295 lines
8.7 KiB
JavaScript
295 lines
8.7 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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'use strict';
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// This alternative WebpackDevServer combines the functionality of:
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// https://github.com/webpack/webpack-dev-server/blob/webpack-1/client/index.js
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// https://github.com/webpack/webpack/blob/webpack-1/hot/dev-server.js
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// It only supports their simplest configuration (hot updates on same server).
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// It makes some opinionated choices on top, like adding a syntax error overlay
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// that looks similar to our console output. The error overlay is inspired by:
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// https://github.com/glenjamin/webpack-hot-middleware
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var stripAnsi = require('strip-ansi');
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var url = require('url');
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var launchEditorEndpoint = require('./launchEditorEndpoint');
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var formatWebpackMessages = require('./formatWebpackMessages');
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var ErrorOverlay = require('react-error-overlay');
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ErrorOverlay.setEditorHandler(function editorHandler(errorLocation) {
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// Keep this sync with errorOverlayMiddleware.js
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fetch(
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launchEditorEndpoint +
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'?fileName=' +
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window.encodeURIComponent(errorLocation.fileName) +
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'&lineNumber=' +
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window.encodeURIComponent(errorLocation.lineNumber || 1) +
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'&colNumber=' +
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window.encodeURIComponent(errorLocation.colNumber || 1)
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);
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});
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// We need to keep track of if there has been a runtime error.
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// Essentially, we cannot guarantee application state was not corrupted by the
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// runtime error. To prevent confusing behavior, we forcibly reload the entire
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// application. This is handled below when we are notified of a compile (code
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// change).
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// See https://github.com/facebook/create-react-app/issues/3096
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var hadRuntimeError = false;
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ErrorOverlay.startReportingRuntimeErrors({
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onError: function () {
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hadRuntimeError = true;
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},
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filename: '/static/js/bundle.js',
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});
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if (module.hot && typeof module.hot.dispose === 'function') {
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module.hot.dispose(function () {
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// TODO: why do we need this?
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ErrorOverlay.stopReportingRuntimeErrors();
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});
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}
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// Connect to WebpackDevServer via a socket.
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var connection = new WebSocket(
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url.format({
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protocol: window.location.protocol === 'https:' ? 'wss' : 'ws',
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hostname: process.env.WDS_SOCKET_HOST || window.location.hostname,
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port: process.env.WDS_SOCKET_PORT || window.location.port,
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// Hardcoded in WebpackDevServer
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pathname: process.env.WDS_SOCKET_PATH || '/ws',
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slashes: true,
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})
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);
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// Unlike WebpackDevServer client, we won't try to reconnect
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// to avoid spamming the console. Disconnect usually happens
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// when developer stops the server.
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connection.onclose = function () {
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if (typeof console !== 'undefined' && typeof console.info === 'function') {
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console.info(
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'The development server has disconnected.\nRefresh the page if necessary.'
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);
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}
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};
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// Remember some state related to hot module replacement.
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var isFirstCompilation = true;
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var mostRecentCompilationHash = null;
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var hasCompileErrors = false;
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function clearOutdatedErrors() {
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// Clean up outdated compile errors, if any.
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if (typeof console !== 'undefined' && typeof console.clear === 'function') {
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if (hasCompileErrors) {
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console.clear();
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}
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}
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}
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// Successful compilation.
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function handleSuccess() {
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clearOutdatedErrors();
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var isHotUpdate = !isFirstCompilation;
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isFirstCompilation = false;
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hasCompileErrors = false;
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// Attempt to apply hot updates or reload.
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if (isHotUpdate) {
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tryApplyUpdates(function onHotUpdateSuccess() {
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// Only dismiss it when we're sure it's a hot update.
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// Otherwise it would flicker right before the reload.
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tryDismissErrorOverlay();
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});
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}
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}
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// Compilation with warnings (e.g. ESLint).
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function handleWarnings(warnings) {
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clearOutdatedErrors();
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var isHotUpdate = !isFirstCompilation;
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isFirstCompilation = false;
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hasCompileErrors = false;
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function printWarnings() {
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// Print warnings to the console.
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var formatted = formatWebpackMessages({
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warnings: warnings,
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errors: [],
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});
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if (typeof console !== 'undefined' && typeof console.warn === 'function') {
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for (var i = 0; i < formatted.warnings.length; i++) {
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if (i === 5) {
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console.warn(
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'There were more warnings in other files.\n' +
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'You can find a complete log in the terminal.'
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);
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break;
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}
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console.warn(stripAnsi(formatted.warnings[i]));
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}
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}
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}
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printWarnings();
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// Attempt to apply hot updates or reload.
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if (isHotUpdate) {
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tryApplyUpdates(function onSuccessfulHotUpdate() {
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// Only dismiss it when we're sure it's a hot update.
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// Otherwise it would flicker right before the reload.
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tryDismissErrorOverlay();
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});
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}
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}
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// Compilation with errors (e.g. syntax error or missing modules).
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function handleErrors(errors) {
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clearOutdatedErrors();
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isFirstCompilation = false;
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hasCompileErrors = true;
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// "Massage" webpack messages.
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var formatted = formatWebpackMessages({
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errors: errors,
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warnings: [],
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});
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// Only show the first error.
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ErrorOverlay.reportBuildError(formatted.errors[0]);
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// Also log them to the console.
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if (typeof console !== 'undefined' && typeof console.error === 'function') {
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for (var i = 0; i < formatted.errors.length; i++) {
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console.error(stripAnsi(formatted.errors[i]));
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}
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}
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// Do not attempt to reload now.
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// We will reload on next success instead.
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}
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function tryDismissErrorOverlay() {
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if (!hasCompileErrors) {
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ErrorOverlay.dismissBuildError();
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}
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}
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// There is a newer version of the code available.
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function handleAvailableHash(hash) {
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// Update last known compilation hash.
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mostRecentCompilationHash = hash;
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}
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// Handle messages from the server.
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connection.onmessage = function (e) {
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var message = JSON.parse(e.data);
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switch (message.type) {
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case 'hash':
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handleAvailableHash(message.data);
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break;
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case 'still-ok':
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case 'ok':
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handleSuccess();
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break;
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case 'content-changed':
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// Triggered when a file from `contentBase` changed.
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window.location.reload();
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break;
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case 'warnings':
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handleWarnings(message.data);
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break;
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case 'errors':
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handleErrors(message.data);
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break;
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default:
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// Do nothing.
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}
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};
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// Is there a newer version of this code available?
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function isUpdateAvailable() {
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/* globals __webpack_hash__ */
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// __webpack_hash__ is the hash of the current compilation.
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// It's a global variable injected by webpack.
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return mostRecentCompilationHash !== __webpack_hash__;
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}
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// webpack disallows updates in other states.
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function canApplyUpdates() {
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return module.hot.status() === 'idle';
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}
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function canAcceptErrors() {
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// NOTE: This var is injected by Webpack's DefinePlugin, and is a boolean instead of string.
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const hasReactRefresh = process.env.FAST_REFRESH;
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const status = module.hot.status();
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// React refresh can handle hot-reloading over errors.
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// However, when hot-reload status is abort or fail,
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// it indicates the current update cannot be applied safely,
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// and thus we should bail out to a forced reload for consistency.
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return hasReactRefresh && ['abort', 'fail'].indexOf(status) === -1;
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}
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// Attempt to update code on the fly, fall back to a hard reload.
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function tryApplyUpdates(onHotUpdateSuccess) {
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if (!module.hot) {
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// HotModuleReplacementPlugin is not in webpack configuration.
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window.location.reload();
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return;
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}
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if (!isUpdateAvailable() || !canApplyUpdates()) {
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return;
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}
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function handleApplyUpdates(err, updatedModules) {
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const haveErrors = err || hadRuntimeError;
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// When there is no error but updatedModules is unavailable,
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// it indicates a critical failure in hot-reloading,
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// e.g. server is not ready to serve new bundle,
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// and hence we need to do a forced reload.
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const needsForcedReload = !err && !updatedModules;
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if ((haveErrors && !canAcceptErrors()) || needsForcedReload) {
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window.location.reload();
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return;
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}
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if (typeof onHotUpdateSuccess === 'function') {
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// Maybe we want to do something.
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onHotUpdateSuccess();
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}
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if (isUpdateAvailable()) {
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// While we were updating, there was a new update! Do it again.
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tryApplyUpdates();
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}
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}
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// https://webpack.github.io/docs/hot-module-replacement.html#check
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var result = module.hot.check(/* autoApply */ true, handleApplyUpdates);
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// // webpack 2 returns a Promise instead of invoking a callback
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if (result && result.then) {
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result.then(
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function (updatedModules) {
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handleApplyUpdates(null, updatedModules);
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},
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function (err) {
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handleApplyUpdates(err, null);
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}
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);
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}
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}
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