3 элемента, но 2 и 3 подлатать

This commit is contained in:
dex_moth 2024-09-21 11:02:41 +04:00
parent 407af44b84
commit 8cb26eeb80
13 changed files with 849 additions and 0 deletions

57
CustomCheckedListBox.Designer.cs generated Normal file
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namespace CustomsComponentsVar2
{
partial class CustomCheckedListBox
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
checkedListBox = new CheckedListBox();
SuspendLayout();
//
// checkedListBox
//
checkedListBox.Dock = DockStyle.Fill;
checkedListBox.FormattingEnabled = true;
checkedListBox.Location = new Point(0, 0);
checkedListBox.Name = "checkedListBox";
checkedListBox.Size = new Size(262, 446);
checkedListBox.TabIndex = 0;
//
// CustomCheckedListBox
//
AutoScaleDimensions = new SizeF(8F, 19F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(checkedListBox);
Name = "CustomCheckedListBox";
Size = new Size(262, 446);
ResumeLayout(false);
}
#endregion
private CheckedListBox checkedListBox;
}
}

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CustomCheckedListBox.cs Normal file
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namespace CustomsComponentsVar2;
public partial class CustomCheckedListBox : UserControl
{
private event EventHandler? _selectedChanged;
public CustomCheckedListBox()
{
InitializeComponent();
}
public string SelectedElement
{
get
{
if (checkedListBox.Items.Count == 0 || checkedListBox.Items == null)
{
return String.Empty;
}
return checkedListBox.Items.ToString();
}
set
{
if (checkedListBox.Items.Contains(value))
{
checkedListBox.SelectedItem = value;
}
}
}
/// <summary>
/// Добавить элементы
/// </summary>
/// <param name="s"></param>
public void addElements(List<string> s)
{
checkedListBox.Items.Clear();
checkedListBox.Items.AddRange(s.ToArray());
}
/// <summary>
/// Выбран элемент
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void onItemCheck(object sender, ItemCheckEventArgs e)
{
_selectedChanged?.Invoke(this, EventArgs.Empty);
}
/// <summary>
/// Изменение индекса выбранного элемента
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void checkedListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (checkedListBox.CheckedItems.Count > 1)
{
foreach (int index in checkedListBox.CheckedIndices)
{
if (index != checkedListBox.SelectedIndex)
{
checkedListBox.SetItemChecked(index, false);
}
}
}
_selectedChanged?.Invoke(sender, e);
}
}

120
CustomCheckedListBox.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

68
CustomDateTimePicker.Designer.cs generated Normal file
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namespace CustomsComponentsVar2
{
partial class CustomDateTimePicker
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
dateTimePicker = new DateTimePicker();
label1 = new Label();
SuspendLayout();
//
// dateTimePicker
//
dateTimePicker.Location = new Point(121, 8);
dateTimePicker.Name = "dateTimePicker";
dateTimePicker.Size = new Size(235, 26);
dateTimePicker.TabIndex = 0;
//
// label1
//
label1.AutoSize = true;
label1.Location = new Point(7, 11);
label1.Name = "label1";
label1.Size = new Size(106, 19);
label1.TabIndex = 1;
label1.Text = "Выберите дату:";
//
// CustomDateTimePicker
//
AutoScaleDimensions = new SizeF(8F, 19F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(label1);
Controls.Add(dateTimePicker);
Name = "CustomDateTimePicker";
Size = new Size(365, 42);
ResumeLayout(false);
PerformLayout();
}
#endregion
private DateTimePicker dateTimePicker;
private Label label1;
}
}

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CustomDateTimePicker.cs Normal file
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namespace CustomsComponentsVar2;
public partial class CustomDateTimePicker : UserControl
{
public CustomDateTimePicker()
{
InitializeComponent();
}
public event EventHandler<DateTime> _dateChanged;
public DateTime dateStart;
public DateTime dateEnd;
public DateTime date
{
get
{
if (dateStart == null || dateEnd == null)
{
throw new RangeNotSetException("Не задан диапазон.");
}
if (date < dateStart && date > dateEnd)
{
throw new ValueNotInRangeException("Значение не входит в диапазон");
}
return date;
}
set
{
if (value >= dateStart && value <= dateEnd)
{
date = value;
}
}
}
public void dateChanged(DateTime date)
{
_dateChanged?.Invoke(this, date);
}
}

120
CustomDateTimePicker.resx Normal file
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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

58
CustomTreeView.Designer.cs generated Normal file
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@ -0,0 +1,58 @@
using System.Windows.Forms;
namespace CustomsComponentsVar2
{
partial class CustomTreeView
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
treeView = new TreeView();
SuspendLayout();
//
// treeView
//
treeView.Dock = DockStyle.Fill;
treeView.Location = new Point(0, 0);
treeView.Name = "treeView";
treeView.Size = new Size(328, 360);
treeView.TabIndex = 0;
//
// CustomTreeView
//
AutoScaleDimensions = new SizeF(8F, 19F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(treeView);
Name = "CustomTreeView";
Size = new Size(328, 360);
ResumeLayout(false);
}
#endregion
private TreeView treeView;
}
}

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CustomTreeView.cs Normal file
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namespace CustomsComponentsVar2;
public partial class CustomTreeView: UserControl
{
/// <summary>
/// Иерархия дерева по полям класса
/// </summary>
private List<string> hierarchy;
/// <summary>
/// Список полей, для которых обязательно создаем новыую ветку (например, ФИО, на случай полных однофамильцев)
/// </summary>
private Dictionary<string, bool> newBranch;
public int SelectedIndex
{
get
{
return SelectedIndex;
}
set
{
SelectedIndex = value;
}
}
public CustomTreeView()
{
InitializeComponent();
hierarchy = new List<string>();
}
/// <summary>
/// Устанавливает иерархию по полям класса, начиная с главного
/// </summary>
/// <param name="hierarchy"></param>
/// <param name="newBranch"></param>
public void setHierarchy(List<string> hierarchy, Dictionary<string, bool> newBranch)
{
this.hierarchy = hierarchy;
this.newBranch = newBranch;
}
/// <summary>
/// Строит дерево на основе полученных элементов
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="elements"></param>
public void build<T>(List<T> elements)
{
foreach (var el in elements)
{
add(el, hierarchy, treeView.Nodes, 0);
}
}
/// <summary>
/// Рекурсивно добавляет узлы в дерево
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="el"></param>
/// <param name="hierarchy"></param>
/// <param name="nodes"></param>
/// <param name="level"></param>
private void add<T>(T el, List<string> hierarchy, TreeNodeCollection nodes, int level)
{
// если превышено количество уровней в иерархии
if (level >= hierarchy.Count)
{
return;
}
// находим свойство (на основе иерархии) извлекаем значение
string property = hierarchy[level];
string propertyValue = el.GetType().GetProperty(property)?.GetValue(el)?.ToString() ?? string.Empty;
// ищем, есть ли уже узел с таким названием
TreeNode foundNode = null;
foreach (TreeNode node in nodes)
{
if (node.Text == propertyValue)
{
foundNode = node;
break;
}
}
// если не найден ИЛИ указано, что нужно создать новый узел, то добавляем новый узел
if (foundNode == null || newBranch.ContainsKey(property) && newBranch[property])
{
foundNode = nodes.Add(propertyValue);
}
// шаг на уровень глубже
add(el, hierarchy, foundNode.Nodes, level + 1);
}
/// <summary>
/// получение выбранного элемента по индексу (с рефлексией)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T getSelected<T>() where T : new()
{
if (SelectedIndex >= 0 && SelectedIndex < treeView.Nodes.Count)
{
TreeNode node = treeView.Nodes[SelectedIndex];
// если последний уровень
if (node.Level == hierarchy.Count)
{
T el = new T();
setProperties(el, node, node.Level);
return el;
}
}
return default(T);
}
/// <summary>
/// получение значений свойств элемента по узлам
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="el"></param>
/// <param name="node"></param>
/// <param name="level"></param>
private void setProperties<T>(T el, TreeNode node, int level)
{
if (hierarchy.Count >= level)
{
var property = hierarchy[level];
var propertyValue = typeof(T).GetProperty(property);
if (propertyValue != null)
{
propertyValue.SetValue(el, node.Text);
}
}
if (node.Parent != null)
{
setProperties(el, node.Parent, level - 1);
}
}
}

120
CustomTreeView.resx Normal file
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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

31
CustomsComponentsVar2.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34728.123
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomComponentsVar2", "CustomComponentsVar2.csproj", "{02BF1C07-1A86-40B3-84AF-EA9344B5382E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormsApp", "..\WinFormsApp\WinFormsApp.csproj", "{EA6E87EE-31C6-4D6F-9A1A-DAC6F3F05E45}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{02BF1C07-1A86-40B3-84AF-EA9344B5382E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{02BF1C07-1A86-40B3-84AF-EA9344B5382E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{02BF1C07-1A86-40B3-84AF-EA9344B5382E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{02BF1C07-1A86-40B3-84AF-EA9344B5382E}.Release|Any CPU.Build.0 = Release|Any CPU
{EA6E87EE-31C6-4D6F-9A1A-DAC6F3F05E45}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA6E87EE-31C6-4D6F-9A1A-DAC6F3F05E45}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA6E87EE-31C6-4D6F-9A1A-DAC6F3F05E45}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EA6E87EE-31C6-4D6F-9A1A-DAC6F3F05E45}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {371DADAB-9A54-4924-95A5-295AF029F39E}
EndGlobalSection
EndGlobal

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@ -0,0 +1,9 @@
namespace CustomsComponentsVar2
{
public class RangeNotSetException : System.Exception
{
public RangeNotSetException() { }
public RangeNotSetException(string message) : base(message){ }
}
}

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@ -0,0 +1,8 @@
namespace CustomsComponentsVar2
{
public class ValueNotInRangeException : System.Exception
{
public ValueNotInRangeException() { }
public ValueNotInRangeException(string message) : base(message){ }
}
}