PromoCursed/node_modules/.cache/babel-loader/32ef21a517ebba02a44155963cc4059fb7a9bd4aebbabeda60ccff4b847a8d21.json
2024-08-20 23:25:37 +04:00

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{"ast":null,"code":"import _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport { isDOM } from \"rc-util/es/Dom/findDOMNode\";\nimport isVisible from \"rc-util/es/Dom/isVisible\";\nimport useEvent from \"rc-util/es/hooks/useEvent\";\nimport useLayoutEffect from \"rc-util/es/hooks/useLayoutEffect\";\nimport * as React from 'react';\nimport { collectScroller, getVisibleArea, getWin, toNum } from \"../util\";\nfunction getUnitOffset(size) {\n var offset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var offsetStr = \"\".concat(offset);\n var cells = offsetStr.match(/^(.*)\\%$/);\n if (cells) {\n return size * (parseFloat(cells[1]) / 100);\n }\n return parseFloat(offsetStr);\n}\nfunction getNumberOffset(rect, offset) {\n var _ref = offset || [],\n _ref2 = _slicedToArray(_ref, 2),\n offsetX = _ref2[0],\n offsetY = _ref2[1];\n return [getUnitOffset(rect.width, offsetX), getUnitOffset(rect.height, offsetY)];\n}\nfunction splitPoints() {\n var points = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n return [points[0], points[1]];\n}\nfunction getAlignPoint(rect, points) {\n var topBottom = points[0];\n var leftRight = points[1];\n var x;\n var y;\n\n // Top & Bottom\n if (topBottom === 't') {\n y = rect.y;\n } else if (topBottom === 'b') {\n y = rect.y + rect.height;\n } else {\n y = rect.y + rect.height / 2;\n }\n\n // Left & Right\n if (leftRight === 'l') {\n x = rect.x;\n } else if (leftRight === 'r') {\n x = rect.x + rect.width;\n } else {\n x = rect.x + rect.width / 2;\n }\n return {\n x: x,\n y: y\n };\n}\nfunction reversePoints(points, index) {\n var reverseMap = {\n t: 'b',\n b: 't',\n l: 'r',\n r: 'l'\n };\n return points.map(function (point, i) {\n if (i === index) {\n return reverseMap[point] || 'c';\n }\n return point;\n }).join('');\n}\nexport default function useAlign(open, popupEle, target, placement, builtinPlacements, popupAlign, onPopupAlign) {\n var _React$useState = React.useState({\n ready: false,\n offsetX: 0,\n offsetY: 0,\n offsetR: 0,\n offsetB: 0,\n arrowX: 0,\n arrowY: 0,\n scaleX: 1,\n scaleY: 1,\n align: builtinPlacements[placement] || {}\n }),\n _React$useState2 = _slicedToArray(_React$useState, 2),\n offsetInfo = _React$useState2[0],\n setOffsetInfo = _React$useState2[1];\n var alignCountRef = React.useRef(0);\n var scrollerList = React.useMemo(function () {\n if (!popupEle) {\n return [];\n }\n return collectScroller(popupEle);\n }, [popupEle]);\n\n // ========================= Flip ==========================\n // We will memo flip info.\n // If size change to make flip, it will memo the flip info and use it in next align.\n var prevFlipRef = React.useRef({});\n var resetFlipCache = function resetFlipCache() {\n prevFlipRef.current = {};\n };\n if (!open) {\n resetFlipCache();\n }\n\n // ========================= Align =========================\n var onAlign = useEvent(function () {\n if (popupEle && target && open) {\n var _popupElement$parentE, _popupElement$parentE2;\n var popupElement = popupEle;\n var doc = popupElement.ownerDocument;\n var win = getWin(popupElement);\n var _win$getComputedStyle = win.getComputedStyle(popupElement),\n width = _win$getComputedStyle.width,\n height = _win$getComputedStyle.height,\n popupPosition = _win$getComputedStyle.position;\n var originLeft = popupElement.style.left;\n var originTop = popupElement.style.top;\n var originRight = popupElement.style.right;\n var originBottom = popupElement.style.bottom;\n var originOverflow = popupElement.style.overflow;\n\n // Placement\n var placementInfo = _objectSpread(_objectSpread({}, builtinPlacements[placement]), popupAlign);\n\n // placeholder element\n var placeholderElement = doc.createElement('div');\n (_popupElement$parentE = popupElement.parentElement) === null || _popupElement$parentE === void 0 || _popupElement$parentE.appendChild(placeholderElement);\n placeholderElement.style.left = \"\".concat(popupElement.offsetLeft, \"px\");\n placeholderElement.style.top = \"\".concat(popupElement.offsetTop, \"px\");\n placeholderElement.style.position = popupPosition;\n placeholderElement.style.height = \"\".concat(popupElement.offsetHeight, \"px\");\n placeholderElement.style.width = \"\".concat(popupElement.offsetWidth, \"px\");\n\n // Reset first\n popupElement.style.left = '0';\n popupElement.style.top = '0';\n popupElement.style.right = 'auto';\n popupElement.style.bottom = 'auto';\n popupElement.style.overflow = 'hidden';\n\n // Calculate align style, we should consider `transform` case\n var targetRect;\n if (Array.isArray(target)) {\n targetRect = {\n x: target[0],\n y: target[1],\n width: 0,\n height: 0\n };\n } else {\n var rect = target.getBoundingClientRect();\n targetRect = {\n x: rect.x,\n y: rect.y,\n width: rect.width,\n height: rect.height\n };\n }\n var popupRect = popupElement.getBoundingClientRect();\n var _doc$documentElement = doc.documentElement,\n clientWidth = _doc$documentElement.clientWidth,\n clientHeight = _doc$documentElement.clientHeight,\n scrollWidth = _doc$documentElement.scrollWidth,\n scrollHeight = _doc$documentElement.scrollHeight,\n scrollTop = _doc$documentElement.scrollTop,\n scrollLeft = _doc$documentElement.scrollLeft;\n var popupHeight = popupRect.height;\n var popupWidth = popupRect.width;\n var targetHeight = targetRect.height;\n var targetWidth = targetRect.width;\n\n // Get bounding of visible area\n var visibleRegion = {\n left: 0,\n top: 0,\n right: clientWidth,\n bottom: clientHeight\n };\n var scrollRegion = {\n left: -scrollLeft,\n top: -scrollTop,\n right: scrollWidth - scrollLeft,\n bottom: scrollHeight - scrollTop\n };\n var htmlRegion = placementInfo.htmlRegion;\n var VISIBLE = 'visible';\n var VISIBLE_FIRST = 'visibleFirst';\n if (htmlRegion !== 'scroll' && htmlRegion !== VISIBLE_FIRST) {\n htmlRegion = VISIBLE;\n }\n var isVisibleFirst = htmlRegion === VISIBLE_FIRST;\n var scrollRegionArea = getVisibleArea(scrollRegion, scrollerList);\n var visibleRegionArea = getVisibleArea(visibleRegion, scrollerList);\n var visibleArea = htmlRegion === VISIBLE ? visibleRegionArea : scrollRegionArea;\n\n // When set to `visibleFirst`,\n // the check `adjust` logic will use `visibleRegion` for check first.\n var adjustCheckVisibleArea = isVisibleFirst ? visibleRegionArea : visibleArea;\n\n // Record right & bottom align data\n popupElement.style.left = 'auto';\n popupElement.style.top = 'auto';\n popupElement.style.right = '0';\n popupElement.style.bottom = '0';\n var popupMirrorRect = popupElement.getBoundingClientRect();\n\n // Reset back\n popupElement.style.left = originLeft;\n popupElement.style.top = originTop;\n popupElement.style.right = originRight;\n popupElement.style.bottom = originBottom;\n popupElement.style.overflow = originOverflow;\n (_popupElement$parentE2 = popupElement.parentElement) === null || _popupElement$parentE2 === void 0 || _popupElement$parentE2.removeChild(placeholderElement);\n\n // Calculate scale\n var _scaleX = toNum(Math.round(popupWidth / parseFloat(width) * 1000) / 1000);\n var _scaleY = toNum(Math.round(popupHeight / parseFloat(height) * 1000) / 1000);\n\n // No need to align since it's not visible in view\n if (_scaleX === 0 || _scaleY === 0 || isDOM(target) && !isVisible(target)) {\n return;\n }\n\n // Offset\n var offset = placementInfo.offset,\n targetOffset = placementInfo.targetOffset;\n var _getNumberOffset = getNumberOffset(popupRect, offset),\n _getNumberOffset2 = _slicedToArray(_getNumberOffset, 2),\n popupOffsetX = _getNumberOffset2[0],\n popupOffsetY = _getNumberOffset2[1];\n var _getNumberOffset3 = getNumberOffset(targetRect, targetOffset),\n _getNumberOffset4 = _slicedToArray(_getNumberOffset3, 2),\n targetOffsetX = _getNumberOffset4[0],\n targetOffsetY = _getNumberOffset4[1];\n targetRect.x -= targetOffsetX;\n targetRect.y -= targetOffsetY;\n\n // Points\n var _ref3 = placementInfo.points || [],\n _ref4 = _slicedToArray(_ref3, 2),\n popupPoint = _ref4[0],\n targetPoint = _ref4[1];\n var targetPoints = splitPoints(targetPoint);\n var popupPoints = splitPoints(popupPoint);\n var targetAlignPoint = getAlignPoint(targetRect, targetPoints);\n var popupAlignPoint = getAlignPoint(popupRect, popupPoints);\n\n // Real align info may not same as origin one\n var nextAlignInfo = _objectSpread({}, placementInfo);\n\n // Next Offset\n var nextOffsetX = targetAlignPoint.x - popupAlignPoint.x + popupOffsetX;\n var nextOffsetY = targetAlignPoint.y - popupAlignPoint.y + popupOffsetY;\n\n // ============== Intersection ===============\n // Get area by position. Used for check if flip area is better\n function getIntersectionVisibleArea(offsetX, offsetY) {\n var area = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : visibleArea;\n var l = popupRect.x + offsetX;\n var t = popupRect.y + offsetY;\n var r = l + popupWidth;\n var b = t + popupHeight;\n var visibleL = Math.max(l, area.left);\n var visibleT = Math.max(t, area.top);\n var visibleR = Math.min(r, area.right);\n var visibleB = Math.min(b, area.bottom);\n return Math.max(0, (visibleR - visibleL) * (visibleB - visibleT));\n }\n var originIntersectionVisibleArea = getIntersectionVisibleArea(nextOffsetX, nextOffsetY);\n\n // As `visibleFirst`, we prepare this for check\n var originIntersectionRecommendArea = getIntersectionVisibleArea(nextOffsetX, nextOffsetY, visibleRegionArea);\n\n // ========================== Overflow ===========================\n var targetAlignPointTL = getAlignPoint(targetRect, ['t', 'l']);\n var popupAlignPointTL = getAlignPoint(popupRect, ['t', 'l']);\n var targetAlignPointBR = getAlignPoint(targetRect, ['b', 'r']);\n var popupAlignPointBR = getAlignPoint(popupRect, ['b', 'r']);\n var overflow = placementInfo.overflow || {};\n var adjustX = overflow.adjustX,\n adjustY = overflow.adjustY,\n shiftX = overflow.shiftX,\n shiftY = overflow.shiftY;\n var supportAdjust = function supportAdjust(val) {\n if (typeof val === 'boolean') {\n return val;\n }\n return val >= 0;\n };\n\n // Prepare position\n var nextPopupY;\n var nextPopupBottom;\n var nextPopupX;\n var nextPopupRight;\n function syncNextPopupPosition() {\n nextPopupY = popupRect.y + nextOffsetY;\n nextPopupBottom = nextPopupY + popupHeight;\n nextPopupX = popupRect.x + nextOffsetX;\n nextPopupRight = nextPopupX + popupWidth;\n }\n syncNextPopupPosition();\n\n // >>>>>>>>>> Top & Bottom\n var needAdjustY = supportAdjust(adjustY);\n var sameTB = popupPoints[0] === targetPoints[0];\n\n // Bottom to Top\n if (needAdjustY && popupPoints[0] === 't' && (nextPopupBottom > adjustCheckVisibleArea.bottom || prevFlipRef.current.bt)) {\n var tmpNextOffsetY = nextOffsetY;\n if (sameTB) {\n tmpNextOffsetY -= popupHeight - targetHeight;\n } else {\n tmpNextOffsetY = targetAlignPointTL.y - popupAlignPointBR.y - popupOffsetY;\n }\n var newVisibleArea = getIntersectionVisibleArea(nextOffsetX, tmpNextOffsetY);\n var newVisibleRecommendArea = getIntersectionVisibleArea(nextOffsetX, tmpNextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n newVisibleArea > originIntersectionVisibleArea || newVisibleArea === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n newVisibleRecommendArea >= originIntersectionRecommendArea)) {\n prevFlipRef.current.bt = true;\n nextOffsetY = tmpNextOffsetY;\n popupOffsetY = -popupOffsetY;\n nextAlignInfo.points = [reversePoints(popupPoints, 0), reversePoints(targetPoints, 0)];\n } else {\n prevFlipRef.current.bt = false;\n }\n }\n\n // Top to Bottom\n if (needAdjustY && popupPoints[0] === 'b' && (nextPopupY < adjustCheckVisibleArea.top || prevFlipRef.current.tb)) {\n var _tmpNextOffsetY = nextOffsetY;\n if (sameTB) {\n _tmpNextOffsetY += popupHeight - targetHeight;\n } else {\n _tmpNextOffsetY = targetAlignPointBR.y - popupAlignPointTL.y - popupOffsetY;\n }\n var _newVisibleArea = getIntersectionVisibleArea(nextOffsetX, _tmpNextOffsetY);\n var _newVisibleRecommendArea = getIntersectionVisibleArea(nextOffsetX, _tmpNextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea > originIntersectionVisibleArea || _newVisibleArea === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea >= originIntersectionRecommendArea)) {\n prevFlipRef.current.tb = true;\n nextOffsetY = _tmpNextOffsetY;\n popupOffsetY = -popupOffsetY;\n nextAlignInfo.points = [reversePoints(popupPoints, 0), reversePoints(targetPoints, 0)];\n } else {\n prevFlipRef.current.tb = false;\n }\n }\n\n // >>>>>>>>>> Left & Right\n var needAdjustX = supportAdjust(adjustX);\n\n // >>>>> Flip\n var sameLR = popupPoints[1] === targetPoints[1];\n\n // Right to Left\n if (needAdjustX && popupPoints[1] === 'l' && (nextPopupRight > adjustCheckVisibleArea.right || prevFlipRef.current.rl)) {\n var tmpNextOffsetX = nextOffsetX;\n if (sameLR) {\n tmpNextOffsetX -= popupWidth - targetWidth;\n } else {\n tmpNextOffsetX = targetAlignPointTL.x - popupAlignPointBR.x - popupOffsetX;\n }\n var _newVisibleArea2 = getIntersectionVisibleArea(tmpNextOffsetX, nextOffsetY);\n var _newVisibleRecommendArea2 = getIntersectionVisibleArea(tmpNextOffsetX, nextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea2 > originIntersectionVisibleArea || _newVisibleArea2 === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea2 >= originIntersectionRecommendArea)) {\n prevFlipRef.current.rl = true;\n nextOffsetX = tmpNextOffsetX;\n popupOffsetX = -popupOffsetX;\n nextAlignInfo.points = [reversePoints(popupPoints, 1), reversePoints(targetPoints, 1)];\n } else {\n prevFlipRef.current.rl = false;\n }\n }\n\n // Left to Right\n if (needAdjustX && popupPoints[1] === 'r' && (nextPopupX < adjustCheckVisibleArea.left || prevFlipRef.current.lr)) {\n var _tmpNextOffsetX = nextOffsetX;\n if (sameLR) {\n _tmpNextOffsetX += popupWidth - targetWidth;\n } else {\n _tmpNextOffsetX = targetAlignPointBR.x - popupAlignPointTL.x - popupOffsetX;\n }\n var _newVisibleArea3 = getIntersectionVisibleArea(_tmpNextOffsetX, nextOffsetY);\n var _newVisibleRecommendArea3 = getIntersectionVisibleArea(_tmpNextOffsetX, nextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea3 > originIntersectionVisibleArea || _newVisibleArea3 === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea3 >= originIntersectionRecommendArea)) {\n prevFlipRef.current.lr = true;\n nextOffsetX = _tmpNextOffsetX;\n popupOffsetX = -popupOffsetX;\n nextAlignInfo.points = [reversePoints(popupPoints, 1), reversePoints(targetPoints, 1)];\n } else {\n prevFlipRef.current.lr = false;\n }\n }\n\n // ============================ Shift ============================\n syncNextPopupPosition();\n var numShiftX = shiftX === true ? 0 : shiftX;\n if (typeof numShiftX === 'number') {\n // Left\n if (nextPopupX < visibleRegionArea.left) {\n nextOffsetX -= nextPopupX - visibleRegionArea.left - popupOffsetX;\n if (targetRect.x + targetWidth < visibleRegionArea.left + numShiftX) {\n nextOffsetX += targetRect.x - visibleRegionArea.left + targetWidth - numShiftX;\n }\n }\n\n // Right\n if (nextPopupRight > visibleRegionArea.right) {\n nextOffsetX -= nextPopupRight - visibleRegionArea.right - popupOffsetX;\n if (targetRect.x > visibleRegionArea.right - numShiftX) {\n nextOffsetX += targetRect.x - visibleRegionArea.right + numShiftX;\n }\n }\n }\n var numShiftY = shiftY === true ? 0 : shiftY;\n if (typeof numShiftY === 'number') {\n // Top\n if (nextPopupY < visibleRegionArea.top) {\n nextOffsetY -= nextPopupY - visibleRegionArea.top - popupOffsetY;\n\n // When target if far away from visible area\n // Stop shift\n if (targetRect.y + targetHeight < visibleRegionArea.top + numShiftY) {\n nextOffsetY += targetRect.y - visibleRegionArea.top + targetHeight - numShiftY;\n }\n }\n\n // Bottom\n if (nextPopupBottom > visibleRegionArea.bottom) {\n nextOffsetY -= nextPopupBottom - visibleRegionArea.bottom - popupOffsetY;\n if (targetRect.y > visibleRegionArea.bottom - numShiftY) {\n nextOffsetY += targetRect.y - visibleRegionArea.bottom + numShiftY;\n }\n }\n }\n\n // ============================ Arrow ============================\n // Arrow center align\n var popupLeft = popupRect.x + nextOffsetX;\n var popupRight = popupLeft + popupWidth;\n var popupTop = popupRect.y + nextOffsetY;\n var popupBottom = popupTop + popupHeight;\n var targetLeft = targetRect.x;\n var targetRight = targetLeft + targetWidth;\n var targetTop = targetRect.y;\n var targetBottom = targetTop + targetHeight;\n var maxLeft = Math.max(popupLeft, targetLeft);\n var minRight = Math.min(popupRight, targetRight);\n var xCenter = (maxLeft + minRight) / 2;\n var nextArrowX = xCenter - popupLeft;\n var maxTop = Math.max(popupTop, targetTop);\n var minBottom = Math.min(popupBottom, targetBottom);\n var yCenter = (maxTop + minBottom) / 2;\n var nextArrowY = yCenter - popupTop;\n onPopupAlign === null || onPopupAlign === void 0 || onPopupAlign(popupEle, nextAlignInfo);\n\n // Additional calculate right & bottom position\n var offsetX4Right = popupMirrorRect.right - popupRect.x - (nextOffsetX + popupRect.width);\n var offsetY4Bottom = popupMirrorRect.bottom - popupRect.y - (nextOffsetY + popupRect.height);\n if (_scaleX === 1) {\n nextOffsetX = Math.round(nextOffsetX);\n offsetX4Right = Math.round(offsetX4Right);\n }\n if (_scaleY === 1) {\n nextOffsetY = Math.round(nextOffsetY);\n offsetY4Bottom = Math.round(offsetY4Bottom);\n }\n var nextOffsetInfo = {\n ready: true,\n offsetX: nextOffsetX / _scaleX,\n offsetY: nextOffsetY / _scaleY,\n offsetR: offsetX4Right / _scaleX,\n offsetB: offsetY4Bottom / _scaleY,\n arrowX: nextArrowX / _scaleX,\n arrowY: nextArrowY / _scaleY,\n scaleX: _scaleX,\n scaleY: _scaleY,\n align: nextAlignInfo\n };\n setOffsetInfo(nextOffsetInfo);\n }\n });\n var triggerAlign = function triggerAlign() {\n alignCountRef.current += 1;\n var id = alignCountRef.current;\n\n // Merge all align requirement into one frame\n Promise.resolve().then(function () {\n if (alignCountRef.current === id) {\n onAlign();\n }\n });\n };\n\n // Reset ready status when placement & open changed\n var resetReady = function resetReady() {\n setOffsetInfo(function (ori) {\n return _objectSpread(_objectSpread({}, ori), {}, {\n ready: false\n });\n });\n };\n useLayoutEffect(resetReady, [placement]);\n useLayoutEffect(function () {\n if (!open) {\n resetReady();\n }\n }, [open]);\n return [offsetInfo.ready, offsetInfo.offsetX, offsetInfo.offsetY, offsetInfo.offsetR, offsetInfo.offsetB, offsetInfo.arrowX, offsetInfo.arrowY, offsetInfo.scaleX, offsetInfo.scaleY, offsetInfo.align, triggerAlign];\n}","map":{"version":3,"names":["_objectSpread","_slicedToArray","isDOM","isVisible","useEvent","useLayoutEffect","React","collectScroller","getVisibleArea","getWin","toNum","getUnitOffset","size","offset","arguments","length","undefined","offsetStr","concat","cells","match","parseFloat","getNumberOffset","rect","_ref","_ref2","offsetX","offsetY","width","height","splitPoints","points","getAlignPoint","topBottom","leftRight","x","y","reversePoints","index","reverseMap","t","b","l","r","map","point","i","join","useAlign","open","popupEle","target","placement","builtinPlacements","popupAlign","onPopupAlign","_React$useState","useState","ready","offsetR","offsetB","arrowX","arrowY","scaleX","scaleY","align","_React$useState2","offsetInfo","setOffsetInfo","alignCountRef","useRef","scrollerList","useMemo","prevFlipRef","resetFlipCache","current","onAlign","_popupElement$parentE","_popupElement$parentE2","popupElement","doc","ownerDocument","win","_win$getComputedStyle","getComputedStyle","popupPosition","position","originLeft","style","left","originTop","top","originRight","right","originBottom","bottom","originOverflow","overflow","placementInfo","placeholderElement","createElement","parentElement","appendChild","offsetLeft","offsetTop","offsetHeight","offsetWidth","targetRect","Array","isArray","getBoundingClientRect","popupRect","_doc$documentElement","documentElement","clientWidth","clientHeight","scrollWidth","scrollHeight","scrollTop","scrollLeft","popupHeight","popupWidth","targetHeight","targetWidth","visibleRegion","scrollRegion","htmlRegion","VISIBLE","VISIBLE_FIRST","isVisibleFirst","scrollRegionArea","visibleRegionArea","visibleArea","adjustCheckVisibleArea","popupMirrorRect","removeChild","_scaleX","Math","round","_scaleY","targetOffset","_getNumberOffset","_getNumberOffset2","popupOffsetX","popupOffsetY","_getNumberOffset3","_getNumberOffset4","targetOffsetX","targetOffsetY","_ref3","_ref4","popupPoint","targetPoint","targetPoints","popupPoints","targetAlignPoint","popupAlignPoint","nextAlignInfo","nextOffsetX","nextOffsetY","getIntersectionVisibleArea","area","visibleL","max","visibleT","visibleR","min","visibleB","originIntersectionVisibleArea","originIntersectionRecommendArea","targetAlignPointTL","popupAlignPointTL","targetAlignPointBR","popupAlignPointBR","adjustX","adjustY","shiftX","shiftY","supportAdjust","val","nextPopupY","nextPopupBottom","nextPopupX","nextPopupRight","syncNextPopupPosition","needAdjustY","sameTB","bt","tmpNextOffsetY","newVisibleArea","newVisibleRecommendArea","tb","_tmpNextOffsetY","_newVisibleArea","_newVisibleRecommendArea","needAdjustX","sameLR","rl","tmpNextOffsetX","_newVisibleArea2","_newVisibleRecommendArea2","lr","_tmpNextOffsetX","_newVisibleArea3","_newVisibleRecommendArea3","numShiftX","numShiftY","popupLeft","popupRight","popupTop","popupBottom","targetLeft","targetRight","targetTop","targetBottom","maxLeft","minRight","xCenter","nextArrowX","maxTop","minBottom","yCenter","nextArrowY","offsetX4Right","offsetY4Bottom","nextOffsetInfo","triggerAlign","id","Promise","resolve","then","resetReady","ori"],"sources":["C:/Users/Аришина)/Desktop/promo/node_modules/@rc-component/trigger/es/hooks/useAlign.js"],"sourcesContent":["import _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport { isDOM } from \"rc-util/es/Dom/findDOMNode\";\nimport isVisible from \"rc-util/es/Dom/isVisible\";\nimport useEvent from \"rc-util/es/hooks/useEvent\";\nimport useLayoutEffect from \"rc-util/es/hooks/useLayoutEffect\";\nimport * as React from 'react';\nimport { collectScroller, getVisibleArea, getWin, toNum } from \"../util\";\nfunction getUnitOffset(size) {\n var offset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var offsetStr = \"\".concat(offset);\n var cells = offsetStr.match(/^(.*)\\%$/);\n if (cells) {\n return size * (parseFloat(cells[1]) / 100);\n }\n return parseFloat(offsetStr);\n}\nfunction getNumberOffset(rect, offset) {\n var _ref = offset || [],\n _ref2 = _slicedToArray(_ref, 2),\n offsetX = _ref2[0],\n offsetY = _ref2[1];\n return [getUnitOffset(rect.width, offsetX), getUnitOffset(rect.height, offsetY)];\n}\nfunction splitPoints() {\n var points = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n return [points[0], points[1]];\n}\nfunction getAlignPoint(rect, points) {\n var topBottom = points[0];\n var leftRight = points[1];\n var x;\n var y;\n\n // Top & Bottom\n if (topBottom === 't') {\n y = rect.y;\n } else if (topBottom === 'b') {\n y = rect.y + rect.height;\n } else {\n y = rect.y + rect.height / 2;\n }\n\n // Left & Right\n if (leftRight === 'l') {\n x = rect.x;\n } else if (leftRight === 'r') {\n x = rect.x + rect.width;\n } else {\n x = rect.x + rect.width / 2;\n }\n return {\n x: x,\n y: y\n };\n}\nfunction reversePoints(points, index) {\n var reverseMap = {\n t: 'b',\n b: 't',\n l: 'r',\n r: 'l'\n };\n return points.map(function (point, i) {\n if (i === index) {\n return reverseMap[point] || 'c';\n }\n return point;\n }).join('');\n}\nexport default function useAlign(open, popupEle, target, placement, builtinPlacements, popupAlign, onPopupAlign) {\n var _React$useState = React.useState({\n ready: false,\n offsetX: 0,\n offsetY: 0,\n offsetR: 0,\n offsetB: 0,\n arrowX: 0,\n arrowY: 0,\n scaleX: 1,\n scaleY: 1,\n align: builtinPlacements[placement] || {}\n }),\n _React$useState2 = _slicedToArray(_React$useState, 2),\n offsetInfo = _React$useState2[0],\n setOffsetInfo = _React$useState2[1];\n var alignCountRef = React.useRef(0);\n var scrollerList = React.useMemo(function () {\n if (!popupEle) {\n return [];\n }\n return collectScroller(popupEle);\n }, [popupEle]);\n\n // ========================= Flip ==========================\n // We will memo flip info.\n // If size change to make flip, it will memo the flip info and use it in next align.\n var prevFlipRef = React.useRef({});\n var resetFlipCache = function resetFlipCache() {\n prevFlipRef.current = {};\n };\n if (!open) {\n resetFlipCache();\n }\n\n // ========================= Align =========================\n var onAlign = useEvent(function () {\n if (popupEle && target && open) {\n var _popupElement$parentE, _popupElement$parentE2;\n var popupElement = popupEle;\n var doc = popupElement.ownerDocument;\n var win = getWin(popupElement);\n var _win$getComputedStyle = win.getComputedStyle(popupElement),\n width = _win$getComputedStyle.width,\n height = _win$getComputedStyle.height,\n popupPosition = _win$getComputedStyle.position;\n var originLeft = popupElement.style.left;\n var originTop = popupElement.style.top;\n var originRight = popupElement.style.right;\n var originBottom = popupElement.style.bottom;\n var originOverflow = popupElement.style.overflow;\n\n // Placement\n var placementInfo = _objectSpread(_objectSpread({}, builtinPlacements[placement]), popupAlign);\n\n // placeholder element\n var placeholderElement = doc.createElement('div');\n (_popupElement$parentE = popupElement.parentElement) === null || _popupElement$parentE === void 0 || _popupElement$parentE.appendChild(placeholderElement);\n placeholderElement.style.left = \"\".concat(popupElement.offsetLeft, \"px\");\n placeholderElement.style.top = \"\".concat(popupElement.offsetTop, \"px\");\n placeholderElement.style.position = popupPosition;\n placeholderElement.style.height = \"\".concat(popupElement.offsetHeight, \"px\");\n placeholderElement.style.width = \"\".concat(popupElement.offsetWidth, \"px\");\n\n // Reset first\n popupElement.style.left = '0';\n popupElement.style.top = '0';\n popupElement.style.right = 'auto';\n popupElement.style.bottom = 'auto';\n popupElement.style.overflow = 'hidden';\n\n // Calculate align style, we should consider `transform` case\n var targetRect;\n if (Array.isArray(target)) {\n targetRect = {\n x: target[0],\n y: target[1],\n width: 0,\n height: 0\n };\n } else {\n var rect = target.getBoundingClientRect();\n targetRect = {\n x: rect.x,\n y: rect.y,\n width: rect.width,\n height: rect.height\n };\n }\n var popupRect = popupElement.getBoundingClientRect();\n var _doc$documentElement = doc.documentElement,\n clientWidth = _doc$documentElement.clientWidth,\n clientHeight = _doc$documentElement.clientHeight,\n scrollWidth = _doc$documentElement.scrollWidth,\n scrollHeight = _doc$documentElement.scrollHeight,\n scrollTop = _doc$documentElement.scrollTop,\n scrollLeft = _doc$documentElement.scrollLeft;\n var popupHeight = popupRect.height;\n var popupWidth = popupRect.width;\n var targetHeight = targetRect.height;\n var targetWidth = targetRect.width;\n\n // Get bounding of visible area\n var visibleRegion = {\n left: 0,\n top: 0,\n right: clientWidth,\n bottom: clientHeight\n };\n var scrollRegion = {\n left: -scrollLeft,\n top: -scrollTop,\n right: scrollWidth - scrollLeft,\n bottom: scrollHeight - scrollTop\n };\n var htmlRegion = placementInfo.htmlRegion;\n var VISIBLE = 'visible';\n var VISIBLE_FIRST = 'visibleFirst';\n if (htmlRegion !== 'scroll' && htmlRegion !== VISIBLE_FIRST) {\n htmlRegion = VISIBLE;\n }\n var isVisibleFirst = htmlRegion === VISIBLE_FIRST;\n var scrollRegionArea = getVisibleArea(scrollRegion, scrollerList);\n var visibleRegionArea = getVisibleArea(visibleRegion, scrollerList);\n var visibleArea = htmlRegion === VISIBLE ? visibleRegionArea : scrollRegionArea;\n\n // When set to `visibleFirst`,\n // the check `adjust` logic will use `visibleRegion` for check first.\n var adjustCheckVisibleArea = isVisibleFirst ? visibleRegionArea : visibleArea;\n\n // Record right & bottom align data\n popupElement.style.left = 'auto';\n popupElement.style.top = 'auto';\n popupElement.style.right = '0';\n popupElement.style.bottom = '0';\n var popupMirrorRect = popupElement.getBoundingClientRect();\n\n // Reset back\n popupElement.style.left = originLeft;\n popupElement.style.top = originTop;\n popupElement.style.right = originRight;\n popupElement.style.bottom = originBottom;\n popupElement.style.overflow = originOverflow;\n (_popupElement$parentE2 = popupElement.parentElement) === null || _popupElement$parentE2 === void 0 || _popupElement$parentE2.removeChild(placeholderElement);\n\n // Calculate scale\n var _scaleX = toNum(Math.round(popupWidth / parseFloat(width) * 1000) / 1000);\n var _scaleY = toNum(Math.round(popupHeight / parseFloat(height) * 1000) / 1000);\n\n // No need to align since it's not visible in view\n if (_scaleX === 0 || _scaleY === 0 || isDOM(target) && !isVisible(target)) {\n return;\n }\n\n // Offset\n var offset = placementInfo.offset,\n targetOffset = placementInfo.targetOffset;\n var _getNumberOffset = getNumberOffset(popupRect, offset),\n _getNumberOffset2 = _slicedToArray(_getNumberOffset, 2),\n popupOffsetX = _getNumberOffset2[0],\n popupOffsetY = _getNumberOffset2[1];\n var _getNumberOffset3 = getNumberOffset(targetRect, targetOffset),\n _getNumberOffset4 = _slicedToArray(_getNumberOffset3, 2),\n targetOffsetX = _getNumberOffset4[0],\n targetOffsetY = _getNumberOffset4[1];\n targetRect.x -= targetOffsetX;\n targetRect.y -= targetOffsetY;\n\n // Points\n var _ref3 = placementInfo.points || [],\n _ref4 = _slicedToArray(_ref3, 2),\n popupPoint = _ref4[0],\n targetPoint = _ref4[1];\n var targetPoints = splitPoints(targetPoint);\n var popupPoints = splitPoints(popupPoint);\n var targetAlignPoint = getAlignPoint(targetRect, targetPoints);\n var popupAlignPoint = getAlignPoint(popupRect, popupPoints);\n\n // Real align info may not same as origin one\n var nextAlignInfo = _objectSpread({}, placementInfo);\n\n // Next Offset\n var nextOffsetX = targetAlignPoint.x - popupAlignPoint.x + popupOffsetX;\n var nextOffsetY = targetAlignPoint.y - popupAlignPoint.y + popupOffsetY;\n\n // ============== Intersection ===============\n // Get area by position. Used for check if flip area is better\n function getIntersectionVisibleArea(offsetX, offsetY) {\n var area = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : visibleArea;\n var l = popupRect.x + offsetX;\n var t = popupRect.y + offsetY;\n var r = l + popupWidth;\n var b = t + popupHeight;\n var visibleL = Math.max(l, area.left);\n var visibleT = Math.max(t, area.top);\n var visibleR = Math.min(r, area.right);\n var visibleB = Math.min(b, area.bottom);\n return Math.max(0, (visibleR - visibleL) * (visibleB - visibleT));\n }\n var originIntersectionVisibleArea = getIntersectionVisibleArea(nextOffsetX, nextOffsetY);\n\n // As `visibleFirst`, we prepare this for check\n var originIntersectionRecommendArea = getIntersectionVisibleArea(nextOffsetX, nextOffsetY, visibleRegionArea);\n\n // ========================== Overflow ===========================\n var targetAlignPointTL = getAlignPoint(targetRect, ['t', 'l']);\n var popupAlignPointTL = getAlignPoint(popupRect, ['t', 'l']);\n var targetAlignPointBR = getAlignPoint(targetRect, ['b', 'r']);\n var popupAlignPointBR = getAlignPoint(popupRect, ['b', 'r']);\n var overflow = placementInfo.overflow || {};\n var adjustX = overflow.adjustX,\n adjustY = overflow.adjustY,\n shiftX = overflow.shiftX,\n shiftY = overflow.shiftY;\n var supportAdjust = function supportAdjust(val) {\n if (typeof val === 'boolean') {\n return val;\n }\n return val >= 0;\n };\n\n // Prepare position\n var nextPopupY;\n var nextPopupBottom;\n var nextPopupX;\n var nextPopupRight;\n function syncNextPopupPosition() {\n nextPopupY = popupRect.y + nextOffsetY;\n nextPopupBottom = nextPopupY + popupHeight;\n nextPopupX = popupRect.x + nextOffsetX;\n nextPopupRight = nextPopupX + popupWidth;\n }\n syncNextPopupPosition();\n\n // >>>>>>>>>> Top & Bottom\n var needAdjustY = supportAdjust(adjustY);\n var sameTB = popupPoints[0] === targetPoints[0];\n\n // Bottom to Top\n if (needAdjustY && popupPoints[0] === 't' && (nextPopupBottom > adjustCheckVisibleArea.bottom || prevFlipRef.current.bt)) {\n var tmpNextOffsetY = nextOffsetY;\n if (sameTB) {\n tmpNextOffsetY -= popupHeight - targetHeight;\n } else {\n tmpNextOffsetY = targetAlignPointTL.y - popupAlignPointBR.y - popupOffsetY;\n }\n var newVisibleArea = getIntersectionVisibleArea(nextOffsetX, tmpNextOffsetY);\n var newVisibleRecommendArea = getIntersectionVisibleArea(nextOffsetX, tmpNextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n newVisibleArea > originIntersectionVisibleArea || newVisibleArea === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n newVisibleRecommendArea >= originIntersectionRecommendArea)) {\n prevFlipRef.current.bt = true;\n nextOffsetY = tmpNextOffsetY;\n popupOffsetY = -popupOffsetY;\n nextAlignInfo.points = [reversePoints(popupPoints, 0), reversePoints(targetPoints, 0)];\n } else {\n prevFlipRef.current.bt = false;\n }\n }\n\n // Top to Bottom\n if (needAdjustY && popupPoints[0] === 'b' && (nextPopupY < adjustCheckVisibleArea.top || prevFlipRef.current.tb)) {\n var _tmpNextOffsetY = nextOffsetY;\n if (sameTB) {\n _tmpNextOffsetY += popupHeight - targetHeight;\n } else {\n _tmpNextOffsetY = targetAlignPointBR.y - popupAlignPointTL.y - popupOffsetY;\n }\n var _newVisibleArea = getIntersectionVisibleArea(nextOffsetX, _tmpNextOffsetY);\n var _newVisibleRecommendArea = getIntersectionVisibleArea(nextOffsetX, _tmpNextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea > originIntersectionVisibleArea || _newVisibleArea === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea >= originIntersectionRecommendArea)) {\n prevFlipRef.current.tb = true;\n nextOffsetY = _tmpNextOffsetY;\n popupOffsetY = -popupOffsetY;\n nextAlignInfo.points = [reversePoints(popupPoints, 0), reversePoints(targetPoints, 0)];\n } else {\n prevFlipRef.current.tb = false;\n }\n }\n\n // >>>>>>>>>> Left & Right\n var needAdjustX = supportAdjust(adjustX);\n\n // >>>>> Flip\n var sameLR = popupPoints[1] === targetPoints[1];\n\n // Right to Left\n if (needAdjustX && popupPoints[1] === 'l' && (nextPopupRight > adjustCheckVisibleArea.right || prevFlipRef.current.rl)) {\n var tmpNextOffsetX = nextOffsetX;\n if (sameLR) {\n tmpNextOffsetX -= popupWidth - targetWidth;\n } else {\n tmpNextOffsetX = targetAlignPointTL.x - popupAlignPointBR.x - popupOffsetX;\n }\n var _newVisibleArea2 = getIntersectionVisibleArea(tmpNextOffsetX, nextOffsetY);\n var _newVisibleRecommendArea2 = getIntersectionVisibleArea(tmpNextOffsetX, nextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea2 > originIntersectionVisibleArea || _newVisibleArea2 === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea2 >= originIntersectionRecommendArea)) {\n prevFlipRef.current.rl = true;\n nextOffsetX = tmpNextOffsetX;\n popupOffsetX = -popupOffsetX;\n nextAlignInfo.points = [reversePoints(popupPoints, 1), reversePoints(targetPoints, 1)];\n } else {\n prevFlipRef.current.rl = false;\n }\n }\n\n // Left to Right\n if (needAdjustX && popupPoints[1] === 'r' && (nextPopupX < adjustCheckVisibleArea.left || prevFlipRef.current.lr)) {\n var _tmpNextOffsetX = nextOffsetX;\n if (sameLR) {\n _tmpNextOffsetX += popupWidth - targetWidth;\n } else {\n _tmpNextOffsetX = targetAlignPointBR.x - popupAlignPointTL.x - popupOffsetX;\n }\n var _newVisibleArea3 = getIntersectionVisibleArea(_tmpNextOffsetX, nextOffsetY);\n var _newVisibleRecommendArea3 = getIntersectionVisibleArea(_tmpNextOffsetX, nextOffsetY, visibleRegionArea);\n if (\n // Of course use larger one\n _newVisibleArea3 > originIntersectionVisibleArea || _newVisibleArea3 === originIntersectionVisibleArea && (!isVisibleFirst ||\n // Choose recommend one\n _newVisibleRecommendArea3 >= originIntersectionRecommendArea)) {\n prevFlipRef.current.lr = true;\n nextOffsetX = _tmpNextOffsetX;\n popupOffsetX = -popupOffsetX;\n nextAlignInfo.points = [reversePoints(popupPoints, 1), reversePoints(targetPoints, 1)];\n } else {\n prevFlipRef.current.lr = false;\n }\n }\n\n // ============================ Shift ============================\n syncNextPopupPosition();\n var numShiftX = shiftX === true ? 0 : shiftX;\n if (typeof numShiftX === 'number') {\n // Left\n if (nextPopupX < visibleRegionArea.left) {\n nextOffsetX -= nextPopupX - visibleRegionArea.left - popupOffsetX;\n if (targetRect.x + targetWidth < visibleRegionArea.left + numShiftX) {\n nextOffsetX += targetRect.x - visibleRegionArea.left + targetWidth - numShiftX;\n }\n }\n\n // Right\n if (nextPopupRight > visibleRegionArea.right) {\n nextOffsetX -= nextPopupRight - visibleRegionArea.right - popupOffsetX;\n if (targetRect.x > visibleRegionArea.right - numShiftX) {\n nextOffsetX += targetRect.x - visibleRegionArea.right + numShiftX;\n }\n }\n }\n var numShiftY = shiftY === true ? 0 : shiftY;\n if (typeof numShiftY === 'number') {\n // Top\n if (nextPopupY < visibleRegionArea.top) {\n nextOffsetY -= nextPopupY - visibleRegionArea.top - popupOffsetY;\n\n // When target if far away from visible area\n // Stop shift\n if (targetRect.y + targetHeight < visibleRegionArea.top + numShiftY) {\n nextOffsetY += targetRect.y - visibleRegionArea.top + targetHeight - numShiftY;\n }\n }\n\n // Bottom\n if (nextPopupBottom > visibleRegionArea.bottom) {\n nextOffsetY -= nextPopupBottom - visibleRegionArea.bottom - popupOffsetY;\n if (targetRect.y > visibleRegionArea.bottom - numShiftY) {\n nextOffsetY += targetRect.y - visibleRegionArea.bottom + numShiftY;\n }\n }\n }\n\n // ============================ Arrow ============================\n // Arrow center align\n var popupLeft = popupRect.x + nextOffsetX;\n var popupRight = popupLeft + popupWidth;\n var popupTop = popupRect.y + nextOffsetY;\n var popupBottom = popupTop + popupHeight;\n var targetLeft = targetRect.x;\n var targetRight = targetLeft + targetWidth;\n var targetTop = targetRect.y;\n var targetBottom = targetTop + targetHeight;\n var maxLeft = Math.max(popupLeft, targetLeft);\n var minRight = Math.min(popupRight, targetRight);\n var xCenter = (maxLeft + minRight) / 2;\n var nextArrowX = xCenter - popupLeft;\n var maxTop = Math.max(popupTop, targetTop);\n var minBottom = Math.min(popupBottom, targetBottom);\n var yCenter = (maxTop + minBottom) / 2;\n var nextArrowY = yCenter - popupTop;\n onPopupAlign === null || onPopupAlign === void 0 || onPopupAlign(popupEle, nextAlignInfo);\n\n // Additional calculate right & bottom position\n var offsetX4Right = popupMirrorRect.right - popupRect.x - (nextOffsetX + popupRect.width);\n var offsetY4Bottom = popupMirrorRect.bottom - popupRect.y - (nextOffsetY + popupRect.height);\n if (_scaleX === 1) {\n nextOffsetX = Math.round(nextOffsetX);\n offsetX4Right = Math.round(offsetX4Right);\n }\n if (_scaleY === 1) {\n nextOffsetY = Math.round(nextOffsetY);\n offsetY4Bottom = Math.round(offsetY4Bottom);\n }\n var nextOffsetInfo = {\n ready: true,\n offsetX: nextOffsetX / _scaleX,\n offsetY: nextOffsetY / _scaleY,\n offsetR: offsetX4Right / _scaleX,\n offsetB: offsetY4Bottom / _scaleY,\n arrowX: nextArrowX / _scaleX,\n arrowY: nextArrowY / _scaleY,\n scaleX: _scaleX,\n scaleY: _scaleY,\n align: nextAlignInfo\n };\n setOffsetInfo(nextOffsetInfo);\n }\n });\n var triggerAlign = function triggerAlign() {\n alignCountRef.current += 1;\n var id = alignCountRef.current;\n\n // Merge all align requirement into one frame\n Promise.resolve().then(function () {\n if (alignCountRef.current === id) {\n onAlign();\n }\n });\n };\n\n // Reset ready status when placement & open changed\n var resetReady = function resetReady() {\n setOffsetInfo(function (ori) {\n return _objectSpread(_objectSpread({}, ori), {}, {\n ready: false\n });\n });\n };\n useLayoutEffect(resetReady, [placement]);\n useLayoutEffect(function () {\n if (!open) {\n resetReady();\n }\n }, [open]);\n return [offsetInfo.ready, offsetInfo.offsetX, offsetInfo.offsetY, offsetInfo.offsetR, offsetInfo.offsetB, offsetInfo.arrowX, offsetInfo.arrowY, offsetInfo.scaleX, offsetInfo.scaleY, offsetInfo.align, 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