Готовая форма
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parent
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98
WarmlyLocomotive/FormWarmlyLocomotive.Designer.cs
generated
98
WarmlyLocomotive/FormWarmlyLocomotive.Designer.cs
generated
@ -1,6 +1,6 @@
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namespace WarmlyLocomotive
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namespace WarmlyLocomotive
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{
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{
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partial class Тепловоз
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partial class FormWarmlyLocomotive
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{
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{
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/// <summary>
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/// <summary>
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/// Required designer variable.
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/// Required designer variable.
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@ -28,18 +28,106 @@
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/// </summary>
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/// </summary>
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private void InitializeComponent()
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private void InitializeComponent()
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{
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{
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pictureBox1 = new PictureBox();
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createButton = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonLeft = new Button();
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buttonRight = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
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SuspendLayout();
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SuspendLayout();
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//
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//
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// Тепловоз
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// pictureBox1
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//
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pictureBox1.Dock = DockStyle.Fill;
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pictureBox1.Location = new Point(0, 0);
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pictureBox1.Name = "pictureBox1";
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pictureBox1.Size = new Size(884, 461);
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pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
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pictureBox1.TabIndex = 0;
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pictureBox1.TabStop = false;
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//
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// createButton
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//
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createButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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createButton.Location = new Point(12, 426);
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createButton.Name = "createButton";
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createButton.Size = new Size(75, 23);
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createButton.TabIndex = 1;
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createButton.Text = "Создать";
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createButton.UseVisualStyleBackColor = true;
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//
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// buttonUp
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//
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buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonUp.BackgroundImage = Properties.Resources.UpArrow;
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buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
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buttonUp.Location = new Point(794, 366);
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buttonUp.Name = "buttonUp";
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buttonUp.Size = new Size(35, 35);
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buttonUp.TabIndex = 2;
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buttonUp.UseVisualStyleBackColor = true;
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//
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// buttonDown
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//
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buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonDown.BackgroundImage = Properties.Resources.DownArrow;
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buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
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buttonDown.Location = new Point(794, 407);
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buttonDown.Name = "buttonDown";
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buttonDown.Size = new Size(35, 35);
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buttonDown.TabIndex = 3;
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buttonDown.UseVisualStyleBackColor = true;
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//
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// buttonLeft
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//
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonLeft.AutoEllipsis = true;
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buttonLeft.BackgroundImage = Properties.Resources.LeftArrow;
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buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
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buttonLeft.Location = new Point(753, 407);
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buttonLeft.Name = "buttonLeft";
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buttonLeft.Size = new Size(35, 35);
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buttonLeft.TabIndex = 4;
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buttonLeft.UseVisualStyleBackColor = true;
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//
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// buttonRight
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//
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buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonRight.BackgroundImage = Properties.Resources.RightArrow;
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buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
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buttonRight.Location = new Point(837, 407);
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buttonRight.Name = "buttonRight";
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buttonRight.Size = new Size(35, 35);
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buttonRight.TabIndex = 5;
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buttonRight.UseVisualStyleBackColor = true;
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//
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// FormWarmlyLocomotive
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//
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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ClientSize = new Size(884, 461);
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Name = "Тепловоз";
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Controls.Add(buttonRight);
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Text = "FormWarmlyLocomotive";
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Controls.Add(buttonLeft);
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Controls.Add(buttonDown);
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Controls.Add(buttonUp);
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Controls.Add(createButton);
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Controls.Add(pictureBox1);
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Name = "FormWarmlyLocomotive";
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StartPosition = FormStartPosition.CenterScreen;
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Text = "Тепловоз";
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((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
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ResumeLayout(false);
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ResumeLayout(false);
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PerformLayout();
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}
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}
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#endregion
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#endregion
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private PictureBox pictureBox1;
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private Button createButton;
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonLeft;
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private Button buttonRight;
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}
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}
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}
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}
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@ -10,9 +10,9 @@ using System.Windows.Forms;
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namespace WarmlyLocomotive
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namespace WarmlyLocomotive
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{
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{
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public partial class Тепловоз : Form
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public partial class FormWarmlyLocomotive : Form
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{
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{
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public Тепловоз()
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public FormWarmlyLocomotive()
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{
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{
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InitializeComponent();
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InitializeComponent();
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}
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}
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@ -11,7 +11,7 @@ namespace WarmlyLocomotive
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// To customize application configuration such as set high DPI settings or default font,
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// To customize application configuration such as set high DPI settings or default font,
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// see https://aka.ms/applicationconfiguration.
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// see https://aka.ms/applicationconfiguration.
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ApplicationConfiguration.Initialize();
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ApplicationConfiguration.Initialize();
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Application.Run(new Form1());
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Application.Run(new FormWarmlyLocomotive());
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}
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}
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}
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}
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}
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}
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103
WarmlyLocomotive/Properties/Resources.Designer.cs
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103
WarmlyLocomotive/Properties/Resources.Designer.cs
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@ -0,0 +1,103 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Этот код создан программой.
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// Исполняемая версия:4.0.30319.42000
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//
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// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
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// повторной генерации кода.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace WarmlyLocomotive.Properties {
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using System;
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/// <summary>
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/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
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/// </summary>
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// Этот класс создан автоматически классом StronglyTypedResourceBuilder
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// с помощью такого средства, как ResGen или Visual Studio.
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// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
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// с параметром /str или перестройте свой проект VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WarmlyLocomotive.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Перезаписывает свойство CurrentUICulture текущего потока для всех
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/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap DownArrow {
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get {
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object obj = ResourceManager.GetObject("DownArrow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LeftArrow {
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get {
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object obj = ResourceManager.GetObject("LeftArrow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap RightArrow {
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get {
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object obj = ResourceManager.GetObject("RightArrow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap UpArrow {
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get {
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object obj = ResourceManager.GetObject("UpArrow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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133
WarmlyLocomotive/Properties/Resources.resx
Normal file
133
WarmlyLocomotive/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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|
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Version 2.0
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|
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|
The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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|
type or mimetype. Type corresponds to a .NET class that support
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|
text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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|
mimetype set.
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|
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|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
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|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
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|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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||||||
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
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|
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||||
|
value : The object must be serialized into a byte array
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||||||
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: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
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|
</xsd:element>
|
||||||
|
<xsd:element name="data">
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||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="DownArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\DownArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="LeftArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\LeftArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="RightArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\RightArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="UpArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\UpArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
WarmlyLocomotive/Resources/DownArrow.png
Normal file
BIN
WarmlyLocomotive/Resources/DownArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
BIN
WarmlyLocomotive/Resources/LeftArrow.png
Normal file
BIN
WarmlyLocomotive/Resources/LeftArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
BIN
WarmlyLocomotive/Resources/RightArrow.png
Normal file
BIN
WarmlyLocomotive/Resources/RightArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
BIN
WarmlyLocomotive/Resources/UpArrow.png
Normal file
BIN
WarmlyLocomotive/Resources/UpArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
Loading…
x
Reference in New Issue
Block a user