> GetBoats()
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{
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foreach (var boat in _places)
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{
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if (boat != null)
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{
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yield return boat;
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}
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else
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{
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yield break;
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}
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}
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}
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}
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}
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