PIbd-22_Isaeva_A.I._Airbus_.../Airbus/Drawnings/DrawningAirbus.cs

157 lines
5.5 KiB
C#
Raw Normal View History

2023-11-18 10:00:43 +04:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectAirbus.Entities;
namespace ProjectAirbus.Drawnings
{
internal class DrawningAirbus
{
public EntityAirbus? EntityAirbus { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _airbusWidth = 89;
protected readonly int _airbusHeight = 34;
// доработки для интерфейса
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _airbusWidth;
public int GetHeight => _airbusHeight;
public DrawningAirbus(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _airbusWidth || height < _airbusHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirbus = new EntityAirbus(speed, weight, bodyColor);
}
protected DrawningAirbus(int speed, double weight, Color bodyColor, int width, int height, int carWidth, int carHeight)
{
if (width < _airbusWidth || height < _airbusHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_airbusWidth = carWidth;
_airbusHeight = carHeight;
EntityAirbus = new EntityAirbus(speed, weight, bodyColor);
}
// доработка для интерфейса
// проверка, что может переместиться
public bool CanMove(DirectionType direction)
{
if (EntityAirbus == null)
{
return false;
}
return direction switch
{
DirectionType.Left => _startPosX - EntityAirbus.Step > 0,
DirectionType.Up => _startPosY - EntityAirbus.Step > 0,
DirectionType.Right => _startPosX + _airbusWidth + EntityAirbus.Step < _pictureWidth,
DirectionType.Down => _startPosY + _airbusHeight + EntityAirbus.Step < _pictureHeight,
};
}
public void SetPosition(int x, int y)
{
if (x >= _pictureWidth || y >= _pictureHeight)
{
x = _pictureWidth - _airbusWidth;
y = _pictureHeight - _airbusHeight;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityAirbus == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
_startPosX -= (int)EntityAirbus.Step;
break;
case DirectionType.Right:
_startPosX += (int)EntityAirbus.Step;
break;
case DirectionType.Up:
_startPosY -= (int)EntityAirbus.Step;
break;
case DirectionType.Down:
_startPosY += (int)EntityAirbus.Step;
break;
}
}
// прорисовка
public virtual void DrawTransport(Graphics g)
{
if (EntityAirbus == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityAirbus.BodyColor);
Brush brYellow = new SolidBrush(Color.Yellow);
// нос
Point point1 = new Point(_startPosX + 74, _startPosY + 15);
Point point2 = new Point(_startPosX + 88, _startPosY + 22);
Point point3 = new Point(_startPosX + 74, _startPosY + 27);
Point[] PointsNose = { point1, point2, point3 };
g.DrawPolygon(pen, PointsNose);
g.FillPolygon(brYellow, PointsNose);
// хвост
Point point4 = new Point(_startPosX + 4, _startPosY + 17);
Point point5 = new Point(_startPosX + 3, _startPosY);
Point point6 = new Point(_startPosX + 21, _startPosY + 17);
Point[] PointsTail = { point4, point5, point6 };
g.DrawPolygon(pen, PointsTail);
g.FillPolygon(brYellow, PointsTail);
// тело
g.DrawRectangle(pen, _startPosX + 2, _startPosY + 14, 72, 14);
g.FillRectangle(bodyBrush, _startPosX + 2, _startPosY + 14, 72, 14);
//шасси
g.DrawEllipse(pen, _startPosX + 21, _startPosY + 30, 3, 3);
g.FillEllipse(brYellow, _startPosX + 21, _startPosY + 30, 3, 3);
g.DrawEllipse(pen, _startPosX + 25, _startPosY + 30, 3, 3);
g.FillEllipse(brYellow, _startPosX + 25, _startPosY + 30, 3, 3);
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 30, 3, 3);
g.FillEllipse(brYellow, _startPosX + 70, _startPosY + 30, 3, 3);
// Крыло
g.DrawEllipse(pen, _startPosX + 24, _startPosY + 20, 31, 4);
g.FillEllipse(brYellow, _startPosX + 24, _startPosY + 20, 31, 4);
// двигатель у хвоста
g.DrawEllipse(pen, _startPosX, _startPosY + 14, 14, 5);
g.FillEllipse(brYellow, _startPosX, _startPosY + 14, 14, 5);
}
}
}